Sync from SUSE:SLFO:Main glfw revision e2b74ceb03006beb8607ffe3ac736605

This commit is contained in:
Adrian Schröter 2024-10-25 16:21:05 +02:00
commit 8689c362a3
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## Default LFS
*.7z filter=lfs diff=lfs merge=lfs -text
*.bsp filter=lfs diff=lfs merge=lfs -text
*.bz2 filter=lfs diff=lfs merge=lfs -text
*.gem filter=lfs diff=lfs merge=lfs -text
*.gz filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.lz filter=lfs diff=lfs merge=lfs -text
*.lzma filter=lfs diff=lfs merge=lfs -text
*.obscpio filter=lfs diff=lfs merge=lfs -text
*.oxt filter=lfs diff=lfs merge=lfs -text
*.pdf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.rpm filter=lfs diff=lfs merge=lfs -text
*.tbz filter=lfs diff=lfs merge=lfs -text
*.tbz2 filter=lfs diff=lfs merge=lfs -text
*.tgz filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
*.txz filter=lfs diff=lfs merge=lfs -text
*.whl filter=lfs diff=lfs merge=lfs -text
*.xz filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.zst filter=lfs diff=lfs merge=lfs -text

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diff --git a/docs/Doxyfile.in b/docs/Doxyfile.in
index 067619c7..c13caec0 100644
--- a/docs/Doxyfile.in
+++ b/docs/Doxyfile.in
@@ -1279,7 +1279,6 @@ HTML_HEADER = "@GLFW_SOURCE_DIR@/docs/header.html"
# that doxygen normally uses.
# This tag requires that the tag GENERATE_HTML is set to YES.
-HTML_FOOTER = "@GLFW_SOURCE_DIR@/docs/footer.html"
# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style
# sheet that is used by each HTML page. It can be used to fine-tune the look of

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-------------------------------------------------------------------
Thu Oct 24 15:30:16 UTC 2024 - Antonio Larrosa <alarrosa@suse.com>
- Only use geany on TW. That way we reduce the dependencies in
SLFO/ALP.
-------------------------------------------------------------------
Tue Oct 15 06:34:32 UTC 2024 - Antonio Larrosa <alarrosa@suse.com>
- Remove extra-cmake-modules dependency. It's not really needed.
-------------------------------------------------------------------
Tue Oct 8 21:04:25 UTC 2024 - Antonio Teixeira <antonio.teixeira@suse.com>
- Use %bcond macro for building html docs
- Fix rpmlint errors/warnings
* Remove obsolete glfw-rpmlintrc
* Fix self-obsoletion warning
* Remove duplicate files in html docs
-------------------------------------------------------------------
Tue Oct 8 15:51:23 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>
- Package html docs only for Tumbleweed, Documentation generation
requires Doxygen 1.9.8 or later, Leap does have only 1.8.14
-------------------------------------------------------------------
Mon Sep 30 14:00:53 UTC 2024 - Antonio Teixeira <antonio.teixeira@suse.com>
- Update to version 3.4:
* Changelog: https://www.glfw.org/docs/3.4/news.html
- Package html docs
- Add docs-remove-footer.patch
* Custom footer for html docs includes build date and time.
Use default footer instead.
- Drop multibuild and wayland flavor. Build a single package with
X11 and Wayland support.
-------------------------------------------------------------------
Wed Mar 20 10:46:34 UTC 2024 - Danilo Spinella <danilo.spinella@suse.com>
- Build with geany by default only on TW
-------------------------------------------------------------------
Wed Jan 10 15:15:37 UTC 2024 - Danilo Spinella <danilo.spinella@suse.com>
- Make the geany tags build optional again to fix SLE.
-------------------------------------------------------------------
Fri Dec 15 10:55:19 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 3.3.9
* Bugfix: glfwGetKeyScancode returned 0 on error when initialized
instead of -1.
* Bugfix: Failure to make a newly created context current could
cause segfault.
* [Wayland] Added improved fallback window decorations via
libdecor.
* [Wayland] Bugfix: Connecting a mouse after glfwInit would
segfault.
* [Wayland] Disabled alpha channel for opaque windows on systems
lacking EGL_EXT_present_opaque.
* [Wayland] Bugfix: Buffer would overrun when storing received
drag offer.
* [Wayland] Bugfix: Joysticks connected after glfwInit were not
detected.
* [Wayland] Bugfix: Fallback decorations emitted
GLFW_CURSOR_UNAVAILABLE errors.
* [Wayland] Bugfix: Some events could fail to end wait for new
events.
* [Linux] Bugfix: Joysticks without buttons were ignored.
* [Linux] Bugfix: A small amount of memory could leak if
initialization failed.
* [EGL] Added loading of glvnd libOpenGL.so.0 where available for
OpenGL.
* [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with
Nvidia blob.
* [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to
fail.
* [GLX] Added loading of glvnd libGLX.so.0 where available.
-------------------------------------------------------------------
Mon May 8 14:41:35 UTC 2023 - Dominique Leuenberger <dimstar@opensuse.org>
- Fix Name tag: the two source builds must be uniquely identified,
thus add %{flavor} to the Name.
-------------------------------------------------------------------
Wed Sep 14 09:26:04 UTC 2022 - Danilo Spinella <danilo.spinella@suse.com>
- update to 3.3.8:
* Added GLFW_NATIVE_INCLUDE_NONE for disabling inclusion of native headers (#1348)
* Bugfix: glfwMakeContextCurrent would access TLS slot before initialization
* Bugfix: glfwSetGammaRamp could emit GLFW_INVALID_VALUE before initialization
* Bugfix: glfwGetJoystickUserPointer returned NULL during disconnection (#2092)
* [X11] Bugfix: The OSMesa libray was not unloaded on termination
* [X11] Bugfix: A malformed response during selection transfer could cause a segfault
* [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108)
* [Wayland] Added support for file path drop events (#2040)
* [Wayland] Added support for more human-readable monitor names where available
* [Wayland] Removed support for the deprecated wl_shell protocol
* [Wayland] Bugfix: glfwSetClipboardString would fail if set to result of glfwGetClipboardString
* [Wayland] Bugfix: Data source creation error would cause double free at termination
* [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat
* [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang
* [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string
* [Wayland] Bugfix: MIME type matching was not performed for clipboard string
* [Wayland] Bugfix: The OSMesa library was not unloaded on termination
* [Wayland] Bugfix: glfwCreateWindow could emit GLFW_PLATFORM_ERROR
* [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed
* [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995)
* [Wayland] Bugfix: A window leaving full screen mode ignored its desired size
* [Wayland] Bugfix: glfwSetWindowMonitor did not update windowed mode size
* [Wayland] Bugfix: glfwRestoreWindow would make a full screen window windowed
* [Wayland] Bugfix: A window maximized or restored by the user would enter an inconsistent state
* [Wayland] Bugfix: Window maximization events were not emitted
* [Wayland] Bugfix: glfwRestoreWindow assumed it was always in windowed mode
* [Wayland] Bugfix: glfwSetWindowSize would resize a full screen window
* [Wayland] Bugfix: A window content scale event would be emitted every time the window resized
* [Wayland] Bugfix: If glfwInit failed it would close stdin
* [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically (#1991,#2115,#2127)
* [Wayland] Bugfix: Size limits included frame size for fallback decorations
* [Wayland] Bugfix: Updating GLFW_DECORATED had no effect on server-side decorations
* [Wayland] Bugfix: A monitor would be reported as connected again if its scale changed
* [Wayland] Bugfix: glfwTerminate would segfault if any monitor had changed scale
* [Wayland] Bugfix: Window content scale events were not emitted when monitor scale changed
* [Wayland] Bugfix: glfwSetWindowAspectRatio reported an error instead of applying the specified ratio
* [Wayland] Bugfix: GLFW_MAXIMIZED window hint had no effect
* [Wayland] Bugfix: glfwRestoreWindow had no effect before first show
* [Wayland] Bugfix: Hiding and then showing a window caused program abort on wlroots compositors (#1268)
* [Wayland] Bugfix: GLFW_DECORATED was ignored when showing a window with XDG decorations
-------------------------------------------------------------------
Sat Apr 9 22:42:12 UTC 2022 - Dirk Müller <dmueller@suse.com>
- update to 3.3.7:
* [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
* [X11] Bugfix: Waiting for events would fail if file descriptor was too large (#2024)
* [X11] Bugfix: Joystick events could lead to busy-waiting (#1872)
* [X11] Bugfix: glfwWaitEvents* did not continue for joystick events
* [X11] Bugfix: glfwPostEmptyEvent could be ignored due to race condition (#379,#1281,#1285,#2033)
* [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences
* [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
* [Wayland] Added support for key names via xkbcommon
* [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
* [Wayland] Bugfix: Activating a window would emit two input focus events
* [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
* [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
* [Wayland] Bugfix: A key being repeated was not released when window lost focus
* [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
* [Wayland] Bugfix: Full screen window creation did not ignore GLFW_VISIBLE
* [Wayland] Bugfix: Some keys were reported as wrong key or GLFW_KEY_UNKNOWN
* [Wayland] Bugfix: Text input did not repeat along with key repeat
* [Wayland] Bugfix: glfwPostEmptyEvent sometimes had no effect (#1520,#1521)
* [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library
-------------------------------------------------------------------
Thu Dec 16 15:36:13 UTC 2021 - Danilo Spinella <danilo.spinella@suse.com>
- Update to version 3.3.6:
* Bugfix: Joysticks connected before init did not get gamepad mappings (#1996)
* [X11] Bugfix: Icon pixel format conversion worked only by accident,
relying on undefined behavior (#1986)
-------------------------------------------------------------------
Fri Oct 29 18:55:53 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 3.3.5
* Updated gamepad mappings from upstream.
Bugfixes:
* Buffers were swapped at creation on single-buffered windows.
* Gamepad mapping updates could spam GLFW_INVALID_VALUE due to
incompatible controllers sharing hardware ID.
* Native access functions for context handles did not check that
the API matched.
Bugfixes [X11]
* Changing GLFW_FLOATING could leak memory
Bugfixes [Wayland]
* Some keys were not repeating in Wayland.
* Non-arrow cursors are offset from the hotspot.
Bugfixes [EGL]
* The GLFW_DOUBLEBUFFER context attribute was ignored.
-------------------------------------------------------------------
Sat Jun 12 15:36:33 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 3.3.4
* X11 bugfix: Some window attributes were not applied on
leaving fullscreen
-------------------------------------------------------------------
Mon Mar 22 04:31:59 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Added wayland build flavor
* New -wayland library package
-------------------------------------------------------------------
Sun Feb 28 13:00:11 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 3.3.3
[Common] bugfixes:
* Some extension loader headers did not prevent default
OpenGL header inclusion.
[X11] bugfixes:
* IME input of CJK was broken for “C” locale.
* Xlib errors caused by other parts of the application could be
reported as GLFW errors.
* A handle race condition could cause a BadWindow error.
* XKB path used keysyms instead of physical locations for
non-printable keys.
* Function keys were mapped to GLFW_KEY_UNKNOWN for some layout
combinaitons.
* Keys pressed simultaneously with others were not always
reported.
[Wayland] bugfixes:
* Repeated keys could be reported with NULL window.
* Retrieving partial framebuffer size would segfault.
* Scrolling offsets were inverted compared to other platforms.
* Client-Side Decorations were destroyed in the wrong worder.
* Monitors physical size could report zero.
-------------------------------------------------------------------
Wed Aug 26 08:43:06 UTC 2020 - Dirk Stoecker <opensuse@dstoecker.de>
- Require pkgconfig(gl) for the devel package to supply needed
include GL/gl.h
-------------------------------------------------------------------
Wed Mar 25 21:26:36 UTC 2020 - Simon Puchert <simonpuchert@alice.de>
- Update to version 3.3.2
* [X11] bugfixes:
* glfwFocusWindow could terminate on older WMs or without a WM
* Creating an undecorated window could fail with BadMatch (#1620)
* Querying a disconnected monitor could segfault (#1602)
- Update to version 3.3.1
* General bugfixes:
* The CMake config-file package used an absolute path and was not
relocatable (#1470)
* Video modes with a duplicate screen area were discarded
(#1555,#1556)
* Compiling with -Wextra-semi caused warnings (#1440)
* Built-in mappings failed because some OEMs re-used VID/PID
(#1583)
* [X11] bugfixes:
* The CMake files did not check for the XInput headers (#1480)
* Key names were not updated when the keyboard layout changed
(#1462,#1528)
* Decorations could not be enabled after window creation (#1566)
* Content scale fallback value could be inconsistent (#1578)
* glfwMaximizeWindow had no effect on hidden windows
* Clearing GLFW_FLOATING on a hidden window caused invalid read
* Changing GLFW_FLOATING on a hidden window could silently fail
* Disabled cursor mode was interrupted by indicator windows
* Monitor physical dimensions could be reported as zero mm
* Window position events were not emitted during resizing (#1613)
* [Wayland] Bugfix: The GLFW_HAND_CURSOR shape used the wrong
image (#1432)
- See also: https://www.glfw.org/changelog.html
-------------------------------------------------------------------
Tue Apr 16 20:32:44 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
- Update to version 3.3
* Changes too numerous to list, see
https://www.glfw.org/docs/latest/news.html#news_33
-------------------------------------------------------------------
Fri Feb 1 09:44:47 UTC 2019 - Bernhard Wiedemann <bwiedemann@suse.com>
- Sort list of input files to geany for reproducible builds
(boo#1049382, boo#1041090)
-------------------------------------------------------------------
Sun Feb 12 11:48:30 UTC 2017 - mpluskal@suse.com
- Update to version 3.2.1:
* Added on-demand loading of Vulkan and context creation API
libraries
* Added _GLFW_VULKAN_STATIC build macro to make the library use
the Vulkan loader linked statically into the application (#820)
* Bugfix: Single compilation unit builds failed due to naming
conflicts (#783)
* Bugfix: The range checks for glfwSetCursorPos used the wrong
minimum (#773)
* Bugfix: Defining GLFW_INCLUDE_VULKAN when compiling the library
did not fail with the expected error message (#823)
* Bugfix: Inherited value of CMAKE_MODULE_PATH was clobbered
(#822)
* [X11] Bugfix: Window size limits were ignored if the minimum or
maximum size was set to GLFW_DONT_CARE (#805)
* [X11] Bugfix: Input focus was set before window was visible,
causing BadMatch on some non-reparenting WMs (#789,#798)
* [X11] Bugfix: glfwGetWindowPos and glfwSetWindowPos operated on
the window frame instead of the client area (#800)
* [WGL] Added reporting of errors from WGL_ARB_create_context
extension
* [GLX] Bugfix: Dynamically loaded entry points were not verified
* [EGL] Added lib prefix matching between EGL and OpenGL ES
library binaries
* [EGL] Bugfix: Dynamically loaded entry points were not verified
- Enable vulkan on Tumbleweed
-------------------------------------------------------------------
Thu Aug 11 17:05:34 UTC 2016 - rpm@fthiessen.de
- Update to new upstream release 3.2
-------------------------------------------------------------------
Sun Jul 17 08:16:16 UTC 2016 - jengelh@inai.de
- Trim irrelevant parts from %description
-------------------------------------------------------------------
Wed May 18 13:14:46 UTC 2016 - rpm@fthiessen.de
- Made build of geany-tags optional (fix SLE).
-------------------------------------------------------------------
Sat Oct 24 12:41:17 UTC 2015 - mimi.vx@gmail.com
- Update to version 3.1.2
* bugfix release, full changelog on http://www.glfw.org/changelog.html
-------------------------------------------------------------------
Thu Sep 17 20:24:01 UTC 2015 - jengelh@inai.de
- Update to new upstream release 3.1.1
* This release adds fixes for a number of bugs that together affect
all supported platforms, most notably workarounds for bugs in
some popular window managers.
- Reduce overly explicit filelist
-------------------------------------------------------------------
Tue Feb 3 21:34:30 UTC 2015 - zaitor@opensuse.org
- Update to version 3.1:
+ Added GLFWcursor custom system cursor handle
+ Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and glfwSetCursor for managing system cursor images
+ Added GLFWimage struct for passing 32-bit RGBA images
+ Added monitor and adapter identifier access to native API
+ Added glfwSetDropCallback and GLFWdropfun for receiving dropped files
+ Added glfwPostEmptyEvent for allowing secondary threads to cause glfwWaitEvents to return
+ Added empty test program for verifying posting of empty events
+ Added glfwSetCharModsCallback for receiving character events with modifiers
+ Added glfwGetWindowFrameSize for retrieving the size of the frame around the client area of a window
+ Added GLFW_AUTO_ICONIFY for controlling whether full screen windows automatically iconify (and restore the previous video mode) on focus loss
+ Added GLFW_DONT_CARE for indicating that any value is acceptable
+ Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering
+ Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support
+ Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header
+ Added GLFW_FLOATING for creating always-on-top windowed mode windows
+ Added GLFW_FOCUSED window hint for controlling initial input focus
+ Added partial and experimental support for Wayland
+ Added partial and experimental support for Mir
+ Changed the window state attributes (focused, iconified and visible) to query the system directly
+ Changed the default of GLFW_REFRESH_RATE to GLFW_DONT_CARE to maintain the default behavior
+ Changed static library to build as position independent code for easier use from the Rust language
+ Changed glfwGetCursorPos to query the system directly for all cursor modes except captured mode
+ Bugfix: The debug context attribute was set from GL_ARB_debug_output even when a debug context had not been requested
+ Bugfix: The particles example was not linked against the threading library
+ Bugfix: The cursor was not positioned over newly created full screen windows
+ Bugfix: The queried cursor position was not always up-to-date
+ Bugfix: glfwExtensionSupported always failed for OpenGL ES 3.0 and later if the library was compiled for OpenGL ES
+ [X11] Added run-time support for systems lacking the XKB extension
+ [X11] Made GLX 1.3 the minimum supported version
+ [X11] Replaced XRRGetScreenResources with XRRGetScreenResourcesCurrent for monitor property retrieval
+ [X11] Bugfix: The case of finding no usable CRTCs was not detected
+ [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify that at least one CRTC was present
+ [X11] Bugfix: A stale _NET_SUPPORTING_WM_CHECK root window property would cause an uncaught BadWindow error
+ [X11] Bugfix: No check was made for the presence of GLX 1.3 when GLX_SGIX_fbconfig was unavailable
+ [X11] Bugfix: The message type of ICCCM protocol events was not checked
+ [X11] Bugfix: glfwDestroyWindow did not flush the output buffer
+ [X11] Bugfix: Window frame interactions were reported as focus events
+ [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize
+ [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection
+ [X11] Bugfix: Video mode resolutions and monitor physical sizes were not corrected for rotated CRTCs
+ [X11] Bugfix: Unicode character input ignored dead keys
+ [X11] Bugfix: X-axis scroll offsets were inverted
+ [X11] Bugfix: Full screen override redirect windows were not always positioned over the specified monitor
+ [X11] Bugfix: Character input did not work for the default "C" locale
+ [X11] Bugfix: Joysticks connected after glfwInit were not detected (temporary inotify solution until proper libudev solution)
- Add pkgconfig(xinerama), pkgconfig(xcursor) BuildRequires: New dependencies.
-------------------------------------------------------------------
Thu Jan 15 00:12:44 UTC 2015 - p.drouand@gmail.com
- Update to version 3.0.4
+Added the GLFW_BUILD_DOCS CMake option for controlling whether
the documentation is built
+Added the _GLFW_USE_CONFIG_H configuration macro for controlling
whether to include the configuration header
+Moved version number macro to internal.h for easier manual compilation
+Renamed configuration header to glfw_config.h to avoid conflicts
+Bugfix: The glfw3.pc file did not respect the LIB_SUFFIX CMake option
+Bugfix: The joysticks test would segfault if a controller had no axes
+[Win32] Allowed swap interval to be explicitly set to zero on DWM systems
+[Win32] Bugfix: Removed joystick axis value negation left over from GLFW 2
+[Win32] Bugfix: Restoring windows using the Win+D hot key did not
trigger the focus callback
+[Win32] Bugfix: The disabled cursor mode clip rectangle was updated
for unfocused windows
+[Win32] Bugfix: Cursor was not properly re-centered over odd-sized windows
+[Win32] Bugfix: Negative window positions were reported incorrectly
+[Win32] Bugfix: The iconify callback was not triggered when switching
away from a full screen window using Alt+Tab
+[Win32] Bugfix: Resizing a window with glfwSetWindowSize gave it focus
+[Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval
+[Cocoa] Enabled Lion full screen for resizable windowed mode windows
+[Cocoa] Moved to Cocoa API for application transformation and activation
+[Cocoa] Bugfix: The GLFW_KEY_GRAVE_ACCENT key was reported as
GLFW_KEY_WORLD_1 and vice versa
+[Cocoa] Bugfix: The GLFW_KEY_F13 key was reported as GLFW_KEY_PRINT_SCREEN
+[Cocoa] Bugfix: Implicit conversion from NSUInteger to int caused
warnings with Xcode 5
+[Cocoa] Bugfix: Use of undeclared selectors with @selector caused
warnings with Xcode 5
+[Cocoa] Bugfix: The cursor remained visible if moved onto client
area after having been set to hidden outside it
+[Cocoa] Bugfix: The refresh rate was zero for all modes of certain monitors
+[Cocoa] Bugfix: The install_name field of the dynamic library was not set
+[Cocoa] Bugfix: Full screen windows were never reported as having focus
+[Cocoa] Bugfix: A superfluous I/O flag test prevented video modes from
being listed for Thunderbolt monitor
+[Cocoa] Bugfix: Retrieving the name of some external displays caused segfault
+[Cocoa] Bugfix: The 10.9 SDK defines GLintptrARB and GLsizeiptrARB
differently from the Khronos glext.h
+[Cocoa] Bugfix: Creating hidden windows would steal application focus
+[Cocoa] Bugfix: Controllers were reported as having zero buttons and axes
+[Cocoa] Bugfix: Removed joystick axis value negation left over from GLFW 2
+[X11] Added setting of the WM_CLASS property to the initial window title
+[X11] Added support for _NET_WM_BYPASS_COMPOSITOR
+[X11] Bugfix: Removed joystick axis value negation left over from GLFW 2
+[X11] Bugfix: The position of hidden windows was ignored by Metacity and Compiz
+[X11] Bugfix: The pthread.h header was not included by the GLX platform header.
- Add upstream new dependencies: cmake, gcc-c++, doxygen, geany,
pkgconfig(xi)
- Add a dependency to cmake in devel subpackage
- Build the geany tags
- Package README.md into doc directory
- Package examples code in devel subpackage
- Remove the static devel subpackage; not provided anymore
- Fix the home page Url
- Bump so version to 3
-------------------------------------------------------------------
Tue Oct 8 11:18:10 UTC 2013 - lnussel@suse.de
- install COPYING.txt as well
-------------------------------------------------------------------
Tue Sep 25 12:08:14 UTC 2012 - adam@mizerski.pl
- update to 2.7.6
- spec improvement and cleanup
- updated license information
- changed "BuildRequires: package-name" into
"BuildRequires: pkgconfig(name)" (fixes Factory build)
- dropped glfw-force_sysctl_support.patch
- dropped glfw-rpmlintrc - there was nothing useful
-------------------------------------------------------------------
Sat Mar 24 02:39:16 UTC 2012 - jengelh@medozas.de
- Parallel build with %_smp_mflags; strip redundant spec sections
-------------------------------------------------------------------
Mon Nov 7 16:41:27 UTC 2011 - pascal.bleser@opensuse.org
- update to 2.7.2
- package shlib too
- shared library naming policy
- static lib moved to libglfw-devel-static
-------------------------------------------------------------------
Thu Jun 14 11:30:38 CEST 2007 - prusnak@suse.cz
- initial version (2.5.0)

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#
# spec file for package glfw
#
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
# html docs need doxygen >= 1.9.8 which isn't available on Leap
%if 0%{?suse_version} >= 1600
%bcond_without html_docs
%else
%bcond_with html_docs
%endif
# On TW, build with geany by default
%if 0%{?suse_version} > 1600
%bcond_without geany
%else
%bcond_with geany
%endif
%define sover 3
Name: glfw
Version: 3.4
Release: 0
Summary: Framework for OpenGL application development
License: Zlib
Group: Development/Libraries/C and C++
URL: https://www.glfw.org/
Source: https://github.com/glfw/glfw/archive/%{version}.tar.gz#/glfw-%{version}.tar.gz
# PATCH-FIX-OPENSUSE docs-remove-footer.patch antonio.teixeira@suse.com -- Custom footer for html docs includes build date and time. Use default footer instead.
Patch1: docs-remove-footer.patch
BuildRequires: cmake >= 3.0
%if %{with html_docs}
BuildRequires: doxygen >= 1.9.8
BuildRequires: fdupes
%endif
BuildRequires: gcc-c++
BuildRequires: pkgconfig
BuildRequires: vulkan-devel
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(wayland-protocols)
BuildRequires: pkgconfig(xkbcommon)
%if %{with geany}
BuildRequires: geany
%endif
BuildRequires: pkgconfig(xcursor)
BuildRequires: pkgconfig(xi)
BuildRequires: pkgconfig(xinerama)
BuildRequires: pkgconfig(xrandr)
%description
GLFW is a framework for OpenGL application development. It is a
single library providing a powerful, portable API for otherwise
operating system specific tasks such as opening an OpenGL window, and
reading keyboard, time, mouse and joystick input.
%package -n libglfw%{sover}
Summary: Framework for OpenGL application development
Group: System/Libraries
Provides: libglfw%{sover}-wayland = %{version}
Obsoletes: libglfw%{sover}-wayland < %{version}
%description -n libglfw%{sover}
GLFW is a framework for OpenGL application development. It is a
single library providing a powerful, portable API for otherwise
operating system specific tasks such as opening an OpenGL window, and
reading keyboard, time, mouse and joystick input.
%package -n libglfw-devel
Summary: Development files for GLFW, an OpenGL application framework
Group: Development/Libraries/C and C++
Requires: cmake
Requires: libglfw%{sover} = %{version}
Requires: pkgconfig(gl)
%description -n libglfw-devel
GLFW is a framework for OpenGL application development. It is a
single library providing a powerful, portable API for otherwise
operating system specific tasks such as opening an OpenGL window, and
reading keyboard, time, mouse and joystick input.
%if %{with html_docs}
%package doc
Summary: Documentation for GLFW, an OpenGL application framework
Group: Documentation/HTML
BuildArch: noarch
%description doc
GLFW is a framework for OpenGL application development. It is a
single library providing a powerful, portable API for otherwise
operating system specific tasks such as opening an OpenGL window, and
reading keyboard, time, mouse and joystick input.
This subpackage contains GLFW's documentation in html format.
%endif
%prep
%autosetup -p1 -n glfw-%{version}
find . -type f | xargs sed -i 's/\r//'
# temp geany config directory for allow geany to generate tags
mkdir -p geany_config
%build
%if %{with geany}
# generate geany tags
geany -c geany_config -g glfw.c.tags $(find src \( ! -name CMakeFiles \) -type f \( -iname "*.c" -o -iname "*.h" \) \( ! -iname "win32*" \) \( ! -iname "cocoa*" \) | sort
) include/GLFW/glfw3.h
%endif
%cmake
%make_build
%install
%cmake_install
%if %{with html_docs}
%fdupes -s %{buildroot}/%{_docdir}/%{name}
%endif
%if %{with geany}
# install geany tags
install -d %{buildroot}/%{_datadir}/geany/tags/
install -m0644 glfw.c.tags %{buildroot}/%{_datadir}/geany/tags/
%endif
%post -n libglfw%{sover} -p /sbin/ldconfig
%postun -n libglfw%{sover} -p /sbin/ldconfig
%files -n libglfw%{sover}
%license LICENSE.md
%doc README.md
%{_libdir}/libglfw.so.%{sover}*
%files -n libglfw-devel
%doc examples/*.c
%{_includedir}/GLFW/
%{_libdir}/cmake/glfw3
%{_libdir}/libglfw.so
%{_libdir}/pkgconfig/glfw3.pc
%if %{with geany}
%{_datadir}/geany/*
%endif
%if %{with html_docs}
%files doc
%{_docdir}/%{name}/
%endif
%changelog