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forked from jengelh/SDL2

Accepting request 998295 from games

- Update to release 2.24.0

OBS-URL: https://build.opensuse.org/request/show/998295
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL2?expand=0&rev=42
This commit is contained in:
Dominique Leuenberger 2022-08-21 12:10:49 +00:00 committed by Git OBS Bridge
commit 2242b46bda
9 changed files with 61 additions and 81 deletions

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oid sha256:fe7cbf3127882e3fc7259a75a0cb585620272c51745d3852ab9dd87960697f2e
size 7250633

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SDL2-2.24.0.tar.gz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:91e4c34b1768f92d399b078e171448c6af18cafda743987ed2064a28954d6d97
size 7520541

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@ -1,3 +1,20 @@
-------------------------------------------------------------------
Fri Aug 19 16:25:00 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2.24.0
* Added a number of function relating to input devices such as
keyboard and joystick.
* Added support for the NVIDIA Shield Controller to the HIDAPI
driver, supporting rumble and battery status
* Added support for opening audio devices with 3 or 5 channels
(2.1, 4.1). All channel counts from Mono to 7.1 are now
supported.
- Drop baselibs.conf (no SDL2_ttf-dependent Tumbleweed packages
themselves have baselibs).
- Drop fix-xi2-crash.patch (merged)
- Rename devel package to just %name-devel, which is what most
our packages do.
-------------------------------------------------------------------
Tue Jul 5 09:16:41 UTC 2022 - Jan Engelhardt <jengelh@inai.de>

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@ -19,7 +19,7 @@
%define sle_version 0
Name: SDL2
%define lname libSDL2-2_0-0
Version: 2.0.22
Version: 2.24.0
Release: 0
Summary: Simple DirectMedia Layer Library
License: Zlib
@ -33,7 +33,6 @@ Source3: %name.keyring
Source4: baselibs.conf
Patch1: sdl2-symvers.patch
Patch2: sdl2-khronos.patch
Patch3: fix-xi2-crash.patch
BuildRequires: cmake
BuildRequires: gcc-c++
BuildRequires: nasm
@ -91,10 +90,10 @@ across multiple platforms.
SDL2 uses dlopen, so if you experience problems under X11, check
again that libXrandr2 and libXi6 are in fact installed.
%package -n libSDL2-devel
%package devel
Summary: SDL2 Library Developer Files
Group: Development/Libraries/X11
Requires: %lname = %version
Requires: %lname = %version-%release
Requires: c_compiler
Requires: pkgconfig
Requires: pkgconfig(gl)
@ -103,9 +102,10 @@ Requires: pkgconfig(glesv2)
Requires: pkgconfig(glu)
Requires: pkgconfig(x11)
Requires: pkgconfig(xproto)
Provides: SDL2-devel = %version-%release
Obsoletes: libSDL2-devel < %version-%release
Provides: libSDL2-devel = %version-%release
%description -n libSDL2-devel
%description devel
This package contains files needed for development with the SDL2
library.
@ -130,7 +130,7 @@ perl -i -pe 's{\r\n}{\n}g' *.txt README.md
%install
%make_install
rm -f "%buildroot/%_libdir"/*.la
rm -fv "%buildroot/%_libdir/libSDL2.a" "%buildroot/%_libdir/libSDL2_test.a"
rm -fv "%buildroot/%_libdir/libSDL2.a"
# Need to keep libSDL2main.a (empty lib), because it is referenced by
# sdl2-config.cmake, and it seems like that .cmake file cannot be edited to
# make SDL2::SDL2main a phony target with no file (just leads to more Makefile
@ -144,7 +144,7 @@ rm -fv "%buildroot/%_libdir/libSDL2.a" "%buildroot/%_libdir/libSDL2_test.a"
%doc README.md README-SDL.txt
%_libdir/libSDL2-2*.so.*
%files -n libSDL2-devel
%files devel
%doc WhatsNew.txt
%_bindir/sdl2-config
%_libdir/libSDL2.so
@ -153,5 +153,6 @@ rm -fv "%buildroot/%_libdir/libSDL2.a" "%buildroot/%_libdir/libSDL2_test.a"
%_libdir/pkgconfig/sdl2.pc
%_libdir/cmake/SDL2/
%_libdir/libSDL2main.a
%_libdir/libSDL2_test.a
%changelog

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@ -1,6 +1,7 @@
libSDL2-2_0-0
provides "SDL2-<targettype> = <version>"
libSDL2-devel
provides "SDL2-devel-<targettype> = <version>"
SDL2-devel
obsoletes "libSDL2-devel-<targettype>"
provides "libSDL2-devel-<targettype> = <version>"
requires -libSDL2-<targettype>
requires "libSDL2-2_0-0-<targettype> = <version>"

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@ -1,67 +0,0 @@
From fdb86b8266947e225f058b32ebb77fa949f6ae42 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <icculus@icculus.org>
Date: Mon, 4 Jul 2022 12:48:32 -0400
Subject: [PATCH] x11: Don't try to use XInput2 multitouch if not supported.
Fixes #5889.
---
src/video/x11/SDL_x11touch.c | 4 +---
src/video/x11/SDL_x11xinput2.c | 13 +++++++++++++
2 files changed, 14 insertions(+), 3 deletions(-)
diff --git a/src/video/x11/SDL_x11touch.c b/src/video/x11/SDL_x11touch.c
index 958bee9df..c608cf24d 100644
--- a/src/video/x11/SDL_x11touch.c
+++ b/src/video/x11/SDL_x11touch.c
@@ -31,9 +31,7 @@
void
X11_InitTouch(_THIS)
{
- if (X11_Xinput2IsMultitouchSupported()) {
- X11_InitXinput2Multitouch(_this);
- }
+ X11_InitXinput2Multitouch(_this);
}
void
diff --git a/src/video/x11/SDL_x11xinput2.c b/src/video/x11/SDL_x11xinput2.c
index abfbdf0e3..21d8bd6c1 100644
--- a/src/video/x11/SDL_x11xinput2.c
+++ b/src/video/x11/SDL_x11xinput2.c
@@ -265,6 +265,11 @@ X11_InitXinput2Multitouch(_THIS)
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
XIDeviceInfo *info;
int ndevices,i,j;
+
+ if (!X11_Xinput2IsMultitouchSupported()) {
+ return;
+ }
+
info = X11_XIQueryDevice(data->display, XIAllDevices, &ndevices);
for (i = 0; i < ndevices; i++) {
@@ -354,6 +359,10 @@ X11_Xinput2GrabTouch(_THIS, SDL_Window *window)
XIGrabModifiers mods;
XIEventMask eventmask;
+ if (!X11_Xinput2IsMultitouchSupported()) {
+ return;
+ }
+
mods.modifiers = XIAnyModifier;
mods.status = 0;
@@ -379,6 +388,10 @@ X11_Xinput2UngrabTouch(_THIS, SDL_Window *window)
XIGrabModifiers mods;
+ if (!X11_Xinput2IsMultitouchSupported()) {
+ return;
+ }
+
mods.modifiers = XIAnyModifier;
mods.status = 0;
--
2.36.1

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@ -36,7 +36,7 @@ Index: SDL2-2.0.22/sdl2.sym
===================================================================
--- /dev/null
+++ SDL2-2.0.22/sdl2.sym
@@ -0,0 +1,278 @@
@@ -0,0 +1,306 @@
+SUSE_2.0.5 {
+global:
+ SDL_DequeueAudio;
@ -315,3 +315,31 @@ Index: SDL2-2.0.22/sdl2.sym
+ SDL_AndroidSendMessage;
+ SDL_GetTouchName;
+} SUSE_2.0.18;
+SUSE_2.24.0 {
+ SDL_GetDefaultAudioInfo;
+ SDL_HasLSX;
+ SDL_HasLASX;
+ SDL_GameControllerPathForIndex;
+ SDL_GameControllerPath;
+ SDL_GameControllerGetFirmwareVersion;
+ SDL_GUIDToString;
+ SDL_GUIDFromString;
+ SDL_ResetHint;
+ SDL_JoystickPathForIndex;
+ SDL_JoystickAttachVirtualEx;
+ SDL_JoystickPath;
+ SDL_JoystickGetFirmwareVersion;
+ SDL_ResetKeyboard;
+ SDL_SetTextInputRect;
+ SDL_GDKRunApp;
+ SDL_GetOriginalMemoryFunctions;
+ SDL_qsort;
+ SDL_bsearch;
+ SDL_crc16;
+ SDL_utf8strnlen;
+ SDL_RenderGetD3D12Device;
+ SDL_iPhoneSetAnimationCallback;
+ SDL_GDKGetTaskQueue;
+ SDL_GetPointDisplayIndex;
+ SDL_GetRectDisplayIndex;
+} SUSE_2.0.22;