libmanette/libmanette.changes

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Sun Mar 28 07:50:57 UTC 2021 - Dominique Leuenberger <dimstar@opensuse.org>
- Add baselibs.conf: build libmanette-0_2-0. New dependency to
webkit2gtk3.
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Sat Nov 28 19:52:53 UTC 2020 - Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 0.2.6:
+ Project:
- Move the project to gitlab.gnome.org/GNOME/libmanette.
- Update the URLs accordingly.
- Give the project a minimal website:
https://gnome.pages.gitlab.gnome.org/libmanette/
- Update the project's description.
+ Documentation:
- Add a documentation.
- Fix many documentation annotations.
- Document more symbols.
+ Meson:
- Require Meson 0.53.0.
- Add the demos option.
- Add the build-tests and install-tests option.
- Various code style cleanups and updates.
- Add a build summary.
+ ManetteDevice:
- Add a missing precondition check to ensure milliseconds is in
the right range in manette_device_rumble().
- Throw the full file error code rather than G_FILE_ERROR_FAILED
in manette_device_new().
- Throw G_FILE_ERROR_FAILED rather than G_FILE_ERROR_NXIO in
manette_device_new() if the device isn't a gamepad.
+ ManetteMapping:
- Check mapping strings have at least a GUID field and a name
field.
- Use the debug log level for non-programming mapping parsing
errors.
- Make some parsing error messages more explicit.
+ ManetteMappingManager: Use a race-free way to check the mapping
file deletion.
+ Code cleanup:
- Make license headers have the LGPL footer, not the GPL one.
- Use #pragma once instead of manual header guards.
- Use g_auto(), g_autoptr() and g_autofree where possible.
- Use g_clear_pointer() and g_clear_object() where possible.
- Use assertions instead of g_return*_if_fail in static
functions.
- Add HACKING.md to document the code, documentation, and
commit message styles.
- Give better names to callback functions.
- Give the namespace_object_ prefix to the finalize functions
to match the code style.
- Clean up and simplify the code in many places.
- Drop platform:Linux from the internal gamepad database.
- Changes from version 0.2.5:
+ Fix the build with musl by using input_event_sec and
input_event_usec.
- Run tests during build, add a check section and macro.
- Update URL to new home.
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Sun Apr 5 17:10:44 UTC 2020 - Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 0.2.4:
+ Build system changes: Add the 'introspection' and 'vapi'
options, allowing to build without producing GObject
Introspection or Vala bindings.
+ Support hot-plugging in the fallback backend.
+ Update the game controller mapping database.
+ Various code cleanups.
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Thu Sep 12 12:24:48 UTC 2019 - Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 0.2.3:
+ Build system changes: Add 'gudev' option, allowing to
explicitly build without gudev.
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Mon Mar 11 09:32:30 UTC 2019 - Bjørn Lie <bjorn.lie@gmail.com>
- Update to version 0.2.2:
+ Device:
- Handle absolute axes with min > 0.
- Handle the axes' flat to support axes to d-pad mapping.
+ Mapping:
- Support negative analog axis to button mappings.
- Support full-range axis to button mappings.
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Sun Sep 23 07:42:06 UTC 2018 - antoine.belvire@opensuse.org
- Update to version 0.2.1:
+ Defer the emission of input device events by putting them into
idle event sources.
+ Update the game controller database.
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Tue Mar 6 17:48:22 UTC 2018 - bjorn.lie@gmail.com
- Update to version 0.2.0:
+ Device: Add rumble support.
+ Make the devices rumble in manette-test if they support it.
+ Mapping:
- Initialize the bindings to 0 before using them, avoiding
improper values in non used fields.
- Ensures the binding value inversion is disabled by default,
avoiding an unexpected state.
- Clear errno before using it to avoid string to uint16
convertions to fail on valid inputs.
- Silently skip the 'platform' mapping key as it is neither
useful nor erroneous.
+ Monitor:
- Fix the 'device-disconnected' signal marshaller.
- Fix the devices hash table hash and comparison functions.
+ Build system change:
- Make manette-test properly depend on libmanette.
- Change the package name from libmanette to manette.
- Change the soname from liblibmanette.so to libmanette.so.
- Fix the soname version.
+ Fix the license header of manette-version.h.in, which was
accidentaly not matching the one of the library.
- Following upstream changes and fixes, rename liblibmanette-0_2
subpackage to libmanette-0_2-0, change where applicable, set
package_version define to 0_2-0.
- Tweak spec, use autosetup macro.
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Wed Feb 28 16:35:32 UTC 2018 - dimstar@opensuse.org
- Modernize spec-file by calling spec-cleaner
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Mon Nov 20 08:11:28 UTC 2017 - adrien.plazas@suse.com
- Initial package, libmanette, version 0.1.2.