From 47e824684bb2e7d2cd7ea6c6ead1b03c9bf1057562c704f6c19d0eccc952512e Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Sat, 30 Sep 2017 23:36:00 +0000
Subject: [PATCH 01/10] Accepting request 530173 from
 home:SpartanJ:branches:games

- Update to 2.0.6:
General:
* Added cross-platform Vulkan graphics support in SDL_vulkan.h
	SDL_Vulkan_LoadLibrary()
	SDL_Vulkan_GetVkGetInstanceProcAddr()
	SDL_Vulkan_GetInstanceExtensions()
	SDL_Vulkan_CreateSurface()
	SDL_Vulkan_GetDrawableSize()
	SDL_Vulkan_UnloadLibrary()
  This is all the platform-specific code you need to bring up Vulkan on all SDL platforms. You can look at an example in test/testvulkan.c
* Added SDL_ComposeCustomBlendMode() to create custom blend modes for 2D rendering
* Added SDL_HasNEON() which returns whether the CPU has NEON instruction support
* Added support for many game controllers, including the Nintendo Switch Pro Controller
* Added support for inverted axes and separate axis directions in game controller mappings
* Added functions to return information about a joystick before it's opened:
	SDL_JoystickGetDeviceVendor()
	SDL_JoystickGetDeviceProduct()
	SDL_JoystickGetDeviceProductVersion()
	SDL_JoystickGetDeviceType()
	SDL_JoystickGetDeviceInstanceID()
* Added functions to return information about an open joystick:
	SDL_JoystickGetVendor()
	SDL_JoystickGetProduct()
	SDL_JoystickGetProductVersion()
	SDL_JoystickGetType()
	SDL_JoystickGetAxisInitialState()
* Added functions to return information about an open game controller:
	SDL_GameControllerGetVendor()
	SDL_GameControllerGetProduct()
	SDL_GameControllerGetProductVersion()
* Added SDL_GameControllerNumMappings() and SDL_GameControllerMappingForIndex() to be able to enumerate the built-in game controller mappings
* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file into memory
* Added SDL_DuplicateSurface() to make a copy of a surface
* Added an experimental JACK audio driver
* Implemented non-power-of-two audio resampling, optionally using libsamplerate to perform the resampling
* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the quality of resampling
* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control the scaling policy for SDL_RenderSetLogicalSize():
	"0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen (the default)
	"1" or "overscan"  - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen
* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed when being read from raw mouse input
* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether SDL will synthesize mouse events from touch events
Windows:
* The new default audio driver on Windows is WASAPI and supports hot-plugging devices and changing the default audio device
* The old XAudio2 audio driver is deprecated and will be removed in the next release
* Added hints SDL_HINT_WINDOWS_INTRESOURCE_ICON and SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL to specify a custom icon resource ID for SDL windows
* The hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING is now on by default for compatibility with .NET languages and various Windows debuggers
* Updated the GUID format for game controller mappings, older mappings will be automatically converted on load
* Implemented the SDL_WINDOW_ALWAYS_ON_TOP flag on Windows
Linux:
* Added an experimental KMS/DRM video driver for embedded development
iOS:
* Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio

OBS-URL: https://build.opensuse.org/request/show/530173
OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=55
---
 SDL2-2.0.5.tar.gz     |   3 -
 SDL2-2.0.5.tar.gz.sig | Bin 72 -> 0 bytes
 SDL2-2.0.6.tar.gz     |   3 +
 SDL2-2.0.6.tar.gz.sig | Bin 0 -> 95 bytes
 SDL2.changes          |  60 +++++++++++
 SDL2.spec             |   4 +-
 dbus-ime.diff         | 230 ------------------------------------------
 7 files changed, 64 insertions(+), 236 deletions(-)
 delete mode 100644 SDL2-2.0.5.tar.gz
 delete mode 100644 SDL2-2.0.5.tar.gz.sig
 create mode 100644 SDL2-2.0.6.tar.gz
 create mode 100644 SDL2-2.0.6.tar.gz.sig
 delete mode 100644 dbus-ime.diff

diff --git a/SDL2-2.0.5.tar.gz b/SDL2-2.0.5.tar.gz
deleted file mode 100644
index c0d00da..0000000
--- a/SDL2-2.0.5.tar.gz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:442038cf55965969f2ff06d976031813de643af9c9edc9e331bd761c242e8785
-size 4209352
diff --git a/SDL2-2.0.5.tar.gz.sig b/SDL2-2.0.5.tar.gz.sig
deleted file mode 100644
index a11c77f2667e0c338b2ea305dd8cb4c81e104fa22ef209d5fb5c4fc9ea264ad3..0000000000000000000000000000000000000000000000000000000000000000
GIT binary patch
literal 0
HcmV?d00001

literal 72
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eI#lcqy#Sd3Q&i?!geDV)392#~lB6~IXNEQE;1|&V

diff --git a/SDL2-2.0.6.tar.gz b/SDL2-2.0.6.tar.gz
new file mode 100644
index 0000000..89b4fe7
--- /dev/null
+++ b/SDL2-2.0.6.tar.gz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:03658b5660d16d7b31263a691e058ed37acdab155d68dabbad79998fb552c5df
+size 4420311
diff --git a/SDL2-2.0.6.tar.gz.sig b/SDL2-2.0.6.tar.gz.sig
new file mode 100644
index 0000000000000000000000000000000000000000000000000000000000000000..0eebe1701ea3554afb62082225c481019e58d0525ce75958c24ffad30299c2b6
GIT binary patch
literal 95
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vwNoK}YOs2k=D%|1snZzu2rrOiSg^O!=$$4ncjxY$_Var7FWV<?yRiZQQ4uA|

literal 0
HcmV?d00001

diff --git a/SDL2.changes b/SDL2.changes
index 64cb4c7..c32b830 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -1,3 +1,63 @@
+-------------------------------------------------------------------
+Sat Sep 30 16:54:04 UTC 2017 - spartanj@gmail.com
+
+- Update to 2.0.6:
+
+General:
+* Added cross-platform Vulkan graphics support in SDL_vulkan.h
+	SDL_Vulkan_LoadLibrary()
+	SDL_Vulkan_GetVkGetInstanceProcAddr()
+	SDL_Vulkan_GetInstanceExtensions()
+	SDL_Vulkan_CreateSurface()
+	SDL_Vulkan_GetDrawableSize()
+	SDL_Vulkan_UnloadLibrary()
+  This is all the platform-specific code you need to bring up Vulkan on all SDL platforms. You can look at an example in test/testvulkan.c
+* Added SDL_ComposeCustomBlendMode() to create custom blend modes for 2D rendering
+* Added SDL_HasNEON() which returns whether the CPU has NEON instruction support
+* Added support for many game controllers, including the Nintendo Switch Pro Controller
+* Added support for inverted axes and separate axis directions in game controller mappings
+* Added functions to return information about a joystick before it's opened:
+	SDL_JoystickGetDeviceVendor()
+	SDL_JoystickGetDeviceProduct()
+	SDL_JoystickGetDeviceProductVersion()
+	SDL_JoystickGetDeviceType()
+	SDL_JoystickGetDeviceInstanceID()
+* Added functions to return information about an open joystick:
+	SDL_JoystickGetVendor()
+	SDL_JoystickGetProduct()
+	SDL_JoystickGetProductVersion()
+	SDL_JoystickGetType()
+	SDL_JoystickGetAxisInitialState()
+* Added functions to return information about an open game controller:
+	SDL_GameControllerGetVendor()
+	SDL_GameControllerGetProduct()
+	SDL_GameControllerGetProductVersion()
+* Added SDL_GameControllerNumMappings() and SDL_GameControllerMappingForIndex() to be able to enumerate the built-in game controller mappings
+* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file into memory
+* Added SDL_DuplicateSurface() to make a copy of a surface
+* Added an experimental JACK audio driver
+* Implemented non-power-of-two audio resampling, optionally using libsamplerate to perform the resampling
+* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the quality of resampling
+* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control the scaling policy for SDL_RenderSetLogicalSize():
+	"0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen (the default)
+	"1" or "overscan"  - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen
+* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed when being read from raw mouse input
+* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether SDL will synthesize mouse events from touch events
+
+Windows:
+* The new default audio driver on Windows is WASAPI and supports hot-plugging devices and changing the default audio device
+* The old XAudio2 audio driver is deprecated and will be removed in the next release
+* Added hints SDL_HINT_WINDOWS_INTRESOURCE_ICON and SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL to specify a custom icon resource ID for SDL windows
+* The hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING is now on by default for compatibility with .NET languages and various Windows debuggers
+* Updated the GUID format for game controller mappings, older mappings will be automatically converted on load
+* Implemented the SDL_WINDOW_ALWAYS_ON_TOP flag on Windows
+
+Linux:
+* Added an experimental KMS/DRM video driver for embedded development
+
+iOS:
+* Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio
+
 -------------------------------------------------------------------
 Tue Aug  1 13:14:45 UTC 2017 - fcrozat@suse.com
 
diff --git a/SDL2.spec b/SDL2.spec
index ecf7b1a..1410a6f 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -18,7 +18,7 @@
 
 Name:           SDL2
 %define lname   libSDL2-2_0-0
-Version:        2.0.5
+Version:        2.0.6
 Release:        0
 Summary:        Simple DirectMedia Layer Library
 License:        Zlib
@@ -31,7 +31,6 @@ Source2:        http://libsdl.org/release/%name-%version.tar.gz.sig
 Source3:        %name.keyring
 Source4:        baselibs.conf
 Patch1:         %{name}-ppc64-declaration-after-statement.patch
-Patch2:         dbus-ime.diff
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 BuildRequires:  cmake
 BuildRequires:  dos2unix
@@ -109,7 +108,6 @@ library.
 %ifarch ppc64 ppc64le
 %patch -P 1 -p1
 %endif
-%patch -P 2 -p1
 dos2unix WhatsNew.txt
 dos2unix TODO.txt
 dos2unix BUGS.txt
diff --git a/dbus-ime.diff b/dbus-ime.diff
deleted file mode 100644
index c229467..0000000
--- a/dbus-ime.diff
+++ /dev/null
@@ -1,230 +0,0 @@
-
-# HG changeset patch
-# User Alex Baines <alex@abaines.me.uk>
-# Date 1477614538 -3600
-# Node ID b48d8a98e2618a6b4fd45aa2aab290ba4eb113c2
-# Parent  35fee69e84dfd745ef34e392e481f9088aeff70c
-Fix double events / no repeat flag on key events when built withoutibus/fcitx
-
-Uses XkbSetDetectableKeyRepeat, and falls back to forcing @im=none if it's not
-supported.
-
-diff -r 35fee69e84df -r b48d8a98e261 src/video/x11/SDL_x11events.c
---- a/src/video/x11/SDL_x11events.c	Fri Oct 28 17:00:37 2016 -0700
-+++ b/src/video/x11/SDL_x11events.c	Fri Oct 28 01:28:58 2016 +0100
-@@ -568,14 +568,18 @@
-         printf("Filtered event type = %d display = %d window = %d\n",
-                xevent.type, xevent.xany.display, xevent.xany.window);
- #endif
-+        /* Make sure dead key press/release events are sent */
-+        /* But only if we're using one of the DBus IMEs, otherwise
-+           some XIM IMEs will generate duplicate events */
-         if (orig_keycode) {
--            /* Make sure dead key press/release events are sent */
-+#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX_FRONTEND_H)
-             SDL_Scancode scancode = videodata->key_layout[orig_keycode];
-             if (orig_event_type == KeyPress) {
-                 SDL_SendKeyboardKey(SDL_PRESSED, scancode);
-             } else {
-                 SDL_SendKeyboardKey(SDL_RELEASED, scancode);
-             }
-+#endif
-         }
-         return;
-     }
-diff -r 35fee69e84df -r b48d8a98e261 src/video/x11/SDL_x11keyboard.c
---- a/src/video/x11/SDL_x11keyboard.c	Fri Oct 28 17:00:37 2016 -0700
-+++ b/src/video/x11/SDL_x11keyboard.c	Fri Oct 28 01:28:58 2016 +0100
-@@ -33,6 +33,10 @@
- 
- #include "imKStoUCS.h"
- 
-+#ifdef X_HAVE_UTF8_STRING
-+#include <locale.h>
-+#endif
-+
- /* *INDENT-OFF* */
- static const struct {
-     KeySym keysym;
-@@ -262,19 +266,82 @@
-     int best_distance;
-     int best_index;
-     int distance;
--
-+    BOOL xkb_repeat = 0;
-+    
-     X11_XAutoRepeatOn(data->display);
- 
- #if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
-     {
--	    int xkb_major = XkbMajorVersion;
--	    int xkb_minor = XkbMinorVersion;
--	    if (X11_XkbQueryExtension(data->display, NULL, NULL, NULL, &xkb_major, &xkb_minor)) {
--	        data->xkb = X11_XkbGetMap(data->display, XkbAllClientInfoMask, XkbUseCoreKbd);
--	    }
--	}
-+        int xkb_major = XkbMajorVersion;
-+        int xkb_minor = XkbMinorVersion;
-+
-+        if (X11_XkbQueryExtension(data->display, NULL, NULL, NULL, &xkb_major, &xkb_minor)) {
-+            data->xkb = X11_XkbGetMap(data->display, XkbAllClientInfoMask, XkbUseCoreKbd);
-+        }
-+
-+        /* This will remove KeyRelease events for held keys */
-+        X11_XkbSetDetectableAutoRepeat(data->display, True, &xkb_repeat);
-+    }
- #endif
-+    
-+    /* Open a connection to the X input manager */
-+#ifdef X_HAVE_UTF8_STRING
-+    if (SDL_X11_HAVE_UTF8) {
-+        /* Set the locale, and call XSetLocaleModifiers before XOpenIM so that 
-+           Compose keys will work correctly. */
-+        char *prev_locale = setlocale(LC_ALL, NULL);
-+        char *prev_xmods  = X11_XSetLocaleModifiers(NULL);
-+        const char *new_xmods = "";
-+#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX_FRONTEND_H)
-+        const char *env_xmods = SDL_getenv("XMODIFIERS");
-+#endif
-+        SDL_bool has_dbus_ime_support = SDL_FALSE;
- 
-+        if (prev_locale) {
-+            prev_locale = SDL_strdup(prev_locale);
-+        }
-+
-+        if (prev_xmods) {
-+            prev_xmods = SDL_strdup(prev_xmods);
-+        }
-+
-+        /* IBus resends some key events that were filtered by XFilterEvents
-+           when it is used via XIM which causes issues. Prevent this by forcing
-+           @im=none if XMODIFIERS contains @im=ibus. IBus can still be used via 
-+           the DBus implementation, which also has support for pre-editing. */
-+#ifdef HAVE_IBUS_IBUS_H
-+        if (env_xmods && SDL_strstr(env_xmods, "@im=ibus") != NULL) {
-+            has_dbus_ime_support = SDL_TRUE;
-+        }
-+#endif
-+#ifdef HAVE_FCITX_FRONTEND_H
-+        if (env_xmods && SDL_strstr(env_xmods, "@im=fcitx") != NULL) {
-+            has_dbus_ime_support = SDL_TRUE;
-+        }
-+#endif
-+        if (has_dbus_ime_support || !xkb_repeat) {
-+            new_xmods = "@im=none";
-+        }
-+
-+        setlocale(LC_ALL, "");
-+        X11_XSetLocaleModifiers(new_xmods);
-+
-+        data->im = X11_XOpenIM(data->display, NULL, data->classname, data->classname);
-+
-+        /* Reset the locale + X locale modifiers back to how they were,
-+           locale first because the X locale modifiers depend on it. */
-+        setlocale(LC_ALL, prev_locale);
-+        X11_XSetLocaleModifiers(prev_xmods);
-+
-+        if (prev_locale) {
-+            SDL_free(prev_locale);
-+        }
-+
-+        if (prev_xmods) {
-+            SDL_free(prev_xmods);
-+        }
-+    }
-+#endif
-     /* Try to determine which scancodes are being used based on fingerprint */
-     best_distance = SDL_arraysize(fingerprint) + 1;
-     best_index = -1;
-diff -r 35fee69e84df -r b48d8a98e261 src/video/x11/SDL_x11sym.h
---- a/src/video/x11/SDL_x11sym.h	Fri Oct 28 17:00:37 2016 -0700
-+++ b/src/video/x11/SDL_x11sym.h	Fri Oct 28 01:28:58 2016 +0100
-@@ -179,6 +179,7 @@
- SDL_X11_SYM(Status,XkbGetUpdatedMap,(Display* a,unsigned int b,XkbDescPtr c),(a,b,c),return)
- SDL_X11_SYM(XkbDescPtr,XkbGetMap,(Display* a,unsigned int b,unsigned int c),(a,b,c),return)
- SDL_X11_SYM(void,XkbFreeClientMap,(XkbDescPtr a,unsigned int b, Bool c),(a,b,c),)
-+SDL_X11_SYM(BOOL,XkbSetDetectableAutoRepeat,(Display* a, BOOL b, BOOL* c),(a,b,c),return)
- #endif
- 
- #if NeedWidePrototypes
-diff -r 35fee69e84df -r b48d8a98e261 src/video/x11/SDL_x11video.c
---- a/src/video/x11/SDL_x11video.c	Fri Oct 28 17:00:37 2016 -0700
-+++ b/src/video/x11/SDL_x11video.c	Fri Oct 28 01:28:58 2016 +0100
-@@ -39,10 +39,6 @@
- #include "SDL_x11opengles.h"
- #endif
- 
--#ifdef X_HAVE_UTF8_STRING
--#include <locale.h>
--#endif
--
- /* Initialization/Query functions */
- static int X11_VideoInit(_THIS);
- static void X11_VideoQuit(_THIS);
-@@ -388,65 +384,6 @@
-     /* I have no idea how random this actually is, or has to be. */
-     data->window_group = (XID) (((size_t) data->pid) ^ ((size_t) _this));
- 
--    /* Open a connection to the X input manager */
--#ifdef X_HAVE_UTF8_STRING
--    if (SDL_X11_HAVE_UTF8) {
--        /* Set the locale, and call XSetLocaleModifiers before XOpenIM so that 
--           Compose keys will work correctly. */
--        char *prev_locale = setlocale(LC_ALL, NULL);
--        char *prev_xmods  = X11_XSetLocaleModifiers(NULL);
--        const char *new_xmods = "";
--#if defined(HAVE_IBUS_IBUS_H) || defined(HAVE_FCITX_FRONTEND_H)
--        const char *env_xmods = SDL_getenv("XMODIFIERS");
--#endif
--        SDL_bool has_dbus_ime_support = SDL_FALSE;
--
--        if (prev_locale) {
--            prev_locale = SDL_strdup(prev_locale);
--        }
--
--        if (prev_xmods) {
--            prev_xmods = SDL_strdup(prev_xmods);
--        }
--
--        /* IBus resends some key events that were filtered by XFilterEvents
--           when it is used via XIM which causes issues. Prevent this by forcing
--           @im=none if XMODIFIERS contains @im=ibus. IBus can still be used via 
--           the DBus implementation, which also has support for pre-editing. */
--#ifdef HAVE_IBUS_IBUS_H
--        if (env_xmods && SDL_strstr(env_xmods, "@im=ibus") != NULL) {
--            has_dbus_ime_support = SDL_TRUE;
--        }
--#endif
--#ifdef HAVE_FCITX_FRONTEND_H
--        if (env_xmods && SDL_strstr(env_xmods, "@im=fcitx") != NULL) {
--            has_dbus_ime_support = SDL_TRUE;
--        }
--#endif
--        if (has_dbus_ime_support) {
--            new_xmods = "@im=none";
--        }
--
--        setlocale(LC_ALL, "");
--        X11_XSetLocaleModifiers(new_xmods);
--
--        data->im = X11_XOpenIM(data->display, NULL, data->classname, data->classname);
--
--        /* Reset the locale + X locale modifiers back to how they were,
--           locale first because the X locale modifiers depend on it. */
--        setlocale(LC_ALL, prev_locale);
--        X11_XSetLocaleModifiers(prev_xmods);
--
--        if (prev_locale) {
--            SDL_free(prev_locale);
--        }
--
--        if (prev_xmods) {
--            SDL_free(prev_xmods);
--        }
--    }
--#endif
--
-     /* Look up some useful Atoms */
- #define GET_ATOM(X) data->X = X11_XInternAtom(data->display, #X, False)
-     GET_ATOM(WM_PROTOCOLS);
-

From 2f6593dcfca292cb82c94c11cd697c7a1907d741e5778873e4574482287b94e3 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Sat, 30 Sep 2017 23:40:55 +0000
Subject: [PATCH 02/10] Stick to the openSUSE changelog format, drop irrelevant
 points (like windows).

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=56
---
 SDL2.changes | 86 ++++++++++++++++++----------------------------------
 1 file changed, 30 insertions(+), 56 deletions(-)

diff --git a/SDL2.changes b/SDL2.changes
index c32b830..e9d24f7 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -1,62 +1,36 @@
 -------------------------------------------------------------------
 Sat Sep 30 16:54:04 UTC 2017 - spartanj@gmail.com
 
-- Update to 2.0.6:
-
-General:
-* Added cross-platform Vulkan graphics support in SDL_vulkan.h
-	SDL_Vulkan_LoadLibrary()
-	SDL_Vulkan_GetVkGetInstanceProcAddr()
-	SDL_Vulkan_GetInstanceExtensions()
-	SDL_Vulkan_CreateSurface()
-	SDL_Vulkan_GetDrawableSize()
-	SDL_Vulkan_UnloadLibrary()
-  This is all the platform-specific code you need to bring up Vulkan on all SDL platforms. You can look at an example in test/testvulkan.c
-* Added SDL_ComposeCustomBlendMode() to create custom blend modes for 2D rendering
-* Added SDL_HasNEON() which returns whether the CPU has NEON instruction support
-* Added support for many game controllers, including the Nintendo Switch Pro Controller
-* Added support for inverted axes and separate axis directions in game controller mappings
-* Added functions to return information about a joystick before it's opened:
-	SDL_JoystickGetDeviceVendor()
-	SDL_JoystickGetDeviceProduct()
-	SDL_JoystickGetDeviceProductVersion()
-	SDL_JoystickGetDeviceType()
-	SDL_JoystickGetDeviceInstanceID()
-* Added functions to return information about an open joystick:
-	SDL_JoystickGetVendor()
-	SDL_JoystickGetProduct()
-	SDL_JoystickGetProductVersion()
-	SDL_JoystickGetType()
-	SDL_JoystickGetAxisInitialState()
-* Added functions to return information about an open game controller:
-	SDL_GameControllerGetVendor()
-	SDL_GameControllerGetProduct()
-	SDL_GameControllerGetProductVersion()
-* Added SDL_GameControllerNumMappings() and SDL_GameControllerMappingForIndex() to be able to enumerate the built-in game controller mappings
-* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file into memory
-* Added SDL_DuplicateSurface() to make a copy of a surface
-* Added an experimental JACK audio driver
-* Implemented non-power-of-two audio resampling, optionally using libsamplerate to perform the resampling
-* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the quality of resampling
-* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control the scaling policy for SDL_RenderSetLogicalSize():
-	"0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen (the default)
-	"1" or "overscan"  - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen
-* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed when being read from raw mouse input
-* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether SDL will synthesize mouse events from touch events
-
-Windows:
-* The new default audio driver on Windows is WASAPI and supports hot-plugging devices and changing the default audio device
-* The old XAudio2 audio driver is deprecated and will be removed in the next release
-* Added hints SDL_HINT_WINDOWS_INTRESOURCE_ICON and SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL to specify a custom icon resource ID for SDL windows
-* The hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING is now on by default for compatibility with .NET languages and various Windows debuggers
-* Updated the GUID format for game controller mappings, older mappings will be automatically converted on load
-* Implemented the SDL_WINDOW_ALWAYS_ON_TOP flag on Windows
-
-Linux:
-* Added an experimental KMS/DRM video driver for embedded development
-
-iOS:
-* Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio
+- Update to new upstream release 2.0.6
+  * Added Vulkan graphics support in SDL_vulkan.h.
+  * Added SDL_ComposeCustomBlendMode() to create custom blend
+    modes for 2D rendering.
+  * Added support for many game controllers, including the
+    Nintendo Switch Pro Controller.
+  * Added support for inverted axes and separate axis directions
+    in game controller mappings.
+  * Added functions to return information about joysticks and
+    open game controllers.
+  * Added SDL_GameControllerNumMappings() and
+    SDL_GameControllerMappingForIndex() to be able to enumerate
+    the built-in game controller mappings.
+  * Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file
+    into memory.
+  * Added SDL_DuplicateSurface() to make a copy of a surface.
+  * Added an experimental JACK audio driver.
+  * Implemented non-power-of-two audio resampling, optionally
+    using libsamplerate to perform the resampling.
+  * Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the
+    quality of resampling.
+  * Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control
+    the scaling policy for SDL_RenderSetLogicalSize().
+  * Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and
+    SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed
+    when being read from raw mouse input.
+  * Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether
+    SDL will synthesize mouse events from touch events.
+  * Added an experimental KMS/DRM video driver for embedded
+    development.
 
 -------------------------------------------------------------------
 Tue Aug  1 13:14:45 UTC 2017 - fcrozat@suse.com

From 506f9f0e0e04591c3ddbf5f292868d4ba06352cf1ccf368fd30ec9f7eb4ff0fc Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Sun, 1 Oct 2017 07:52:27 +0000
Subject: [PATCH 03/10] libsamplerate not directly usable atm

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=57
---
 SDL2.changes | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/SDL2.changes b/SDL2.changes
index e9d24f7..92452ff 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -18,8 +18,7 @@ Sat Sep 30 16:54:04 UTC 2017 - spartanj@gmail.com
     into memory.
   * Added SDL_DuplicateSurface() to make a copy of a surface.
   * Added an experimental JACK audio driver.
-  * Implemented non-power-of-two audio resampling, optionally
-    using libsamplerate to perform the resampling.
+  * Implemented non-power-of-two audio resampling.
   * Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the
     quality of resampling.
   * Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control

From 87a016977b67ee72659218cc13de64c54d4ec3a2bcb5ad02a7202b09b9713d51 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Sun, 1 Oct 2017 08:15:17 +0000
Subject: [PATCH 04/10] +changelog entries

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=58
---
 SDL2.changes | 1 +
 1 file changed, 1 insertion(+)

diff --git a/SDL2.changes b/SDL2.changes
index 92452ff..e23d9b4 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -30,6 +30,7 @@ Sat Sep 30 16:54:04 UTC 2017 - spartanj@gmail.com
     SDL will synthesize mouse events from touch events.
   * Added an experimental KMS/DRM video driver for embedded
     development.
+- Remove dbus-ime.diff (no longer needed)
 
 -------------------------------------------------------------------
 Tue Aug  1 13:14:45 UTC 2017 - fcrozat@suse.com

From 138b1e728a02c531b4e1c6fed37be318afc98ba26812602b8d5dee8872ced806 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Mon, 2 Oct 2017 10:29:44 +0000
Subject: [PATCH 05/10] Accepting request 530384 from
 home:Guillaume_G:branches:games

- Enable KMS/DRM video driver

OBS-URL: https://build.opensuse.org/request/show/530384
OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=59
---
 SDL2.changes | 5 +++++
 SDL2.spec    | 6 +++++-
 2 files changed, 10 insertions(+), 1 deletion(-)

diff --git a/SDL2.changes b/SDL2.changes
index e23d9b4..23d2059 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -1,3 +1,8 @@
+-------------------------------------------------------------------
+Mon Oct  2 10:06:41 UTC 2017 - guillaume@opensuse.org
+
+- Enable KMS/DRM video driver
+
 -------------------------------------------------------------------
 Sat Sep 30 16:54:04 UTC 2017 - spartanj@gmail.com
 
diff --git a/SDL2.spec b/SDL2.spec
index 1410a6f..8928ae7 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -52,6 +52,9 @@ BuildRequires:  pkgconfig(glesv1_cm)
 BuildRequires:  pkgconfig(glesv2)
 %endif
 BuildRequires:  pkgconfig(ice)
+# KMS/DRM driver needs libdrm and libgbm
+BuildRequires:  libdrm-devel >= 2.4.46
+BuildRequires:  libgbm-devel >= 9.0.0
 %if 0%{?suse_version} > 1220
 BuildRequires:  pkgconfig(tslib)
 %endif
@@ -124,7 +127,8 @@ dos2unix COPYING.txt
 %endif
     --disable-rpath \
     --disable-alsa-shared \
-    --disable-video-directfb
+    --disable-video-directfb \
+    --enable-video-kmsdrm
 make %{?_smp_mflags} V=1
 
 %install

From 57c361c23b9ebf7d22214faaea7e03e298fb0ceccd30ed6ca092dbe31ba30a11 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Mon, 2 Oct 2017 10:30:24 +0000
Subject: [PATCH 06/10] switch to pkgconfig

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=60
---
 SDL2.spec | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/SDL2.spec b/SDL2.spec
index 8928ae7..d5d9ddd 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -53,8 +53,8 @@ BuildRequires:  pkgconfig(glesv2)
 %endif
 BuildRequires:  pkgconfig(ice)
 # KMS/DRM driver needs libdrm and libgbm
-BuildRequires:  libdrm-devel >= 2.4.46
-BuildRequires:  libgbm-devel >= 9.0.0
+BuildRequires:  pkgconfig(libdrm) >= 2.4.46
+BuildRequires:  pkgconfig(libgbm) >= 9.0.0
 %if 0%{?suse_version} > 1220
 BuildRequires:  pkgconfig(tslib)
 %endif

From 1abf86990296fc9c50ade0ee0d828ae6ad4d06b0d875694d718b92b754d0d4db Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Mon, 2 Oct 2017 10:30:55 +0000
Subject: [PATCH 07/10] drop pre-11.2 openSUSE support

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=61
---
 SDL2.spec | 22 +++++++++-------------
 1 file changed, 9 insertions(+), 13 deletions(-)

diff --git a/SDL2.spec b/SDL2.spec
index d5d9ddd..8577eb0 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -42,15 +42,13 @@ BuildRequires:  pkgconfig(dbus-1)
 %if !0%{?sle_version}
 BuildRequires:  pkgconfig(fcitx)
 %endif
+BuildRequires:  pkgconfig(egl)
 BuildRequires:  pkgconfig(gl)
+BuildRequires:  pkgconfig(glesv1_cm)
+BuildRequires:  pkgconfig(glesv2)
 BuildRequires:  pkgconfig(glib-2.0)
 BuildRequires:  pkgconfig(glu)
 BuildRequires:  pkgconfig(ibus-1.0)
-%if 0%{?suse_version} > 1120
-BuildRequires:  pkgconfig(egl)
-BuildRequires:  pkgconfig(glesv1_cm)
-BuildRequires:  pkgconfig(glesv2)
-%endif
 BuildRequires:  pkgconfig(ice)
 # KMS/DRM driver needs libdrm and libgbm
 BuildRequires:  pkgconfig(libdrm) >= 2.4.46
@@ -58,20 +56,18 @@ BuildRequires:  pkgconfig(libgbm) >= 9.0.0
 %if 0%{?suse_version} > 1220
 BuildRequires:  pkgconfig(tslib)
 %endif
-BuildRequires:  pkgconfig(x11)
-%if 0%{?suse_version} > 1120
-BuildRequires:  pkgconfig(xcursor)
-BuildRequires:  pkgconfig(xinerama)
-BuildRequires:  pkgconfig(xrandr)
-BuildRequires:  pkgconfig(xscrnsaver)
-BuildRequires:  pkgconfig(xxf86vm)
-%endif
 BuildRequires:  pkgconfig(libpulse-simple) >= 0.9
 BuildRequires:  pkgconfig(libudev)
 BuildRequires:  pkgconfig(udev)
 BuildRequires:  pkgconfig(wayland-server)
+BuildRequires:  pkgconfig(x11)
+BuildRequires:  pkgconfig(xcursor)
 BuildRequires:  pkgconfig(xext)
 BuildRequires:  pkgconfig(xi)
+BuildRequires:  pkgconfig(xinerama)
+BuildRequires:  pkgconfig(xrandr)
+BuildRequires:  pkgconfig(xscrnsaver)
+BuildRequires:  pkgconfig(xxf86vm)
 
 %description
 This is the "Simple DirectMedia Layer" library. It provides a generic

From ebe1d7ac63135b6c33dd4de6e50c42bdf01737782c9e1c81e4ae97920c15a80f Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Mon, 2 Oct 2017 10:33:57 +0000
Subject: [PATCH 08/10] OBS-URL:
 https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=62

---
 SDL2.spec | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/SDL2.spec b/SDL2.spec
index 8577eb0..4791ef1 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -51,8 +51,8 @@ BuildRequires:  pkgconfig(glu)
 BuildRequires:  pkgconfig(ibus-1.0)
 BuildRequires:  pkgconfig(ice)
 # KMS/DRM driver needs libdrm and libgbm
+BuildRequires:  pkgconfig(gbm) >= 9.0.0
 BuildRequires:  pkgconfig(libdrm) >= 2.4.46
-BuildRequires:  pkgconfig(libgbm) >= 9.0.0
 %if 0%{?suse_version} > 1220
 BuildRequires:  pkgconfig(tslib)
 %endif

From e156901c4cf02d2e7d918f01c8962706967700be76c1ae40d87bf35b0f853c13 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Mon, 2 Oct 2017 19:15:42 +0000
Subject: [PATCH 09/10] - Add dbus.diff

OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=63
---
 SDL2.changes |  5 +++++
 SDL2.spec    | 16 ++++++++--------
 dbus.diff    | 21 +++++++++++++++++++++
 3 files changed, 34 insertions(+), 8 deletions(-)
 create mode 100644 dbus.diff

diff --git a/SDL2.changes b/SDL2.changes
index 23d2059..e6d314b 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -1,3 +1,8 @@
+-------------------------------------------------------------------
+Mon Oct  2 19:11:12 UTC 2017 - jengelh@inai.de
+
+- Add dbus.diff
+
 -------------------------------------------------------------------
 Mon Oct  2 10:06:41 UTC 2017 - guillaume@opensuse.org
 
diff --git a/SDL2.spec b/SDL2.spec
index 4791ef1..59eb0c2 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -30,7 +30,8 @@ Source:         http://libsdl.org/release/%name-%version.tar.gz
 Source2:        http://libsdl.org/release/%name-%version.tar.gz.sig
 Source3:        %name.keyring
 Source4:        baselibs.conf
-Patch1:         %{name}-ppc64-declaration-after-statement.patch
+Patch1:         dbus.diff
+Patch2:         %name-ppc64-declaration-after-statement.patch
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build
 BuildRequires:  cmake
 BuildRequires:  dos2unix
@@ -104,8 +105,9 @@ library.
 
 %prep
 %setup -q
-%ifarch ppc64 ppc64le
 %patch -P 1 -p1
+%ifarch ppc64 ppc64le
+%patch -P 2 -p1
 %endif
 dos2unix WhatsNew.txt
 dos2unix TODO.txt
@@ -117,14 +119,12 @@ dos2unix COPYING.txt
 
 %build
 # In this instance, we do want --with-pic because of libSDL2main.a.
-%configure --with-pic \
+%configure --with-pic --disable-alsa-shared --disable-video-directfb \
+	--enable-video-kmsdrm \
 %if 0%{?sle_version}
-    --disable-fcitx \
+	--disable-fcitx \
 %endif
-    --disable-rpath \
-    --disable-alsa-shared \
-    --disable-video-directfb \
-    --enable-video-kmsdrm
+	--disable-rpath
 make %{?_smp_mflags} V=1
 
 %install
diff --git a/dbus.diff b/dbus.diff
new file mode 100644
index 0000000..dd30509
--- /dev/null
+++ b/dbus.diff
@@ -0,0 +1,21 @@
+References: https://bugzilla.libsdl.org/show_bug.cgi?id=3854
+
+Fix an assertion, triggered by libdbus receiving garbage
+from a varargs function in SDL.
+---
+ src/core/linux/SDL_ibus.c |    2 +-
+ 1 file changed, 1 insertion(+), 1 deletion(-)
+
+Index: SDL2-2.0.6/src/core/linux/SDL_ibus.c
+===================================================================
+--- SDL2-2.0.6.orig/src/core/linux/SDL_ibus.c
++++ SDL2-2.0.6/src/core/linux/SDL_ibus.c
+@@ -479,7 +479,7 @@ IBus_SimpleMessage(const char *method)
+     SDL_DBusContext *dbus = SDL_DBus_GetContext();
+     
+     if (IBus_CheckConnection(dbus)) {
+-        SDL_DBus_CallVoidMethodOnConnection(ibus_conn, IBUS_SERVICE, input_ctx_path, IBUS_INPUT_INTERFACE, method);
++        SDL_DBus_CallVoidMethodOnConnection(ibus_conn, IBUS_SERVICE, input_ctx_path, IBUS_INPUT_INTERFACE, method, DBUS_TYPE_INVALID);
+     }
+ }
+ 

From 32d3b82a1b26d2514708362cca27f1fb0b770b69628cc774875d98dc014933be Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Mon, 16 Oct 2017 18:30:42 +0000
Subject: [PATCH 10/10] Accepting request 534284 from
 home:wolfi323:branches:games

- Disable SSE3 (and also SSE2 on ix86) to prevent crashes on older
  CPUs that don't support these instructions

OBS-URL: https://build.opensuse.org/request/show/534284
OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=64
---
 SDL2.changes | 6 ++++++
 SDL2.spec    | 4 ++++
 2 files changed, 10 insertions(+)

diff --git a/SDL2.changes b/SDL2.changes
index e6d314b..9aa69ad 100644
--- a/SDL2.changes
+++ b/SDL2.changes
@@ -1,3 +1,9 @@
+-------------------------------------------------------------------
+Mon Oct 16 16:31:47 UTC 2017 - wbauer@tmo.at
+
+- Disable SSE3 (and also SSE2 on ix86) to prevent crashes on older
+  CPUs that don't support these instructions
+
 -------------------------------------------------------------------
 Mon Oct  2 19:11:12 UTC 2017 - jengelh@inai.de
 
diff --git a/SDL2.spec b/SDL2.spec
index 59eb0c2..2db09f2 100644
--- a/SDL2.spec
+++ b/SDL2.spec
@@ -124,6 +124,10 @@ dos2unix COPYING.txt
 %if 0%{?sle_version}
 	--disable-fcitx \
 %endif
+%ifarch ix86
+	--enable-sse2=no \
+%endif
+	--enable-sse3=no \
 	--disable-rpath
 make %{?_smp_mflags} V=1