dav1d/dav1d.changes

414 lines
16 KiB
Plaintext

-------------------------------------------------------------------
Wed Feb 21 19:45:40 UTC 2024 - Michael Gorse <mgorse@suse.com>
- Add dav1d-CVE-2024-1580.patch: fix tile_start_off calculations
for extremely large frame sizes (bsc#1220100 CVE-2024-1580).
-------------------------------------------------------------------
Wed Oct 4 04:17:53 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 1.3.0
* Reduce memory usage in numerous places
* ABI break in Dav1dSequenceHeader, Dav1dFrameHeader,
Dav1dContentLightLevel structures
* new API function to check the API version:
dav1d_version_api()
* Rewrite of the SGR functions for ARM64 to be faster
* NEON implemetation of save_tmvs for ARM32 and ARM64
* x86 palette DSP for pal_idx_finish function
- Bump soversion to 7
-------------------------------------------------------------------
Thu Jun 1 14:49:36 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 1.2.1
* Fix a threading race on task_thread.init_done
* NEON z2 8bpc and high bit-depth optimizations
* SSSE3 z2 high bit-depth optimziations
* Fix a desynced luma/chroma planes issue with Film Grain
* Reduce memory consumption
* Improve dav1d_parse_sequence_header() speed
* OBU: Improve header parsing and fix potential overflows
* OBU: Improve ITU-T T.35 parsing speed
* Misc buildsystems, CI and headers fixes
-------------------------------------------------------------------
Wed May 31 21:02:21 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Add to description some performance mentions that set it apart
from other packages e.g. gav1.
-------------------------------------------------------------------
Fri May 5 10:32:00 UTC 2023 - Bjørn Lie <bjorn.lie@gmail.com>
- Use ldconfig_scriptlets macro, minor spec clean-up.
-------------------------------------------------------------------
Wed May 3 06:27:24 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 1.2.0
* Improvements on attachments of props and T.35 entries on
output pictures
* NEON z1/z3 high bit-depth optimizations and improvements for
8bpc
* SSSE3 z2/z3 8bpc and SSSE3 z1/z3 high bit-depth optimziations
* refmvs.save_tmvs optimizations in SSSE3/AVX2/AVX-512
* AVX-512 optimizations for high bit-depth itx (16x64, 32x64,
64x16, 64x32, 64x64)
* AVX2 optimizations for 12bpc for 16x32, 32x16, 32x32 itx
-------------------------------------------------------------------
Tue Mar 7 19:40:24 UTC 2023 - Michael Gorse <mgorse@suse.com>
- Revert last change. This is now handled in xxhash.
-------------------------------------------------------------------
Wed Mar 1 16:22:14 UTC 2023 - Michael Gorse <mgorse@suse.com>
- Require gcc9 on SLE. Otherwise defaults to gcc7 and fails to
build on ppc64le (boo#1208794).
-------------------------------------------------------------------
Tue Feb 14 21:26:23 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 1.1.0
* New function dav1d_get_frame_delay to query the decoder
frame delay
* Numerous fixes for strict conformity to the specs and samples
* NEON and AVX-512 misc fixes and improvements
* Partial AVX2 12bpc transform implementations
* AVX-512 high bit-depth cdef_filter, loopfilter, itx
* NEON z1/z3 optimization for 8bpc
* SSSE3 z1 optimization for 8bpc
-------------------------------------------------------------------
Thu Oct 13 06:52:06 UTC 2022 - Bjørn Lie <bjorn.lie@gmail.com>
- Drop _lto_cflags define, current version supports lto build.
- Drop unneeded rpm BuildRequires.
- Add pkgconfig(libxxhash) BuildRequires and stop passing
xhash_muxer=disabled to meson, build hash_muxer support.
- Add check section and meson_test macro, run tests during build.
-------------------------------------------------------------------
Fri Mar 18 16:02:49 UTC 2022 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 1.0.0
* Automatic thread management.
* Add support for AVX-512 acceleration.
* x86 code speedup (from SSE2 to AVX2).
* New grain API to ease acceleration on the GPU.
* New API call to get information of which frame failed to
decode, in error cases.
* Numerous small bug fixes.
- Bump soversion to 6
-------------------------------------------------------------------
Fri Sep 3 17:07:36 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.9.2
* x86: SSE4 optimizations of inverse transforms for 10bit for
all sizes
* x86: mc.resize optimizations with AVX2/SSSE3 for 10/12b
* x86: SSSE3 optimizations for cdef_filter in 10/12b and
mc_w_mask_422/444 in 8b
* ARM NEON optimizations for FilmGrain Gen_grain functions
* Optimizations for splat_mv in SSE2/AVX2 and NEON
* x86: SGR improvements for SSSE3 CPUs
* x86: AVX2 optimizations for cfl_ac
-------------------------------------------------------------------
Thu Jul 29 09:28:47 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.9.1
* 10/12b SSSE3 optimizations for mc (avg, w_avg, mask, w_mask,
emu_edge), prep/put_bilin, prep/put_8tap, ipred (dc/h/v,
paeth, smooth, pal, filter), wiener, sgr (10b), warp8x8,
deblock, film_grain, cfl_ac/pred for 32bit and 64bit x86
processors
* Film grain NEON for fguv 10/12b, fgy/fguv 8b and fgy/fguv
10/12 arm32
* Fixes for filmgrain on ARM
* itx 10bit optimizations for 4x4/x8/x16, 8x4/x8/x16 for SSE4
* Misc improvements on SSE2, SSE4
-------------------------------------------------------------------
Sun May 16 17:12:52 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.9.0
* x86 (64bit) AVX2 implementation of most 10b/12b functions,
which should provide a large boost for high-bitdepth
decoding on modern x86 computers and servers.
* ARM64 neon implementation of FilmGrain (4:2:0/4:2:2/4:4:4 8bit)
* New API to signal events happening during the decoding process
-------------------------------------------------------------------
Wed Mar 24 18:36:28 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
- Disable LTO (fix boo#1183956)
-------------------------------------------------------------------
Mon Feb 22 08:06:22 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.8.2
* ARM32 optimizations for ipred and itx in 10/12bits,
completing the 10b/12b work on ARM64 and ARM32
* Give the post-filters their own threads
* ARM64: rewrite the wiener functions
* Speed up coefficient decoding, 0.5%-3% global decoding gain
* x86 optimizations for CDEF_filter and wiener in 10/12bit
* x86: rewrite the SGR AVX2 asm
* x86: improve msac speed on SSE2+ machines
* ARM32: improve speed of ipred and warp
* ARM64: improve speed of ipred, cdef_dir, cdef_filter,
warp_motion and itx16
* ARM32/64: improve speed of looprestoration
* Add seeking, pausing to the player
* Update the player for rendering of 10b/12b
* Misc speed improvements and fixes on all platforms
* Add a xxh3 muxer in the dav1d application
-------------------------------------------------------------------
Sat Jan 2 18:33:17 UTC 2021 - aloisio@gmx.com
- Update to version 0.8.1
* Keep references to buffers valid after dav1d_close().
Fixes a regression caused by the picture buffer pool added
in 0.8.0.
* ARM32 optimizations for 10bit bitdepth for SGR
* ARM32 optimizations for 16bit bitdepth for
blend/w_masl/emu_edge
* ARM64 optimizations for 10bit bitdepth for SGR
* x86 optimizations for wiener in SSE2/SSSE3/AVX2
-------------------------------------------------------------------
Tue Nov 24 10:03:21 UTC 2020 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.8.0
* Improve the performance by using a picture buffer pool;
* ARM32 optimizations for 8bit bitdepth for ipred paeth,
smooth, cfl
* ARM32 optimizations for 10/12/16bit bitdepth for
mc_avg/mask/w_avg,
put/prep 8tap/bilin, wiener and CDEF filters
* ARM64 optimizations for cfl_ac 444 for all bitdepths
* x86 optimizations for MC 8-tap, mc_scaled in AVX2
* x86 optimizations for CDEF in SSE and
{put/prep}_{8tap/bilin} in SSSE3
- Bump soversion to 5
- Drop dav1d-nasm-2.15.patch (merged upstream)
-------------------------------------------------------------------
Tue Sep 1 11:11:55 UTC 2020 - Dominique Leuenberger <dimstar@opensuse.org>
- Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.
-------------------------------------------------------------------
Mon Jun 22 08:13:31 UTC 2020 - aloisio@gmx.com
- Update to version 0.7.1
* ARM32 NEON optimizations for itxfm, which can give up to 28%
speedup, and MSAC
* SSE2 optimizations for prep_bilin and prep_8tap
* AVX2 optimizations for MC scaled
* Fix a clamping issue in motion vector projection
* Fix an issue on some specific Haswell CPU on ipred_z AVX2
functions
* Improvements on the dav1dplay utility player to support
resizing
-------------------------------------------------------------------
Wed May 20 16:50:41 UTC 2020 - Luigi Baldoni <aloisio@gmx.com>
- Update to verison 0.7.0
* Faster refmv implementation gaining up to 12% speed while
-25% of RAM (Single Thread)
* 10b/12b ARM64 optimizations are mostly complete:
+ ipred (paeth, smooth, dc, pal, filter, cfl)
+ itxfm (only 10b)
* AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize
* AVX2 for cfl4:4:4
* AVX-512 CDEF filter
* ARM64 8b improvements for cfl_ac and itxfm
* ARM64 implementation for emu_edge in 8b/10b/12b
* ARM32 implementation for emu_edge in 8b
* Improvements on the dav1dplay utility player to support 10
bit, non-4:2:0 pixel formats and film grain on the GPU
-------------------------------------------------------------------
Fri Mar 6 07:20:04 UTC 2020 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.6.0
* New ARM64 optimizations for the 10/12bit depth:
+ mc_avg, mc_w_avg, mc_mask
+ mc_put/mc_prep 8tap/bilin
+ mc_warp_8x8
+ mc_w_mask
+ mc_blend
+ wiener
+ SGR
+ loopfilter
+ cdef
* New AVX-512 optimizations for prep_bilin, prep_8tap,
cdef_filter, mc_avg/w_avg/mask
* New SSSE3 optimizations for film grain
* New AVX2 optimizations for msac_adapt16
* Fix rare mismatches against the reference decoder, notably
because of clipping
* Improvements on ARM64 on msac, cdef and looprestoration
optimizations
* Improvements on AVX2 optimizations for cdef_filter
* Improvements in the C version for itxfm, cdef_filter
- Bump sover to 4
-------------------------------------------------------------------
Wed Dec 4 19:03:37 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.5.2
* ARM32 optimizations for loopfilter, ipred_dc|h|v
* Add section-5 raw OBU demuxer
* Improve the speed by reducing the L2 cache collisions
* Fix minor issues
-------------------------------------------------------------------
Sat Oct 26 05:39:14 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.5.1
* SSE2 optimizations for CDEF, wiener and warp_affine
* NEON optimizations for SGR on ARM32
* Fix mismatch issue in x86 asm in inverse identity transforms
* Fix build issue in ARM64 assembly if debug info was enabled
* Add a workaround for Xcode 11 -fstack-check bug
- Dropped arm64_ipred_symbols_aligned.patch (merged upstream)
-------------------------------------------------------------------
Fri Oct 11 09:43:36 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.5.0
Medium release fixing regressions and minor issues, and
improving speed significantly:
* Export ITU T.35 metadata
* Speed improvements on blend_ on ARM
* Speed improvements on decode_coef and MSAC
* NEON optimizations for blend*, w_mask_, ipred functions for
ARM64
* NEON optimizations for CDEF and warp on ARM32
* SSE2 optimizations for MSAC hi_tok decoding
* SSSE3 optimizations for deblocking loopfilters and
warp_affine
* AVX-2 optimizations for film grain and ipred_z2
* SSE4 optimizations for warp_affine
* VSX optimizations for wiener
* Fix inverse transform overflows in x86 and NEON asm
* Fix integer overflows with large frames
* Improve film grain generation to match reference code
* Improve compatibility with older binutils for ARM
* More advanced Player example in tools
- Bump soversion to 3
- Added arm64_ipred_symbols_aligned.patch to fix aarch64
build
-------------------------------------------------------------------
Mon Aug 5 14:55:40 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.4.0
* Fix playback with unknown OBUs
* Add an option to limit the maximum frame size
* SSE2 and ARM64 optimizations for MSAC
* Improve speed on 32bits systems
* Optimization in obmc blend
* Reduce RAM usage significantly
* The initial PPC SIMD code, cdef_filter
* NEON optimizations for blend functions on ARM
* NEON optimizations for w_mask functions on ARM
* NEON optimizations for inverse transforms on ARM64
* Improve handling of malloc failures
* Simple Player example in tools
- Dropped dav1d.armv6.patch (merged upstream)
- Bumped SOVERSION to 2
-------------------------------------------------------------------
Mon May 13 19:48:51 UTC 2019 - olaf@aepfle.de
- Added dav1d.armv6.patch (disables armv7 asm for armv6 builds)
-------------------------------------------------------------------
Sat May 11 16:06:40 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.3.1
* Fix a buffer overflow in frame-threading mode on SSSE3 CPUs
* Reduce binary size, notably on Windows
* SSSE3 optimizations for ipred_filter
* ARM optimizations for MSAC
-------------------------------------------------------------------
Mon Apr 29 18:07:47 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.3.0
* Fixes an annoying crash on SSSE3 that happened in the itx
functions
-------------------------------------------------------------------
Fri Apr 19 07:48:06 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.2.2
* Large improvement on MSAC decoding with SSE, bringing 4-6%
speed increase
The impact is important on SSSE3, SSE4 and AVX-2 cpus
* SSSE3 optimizations for all blocks size in itx
* SSSE3 optimizations for ipred_paeth and ipref_cfl (420, 422
and 444)
* Speed improvements on CDEF for SSE4 CPUs
* NEON optimizations for SGR and loop filter
* Minor crashes, improvements and build changes
-------------------------------------------------------------------
Tue Apr 2 06:43:21 UTC 2019 - Dominique Leuenberger <dimstar@opensuse.org>
- Add baselibs.conf: ffmpeg, which is the main consumer of Dav1d,
produces -32bit packages that would be uninstallable otherwise.
-------------------------------------------------------------------
Tue Mar 12 22:23:22 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.2.1
* SSSE3 optimization for cdef_dir
* AVX-2 improvements of the existing CDEF optimizations
* NEON improvements of the existing CDEF and wiener
optimizations
* Clarification about the numbering/versionning scheme
-------------------------------------------------------------------
Mon Mar 4 17:31:53 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 0.2.0
* ARM64 and ARM optimizations using NEON instructions
* SSSE3 optimizations for both 32 and 64bits
* More AVX-2 assembly, reaching almost completion
* Fix installation of includes
* Rewrite inverse transforms to avoid overflows
* Snap packaging for Linux
* Updated API (ABI and API break)
* Fixes for un-decodable samples
-------------------------------------------------------------------
Thu Dec 13 13:21:36 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Redo description and mention SIMD acceleration.
-------------------------------------------------------------------
Thu Dec 13 11:53:50 UTC 2018 - Luigi Baldoni <aloisio@gmx.com>
- Moved license file to library package
-------------------------------------------------------------------
Tue Dec 11 18:25:04 UTC 2018 - Luigi Baldoni <aloisio@gmx.com>
- Initial stable package (v0.1.0)