33 lines
1.5 KiB
Diff
33 lines
1.5 KiB
Diff
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From dc1f843c89ca233783771c747380ab96d63e20d8 Mon Sep 17 00:00:00 2001
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From: Martin Andersson <martin.andersson@evoma.se>
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Date: Thu, 17 Nov 2022 14:37:05 +0100
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Subject: [PATCH] Handle nullptr returned from the shader manager
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Sometimes the shader manager returns a nullptr when fetching the shader from a handle, so the return value needs to be checked before it is accessed.
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Change-Id: Ia021cd8f22ceb2626a7a2734b7e346fbcc8e0301
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Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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(cherry picked from commit bffdaabaa5cd9d7fdc64e4124817b504319708e1)
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Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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---
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src/plugins/renderers/opengl/renderer/renderer.cpp | 3 +++
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1 file changed, 3 insertions(+)
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diff --git a/src/plugins/renderers/opengl/renderer/renderer.cpp b/src/plugins/renderers/opengl/renderer/renderer.cpp
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index d8d24204d3..7dcbbf1841 100644
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--- a/src/plugins/renderers/opengl/renderer/renderer.cpp
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+++ b/src/plugins/renderers/opengl/renderer/renderer.cpp
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@@ -1180,6 +1180,9 @@ void Renderer::sendShaderChangesToFrontend(Qt3DCore::QAspectManager *manager)
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const std::vector<HShader> &activeShaders = m_nodesManager->shaderManager()->activeHandles();
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for (const HShader &handle :activeShaders) {
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Shader *s = m_nodesManager->shaderManager()->data(handle);
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+ if (!s)
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+ continue;
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+
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if (s->requiresFrontendSync()) {
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QShaderProgram *frontend = static_cast<decltype(frontend)>(manager->lookupNode(s->peerId()));
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// Could happen as a backend shader might live beyong the frontend
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--
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GitLab
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