# # spec file for package shaderc # # Copyright (c) 2023 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # # Remember to bump in baselibs.conf %define lname libshaderc_shared1 Name: shaderc Version: 2023.2 Release: 0 Summary: A collection of tools, libraries and tests for shader compilation License: Apache-2.0 Group: Development/Tools/Other URL: https://github.com/google/shaderc #Git-Clone: https://github.com/google/shaderc Source: https://github.com/google/shaderc/archive/v%version.tar.gz Source99: baselibs.conf Patch1: 0001-Use-system-third-party-libs.patch BuildRequires: c++_compiler BuildRequires: cmake >= 2.8.12 BuildRequires: glslang-devel >= 12 BuildRequires: glslang-nonstd-devel BuildRequires: spirv-headers >= 1.6.1~sdk239 BuildRequires: spirv-tools-devel >= 2023.1 %description A collection of tools, libraries and tests for shader compilation. At the moment, included are: * glslc, a command line compiler for GLSL/HLSL to SPIR-V, and * libshaderc, a library API for doing the same. Shaderc wraps around core functionality in glslang and SPIRV-Tools. %package -n %lname Summary: SPIR-V shader compiler library Group: System/Libraries %description -n %lname A compiler library for GLSL/HLSL to SPIR-V. Shaderc wraps around core functionality in glslang and SPIRV-Tools %package devel Summary: Header files for the shaderc library Group: Development/Libraries/C and C++ Requires: %lname = %version %description devel A compiler library for GLSL/HLSL to SPIR-V. Shaderc wraps around core functionality in glslang and SPIRV-Tools %prep %autosetup -p1 chmod a+x utils/update_build_version.sh echo "\"%version\"" >glslc/src/build-version.inc %build %cmake -DSHADERC_SKIP_TESTS=ON %cmake_build %install %cmake_install # Remove static libraries and their pkgconfig files rm %buildroot/%_libdir/*.a rm %buildroot/%_libdir/pkgconfig/shaderc_{static,combined}.pc %post -n %lname -p /sbin/ldconfig %postun -n %lname -p /sbin/ldconfig %files %license LICENSE %_bindir/glslc %files -n %lname %_libdir/libshaderc_shared.so.1* %files devel %_includedir/shaderc/ %_libdir/libshaderc_shared.so %_libdir/pkgconfig/shaderc.pc %changelog