436 lines
17 KiB
Plaintext
436 lines
17 KiB
Plaintext
-------------------------------------------------------------------
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Wed Oct 4 14:14:08 UTC 2023 - Christophe Marin <christophe@krop.fr>
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- Disable the collada importer/exporter due to a long standing
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security issue (boo#1207377, CVE-2022-45748, gh#assimp/assimp#4286)
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- Add patch:
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* 0001-Don-t-build-the-collada-importer-exporter-tests.patch
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-------------------------------------------------------------------
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Fri Sep 29 13:23:52 UTC 2023 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to 5.3.1
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* Fixes CVE-2022-38528 (boo#1203187)
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* Mainly bug fixes
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* Fix: Use ASCII treeview in assimp-cmd.
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* Fix: Fix head overflow in MD5-parser.
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* Fix: C++ std::tuple constexpr initial list on old compiler
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* Make FBX parser resilient to missing data streams
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* Fix incorrect documentation of defaults
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* Fixed issue with clang complaining about sprintf and vsprintf being depreciated
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* Fix build error: ‘temp’ may be used uninitialized in this function
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* Fix: Use correct epsilon
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* Fix: Add missing handling for double export in json
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* Full change log https://github.com/assimp/assimp/releases/tag/v5.3.0
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-------------------------------------------------------------------
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Wed Apr 5 11:29:32 UTC 2023 - Predrag Ivanović <predivan@mts.rs>
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- Enable build of CLI tools.
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-------------------------------------------------------------------
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Mon Sep 12 13:37:16 UTC 2022 - Dirk Müller <dmueller@suse.com>
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- update to 5.2.5:
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* Add unittest to reproduce undefined behavior
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* Cleanups
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* Link static linkage for std_image.
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* fix msvc warnings-as-errors
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* Remove dll-export tags from static library builds.
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* Fix Import a specific FBX model will freeze the app
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* Create SECURITY.md
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* Pragma warnings cause build fail with MinGW
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* Fixed FBXConverter build error when using double precision
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* Fix possible nullptr exception
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* [Experimental] New skeleton container for bones
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* Add support for GCC v12
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* Remove unused variable.
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* Infinite loop on bad import files
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* Utilize AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES flag for Collada meshes.
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* Fix Windows 32-bit builds
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* Fix GNUC check on Windows
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* Update the name of the package
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* Kimkulling/fix invalid opengex token match
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* Disable build for tools per default
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* Use mingw.include
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* Fix a memory leak
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* Fix nested animation name being lost in Collada
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* Fix possible bad_alloc exception for an invalid file
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* Bump JesseTG/rm from 1.0.2 to 1.0.3
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* Bump actions/cache from 2 to 3
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* Kimkulling/fix texture loading 3MF, reladed issue-4568
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* Bump actions/upload-artifact from 2 to 3
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* Bump actions/checkout from 2 to 3
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* Remove assertion test
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* Fix memory leak in D3MFOpcPackage
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* Fix typo in installation instructions for ubuntu.
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* Build fix for compiling against minizip.
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* Fix stl for over 4 GB
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* Fix uninitialized variable.
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* Fixes Crash in Assimp::ObjFileMtlImporter::getFloatValue
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* Fixes Heap-buffer-overflow in Assimp::ObjFileParser::getFace
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* Fixes Heap-buffer-overflow in std::__1::basic_string<char, std::__1::…
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* Fixes Heap-use-after-free in Assimp::DXFImporter::ExpandBlockReferences
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* Fixes Heap-buffer-overflow in SuperFastHash
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* ColladaParser - Store sid in mSID field
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* Fix mingw include in assimp_cmd.rc
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* Fix warnings that are causing build fails with specific build flags
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* Update version tag
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* Improvements and optimizations for the obj-parsers.
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* Experiment: try to enable parallel build
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* Fixed typo
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* Use [[fallthrough]]; to mark whished fallthroughs
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* Kimkulling/do not add dot when the extension is empty
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* Fixes Heap-buffer-overflow READ in Assimp::ASE::Parser::ParseLV1SoftSkinBlock
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* Use unqualified uint32_t everywhere in FBXBinaryTokenizer
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* Fix problems setting DirectX_LIBRARY
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* Added support for more bone weights in GLTF2
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* (Mostly) Blender fixes
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* [WIP] Use ai_Real to write correct accuracy
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* SMD fixes
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* Remove exception on glTF 2.0 loading
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* Fix out-of-bounds reads in X3D importer
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* Apply the modernize-use-emplace clang-tidy rule
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* The Wrong object is created here!
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* [WIP] Code cleanup and some new unittests for edge-cases.
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* clang-tidy: explicitly default all empty ctors and dtors
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* fix vertices being joined duplicating weights
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* add missing light data to assbin import/export
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* Fix aiBone.mOffsetMatrix documentation
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* Minor obj export bugfix
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* Kimkulling/cleanup after reviewing
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- drop 0001-Fix-build-with-zlib.patch (upstream)
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-------------------------------------------------------------------
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Wed May 18 06:22:15 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.2.4
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* Use static runtime only when the option is selected
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* Fix compile error: When enabling macro ASSIMP_DOUBLE_PRECISION
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* Detect Roughness factor exported by Blender
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* Updated Android build script
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* Prevent nullptr access to normals-array in bitangent computation
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* Avoid setting PBR properties when they are not found on mtl file
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* Fix ogre xml serializer
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* Fix draco building error when import assimp with cmake add_subdirectory
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* FbxConverter: update bone mOffsetMatrix
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* Some Windows/MSYS2-specific fixes
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* Document fuzz folder
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* Fix out-of-range access in ASE-Parser
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* Disable assertion tests floating point against inf for Intel oneAPI
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* Delete README
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* Rename TextureTypeToString() to aiTextureTypeToString()
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* Fixed library names for MinGW/MSYS2
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* Update pugixml dependency to v1.12.1
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* Add an option to treat warnings as errors
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* Minor updates to ASSIMP Viewer
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* Add badge to show open issue in percentage
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* Clang-Tidy performance fixes (make values const-ref where needed)
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* MMD (pmx) fixes
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* Resource script updates
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* Accelerate the Merge vertex post processing step
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-------------------------------------------------------------------
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Wed May 11 15:37:28 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Don't use -Werror to prevent build issues with GCC 12
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-------------------------------------------------------------------
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Sun Mar 20 07:34:20 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.2.3:
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* Show warning when assimp_viewer cannot be build on
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target platform
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* Fix ordering of member initialization
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* Fix possible negative array access
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* Expose the original OBJ "illum" value
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* Optimize the problem of excessive memory allocation in
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FBX import
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* Update version of Hunter to v0.24.0 that supports VS 2022
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* update LWO importer(available lwo3)
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* Reinstate a deprecated gltfpbr macro: AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS
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* Fix parsing OBJ with free-form curve/surface body statements
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* Fix missing members and do some small refactorings.
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* Fix 'i >= 0' always true
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* Update AI_TEXTURE_TYPE_MAX
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* Fix getting anisotropy in obj
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* glTF2: Metallic roughness split
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* Add properties information on assimp info command line
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* Added missing ObjMaterial.h to CMakeLists
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* Update version in doxy-config
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* add ifndef guard for resolve to fails to compil
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* Add USE_STATIC_CRT option
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* Fix nullptr dereferencing
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* Fix stack-overflow in MDLLoader
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* GLTF2 attribute name/parse bug
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-------------------------------------------------------------------
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Mon Feb 21 09:56:15 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.2.2
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* Fix missing include for size_t
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* introduce compression
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* Refactoring: add usage of ai_epsilon to FBX-Importer.
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* CMake: Fix Assimp target install rule fully specifying component
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* Fix stat for 32-bit Linux
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* Update the calculation and orthogonalization for bitangent
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* Update CMakeLists.txt
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* Added support for "map_Bump -bm"
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-------------------------------------------------------------------
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Mon Feb 7 09:51:05 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.2.1
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* ASE: Fix warning unreachable code
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* HMP: Fix override during copying position data
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* use fully qualified namespace in byteswap macros
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* fix compilation with clangcl on windows
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* Delete .travis.sh by @kimkulling
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* Update ccpp.yml by @kimkulling
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* LWO: validate enum value before parsing it
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- Drop 0001-use-fully-qualified-namespace-in-byteswap-macros.patch
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Merged upstream
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-------------------------------------------------------------------
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Wed Feb 2 10:24:27 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Add patch to fix build in big endian archs:
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* 0001-use-fully-qualified-namespace-in-byteswap-macros.patch
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-------------------------------------------------------------------
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Tue Jan 25 13:02:13 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.2.0
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* Update copyrights
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* Fix imported target include directory
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* Assimp Patch Android LTS NDK 23 Fix
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* Allow dlclose of so library by avoiding unique symbols.
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* Move Base64 encode/decode functionality to the common folder
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* Locale independent meter scale
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* add Inter-Quake Model (IQM) Importer
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* Collada: Read all instance_material child nodes
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* Krishty new file detection
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* ASE: Fix material parsing
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* IFC Reading: Fix opening reading.
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* CMAKE: Respect top-level CMAKE_*_OUTPUT_DIRECTORY variables
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-------------------------------------------------------------------
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Mon Jan 10 09:28:29 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.1.6:
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* Add link to used enum for a better understandability
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* Fix fuzzer crashes
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* Fix nullptr-dereferencing
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* Fix bone fitted check in gltf2 exporter
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- Add patch:
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* 0001-Fix-build-with-zlib.patch (gh#assimp/assimp#4334)
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-------------------------------------------------------------------
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Tue Jan 4 11:59:17 UTC 2022 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.1.5:
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* Make sure no overflow can happen
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* LWS-Import: Avoid access to empty string token
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* MDL: Do not try to copy empty embedded texture
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* Add console progresshandler
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* CMake: Replace CMAKE_COMPILER_IS_MINGW by MINGW
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* fix fbx import metalness
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* RFC: BlenderScene: use explicit namespace instead of using
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namespace
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* Support PBR properties/maps in Obj importer
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-------------------------------------------------------------------
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Mon Dec 27 10:43:59 UTC 2021 - Dirk Müller <dmueller@suse.com>
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- update to 5.1.4:
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* Fix division
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* Fix nullptr dereferencing from std::shared_ptr
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* Revert "FBXConverter : Fix timescales of FBX animations"
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* Use correct XmlParser-methods and add some missing casts
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* Bug: Export crashes when any of the meshes contains texture
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coordinate names #4243
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* Bugfix/import crashes
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* Fix a typo in the Visual-Studio Dll-Versions
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* Enable C++11 and C99
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* Fixed cmake error: No known features for C compiler when using
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the assimp library from another project
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* fix test/models/3DS/IMAGE1.bmp: is jpg
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* Fix compile error when ASSIMP_BUILD_NO_X3D_IMPORTER is define.
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-------------------------------------------------------------------
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Sun Dec 5 08:52:33 UTC 2021 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.1.3
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* Update blender importer to work with Blender 2.8+ files
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* Added checks for out of bounds data access/writing
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* Interpolate euler rotations for quaternion animations
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* Fix file-extension check for X3D-files
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* Update CMakeLists.txt
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-------------------------------------------------------------------
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Thu Dec 2 12:05:31 UTC 2021 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.1.2. Changes since 5.1.0:
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* Fixed an incorrect indeiciesType in the glTF2 sparse accessor.
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* Prevent out-of-range memory writes by sparse accessors
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* Delete test/models/3DS/UVTransformTest directory
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* Do not build ziplib when 3MF exporter is disabled.
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* Collada: Read value, not attribute
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* Redefine deprecated glTF-specific PBR material macros
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- Fix assimp-devel dependencies. minizip is required.
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-------------------------------------------------------------------
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Sat Nov 13 16:29:32 UTC 2021 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 5.1.0
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* Check https://github.com/assimp/assimp/releases/tag/v5.1.0
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for the full list of changes
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- Drop do-not-install-irrXML.patch. No longer needed.
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- Drop obsolete patches:
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* 0001-Fix-build-with-GCC-11.patch
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* 0001-use-GNUInstallDirs-where-possible.patch
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-------------------------------------------------------------------
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Mon Feb 8 10:45:37 UTC 2021 - Christophe Giboudeaux <christophe@krop.fr>
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- Add patch to fix build with GCC11:
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* 0001-Fix-build-with-GCC-11.patch (boo#1181859)
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-------------------------------------------------------------------
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Mon Sep 21 17:23:21 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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- Add a _constraints file for ppc64/ppc64le builds.
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-------------------------------------------------------------------
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Thu Sep 17 21:04:34 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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- Remove unneeded build dependencies.
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assimp doesn't need Qt5, boost, devIL and glu.
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-------------------------------------------------------------------
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Thu Jul 9 20:42:17 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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- Restore the _service file.
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Assimp still ships files which are not allowed in openSUSE.
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-------------------------------------------------------------------
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Wed Jun 10 09:38:02 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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- Add upstream patch to fix the broken CMake config files:
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* 0001-use-GNUInstallDirs-where-possible.patch
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(adapted for the 5.0.1 release)
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-------------------------------------------------------------------
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Wed May 20 13:15:44 UTC 2020 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to 5.0.1
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* Added texture types: BASE_COLOR, NORMAL_CAMERA, EMISSION_COLOR,
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METALNESS, DIFFUSE_ROUGHNESS
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* Fixed various issues and memory leaks
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* 3DS: Explicitly pass "UNNAMED" as 3DS root node name and fix
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more thread-safety issue in 3DS loader.
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* 3MF: Introduce first prototype for basematerial support
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* AssJSon: Add json export.
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* Various other file support improvements
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- Dropped viewer subpackage, as it now requires DirectX
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- Removed not needed disable-gitrevision-test.patch
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- Rebased do-not-install-irrXML.patch
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- Removed not needed install-viewer.patch
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- Removed _service
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-------------------------------------------------------------------
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Wed Jan 23 20:08:14 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- sanitize_source.sh was removed in the 4.1.0 update; restore its
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logic with a new _service file and recreate the tarball.
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-------------------------------------------------------------------
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Thu Jan 17 15:03:13 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Fix incorrect summary for libassimp*.
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-------------------------------------------------------------------
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Sat Aug 11 16:16:03 UTC 2018 - rpm@fthiessen.de
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- Update to 4.1.0
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* Added support for Export 3MF (experimental)
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* Added supprt for Import / Export glTF 2
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* Prevent failing stringstream to crash the export process
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* Fix invalid access to mesh array when the array is
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empty in Blender, also fixed short overflow.
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* Fixed memory leak in AMFImporter
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* Fixed IOStream leak in UnrealLoader:
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* Fixed out-of-bounds read in MaterialSystem unit test
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* Added support for SIB models from Silo 2.5
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||
- Changes from 4.0.1
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||
* StreamReader: fix out-of-range exception
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||
- Changes From 4.0.0
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||
* New QT-Widget based assimp-viewer
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* Open3DGC codec supported by glFT-importer
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||
* glTF: Read and write transparency values
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* Support for X3D, AMF and Lugdunum3D
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* MDLLoader: fix resource leak.
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* Fix memory leak in Collada importer
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* Fixed many FBX bugs
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- Added %check section, run unit tests
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||
- Added disable-gitrevision-test.patch to fix testsuite as we do
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not build from git, git rev will test will fail.
|
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- Added do-not-install-irrXML.patch to prevent cmake from
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installing the irrXML (static) library.
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- install-viewer.patch: Install viewer component
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-------------------------------------------------------------------
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Thu Apr 20 11:05:53 UTC 2017 - jengelh@inai.de
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- Rename %soname to %sover to better reflects its use.
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- Repackage original tarball with the test/models-nonbsd/
|
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directory removed.
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-------------------------------------------------------------------
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Mon Sep 5 10:38:19 UTC 2016 - rpm@fthiessen.de
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||
- Update to new upstream release 3.3.1
|
||
* Fix BlenderTesselator: offsetof operator
|
||
* C++11 support
|
||
* OpenGEX: add support for cameras and lights
|
||
* Enable export by pyAssimp
|
||
* Add functionality to perform a singlepost-processing step
|
||
* Fix of many resource leaks in unittests and main lib
|
||
|
||
-------------------------------------------------------------------
|
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Thu Jun 16 22:16:07 UTC 2016 - jengelh@inai.de
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||
- Update to new upstream release 3.2
|
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* Support for FBX 2013 and newer, binary and ASCII
|
||
* Support for OGRE binary mesh and skeleton format
|
||
* Updated BLEND support for newer Blender versions
|
||
* Support for arbitrary meta data, used to hold FBX and DAE metadata
|
||
* OBJ Export now produces smaller files
|
||
* Meshes can now have names, this is supported by the major importers
|
||
* Improved IFC geometry generation
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||
* M3 support has been removed
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||
* Experimental OpenGEX support
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-------------------------------------------------------------------
|
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Tue Sep 3 09:38:16 UTC 2013 - joop.boonen@opensuse.org
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- Fixed the build problem with docdir
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||
moved samples/ to doc
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-------------------------------------------------------------------
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Fri Feb 1 21:12:07 UTC 2013 - joop.boonen@opensuse.org
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- Improved the spec file, changed the names and cleaned the spec file
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-------------------------------------------------------------------
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Mon Jul 30 00:00:00 CEST 2012 - sergey.shambir.auto@gmail.c
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- some improvements form *.spec at home:hcostelha repository
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-------------------------------------------------------------------
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Sun Jul 29 00:00:00 CEST 2012 - sergey.shambir.auto@gmail.c
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- initial package of version 3.0
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|