------------------------------------------------------------------- Tue Mar 28 23:26:28 UTC 2023 - Jan Engelhardt - Update to release 2023.2 * Fix C++20 compatibility: explicitly construct string_piece when comparing to `char *` ------------------------------------------------------------------- Sun Dec 4 12:50:08 UTC 2022 - Dirk Müller - update to 2022.4: * Add Cmake BUNDLE DESTINATION option for target install ------------------------------------------------------------------- Fri Nov 25 10:20:34 UTC 2022 - Ferdinand Thiessen - Drop pkgconfig files for not provided static libraries ------------------------------------------------------------------- Mon Oct 24 20:29:48 UTC 2022 - Jan Engelhardt - Update to release 2022.3 * Implement default builtin constants needed for GL_EXT_mesh_shader. ------------------------------------------------------------------- Mon Aug 22 23:20:48 UTC 2022 - Jan Engelhardt - Update to release 2022.2 * Add support for 16b-bit types in HLSL ------------------------------------------------------------------- Mon Aug 8 12:07:29 UTC 2022 - Stephan Kulow - Remove old python(2)-xml build dependency - build requires python3 ------------------------------------------------------------------- Mon Apr 18 23:38:20 UTC 2022 - Jan Engelhardt - Update to release 2022.1 * Validator handles Nontemporal image operand * Optimizer handles RayQueryKHR type ------------------------------------------------------------------- Mon Mar 28 20:42:26 UTC 2022 - Bjørn Lie - Add baselibs.conf, containing libshaderc_shared1 (the shared lib). ------------------------------------------------------------------- Sun Jan 30 14:58:58 UTC 2022 - Enrico Belleri - Update to release 2022.0 * Update to Glslang 11.8.0 * Support Vulkan 1.3 * Support targeting SPIR-V 1.6, which is the default for Vulkan 1.3 ------------------------------------------------------------------- Thu Nov 11 20:16:25 UTC 2021 - Jan Engelhardt - Update to release 2021.3 * No user-visible changes ------------------------------------------------------------------- Thu Jun 24 10:51:26 UTC 2021 - Ferdinand Thiessen - Update to release 2021.1 * Add -fauto-combined-image-sampler option to glslc * Disable deprecated --target-env=opengl_compat with an explicit error message ------------------------------------------------------------------- Wed May 5 09:28:57 UTC 2021 - Jan Engelhardt - Upddate to release 2021.0 * No user-visible changes ------------------------------------------------------------------- Mon Mar 1 08:44:37 UTC 2021 - Jan Engelhardt - Update to release 2020.5 * Support newer glslang ------------------------------------------------------------------- Mon Jan 11 00:50:07 UTC 2021 - Dirk Müller - update to 2020.4: - Removed svpc - Fixed issues with embedders getting duplicate symbols - Converted C-style casts to static_cast - Rolled ahead to fix/pickup Vulkan Raytracing support ------------------------------------------------------------------- Fri Sep 4 12:08:28 UTC 2020 - Jan Engelhardt - Update to release 2020.3: * spvc: added support for Dawn using deprecated Options constructor * spvc: added support for the additional fixed sample mask in MSL ------------------------------------------------------------------- Mon Aug 17 01:07:43 UTC 2020 - malcolmlewis@opensuse.org - Updated to release 2020.2: * Support both posix and non-posix MinGW toolchains. * Support optionally building Tint tooling for WGSL. * Add -h option to glslc, spvc; same as --help. * Update to Glslang generator 9. * Add interface to support 16-bit types in HLSL * Add glslc hidden experimental option -mfmt=wgsl; requires Tint. * Add minimum buffer size for Dawn reflection. - Changes from release 2020.1: * Added warning signs about unsupported downloads. * Removed Singleton pattern around access to glslang. * Added concept of comparison sampler to API. * Added support for options.hlsl.nonwritable_uav_texture_as_srv. * Support forcing storage buffers to be always declared as UAV. - Rebase 0001-Use-system-third-party-libs.patch. ------------------------------------------------------------------- Wed Apr 8 11:59:02 UTC 2020 - Jan Engelhardt - Update to release 2020.0 * Added support for new Glslang profile enum, EProfileCount. * Add documentation for Vulkan 1.2 and SPIR-V 1.5. * Added support for generating WebGPU SPIR-V to libshaderc. ------------------------------------------------------------------- Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt - Update to release 2019.1 * Vulkan 1.2 support * Add spvc parser support for a number of ops - Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch ------------------------------------------------------------------- Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt - Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch ------------------------------------------------------------------- Wed Jun 5 11:59:17 UTC 2019 - Jan Engelhardt - Update to new upstream release 2019.0 * Add optional spvc, libshaderc_spvc as wrapper around SPIRV-Cross. * Support NV extensions for shader stages. * spvc: Added option to specify source environment. Spvc will transform from source to target environment if they are different. This only works for WebGPU0 and Vulkan 1.1. ------------------------------------------------------------------- Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt - Update to new upstream release 2018.0 * Support -fhlsl_functionality1 (also -fhlsl-functionality1) * Support NVIDIA Turing extensions. Requires updated Glslang and SPIRV-Tools. * Use SPIR-V optimization and HLSL legalization recipes from SPIRV-Tools. * Pass target environment into SPIRV-Tools code, e.g. from --target-env vulkan1.1 . ------------------------------------------------------------------- Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems - Update to version 20180329.g2a0f3a3: * Use standard SPIRV-Tools transformation recipes * Locate clang for Linux buildbots. (#446) * Support setting target environment version, e.g. Vulkan 1.1 * Re-enable the Windows continuous Debug builds. (#444) * Add build result badges to README. (#439) * Glslang generator version 6 * Glslang generator version 5 * Update glslc README for -fauto-map-locations * Add glslc tests for -fauto-map-locations * Fix setting of debug DLL name for AppVeyor * Adding kokoro build configurations. (#429) * AppVeyor packaging: debug DLL name no longer has extra "d" * Start v2018.0-dev * Finalize v2017.2 * copyright check: Skip auto-generated CMakeFiles * Update CHANGES for -fauto-map-locations * Glslang now requires bindings on resources * Add -fauto-map-locations option ------------------------------------------------------------------- Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems - Update to version 20180207.g563bc6e: * Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class. * Skip Debug builds for VS 2013 and VS 2015 * Glslang updated its generator version number to 4 * Android.mk: add glslang/MachineIndependent/attribute.cpp * Make tests resilient to better SPIR-V optimizations * Travis CI: install pip and set clone depth to 1 * Adapt to Glslang codegen version update ------------------------------------------------------------------- Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems - Update to version 20171030.g98ab88b: * glslc tests: Relax version word check * Avoid -fPIC for MinGW builds * Allow override of SPVTOOLS_LOCAL_PATH * Move spirv-tools build from third_party/Android.mk * Update CHANGES * Adapt to Glslang generator version number change * Travis CI: use make to build * Add HLSL legalization passes to compiler.cc * Add SPIRV-Tools optimizer files for linker * Added more opt passes to PassId enum ------------------------------------------------------------------- Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems - Re-add explicit version dependencies ------------------------------------------------------------------- Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems - Drop explicit version dependency on spirv-tools ------------------------------------------------------------------- Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems - init