diff --git a/SDL2-2.0.1.tar.gz b/SDL2-2.0.1.tar.gz deleted file mode 100644 index 360ace3..0000000 --- a/SDL2-2.0.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:0ae7e902a26777614a011fe7053ca7e8b14843db3c42ca117564d208cf6732f0 -size 3660224 diff --git a/SDL2-2.0.1.tar.gz.sig b/SDL2-2.0.1.tar.gz.sig deleted file mode 100644 index 4458cb2..0000000 Binary files a/SDL2-2.0.1.tar.gz.sig and /dev/null differ diff --git a/SDL2-2.0.2.tar.gz b/SDL2-2.0.2.tar.gz new file mode 100644 index 0000000..60a0faf --- /dev/null +++ b/SDL2-2.0.2.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:590157f85a8a8b52723848169a74eec6ca07ab4a75cec15beedde648f980e850 +size 3812882 diff --git a/SDL2-2.0.2.tar.gz.sig b/SDL2-2.0.2.tar.gz.sig new file mode 100644 index 0000000..1699fe0 Binary files /dev/null and b/SDL2-2.0.2.tar.gz.sig differ diff --git a/SDL2.changes b/SDL2.changes index 1e69dfd..d38e102 100644 --- a/SDL2.changes +++ b/SDL2.changes @@ -1,3 +1,27 @@ +------------------------------------------------------------------- +Thu Mar 13 18:50:31 UTC 2014 - mailaender@opensuse.org + +- Update to 2.0.2 + * Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values + * Added an API to load a database of game controller mappings from a file: + SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW() + * Added game controller mappings for the PS4 and OUYA controllers + * Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler() + * Added SDL_DetachThread() + * Added SDL_HasAVX() to determine if the CPU has AVX features + * Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines + * EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share + them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT + * Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc. + * The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior. + * Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping. + * testgl2 does not need to link with libGL anymore + * Added testgles2 test program to demonstrate working with OpenGL ES 2.0 + * Added controllermap test program to visually map a game controller + * Fixed fullscreen and focused behavior when receiving NotifyGrab events + * Added experimental Wayland and Mir support, disabled by default +- Added SDL2-devel provides + ------------------------------------------------------------------- Thu Nov 7 10:56:36 UTC 2013 - mailaender@opensuse.org diff --git a/SDL2.spec b/SDL2.spec index b37be1c..b085607 100644 --- a/SDL2.spec +++ b/SDL2.spec @@ -1,7 +1,7 @@ # # spec file for package SDL2 # -# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,15 +17,14 @@ Name: SDL2 -%define lname libSDL2-2_0-0 -Version: 2.0.1 +%define lname libSDL2-2_0-0 +Version: 2.0.2 Release: 0 Summary: Simple DirectMedia Layer Library License: Zlib Group: Development/Libraries/X11 Url: http://libsdl.org/ - -#DL-URL: http://libsdl.org/download-2.0.php +#DL-URL: http://libsdl.org/download-2.0.php Source: http://libsdl.org/release/%name-%version.tar.gz Source2: http://libsdl.org/release/%name-%version.tar.gz.sig Source3: %name.keyring @@ -83,6 +82,7 @@ Requires: pkgconfig(glesv2) Requires: pkgconfig(glu) Requires: pkgconfig(x11) Requires: pkgconfig(xproto) +Provides: SDL2-devel = %{version} %description -n libSDL2-devel This package contains files needed for development with the SDL2