414 lines
16 KiB
Plaintext
414 lines
16 KiB
Plaintext
-------------------------------------------------------------------
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Wed Feb 21 19:45:40 UTC 2024 - Michael Gorse <mgorse@suse.com>
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- Add dav1d-CVE-2024-1580.patch: fix tile_start_off calculations
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for extremely large frame sizes (bsc#1220100 CVE-2024-1580).
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-------------------------------------------------------------------
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Wed Oct 4 04:17:53 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 1.3.0
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* Reduce memory usage in numerous places
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* ABI break in Dav1dSequenceHeader, Dav1dFrameHeader,
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Dav1dContentLightLevel structures
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* new API function to check the API version:
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dav1d_version_api()
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* Rewrite of the SGR functions for ARM64 to be faster
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* NEON implemetation of save_tmvs for ARM32 and ARM64
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* x86 palette DSP for pal_idx_finish function
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- Bump soversion to 7
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-------------------------------------------------------------------
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Thu Jun 1 14:49:36 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 1.2.1
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* Fix a threading race on task_thread.init_done
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* NEON z2 8bpc and high bit-depth optimizations
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* SSSE3 z2 high bit-depth optimziations
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* Fix a desynced luma/chroma planes issue with Film Grain
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* Reduce memory consumption
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* Improve dav1d_parse_sequence_header() speed
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* OBU: Improve header parsing and fix potential overflows
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* OBU: Improve ITU-T T.35 parsing speed
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* Misc buildsystems, CI and headers fixes
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-------------------------------------------------------------------
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Wed May 31 21:02:21 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Add to description some performance mentions that set it apart
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from other packages e.g. gav1.
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-------------------------------------------------------------------
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Fri May 5 10:32:00 UTC 2023 - Bjørn Lie <bjorn.lie@gmail.com>
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- Use ldconfig_scriptlets macro, minor spec clean-up.
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-------------------------------------------------------------------
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Wed May 3 06:27:24 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 1.2.0
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* Improvements on attachments of props and T.35 entries on
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output pictures
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* NEON z1/z3 high bit-depth optimizations and improvements for
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8bpc
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* SSSE3 z2/z3 8bpc and SSSE3 z1/z3 high bit-depth optimziations
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* refmvs.save_tmvs optimizations in SSSE3/AVX2/AVX-512
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* AVX-512 optimizations for high bit-depth itx (16x64, 32x64,
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64x16, 64x32, 64x64)
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* AVX2 optimizations for 12bpc for 16x32, 32x16, 32x32 itx
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-------------------------------------------------------------------
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Tue Mar 7 19:40:24 UTC 2023 - Michael Gorse <mgorse@suse.com>
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- Revert last change. This is now handled in xxhash.
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-------------------------------------------------------------------
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Wed Mar 1 16:22:14 UTC 2023 - Michael Gorse <mgorse@suse.com>
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- Require gcc9 on SLE. Otherwise defaults to gcc7 and fails to
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build on ppc64le (boo#1208794).
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-------------------------------------------------------------------
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Tue Feb 14 21:26:23 UTC 2023 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 1.1.0
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* New function dav1d_get_frame_delay to query the decoder
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frame delay
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* Numerous fixes for strict conformity to the specs and samples
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* NEON and AVX-512 misc fixes and improvements
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* Partial AVX2 12bpc transform implementations
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* AVX-512 high bit-depth cdef_filter, loopfilter, itx
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* NEON z1/z3 optimization for 8bpc
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* SSSE3 z1 optimization for 8bpc
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-------------------------------------------------------------------
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Thu Oct 13 06:52:06 UTC 2022 - Bjørn Lie <bjorn.lie@gmail.com>
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- Drop _lto_cflags define, current version supports lto build.
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- Drop unneeded rpm BuildRequires.
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- Add pkgconfig(libxxhash) BuildRequires and stop passing
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xhash_muxer=disabled to meson, build hash_muxer support.
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- Add check section and meson_test macro, run tests during build.
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-------------------------------------------------------------------
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Fri Mar 18 16:02:49 UTC 2022 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 1.0.0
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* Automatic thread management.
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* Add support for AVX-512 acceleration.
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* x86 code speedup (from SSE2 to AVX2).
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* New grain API to ease acceleration on the GPU.
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* New API call to get information of which frame failed to
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decode, in error cases.
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* Numerous small bug fixes.
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- Bump soversion to 6
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-------------------------------------------------------------------
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Fri Sep 3 17:07:36 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.9.2
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* x86: SSE4 optimizations of inverse transforms for 10bit for
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all sizes
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* x86: mc.resize optimizations with AVX2/SSSE3 for 10/12b
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* x86: SSSE3 optimizations for cdef_filter in 10/12b and
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mc_w_mask_422/444 in 8b
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* ARM NEON optimizations for FilmGrain Gen_grain functions
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* Optimizations for splat_mv in SSE2/AVX2 and NEON
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* x86: SGR improvements for SSSE3 CPUs
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* x86: AVX2 optimizations for cfl_ac
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-------------------------------------------------------------------
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Thu Jul 29 09:28:47 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.9.1
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* 10/12b SSSE3 optimizations for mc (avg, w_avg, mask, w_mask,
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emu_edge), prep/put_bilin, prep/put_8tap, ipred (dc/h/v,
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paeth, smooth, pal, filter), wiener, sgr (10b), warp8x8,
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deblock, film_grain, cfl_ac/pred for 32bit and 64bit x86
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processors
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* Film grain NEON for fguv 10/12b, fgy/fguv 8b and fgy/fguv
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10/12 arm32
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* Fixes for filmgrain on ARM
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* itx 10bit optimizations for 4x4/x8/x16, 8x4/x8/x16 for SSE4
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* Misc improvements on SSE2, SSE4
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-------------------------------------------------------------------
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Sun May 16 17:12:52 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.9.0
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* x86 (64bit) AVX2 implementation of most 10b/12b functions,
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which should provide a large boost for high-bitdepth
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decoding on modern x86 computers and servers.
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* ARM64 neon implementation of FilmGrain (4:2:0/4:2:2/4:4:4 8bit)
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* New API to signal events happening during the decoding process
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-------------------------------------------------------------------
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Wed Mar 24 18:36:28 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
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- Disable LTO (fix boo#1183956)
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-------------------------------------------------------------------
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Mon Feb 22 08:06:22 UTC 2021 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.8.2
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* ARM32 optimizations for ipred and itx in 10/12bits,
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completing the 10b/12b work on ARM64 and ARM32
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* Give the post-filters their own threads
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* ARM64: rewrite the wiener functions
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* Speed up coefficient decoding, 0.5%-3% global decoding gain
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* x86 optimizations for CDEF_filter and wiener in 10/12bit
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* x86: rewrite the SGR AVX2 asm
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* x86: improve msac speed on SSE2+ machines
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* ARM32: improve speed of ipred and warp
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* ARM64: improve speed of ipred, cdef_dir, cdef_filter,
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warp_motion and itx16
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* ARM32/64: improve speed of looprestoration
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* Add seeking, pausing to the player
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* Update the player for rendering of 10b/12b
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* Misc speed improvements and fixes on all platforms
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* Add a xxh3 muxer in the dav1d application
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-------------------------------------------------------------------
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Sat Jan 2 18:33:17 UTC 2021 - aloisio@gmx.com
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- Update to version 0.8.1
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* Keep references to buffers valid after dav1d_close().
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Fixes a regression caused by the picture buffer pool added
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in 0.8.0.
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* ARM32 optimizations for 10bit bitdepth for SGR
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* ARM32 optimizations for 16bit bitdepth for
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blend/w_masl/emu_edge
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* ARM64 optimizations for 10bit bitdepth for SGR
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* x86 optimizations for wiener in SSE2/SSSE3/AVX2
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-------------------------------------------------------------------
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Tue Nov 24 10:03:21 UTC 2020 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.8.0
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* Improve the performance by using a picture buffer pool;
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* ARM32 optimizations for 8bit bitdepth for ipred paeth,
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smooth, cfl
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* ARM32 optimizations for 10/12/16bit bitdepth for
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mc_avg/mask/w_avg,
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put/prep 8tap/bilin, wiener and CDEF filters
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* ARM64 optimizations for cfl_ac 444 for all bitdepths
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* x86 optimizations for MC 8-tap, mc_scaled in AVX2
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* x86 optimizations for CDEF in SSE and
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{put/prep}_{8tap/bilin} in SSSE3
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- Bump soversion to 5
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- Drop dav1d-nasm-2.15.patch (merged upstream)
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-------------------------------------------------------------------
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Tue Sep 1 11:11:55 UTC 2020 - Dominique Leuenberger <dimstar@opensuse.org>
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- Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.
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-------------------------------------------------------------------
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Mon Jun 22 08:13:31 UTC 2020 - aloisio@gmx.com
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- Update to version 0.7.1
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* ARM32 NEON optimizations for itxfm, which can give up to 28%
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speedup, and MSAC
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* SSE2 optimizations for prep_bilin and prep_8tap
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* AVX2 optimizations for MC scaled
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* Fix a clamping issue in motion vector projection
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* Fix an issue on some specific Haswell CPU on ipred_z AVX2
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functions
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* Improvements on the dav1dplay utility player to support
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resizing
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-------------------------------------------------------------------
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Wed May 20 16:50:41 UTC 2020 - Luigi Baldoni <aloisio@gmx.com>
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- Update to verison 0.7.0
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* Faster refmv implementation gaining up to 12% speed while
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-25% of RAM (Single Thread)
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* 10b/12b ARM64 optimizations are mostly complete:
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+ ipred (paeth, smooth, dc, pal, filter, cfl)
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+ itxfm (only 10b)
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* AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize
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* AVX2 for cfl4:4:4
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* AVX-512 CDEF filter
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* ARM64 8b improvements for cfl_ac and itxfm
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* ARM64 implementation for emu_edge in 8b/10b/12b
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* ARM32 implementation for emu_edge in 8b
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* Improvements on the dav1dplay utility player to support 10
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bit, non-4:2:0 pixel formats and film grain on the GPU
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-------------------------------------------------------------------
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Fri Mar 6 07:20:04 UTC 2020 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.6.0
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* New ARM64 optimizations for the 10/12bit depth:
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+ mc_avg, mc_w_avg, mc_mask
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+ mc_put/mc_prep 8tap/bilin
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+ mc_warp_8x8
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+ mc_w_mask
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+ mc_blend
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+ wiener
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+ SGR
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+ loopfilter
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+ cdef
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* New AVX-512 optimizations for prep_bilin, prep_8tap,
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cdef_filter, mc_avg/w_avg/mask
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* New SSSE3 optimizations for film grain
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* New AVX2 optimizations for msac_adapt16
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* Fix rare mismatches against the reference decoder, notably
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because of clipping
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* Improvements on ARM64 on msac, cdef and looprestoration
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optimizations
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* Improvements on AVX2 optimizations for cdef_filter
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* Improvements in the C version for itxfm, cdef_filter
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- Bump sover to 4
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-------------------------------------------------------------------
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Wed Dec 4 19:03:37 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.5.2
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* ARM32 optimizations for loopfilter, ipred_dc|h|v
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* Add section-5 raw OBU demuxer
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* Improve the speed by reducing the L2 cache collisions
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* Fix minor issues
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-------------------------------------------------------------------
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Sat Oct 26 05:39:14 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.5.1
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* SSE2 optimizations for CDEF, wiener and warp_affine
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* NEON optimizations for SGR on ARM32
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* Fix mismatch issue in x86 asm in inverse identity transforms
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* Fix build issue in ARM64 assembly if debug info was enabled
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* Add a workaround for Xcode 11 -fstack-check bug
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- Dropped arm64_ipred_symbols_aligned.patch (merged upstream)
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-------------------------------------------------------------------
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Fri Oct 11 09:43:36 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.5.0
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Medium release fixing regressions and minor issues, and
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improving speed significantly:
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* Export ITU T.35 metadata
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* Speed improvements on blend_ on ARM
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* Speed improvements on decode_coef and MSAC
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* NEON optimizations for blend*, w_mask_, ipred functions for
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ARM64
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* NEON optimizations for CDEF and warp on ARM32
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* SSE2 optimizations for MSAC hi_tok decoding
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* SSSE3 optimizations for deblocking loopfilters and
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warp_affine
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* AVX-2 optimizations for film grain and ipred_z2
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* SSE4 optimizations for warp_affine
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* VSX optimizations for wiener
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* Fix inverse transform overflows in x86 and NEON asm
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* Fix integer overflows with large frames
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* Improve film grain generation to match reference code
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* Improve compatibility with older binutils for ARM
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* More advanced Player example in tools
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- Bump soversion to 3
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- Added arm64_ipred_symbols_aligned.patch to fix aarch64
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build
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-------------------------------------------------------------------
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Mon Aug 5 14:55:40 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.4.0
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* Fix playback with unknown OBUs
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* Add an option to limit the maximum frame size
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* SSE2 and ARM64 optimizations for MSAC
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* Improve speed on 32bits systems
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* Optimization in obmc blend
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* Reduce RAM usage significantly
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* The initial PPC SIMD code, cdef_filter
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* NEON optimizations for blend functions on ARM
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* NEON optimizations for w_mask functions on ARM
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* NEON optimizations for inverse transforms on ARM64
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* Improve handling of malloc failures
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* Simple Player example in tools
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- Dropped dav1d.armv6.patch (merged upstream)
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- Bumped SOVERSION to 2
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-------------------------------------------------------------------
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Mon May 13 19:48:51 UTC 2019 - olaf@aepfle.de
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- Added dav1d.armv6.patch (disables armv7 asm for armv6 builds)
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-------------------------------------------------------------------
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Sat May 11 16:06:40 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.3.1
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* Fix a buffer overflow in frame-threading mode on SSSE3 CPUs
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* Reduce binary size, notably on Windows
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* SSSE3 optimizations for ipred_filter
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* ARM optimizations for MSAC
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-------------------------------------------------------------------
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Mon Apr 29 18:07:47 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.3.0
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* Fixes an annoying crash on SSSE3 that happened in the itx
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functions
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-------------------------------------------------------------------
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Fri Apr 19 07:48:06 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.2.2
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* Large improvement on MSAC decoding with SSE, bringing 4-6%
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speed increase
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The impact is important on SSSE3, SSE4 and AVX-2 cpus
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* SSSE3 optimizations for all blocks size in itx
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* SSSE3 optimizations for ipred_paeth and ipref_cfl (420, 422
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and 444)
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* Speed improvements on CDEF for SSE4 CPUs
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* NEON optimizations for SGR and loop filter
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* Minor crashes, improvements and build changes
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-------------------------------------------------------------------
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Tue Apr 2 06:43:21 UTC 2019 - Dominique Leuenberger <dimstar@opensuse.org>
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- Add baselibs.conf: ffmpeg, which is the main consumer of Dav1d,
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produces -32bit packages that would be uninstallable otherwise.
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-------------------------------------------------------------------
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Tue Mar 12 22:23:22 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.2.1
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* SSSE3 optimization for cdef_dir
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* AVX-2 improvements of the existing CDEF optimizations
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* NEON improvements of the existing CDEF and wiener
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optimizations
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* Clarification about the numbering/versionning scheme
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-------------------------------------------------------------------
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Mon Mar 4 17:31:53 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 0.2.0
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* ARM64 and ARM optimizations using NEON instructions
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* SSSE3 optimizations for both 32 and 64bits
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* More AVX-2 assembly, reaching almost completion
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* Fix installation of includes
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* Rewrite inverse transforms to avoid overflows
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* Snap packaging for Linux
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* Updated API (ABI and API break)
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* Fixes for un-decodable samples
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-------------------------------------------------------------------
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Thu Dec 13 13:21:36 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
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- Redo description and mention SIMD acceleration.
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-------------------------------------------------------------------
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Thu Dec 13 11:53:50 UTC 2018 - Luigi Baldoni <aloisio@gmx.com>
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- Moved license file to library package
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-------------------------------------------------------------------
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Tue Dec 11 18:25:04 UTC 2018 - Luigi Baldoni <aloisio@gmx.com>
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- Initial stable package (v0.1.0)
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