forked from jengelh/SDL2
Accepting request 1145315 from games
Automatic submission by obs-autosubmit OBS-URL: https://build.opensuse.org/request/show/1145315 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL2?expand=0&rev=61
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commit
e4f41aff61
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SDL2-2.28.5.tar.gz
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SDL2-2.28.5.tar.gz
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SDL2-2.30.0.tar.gz
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SDL2-2.30.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:36e2e41557e0fa4a1519315c0f5958a87ccb27e25c51776beb6f1239526447b0
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size 7428037
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SDL2-2.30.0.tar.gz.sig
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SDL2-2.30.0.tar.gz.sig
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SDL2.changes
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SDL2.changes
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-------------------------------------------------------------------
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Fri Feb 2 00:45:50 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.30
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* Added support for 2 bits-per-pixel indexed surface formats.
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* Added the function SDL_GameControllerGetSteamHandle() to get
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the Steam API handle for a controller, if available.
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* Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent
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when the Steam API handle for a controller changes. This could
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also change the name, VID, and PID of the controller.
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* Added the environment variable SDL_LOGGING to control default
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log output.
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Thu Nov 2 19:09:24 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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Thu Nov 2 19:09:24 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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@ -19,7 +19,7 @@
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%define sle_version 0
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%define sle_version 0
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Name: SDL2
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Name: SDL2
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%define lname libSDL2-2_0-0
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%define lname libSDL2-2_0-0
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Version: 2.28.5
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Version: 2.30.0
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Release: 0
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Release: 0
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Summary: Simple DirectMedia Layer Library
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Summary: Simple DirectMedia Layer Library
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License: Zlib
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License: Zlib
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@ -36,7 +36,7 @@ Index: SDL2-2.26.0/sdl2.sym
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===================================================================
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===================================================================
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--- /dev/null
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--- /dev/null
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+++ SDL2-2.26.0/sdl2.sym
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+++ SDL2-2.26.0/sdl2.sym
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@@ -0,0 +1,319 @@
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@@ -0,0 +1,327 @@
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+SUSE_2.0.5 {
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+SUSE_2.0.5 {
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+global:
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+global:
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+ SDL_DequeueAudio;
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+ SDL_DequeueAudio;
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@ -356,3 +356,11 @@ Index: SDL2-2.26.0/sdl2.sym
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+ SDL_strcasestr;
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+ SDL_strcasestr;
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+ SDL_GetWindowSizeInPixels;
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+ SDL_GetWindowSizeInPixels;
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+} SUSE_2.24.0;
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+} SUSE_2.24.0;
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+SUSE_2.28.0 {
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+ SDL_GDKSuspendComplete;
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+ SDL_HasWindowSurface;
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+ SDL_DestroyWindowSurface;
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+} SUSE_2.26.0;
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+SUSE_2.30.0 {
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+ SDL_GameControllerGetSteamHandle;
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+} SUSE_2.28.0;
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