# # spec file for package libnvidia-egl-wayland # # Copyright (c) 2022 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define so_ver 1 %define lname libnvidia-egl-wayland%{so_ver} %define rname egl-wayland Name: libnvidia-egl-wayland Version: 1.1.11 Release: 0 Summary: The EGLStream-based Wayland external platform License: MIT Group: Development/Libraries/C and C++ URL: https://github.com/NVIDIA/egl-wayland Source0: https://github.com/NVIDIA/egl-wayland/archive/%{version}/%{rname}-%{version}.tar.gz Source1: baselibs.conf BuildRequires: gcc-c++ BuildRequires: meson >= 0.50 BuildRequires: ninja BuildRequires: pkgconfig BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(eglexternalplatform) >= 1.1 BuildRequires: pkgconfig(libdrm) BuildRequires: pkgconfig(wayland-client) BuildRequires: pkgconfig(wayland-egl-backend) >= 3 BuildRequires: pkgconfig(wayland-protocols) BuildRequires: pkgconfig(wayland-scanner) BuildRequires: pkgconfig(wayland-server) BuildRequires: pkgconfig(x11) %description This is an implementation of a EGL External Platform library to add client-side Wayland support to EGL on top of EGLDevice and EGLStream families of extensions. This library implements an EGL External Platform interface to work along with EGL drivers that support the external platform mechanism. %package -n %{lname} Summary: The EGLStream-based Wayland external platform Group: System/Libraries %description -n %{lname} This is an implementation of a EGL External Platform library to add client-side Wayland support to EGL on top of EGLDevice and EGLStream families of extensions. This library implements an EGL External Platform interface to work along with EGL drivers that support the external platform mechanism. %package -n libnvidia-egl-wayland-devel Summary: Development package for %{name} Group: Development/Languages/C and C++ Requires: %{lname} = %{version}-%{release} %description -n libnvidia-egl-wayland-devel This is an implementation of a EGL External Platform library to add client-side Wayland support to EGL on top of EGLDevice and EGLStream families of extensions. This library implements an EGL External Platform interface to work along with EGL drivers that support the external platform mechanism. This package provides headers and libraries required to build software using %{name}. %prep %autosetup -n %{rname}-%{version} -p1 %build export LDFLAGS="-Wl,-z,noexecstack -Wl,-z,now -Wl,-z,relro %{?_lto_cflags}" %meson %meson_build %install %meson_install %post -n %{lname} -p /sbin/ldconfig %postun -n %{lname} -p /sbin/ldconfig %files -n %{lname} %license COPYING %doc README.md %{_libdir}/libnvidia-egl-wayland.so.%{so_ver}* %{_datadir}/wayland-eglstream/ %files -n libnvidia-egl-wayland-devel %license COPYING %doc README.md %{_libdir}/libnvidia-egl-wayland.so %{_libdir}/pkgconfig/wayland-eglstream.pc %{_datadir}/pkgconfig/wayland-eglstream-protocols.pc %changelog