virglrenderer/virglrenderer-CVE-2022-0135.patch

78 lines
2.6 KiB
Diff

Index: virglrenderer-virglrenderer-0.9.1/src/vrend_renderer.c
===================================================================
--- virglrenderer-virglrenderer-0.9.1.orig/src/vrend_renderer.c
+++ virglrenderer-virglrenderer-0.9.1/src/vrend_renderer.c
@@ -7568,8 +7568,11 @@ static int vrend_renderer_transfer_write
info->box->height) * elsize;
if (res->target == GL_TEXTURE_3D ||
res->target == GL_TEXTURE_2D_ARRAY ||
+ res->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY ||
res->target == GL_TEXTURE_CUBE_MAP_ARRAY)
send_size *= info->box->depth;
+ else if (need_temp && info->box->depth != 1)
+ return EINVAL;
if (need_temp) {
data = malloc(send_size);
Index: virglrenderer-virglrenderer-0.9.1/tests/test_fuzzer_formats.c
===================================================================
--- virglrenderer-virglrenderer-0.9.1.orig/tests/test_fuzzer_formats.c
+++ virglrenderer-virglrenderer-0.9.1/tests/test_fuzzer_formats.c
@@ -958,6 +958,48 @@ static void test_vrend_set_signle_abo_he
virgl_renderer_submit_cmd((void *) cmd, ctx_id, 0xde);
}
+/* Test adapted from yaojun8558363@gmail.com:
+ * https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues/250
+ */
+static void test_vrend_3d_resource_overflow() {
+
+ struct virgl_renderer_resource_create_args resource;
+ resource.handle = 0x4c474572;
+ resource.target = PIPE_TEXTURE_2D_ARRAY;
+ resource.format = VIRGL_FORMAT_Z24X8_UNORM;
+ resource.nr_samples = 2;
+ resource.last_level = 0;
+ resource.array_size = 3;
+ resource.bind = VIRGL_BIND_SAMPLER_VIEW;
+ resource.depth = 1;
+ resource.width = 8;
+ resource.height = 4;
+ resource.flags = 0;
+
+ virgl_renderer_resource_create(&resource, NULL, 0);
+ virgl_renderer_ctx_attach_resource(ctx_id, resource.handle);
+
+ uint32_t size = 0x400;
+ uint32_t cmd[size];
+ int i = 0;
+ cmd[i++] = (size - 1) << 16 | 0 << 8 | VIRGL_CCMD_RESOURCE_INLINE_WRITE;
+ cmd[i++] = resource.handle;
+ cmd[i++] = 0; // level
+ cmd[i++] = 0; // usage
+ cmd[i++] = 0; // stride
+ cmd[i++] = 0; // layer_stride
+ cmd[i++] = 0; // x
+ cmd[i++] = 0; // y
+ cmd[i++] = 0; // z
+ cmd[i++] = 8; // w
+ cmd[i++] = 4; // h
+ cmd[i++] = 3; // d
+ memset(&cmd[i], 0, size - i);
+
+ virgl_renderer_submit_cmd((void *) cmd, ctx_id, size);
+}
+
+
int main()
{
initialize_environment();
@@ -980,6 +1022,7 @@ int main()
test_cs_nullpointer_deference();
test_vrend_set_signle_abo_heap_overflow();
+ test_vrend_3d_resource_overflow();
virgl_renderer_context_destroy(ctx_id);
virgl_renderer_cleanup(&cookie);