libglvnd/libglvnd.spec

130 lines
3.8 KiB
RPMSpec

#
# spec file for package libglvnd
#
# Copyright (c) 2023 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: libglvnd
Version: 1.7.0
Release: 0
Summary: The GL Vendor-Neutral Dispatch library
License: MIT
Group: Development/Libraries/C and C++
URL: https://github.com/NVIDIA/libglvnd
Source: %{url}/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz
Source1: baselibs.conf
Source2: libglvnd.rpmlintrc
Patch1: disable-glx-tests.patch
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: libtool
BuildRequires: pkgconfig
BuildRequires: python3-base
BuildRequires: python3-xml
BuildRequires: pkgconfig(glproto)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xext)
Provides: libglvnd0 = %{version}-%{release}
Obsoletes: libglvnd0 <= %{version}-%{release}
Provides: Mesa-libGLESv1_CM1
Obsoletes: Mesa-libGLESv1_CM1
Provides: Mesa-libGLESv2-2
Obsoletes: Mesa-libGLESv2-2
Requires: Mesa-dri
%description
Vendor-neutral dispatch layer for arbitrating OpenGL API calls between
multiple vendors on a per-screen basis, as described by Andy Ritger's
OpenGL ABI proposal.
%package devel
Summary: Development files for libglvnd
Group: Development/Libraries/C and C++
Requires: %{name} = %{version}
%description devel
Vendor-neutral dispatch layer for arbitrating OpenGL API calls between
multiple vendors on a per-screen basis, as described by Andy Ritger's
OpenGL ABI proposal. This package contains the required files for
development.
%prep
%autosetup -p1
# fix env shebang to call py3 directly
sed -i -e "1s|#!.*|#!%{_bindir}/python3|" src/generate/*.py
%build
./autogen.sh
%configure \
%if 0%{?suse_version} < 1330
--libdir=%{_prefix}/X11R6/%{_lib} \
%endif
--disable-static \
--disable-headers \
--disable-silent-rules
%make_build
%install
%make_install
find %{buildroot} -type f -name "*.la" -delete -print
>%{_builddir}/%{name}-%{version}/filelist.rpm
%if 0%{?suse_version} < 1330
mkdir -p %{buildroot}/%{_libdir}/pkgconfig
mv %{buildroot}%{_prefix}/X11R6/%{_lib}/pkgconfig/*.pc %{buildroot}/%{_libdir}/pkgconfig
if [ "%{_lib}" == "lib64" ]; then
mkdir -p %{buildroot}/%{_sysconfdir}/ld.so.conf.d
cat > %{buildroot}/%{_sysconfdir}/ld.so.conf.d/%{name}.conf << EOF
%{_prefix}/X11R6/%{_lib}
%{_prefix}/X11R6/lib
EOF
echo "%config %{_sysconfdir}/ld.so.conf.d/%{name}.conf" >%{_builddir}/%{name}-%{version}/filelist.rpm
fi
%endif
mkdir -p %{buildroot}%{_docdir}/%{name}/pkgconfig
mv %{buildroot}/%{_libdir}/pkgconfig/{gl,egl,glesv1_cm,glesv2}.pc \
%{buildroot}%{_docdir}/%{name}/pkgconfig
%check
%make_build check
%post -p /sbin/ldconfig
%postun -p /sbin/ldconfig
%files -f filelist.rpm
%doc README.md
%{_docdir}/%{name}/pkgconfig
%if 0%{?suse_version} < 1330
%dir %{_prefix}/X11R6
%dir %{_prefix}/X11R6/%{_lib}
%{_prefix}/X11R6/%{_lib}/lib*.so.*
%else
%{_libdir}/lib*.so.*
%endif
%files devel
%if 0%{?suse_version} < 1330
%dir %{_prefix}/X11R6
%dir %{_prefix}/X11R6/%{_lib}
%{_prefix}/X11R6/%{_lib}/lib*.so
%else
%{_libdir}/lib*.so
%endif
%{_libdir}/pkgconfig/*.pc
%{_includedir}/glvnd/
%changelog