forked from jengelh/SDL2
Accepting request 725546 from games
- Update sdl2-symvers.patch for SDL 2.0.9/2.0.10. - Update to version 2.0.10 OBS-URL: https://build.opensuse.org/request/show/725546 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL2?expand=0&rev=26
This commit is contained in:
commit
4de6b4ed2e
15
CVE-2019-13616.patch
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15
CVE-2019-13616.patch
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@ -0,0 +1,15 @@
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diff -r b810b78d32cc -r e7ba650a643a src/video/SDL_bmp.c
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--- a/src/video/SDL_bmp.c Thu Jul 25 08:05:13 2019 -0500
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+++ b/src/video/SDL_bmp.c Tue Jul 30 11:00:00 2019 -0700
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@@ -226,6 +226,11 @@
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SDL_RWseek(src, (biSize - headerSize), RW_SEEK_CUR);
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}
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}
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+ if (biWidth <= 0 || biHeight == 0) {
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+ SDL_SetError("BMP file with bad dimensions (%dx%d)", biWidth, biHeight);
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+ was_error = SDL_TRUE;
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+ goto done;
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+ }
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if (biHeight < 0) {
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topDown = SDL_TRUE;
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biHeight = -biHeight;
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3
SDL2-2.0.10.tar.gz
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3
SDL2-2.0.10.tar.gz
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:b4656c13a1f0d0023ae2f4a9cf08ec92fffb464e0f24238337784159b8b91d57
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size 5550762
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BIN
SDL2-2.0.10.tar.gz.sig
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BIN
SDL2-2.0.10.tar.gz.sig
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Binary file not shown.
@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:255186dc676ecd0c1dbf10ec8a2cc5d6869b5079d8a38194c2aecdff54b324b1
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size 5246942
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Binary file not shown.
62
SDL2.changes
62
SDL2.changes
@ -1,3 +1,65 @@
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-------------------------------------------------------------------
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Fri Aug 23 11:19:59 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Update sdl2-symvers.patch for SDL 2.0.9/2.0.10.
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-------------------------------------------------------------------
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Thu Aug 22 16:43:13 UTC 2019 - Michael Gorse <mgorse@suse.com>
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- Add CVE-2019-13616.patch: fix heap buffer overflow when reading
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a crafted bmp file (boo#1141844 CVE-2019-13616).
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-------------------------------------------------------------------
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Sun Aug 11 04:29:55 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Drop libSDL2main.a from libSDL-2_0-devel. It is only used
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during build.
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-------------------------------------------------------------------
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Wed Jul 31 08:47:44 UTC 2019 - Martin Liška <mliska@suse.cz>
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- Use FAT LTO objects in order to provide proper static library.
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-------------------------------------------------------------------
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Fri Jul 26 07:44:39 UTC 2019 - Luigi Baldoni <aloisio@gmx.com>
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- Update to version 2.0.10
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* The SDL_RW* macros have been turned into functions that are
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available only in 2.0.10 and onward
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* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and
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SDL_SIMDFree(), to allocate memory aligned for SIMD
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operations for the current CPU
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* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(),
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SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(),
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SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(),
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SDL_RenderFillRectF(), SDL_RenderFillRectsF(),
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SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating
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point precision in the SDL rendering API.
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* Added SDL_GetTouchDeviceType() to get the type of a touch
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device, which can be a touch screen or a trackpad in relative
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or absolute coordinate mode.
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* The SDL rendering API now uses batched rendering by default,
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for improved performance
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* Added SDL_RenderFlush() to force batched render commands to
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execute, if you're going to mix SDL rendering with native
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rendering
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* Added the hint SDL_HINT_RENDER_BATCHING to control whether
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batching should be used for the rendering API. This defaults
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to "1" if you don't specify what rendering driver to use when
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creating the renderer.
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* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of
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SDL events for debugging purposes
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* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify
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a file that will be loaded at joystick initialization with
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game controller bindings
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* Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control
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whether SDL will synthesize touch events from mouse events
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* Improved handling of malformed WAVE and BMP files, fixing
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potential security exploits (boo#1142031 CVE-2019-13626)
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* Removed the Mir video driver in favor of Wayland
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- Refreshed sdl2-symvers.patch
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-------------------------------------------------------------------
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Sun Nov 4 14:10:15 UTC 2018 - Luigi Baldoni <aloisio@gmx.com>
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21
SDL2.spec
21
SDL2.spec
@ -1,7 +1,7 @@
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#
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# spec file for package SDL2
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#
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# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
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# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -16,9 +16,10 @@
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#
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%define sle_version 0
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Name: SDL2
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%define lname libSDL2-2_0-0
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Version: 2.0.9
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Version: 2.0.10
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Release: 0
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Summary: Simple DirectMedia Layer Library
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License: Zlib
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@ -32,6 +33,7 @@ Source3: %name.keyring
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Source4: baselibs.conf
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Patch1: sdl2-symvers.patch
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Patch2: SDL2-endian.patch
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Patch3: CVE-2019-13616.patch
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BuildRequires: cmake
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BuildRequires: dos2unix
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BuildRequires: gcc-c++
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@ -108,8 +110,7 @@ This package contains files needed for development with the SDL2
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library.
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%prep
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%setup -q
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%patch -P 1 -P 2 -p1
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%autosetup -p1
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dos2unix WhatsNew.txt
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dos2unix TODO.txt
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dos2unix BUGS.txt
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@ -119,6 +120,7 @@ dos2unix CREDITS.txt
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dos2unix COPYING.txt
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%build
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%global _lto_cflags %{_lto_cflags} -ffat-lto-objects
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# In this instance, we do want --with-pic because of libSDL2main.a.
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%configure --with-pic --disable-alsa-shared --disable-video-directfb \
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--enable-video-kmsdrm --enable-video-wayland \
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@ -128,17 +130,15 @@ dos2unix COPYING.txt
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%ifarch ix86
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--enable-sse2=no \
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%endif
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--enable-sse3=no \
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--disable-rpath \
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--disable-3dnow
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--enable-sse3=no --disable-rpath --disable-3dnow
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make %{?_smp_mflags} V=1
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%install
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make install DESTDIR="%buildroot"
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%make_install
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rm -f "%buildroot/%_libdir"/*.la
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# We do not want static libs, but using --disable-static leads to make aborting
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# halfway through. SDL2main.a we need to keep(?) for the stub symbol.
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find "%buildroot/%_libdir" -type f -name "*.a" ! -name "libSDL2main.a" -delete
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# halfway through %%build. Now it can be removed though.
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rm -f "%buildroot/%_libdir/"*.a
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%post -n %lname -p /sbin/ldconfig
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%postun -n %lname -p /sbin/ldconfig
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@ -152,7 +152,6 @@ find "%buildroot/%_libdir" -type f -name "*.a" ! -name "libSDL2main.a" -delete
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%doc TODO.txt WhatsNew.txt
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%_bindir/sdl2-config
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%_libdir/libSDL2.so
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%_libdir/libSDL2main.a
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%_includedir/SDL2/
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%_datadir/aclocal/sdl2.m4
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%_libdir/pkgconfig/sdl2.pc
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@ -4,28 +4,28 @@ Date: 2018-01-10 23:56:12.245827883 +0100
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Scrape the SDL announcements since 2.0.3 (version in Leap 42.3) and add
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some symvers so that zypper knows when to upgrade SDL.
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---
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Makefile.in | 2 -
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sdl2.sym | 68 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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2 files changed, 69 insertions(+), 1 deletion(-)
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Makefile.in | 2
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sdl2.sym | 124 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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2 files changed, 125 insertions(+), 1 deletion(-)
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Index: SDL2-2.0.8/Makefile.in
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Index: SDL2-2.0.10/Makefile.in
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===================================================================
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--- SDL2-2.0.8.orig/Makefile.in
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+++ SDL2-2.0.8/Makefile.in
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@@ -122,7 +122,7 @@ LT_AGE = @LT_AGE@
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--- SDL2-2.0.10.orig/Makefile.in
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+++ SDL2-2.0.10/Makefile.in
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@@ -125,7 +125,7 @@ LT_AGE = @LT_AGE@
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LT_CURRENT = @LT_CURRENT@
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LT_RELEASE = @LT_RELEASE@
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LT_REVISION = @LT_REVISION@
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-LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
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+LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) -Wl,--version-script=sdl2.sym
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all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
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all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
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Index: SDL2-2.0.8/sdl2.sym
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Index: SDL2-2.0.10/sdl2.sym
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===================================================================
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--- /dev/null
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+++ SDL2-2.0.8/sdl2.sym
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@@ -0,0 +1,68 @@
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+++ SDL2-2.0.10/sdl2.sym
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@@ -0,0 +1,124 @@
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+SUSE_2.0.5 {
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+global:
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+ SDL_DequeueAudio;
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@ -94,3 +94,59 @@ Index: SDL2-2.0.8/sdl2.sym
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+ SDL_SetYUVConversionMode;
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+ SDL_GetYUVConversionMode;
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+} SUSE_2.0.7;
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+SUSE_2.0.9 {
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+global:
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+ SDL_CreateThreadWithStackSize;
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+ SDL_GameControllerGetPlayerIndex;
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+ SDL_GameControllerMappingForDeviceIndex;
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+ SDL_GameControllerRumble;
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+ SDL_GetDisplayOrientation;
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+ SDL_HasAVX512F;
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+ SDL_HasColorKey;
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+ SDL_IsTablet;
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+ SDL_JoystickGetDevicePlayerIndex;
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+ SDL_JoystickGetPlayerIndex;
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+ SDL_JoystickRumble;
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+ SDL_LinuxSetThreadPriority;
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+ SDL_NumSensors;
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+ SDL_SensorClose;
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+ SDL_SensorFromInstanceID;
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+ SDL_SensorGetData;
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+ SDL_SensorGetDeviceInstanceID;
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+ SDL_SensorGetDeviceName;
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+ SDL_SensorGetDeviceNonPortableType;
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+ SDL_SensorGetDeviceType;
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+ SDL_SensorGetInstanceID;
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+ SDL_SensorGetName;
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+ SDL_SensorGetNonPortableType;
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+ SDL_SensorGetType;
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+ SDL_SensorOpen;
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+ SDL_SensorUpdate;
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+ SDL_exp;
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+ SDL_expf;
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+ SDL_wcsdup;
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+} SUSE_2.0.8;
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+SUSE_2.0.10 {
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+global:
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+ SDL_GetTouchDeviceType;
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+ SDL_RWclose;
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+ SDL_RWread;
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+ SDL_RWseek;
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+ SDL_RWsize;
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+ SDL_RWtell;
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+ SDL_RWwrite;
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+ SDL_RenderCopyExF;
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+ SDL_RenderCopyF;
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+ SDL_RenderDrawLineF;
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+ SDL_RenderDrawLinesF;
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+ SDL_RenderDrawPointF;
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+ SDL_RenderDrawPointsF;
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+ SDL_RenderDrawRectF;
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+ SDL_RenderDrawRectsF;
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+ SDL_RenderFillRectF;
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+ SDL_RenderFillRectsF;
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+ SDL_RenderFlush;
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+ SDL_SIMDAlloc;
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+ SDL_SIMDFree;
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+ SDL_SIMDGetAlignment;
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+} SUSE_2.0.9;
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