Sync from SUSE:SLFO:Main shaderc revision adef31bb5e9cb5350b38af8fe1367897
This commit is contained in:
commit
80b3c22371
23
.gitattributes
vendored
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23
.gitattributes
vendored
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## Default LFS
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*.7z filter=lfs diff=lfs merge=lfs -text
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*.bsp filter=lfs diff=lfs merge=lfs -text
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*.bz2 filter=lfs diff=lfs merge=lfs -text
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*.gem filter=lfs diff=lfs merge=lfs -text
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*.gz filter=lfs diff=lfs merge=lfs -text
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*.jar filter=lfs diff=lfs merge=lfs -text
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*.lz filter=lfs diff=lfs merge=lfs -text
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*.lzma filter=lfs diff=lfs merge=lfs -text
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*.obscpio filter=lfs diff=lfs merge=lfs -text
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*.oxt filter=lfs diff=lfs merge=lfs -text
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*.pdf filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.rpm filter=lfs diff=lfs merge=lfs -text
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*.tbz filter=lfs diff=lfs merge=lfs -text
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*.tbz2 filter=lfs diff=lfs merge=lfs -text
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*.tgz filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.txz filter=lfs diff=lfs merge=lfs -text
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*.whl filter=lfs diff=lfs merge=lfs -text
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*.xz filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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46
0001-Use-system-third-party-libs.patch
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46
0001-Use-system-third-party-libs.patch
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---
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CMakeLists.txt | 3 +--
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libshaderc/CMakeLists.txt | 2 ++
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utils/update_build_version.sh | 1 +
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3 files changed, 4 insertions(+), 2 deletions(-)
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Index: shaderc-2023.2/CMakeLists.txt
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===================================================================
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--- shaderc-2023.2.orig/CMakeLists.txt
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+++ shaderc-2023.2/CMakeLists.txt
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@@ -130,7 +130,6 @@ endif(MSVC)
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# Configure subdirectories.
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# We depend on these for later projects, so they should come first.
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-add_subdirectory(third_party)
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add_subdirectory(libshaderc_util)
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add_subdirectory(libshaderc)
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@@ -141,7 +140,7 @@ endif()
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add_custom_target(build-version
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${PYTHON_EXECUTABLE}
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- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
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+ ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.sh
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${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
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COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
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Index: shaderc-2023.2/libshaderc/CMakeLists.txt
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===================================================================
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--- shaderc-2023.2.orig/libshaderc/CMakeLists.txt
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+++ shaderc-2023.2/libshaderc/CMakeLists.txt
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@@ -67,6 +67,8 @@ set(SHADERC_LIBS
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shaderc_util
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SPIRV # from glslang
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SPIRV-Tools
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+ SPVRemapper
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+ HLSL
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)
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target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
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Index: shaderc-2023.2/utils/update_build_version.sh
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===================================================================
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--- /dev/null
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+++ shaderc-2023.2/utils/update_build_version.sh
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@@ -0,0 +1 @@
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+#!/bin/true
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1
baselibs.conf
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1
baselibs.conf
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libshaderc_shared1
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225
shaderc.changes
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225
shaderc.changes
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-------------------------------------------------------------------
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Tue Mar 28 23:26:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2023.2
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* Fix C++20 compatibility: explicitly construct string_piece when
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comparing to `char *`
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-------------------------------------------------------------------
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Sun Dec 4 12:50:08 UTC 2022 - Dirk Müller <dmueller@suse.com>
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- update to 2022.4:
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* Add Cmake BUNDLE DESTINATION option for target install
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-------------------------------------------------------------------
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Fri Nov 25 10:20:34 UTC 2022 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Drop pkgconfig files for not provided static libraries
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-------------------------------------------------------------------
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Mon Oct 24 20:29:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2022.3
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* Implement default builtin constants needed for GL_EXT_mesh_shader.
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-------------------------------------------------------------------
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Mon Aug 22 23:20:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2022.2
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* Add support for 16b-bit types in HLSL
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-------------------------------------------------------------------
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Mon Aug 8 12:07:29 UTC 2022 - Stephan Kulow <coolo@suse.com>
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- Remove old python(2)-xml build dependency - build requires python3
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-------------------------------------------------------------------
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Mon Apr 18 23:38:20 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2022.1
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* Validator handles Nontemporal image operand
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* Optimizer handles RayQueryKHR type
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-------------------------------------------------------------------
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Mon Mar 28 20:42:26 UTC 2022 - Bjørn Lie <bjorn.lie@gmail.com>
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- Add baselibs.conf, containing libshaderc_shared1 (the shared lib).
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-------------------------------------------------------------------
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Sun Jan 30 14:58:58 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>
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- Update to release 2022.0
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* Update to Glslang 11.8.0
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* Support Vulkan 1.3
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* Support targeting SPIR-V 1.6, which is the default for Vulkan 1.3
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-------------------------------------------------------------------
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Thu Nov 11 20:16:25 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2021.3
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* No user-visible changes
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-------------------------------------------------------------------
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Thu Jun 24 10:51:26 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to release 2021.1
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* Add -fauto-combined-image-sampler option to glslc
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* Disable deprecated --target-env=opengl_compat with an explicit
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error message
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-------------------------------------------------------------------
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Wed May 5 09:28:57 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Upddate to release 2021.0
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* No user-visible changes
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-------------------------------------------------------------------
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Mon Mar 1 08:44:37 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2020.5
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* Support newer glslang
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-------------------------------------------------------------------
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Mon Jan 11 00:50:07 UTC 2021 - Dirk Müller <dmueller@suse.com>
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- update to 2020.4:
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- Removed svpc
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- Fixed issues with embedders getting duplicate symbols
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- Converted C-style casts to static_cast
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- Rolled ahead to fix/pickup Vulkan Raytracing support
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-------------------------------------------------------------------
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Fri Sep 4 12:08:28 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2020.3:
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* spvc: added support for Dawn using deprecated Options constructor
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* spvc: added support for the additional fixed sample mask in MSL
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-------------------------------------------------------------------
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Mon Aug 17 01:07:43 UTC 2020 - malcolmlewis@opensuse.org
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- Updated to release 2020.2:
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* Support both posix and non-posix MinGW toolchains.
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* Support optionally building Tint tooling for WGSL.
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* Add -h option to glslc, spvc; same as --help.
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* Update to Glslang generator 9.
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* Add interface to support 16-bit types in HLSL
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* Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
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* Add minimum buffer size for Dawn reflection.
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- Changes from release 2020.1:
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* Added warning signs about unsupported downloads.
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* Removed Singleton pattern around access to glslang.
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* Added concept of comparison sampler to API.
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* Added support for options.hlsl.nonwritable_uav_texture_as_srv.
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* Support forcing storage buffers to be always declared as UAV.
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- Rebase 0001-Use-system-third-party-libs.patch.
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-------------------------------------------------------------------
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Wed Apr 8 11:59:02 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2020.0
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* Added support for new Glslang profile enum, EProfileCount.
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* Add documentation for Vulkan 1.2 and SPIR-V 1.5.
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* Added support for generating WebGPU SPIR-V to libshaderc.
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-------------------------------------------------------------------
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Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2019.1
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* Vulkan 1.2 support
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* Add spvc parser support for a number of ops
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- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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-------------------------------------------------------------------
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Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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-------------------------------------------------------------------
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Wed Jun 5 11:59:17 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Update to new upstream release 2019.0
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* Add optional spvc, libshaderc_spvc as wrapper around
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SPIRV-Cross.
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* Support NV extensions for shader stages.
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* spvc: Added option to specify source environment. Spvc will
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transform from source to target environment if they are
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different. This only works for WebGPU0 and Vulkan 1.1.
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-------------------------------------------------------------------
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Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
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- Update to new upstream release 2018.0
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* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
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* Support NVIDIA Turing extensions. Requires updated Glslang
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and SPIRV-Tools.
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* Use SPIR-V optimization and HLSL legalization recipes from
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SPIRV-Tools.
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* Pass target environment into SPIRV-Tools code, e.g. from
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--target-env vulkan1.1 .
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-------------------------------------------------------------------
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Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems
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- Update to version 20180329.g2a0f3a3:
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* Use standard SPIRV-Tools transformation recipes
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* Locate clang for Linux buildbots. (#446)
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* Support setting target environment version, e.g. Vulkan 1.1
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* Re-enable the Windows continuous Debug builds. (#444)
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* Add build result badges to README. (#439)
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* Glslang generator version 6
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* Glslang generator version 5
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* Update glslc README for -fauto-map-locations
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* Add glslc tests for -fauto-map-locations
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* Fix setting of debug DLL name for AppVeyor
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* Adding kokoro build configurations. (#429)
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* AppVeyor packaging: debug DLL name no longer has extra "d"
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* Start v2018.0-dev
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* Finalize v2017.2
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* copyright check: Skip auto-generated CMakeFiles
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* Update CHANGES for -fauto-map-locations
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* Glslang now requires bindings on resources
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* Add -fauto-map-locations option
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-------------------------------------------------------------------
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Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems
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- Update to version 20180207.g563bc6e:
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* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
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* Skip Debug builds for VS 2013 and VS 2015
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* Glslang updated its generator version number to 4
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* Android.mk: add glslang/MachineIndependent/attribute.cpp
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* Make tests resilient to better SPIR-V optimizations
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* Travis CI: install pip and set clone depth to 1
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* Adapt to Glslang codegen version update
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-------------------------------------------------------------------
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Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems
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- Update to version 20171030.g98ab88b:
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* glslc tests: Relax version word check
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* Avoid -fPIC for MinGW builds
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* Allow override of SPVTOOLS_LOCAL_PATH
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* Move spirv-tools build from third_party/Android.mk
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* Update CHANGES
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* Adapt to Glslang generator version number change
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* Travis CI: use make to build
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* Add HLSL legalization passes to compiler.cc
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* Add SPIRV-Tools optimizer files for linker
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* Added more opt passes to PassId enum
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-------------------------------------------------------------------
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Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems
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- Re-add explicit version dependencies
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-------------------------------------------------------------------
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Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems
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- Drop explicit version dependency on spirv-tools
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-------------------------------------------------------------------
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Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems
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- init
|
97
shaderc.spec
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97
shaderc.spec
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#
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# spec file for package shaderc
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#
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# Copyright (c) 2023 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
|
||||
# license for the pristine package is not an Open Source License, in which
|
||||
# case the license is the MIT License). An "Open Source License" is a
|
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# license that conforms to the Open Source Definition (Version 1.9)
|
||||
# published by the Open Source Initiative.
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||||
# Please submit bugfixes or comments via https://bugs.opensuse.org/
|
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#
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# Remember to bump in baselibs.conf
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%define lname libshaderc_shared1
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Name: shaderc
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Version: 2023.2
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Release: 0
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Summary: A collection of tools, libraries and tests for shader compilation
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License: Apache-2.0
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Group: Development/Tools/Other
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URL: https://github.com/google/shaderc
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#Git-Clone: https://github.com/google/shaderc
|
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Source: https://github.com/google/shaderc/archive/v%version.tar.gz
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Source99: baselibs.conf
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Patch1: 0001-Use-system-third-party-libs.patch
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BuildRequires: c++_compiler
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BuildRequires: cmake >= 2.8.12
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BuildRequires: glslang-devel >= 12
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BuildRequires: glslang-nonstd-devel
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BuildRequires: spirv-headers >= 1.6.1~sdk239
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BuildRequires: spirv-tools-devel >= 2023.1
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%description
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A collection of tools, libraries and tests for shader compilation.
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At the moment, included are:
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* glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
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* libshaderc, a library API for doing the same.
|
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|
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Shaderc wraps around core functionality in glslang and SPIRV-Tools.
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|
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%package -n %lname
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Summary: SPIR-V shader compiler library
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Group: System/Libraries
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%description -n %lname
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A compiler library for GLSL/HLSL to SPIR-V.
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|
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Shaderc wraps around core functionality in glslang and SPIRV-Tools
|
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|
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%package devel
|
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Summary: Header files for the shaderc library
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Group: Development/Libraries/C and C++
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Requires: %lname = %version
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|
||||
%description devel
|
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A compiler library for GLSL/HLSL to SPIR-V.
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|
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Shaderc wraps around core functionality in glslang and SPIRV-Tools
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|
||||
%prep
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%autosetup -p1
|
||||
chmod a+x utils/update_build_version.sh
|
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echo "\"%version\"" >glslc/src/build-version.inc
|
||||
|
||||
%build
|
||||
%cmake -DSHADERC_SKIP_TESTS=ON
|
||||
%cmake_build
|
||||
|
||||
%install
|
||||
%cmake_install
|
||||
# Remove static libraries and their pkgconfig files
|
||||
rm %buildroot/%_libdir/*.a
|
||||
rm %buildroot/%_libdir/pkgconfig/shaderc_{static,combined}.pc
|
||||
|
||||
%post -n %lname -p /sbin/ldconfig
|
||||
%postun -n %lname -p /sbin/ldconfig
|
||||
|
||||
%files
|
||||
%license LICENSE
|
||||
%_bindir/glslc
|
||||
|
||||
%files -n %lname
|
||||
%_libdir/libshaderc_shared.so.1*
|
||||
|
||||
%files devel
|
||||
%_includedir/shaderc/
|
||||
%_libdir/libshaderc_shared.so
|
||||
%_libdir/pkgconfig/shaderc.pc
|
||||
|
||||
%changelog
|
BIN
v2023.2.tar.gz
(Stored with Git LFS)
Normal file
BIN
v2023.2.tar.gz
(Stored with Git LFS)
Normal file
Binary file not shown.
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