138 lines
5.4 KiB
Plaintext
138 lines
5.4 KiB
Plaintext
-------------------------------------------------------------------
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Sun Mar 28 07:50:57 UTC 2021 - Dominique Leuenberger <dimstar@opensuse.org>
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- Add baselibs.conf: build libmanette-0_2-0. New dependency to
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webkit2gtk3.
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-------------------------------------------------------------------
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Sat Nov 28 19:52:53 UTC 2020 - Bjørn Lie <bjorn.lie@gmail.com>
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- Update to version 0.2.6:
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+ Project:
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- Move the project to gitlab.gnome.org/GNOME/libmanette.
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- Update the URLs accordingly.
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- Give the project a minimal website:
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https://gnome.pages.gitlab.gnome.org/libmanette/
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- Update the project's description.
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+ Documentation:
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- Add a documentation.
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- Fix many documentation annotations.
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- Document more symbols.
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+ Meson:
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- Require Meson 0.53.0.
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- Add the demos option.
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- Add the build-tests and install-tests option.
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- Various code style cleanups and updates.
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- Add a build summary.
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+ ManetteDevice:
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- Add a missing precondition check to ensure milliseconds is in
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the right range in manette_device_rumble().
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- Throw the full file error code rather than G_FILE_ERROR_FAILED
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in manette_device_new().
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- Throw G_FILE_ERROR_FAILED rather than G_FILE_ERROR_NXIO in
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manette_device_new() if the device isn't a gamepad.
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+ ManetteMapping:
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- Check mapping strings have at least a GUID field and a name
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field.
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- Use the debug log level for non-programming mapping parsing
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errors.
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- Make some parsing error messages more explicit.
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+ ManetteMappingManager: Use a race-free way to check the mapping
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file deletion.
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+ Code cleanup:
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- Make license headers have the LGPL footer, not the GPL one.
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- Use #pragma once instead of manual header guards.
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- Use g_auto(), g_autoptr() and g_autofree where possible.
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- Use g_clear_pointer() and g_clear_object() where possible.
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- Use assertions instead of g_return*_if_fail in static
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functions.
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- Add HACKING.md to document the code, documentation, and
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commit message styles.
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- Give better names to callback functions.
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- Give the namespace_object_ prefix to the finalize functions
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to match the code style.
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- Clean up and simplify the code in many places.
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- Drop platform:Linux from the internal gamepad database.
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- Changes from version 0.2.5:
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+ Fix the build with musl by using input_event_sec and
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input_event_usec.
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- Run tests during build, add a check section and macro.
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- Update URL to new home.
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-------------------------------------------------------------------
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Sun Apr 5 17:10:44 UTC 2020 - Bjørn Lie <bjorn.lie@gmail.com>
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- Update to version 0.2.4:
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+ Build system changes: Add the 'introspection' and 'vapi'
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options, allowing to build without producing GObject
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Introspection or Vala bindings.
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+ Support hot-plugging in the fallback backend.
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+ Update the game controller mapping database.
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+ Various code cleanups.
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-------------------------------------------------------------------
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Thu Sep 12 12:24:48 UTC 2019 - Bjørn Lie <bjorn.lie@gmail.com>
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- Update to version 0.2.3:
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+ Build system changes: Add 'gudev' option, allowing to
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explicitly build without gudev.
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-------------------------------------------------------------------
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Mon Mar 11 09:32:30 UTC 2019 - Bjørn Lie <bjorn.lie@gmail.com>
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- Update to version 0.2.2:
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+ Device:
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- Handle absolute axes with min > 0.
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- Handle the axes' flat to support axes to d-pad mapping.
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+ Mapping:
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- Support negative analog axis to button mappings.
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- Support full-range axis to button mappings.
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-------------------------------------------------------------------
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Sun Sep 23 07:42:06 UTC 2018 - antoine.belvire@opensuse.org
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- Update to version 0.2.1:
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+ Defer the emission of input device events by putting them into
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idle event sources.
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+ Update the game controller database.
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-------------------------------------------------------------------
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Tue Mar 6 17:48:22 UTC 2018 - bjorn.lie@gmail.com
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- Update to version 0.2.0:
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+ Device: Add rumble support.
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+ Make the devices rumble in manette-test if they support it.
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+ Mapping:
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- Initialize the bindings to 0 before using them, avoiding
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improper values in non used fields.
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- Ensures the binding value inversion is disabled by default,
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avoiding an unexpected state.
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- Clear errno before using it to avoid string to uint16
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convertions to fail on valid inputs.
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- Silently skip the 'platform' mapping key as it is neither
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useful nor erroneous.
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+ Monitor:
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- Fix the 'device-disconnected' signal marshaller.
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- Fix the devices hash table hash and comparison functions.
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+ Build system change:
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- Make manette-test properly depend on libmanette.
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- Change the package name from libmanette to manette.
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- Change the soname from liblibmanette.so to libmanette.so.
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- Fix the soname version.
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+ Fix the license header of manette-version.h.in, which was
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accidentaly not matching the one of the library.
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- Following upstream changes and fixes, rename liblibmanette-0_2
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subpackage to libmanette-0_2-0, change where applicable, set
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package_version define to 0_2-0.
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- Tweak spec, use autosetup macro.
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-------------------------------------------------------------------
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Wed Feb 28 16:35:32 UTC 2018 - dimstar@opensuse.org
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- Modernize spec-file by calling spec-cleaner
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-------------------------------------------------------------------
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Mon Nov 20 08:11:28 UTC 2017 - adrien.plazas@suse.com
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- Initial package, libmanette, version 0.1.2.
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