Sync from SUSE:SLFO:Main DirectX-Headers revision 6b0996859a16aacc32b325b8a3fe84ec
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commit
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.gitattributes
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.gitattributes
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## Default LFS
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*.7z filter=lfs diff=lfs merge=lfs -text
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*.bsp filter=lfs diff=lfs merge=lfs -text
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*.bz2 filter=lfs diff=lfs merge=lfs -text
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*.gem filter=lfs diff=lfs merge=lfs -text
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*.gz filter=lfs diff=lfs merge=lfs -text
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*.jar filter=lfs diff=lfs merge=lfs -text
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*.lz filter=lfs diff=lfs merge=lfs -text
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*.lzma filter=lfs diff=lfs merge=lfs -text
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*.obscpio filter=lfs diff=lfs merge=lfs -text
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*.oxt filter=lfs diff=lfs merge=lfs -text
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*.pdf filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.rpm filter=lfs diff=lfs merge=lfs -text
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*.tbz filter=lfs diff=lfs merge=lfs -text
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*.tbz2 filter=lfs diff=lfs merge=lfs -text
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*.tgz filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.txz filter=lfs diff=lfs merge=lfs -text
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*.whl filter=lfs diff=lfs merge=lfs -text
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*.xz filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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BIN
DirectX-Headers-1.611.0.tar.gz
(Stored with Git LFS)
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BIN
DirectX-Headers-1.611.0.tar.gz
(Stored with Git LFS)
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Binary file not shown.
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DirectX-Headers-rpmlintrc
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DirectX-Headers-rpmlintrc
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# happens irrespective of LTO
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addFilter("lto-no-text-in-archive .*");
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addFilter("devel-file-in-non-devel-package .*");
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143
DirectX-Headers.changes
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DirectX-Headers.changes
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-------------------------------------------------------------------
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Tue Dec 5 15:26:41 UTC 2023 - Scott Bradnick <scott.bradnick@suse.com>
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- Update to 1.611.0:
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* This release matches the content provided in the DirectX12
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Agility SDK and the 1.611.0 NuGet package.
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- https://devblogs.microsoft.com/directx/directx12agility/
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- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.611.0
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-------------------------------------------------------------------
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Fri Jun 16 08:56:56 UTC 2023 - Martin Pluskal <mpluskal@suse.com>
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- Install license
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- Use -ffat-lto-objects for static libraries
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-------------------------------------------------------------------
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Thu Apr 13 19:49:05 UTC 2023 - Scott Bradnick <scott.bradnick@suse.com>
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- Update to 1.610.0:
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* This release matches the content provided in the DirectX12
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Agility SDK and the 1.610.0 NuGet package.
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- https://devblogs.microsoft.com/directx/directx12agility/
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- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.610.0
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-------------------------------------------------------------------
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Thu Mar 30 20:17:57 UTC 2023 - Scott Bradnick <scott.bradnick@suse.com>
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- Update to 1.608.2:
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* This release matches the content provided in the DirectX12
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Agility SDK and the 1.608.2 NuGet package.
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- https://devblogs.microsoft.com/directx/directx12agility/
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- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.608.2
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-------------------------------------------------------------------
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Mon Nov 21 16:04:47 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com>
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- Update to 1.608.0:
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* This release matches the content provided in the DirectX12
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Agility SDK and the 1.608.0 NuGet package.
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-------------------------------------------------------------------
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Tue Aug 30 23:51:37 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com>
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- Update to 1.606.4:
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* Update D3DX12.H to support new ABI for MinGW (#73)
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* dxguids: Add new GUIDs from the last several releases
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-------------------------------------------------------------------
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Tue Aug 16 18:42:14 UTC 2022 - Callum Farmer <gmbr3@opensuse.org>
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- Update to 1.606.3:
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* Support Shader Model 6.7
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-------------------------------------------------------------------
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Wed May 25 16:20:53 UTC 2022 - Callum Farmer <gmbr3@opensuse.org>
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- Clean spec file
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* Fix description
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* Use %autosetup
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* Use meson macros
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* Use fdupes for duplicate files
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* Use a better URL
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-------------------------------------------------------------------
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Wed May 25 13:28:44 UTC 2022 - Stefan Dirsch <sndirsch@suse.com>
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- added missing %changelog section to specfile
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-------------------------------------------------------------------
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Wed May 25 12:25:12 UTC 2022 - Stefan Dirsch <sndirsch@suse.com>
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- build exclusively on %{ix86} x86_64, since DirectX ia only
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relevant on these platforms
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-------------------------------------------------------------------
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Wed May 25 12:14:37 UTC 2022 - Stefan Dirsch <sndirsch@suse.com>
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- fixed 32bit build
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-------------------------------------------------------------------
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Thu May 12 15:36:35 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com>
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- Renamed project/file references from 'directx-headers' to
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'DirectX-Headers' (as is upstream).
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-------------------------------------------------------------------
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Thu Apr 28 20:21:30 UTC 2022 - Scott Bradnick <scott.bradnick@suse.com>
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- Update to upstream version 1.600.10
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-------------------------------------------------------------------
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Thu Nov 11 19:36:30 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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* Prepping for inclusion in X11:XOrg project:
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- General cleanup of .spec file
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- Adjusting to use proper naming of rpmlintrc.
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- Pre-0.57.0 version of 'meson install' does not support
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'--destdir', using ENV var for all but TW.
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-------------------------------------------------------------------
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Wed Aug 25 22:47:50 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Adding rpmlintrc for addFilter 'lto-no-text-in-archive'.
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-------------------------------------------------------------------
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Wed Aug 25 21:45:20 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Fixing file conflict for /usr/lib64/pkgconfig.
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-------------------------------------------------------------------
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Wed Aug 25 21:37:49 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Apparently pkgconf doesn't like /usr/local by default.
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-------------------------------------------------------------------
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Wed Aug 25 21:25:34 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Replacing hardcoded path in 'rm .../libDirectX-Guids.a' ...
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-------------------------------------------------------------------
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Wed Aug 25 21:18:11 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Seems to use /usr/local for generated .pc file vs. /usr
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-------------------------------------------------------------------
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Wed Aug 25 20:15:52 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Taking out 'libDirectX-Guids.a' and trying again.
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-------------------------------------------------------------------
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Wed Aug 25 20:03:16 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Trying to get 'libDirectX-Guids.a' added to resulting .rpm file.
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-------------------------------------------------------------------
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Wed Aug 25 15:50:16 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Some changes to get missing files added.
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-------------------------------------------------------------------
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Mon Aug 23 22:19:05 UTC 2021 - Scott Bradnick <scott.bradnick@suse.com>
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- Initial package version as 'directx-headers'.
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60
DirectX-Headers.spec
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60
DirectX-Headers.spec
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#
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# spec file for package DirectX-Headers
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#
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# Copyright (c) 2023 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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Name: DirectX-Headers
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Version: 1.611.0
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Release: 0
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Summary: DirectX Headers for Mesa
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License: MIT
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URL: https://github.com/microsoft/DirectX-Headers
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# osc service runall download_files
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Source0: %{url}/archive/v%{version}/%{name}-%{version}.tar.gz
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Source1: %{name}-rpmlintrc
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BuildRequires: fdupes
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BuildRequires: gcc-c++
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BuildRequires: meson
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ExclusiveArch: %{ix86} x86_64
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%description
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This package contains the official Direct3D 12 headers.
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These headers are made available under the MIT license rather than the traditional Windows SDK license.
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Additionally, this package hosts several helpers for using these headers.
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Make sure that you visit the DirectX Landing Page for more resources for DirectX developers.
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%prep
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%autosetup
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%build
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%global _lto_cflags %{?_lto_cflags} -ffat-lto-objects
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%meson -Dbuild-test=false
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%meson_build
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%install
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%meson_install
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%fdupes -s %{buildroot}
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%files
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%license LICENSE
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%{_includedir}/directx
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%{_includedir}/dxguids
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%{_includedir}/wsl
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%{_libdir}/pkgconfig/DirectX-Headers.pc
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%{_libdir}/libDirectX-Guids.a
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%{_libdir}/libd3dx12-format-properties.a
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%changelog
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