Compare commits
1 Commits
| Author | SHA256 | Date | |
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| c2194e67a0 |
@@ -4,11 +4,11 @@
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utils/update_build_version.sh | 1 +
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3 files changed, 4 insertions(+), 2 deletions(-)
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Index: shaderc-2024.0/CMakeLists.txt
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Index: shaderc-2023.2/CMakeLists.txt
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===================================================================
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--- shaderc-2024.0.orig/CMakeLists.txt
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+++ shaderc-2024.0/CMakeLists.txt
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@@ -120,7 +120,6 @@ endif(MSVC)
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--- shaderc-2023.2.orig/CMakeLists.txt
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+++ shaderc-2023.2/CMakeLists.txt
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@@ -130,7 +130,6 @@ endif(MSVC)
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# Configure subdirectories.
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# We depend on these for later projects, so they should come first.
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@@ -16,19 +16,19 @@ Index: shaderc-2024.0/CMakeLists.txt
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add_subdirectory(libshaderc_util)
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add_subdirectory(libshaderc)
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@@ -131,7 +130,7 @@ endif()
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@@ -141,7 +140,7 @@ endif()
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add_custom_target(build-version
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${Python_EXECUTABLE}
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${PYTHON_EXECUTABLE}
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- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
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+ ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.sh
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${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
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COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
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Index: shaderc-2024.0/libshaderc/CMakeLists.txt
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Index: shaderc-2023.2/libshaderc/CMakeLists.txt
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===================================================================
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--- shaderc-2024.0.orig/libshaderc/CMakeLists.txt
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+++ shaderc-2024.0/libshaderc/CMakeLists.txt
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--- shaderc-2023.2.orig/libshaderc/CMakeLists.txt
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+++ shaderc-2023.2/libshaderc/CMakeLists.txt
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@@ -67,6 +67,8 @@ set(SHADERC_LIBS
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shaderc_util
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SPIRV # from glslang
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@@ -38,9 +38,9 @@ Index: shaderc-2024.0/libshaderc/CMakeLists.txt
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)
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target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
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Index: shaderc-2024.0/utils/update_build_version.sh
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Index: shaderc-2023.2/utils/update_build_version.sh
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===================================================================
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--- /dev/null
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+++ shaderc-2024.0/utils/update_build_version.sh
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+++ shaderc-2023.2/utils/update_build_version.sh
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@@ -0,0 +1 @@
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+#!/bin/true
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@@ -1,69 +1,3 @@
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-------------------------------------------------------------------
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Tue Dec 24 02:37:17 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2024.4
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* Vulkan 1.4 support
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-------------------------------------------------------------------
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Tue Oct 8 16:02:50 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2024.3
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* During HLSL compilation or any optimizing compile, do not
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tell the validator to use "friendly names". This should save
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time spent in the initial validation step of the optimization
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recipe.
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* Adapt test golden results to Glslang changes which reorder
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decorations by object enum value.
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-------------------------------------------------------------------
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Thu May 16 12:10:06 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2024.1
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* No changelog was provided
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-------------------------------------------------------------------
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Fri Apr 12 17:08:42 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2024.0
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* Explicitly use python3 in shebangs/scripts
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-------------------------------------------------------------------
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Fri Jan 19 13:04:49 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2023.8
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* API: Expose rlaxed Vulkan rules from glslang
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-------------------------------------------------------------------
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Thu Nov 9 15:46:07 UTC 2023 - Dominique Leuenberger <dimstar@opensuse.org>
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- Fix previous change: export to CXXFLAGS instead of CPPFLAGS so
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that it's actually picked up. Add optflags to CXXFLAGS to ensure
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it's not lost.
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-------------------------------------------------------------------
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Thu Nov 2 18:07:38 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Adjust for glslang-nonstd-devel switching paths
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-------------------------------------------------------------------
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Fri Oct 20 12:10:45 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2023.7
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* Adapt a test to different error message from SPIRV-Tools
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-------------------------------------------------------------------
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Wed Sep 6 22:58:36 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2023.6
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* Build system updates only
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-------------------------------------------------------------------
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Mon May 29 12:51:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2023.4
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* Add option to preserve bindings
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* Add options to control mesh shading limits
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-------------------------------------------------------------------
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Tue Mar 28 23:26:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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18
shaderc.spec
18
shaderc.spec
@@ -1,7 +1,7 @@
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#
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# spec file for package shaderc
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#
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# Copyright (c) 2024 SUSE LLC
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# Copyright (c) 2023 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@@ -19,7 +19,7 @@
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# Remember to bump in baselibs.conf
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%define lname libshaderc_shared1
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Name: shaderc
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Version: 2024.4
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Version: 2023.2
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Release: 0
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Summary: A collection of tools, libraries and tests for shader compilation
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License: Apache-2.0
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@@ -31,15 +31,14 @@ Source99: baselibs.conf
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Patch1: 0001-Use-system-third-party-libs.patch
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BuildRequires: c++_compiler
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BuildRequires: cmake >= 2.8.12
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BuildRequires: glslang-devel >= 15.1
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BuildRequires: glslang-devel >= 12
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BuildRequires: glslang-nonstd-devel
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BuildRequires: python3-base
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BuildRequires: spirv-headers >= 1.6.4+sdk303
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BuildRequires: spirv-tools-devel >= 2024.4~rc2
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BuildRequires: spirv-headers >= 1.6.1~sdk239
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BuildRequires: spirv-tools-devel >= 2023.1
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%description
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A collection of tools, libraries and tests for shader compilation.
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Included are:
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At the moment, included are:
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* glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
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* libshaderc, a library API for doing the same.
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@@ -69,10 +68,8 @@ Shaderc wraps around core functionality in glslang and SPIRV-Tools
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%autosetup -p1
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chmod a+x utils/update_build_version.sh
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echo "\"%version\"" >glslc/src/build-version.inc
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find . -type f -exec grep -l '#!/usr/bin/env python' {} + | xargs perl -i -lpe 's{/env python\w*}{/python3}g'
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%build
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export CXXFLAGS="%{optflags} -I%_includedir/External"
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%cmake -DSHADERC_SKIP_TESTS=ON
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%cmake_build
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@@ -82,7 +79,8 @@ export CXXFLAGS="%{optflags} -I%_includedir/External"
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rm %buildroot/%_libdir/*.a
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rm %buildroot/%_libdir/pkgconfig/shaderc_{static,combined}.pc
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%ldconfig_scriptlets -n %lname
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%post -n %lname -p /sbin/ldconfig
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%postun -n %lname -p /sbin/ldconfig
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%files
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%license LICENSE
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BIN
v2023.2.tar.gz
LFS
Normal file
BIN
v2023.2.tar.gz
LFS
Normal file
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BIN
v2024.4.tar.gz
LFS
BIN
v2024.4.tar.gz
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