------------------------------------------------------------------- Mon Jul 21 20:13:17 UTC 2014 - jengelh@inai.de - Update to new upstream release 2.0.3 * This is a minor bugfix release to take care of creating an OpenGL context on Mac OS X. ------------------------------------------------------------------- Mon May 26 07:48:54 UTC 2014 - mailaender@opensuse.org - Added missing build dependencies * arts * dbus * udev * tslib - Removed unrecognized options: --disable-video-svga, --disable-video-ps3 ------------------------------------------------------------------- Mon May 26 07:00:15 UTC 2014 - mailaender@opensuse.org - Use pkgconfig everywhere - Fix the build on SLE using prjconf ------------------------------------------------------------------- Thu Mar 13 18:50:31 UTC 2014 - mailaender@opensuse.org - Update to 2.0.2 * Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values * Added an API to load a database of game controller mappings from a file: SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW() * Added game controller mappings for the PS4 and OUYA controllers * Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler() * Added SDL_DetachThread() * Added SDL_HasAVX() to determine if the CPU has AVX features * Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines * EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT * Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc. * The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior. * Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping. * testgl2 does not need to link with libGL anymore * Added testgles2 test program to demonstrate working with OpenGL ES 2.0 * Added controllermap test program to visually map a game controller * Fixed fullscreen and focused behavior when receiving NotifyGrab events * Added experimental Wayland and Mir support, disabled by default - Added SDL2-devel provides ------------------------------------------------------------------- Thu Nov 7 10:56:36 UTC 2013 - mailaender@opensuse.org - Update to version 2.0.1: * Added an API to get common filesystem paths in SDL_filesystem.h: SDL_GetBasePath(), SDL_GetPrefPath() * Added an API to do optimized YV12 and IYUV texture updates: SDL_UpdateYUVTexture() * Added an API to get the amount of RAM on the system: SDL_GetSystemRAM() * Added a macro to perform timestamp comparisons with SDL_GetTicks(): SDL_TICKS_PASSED() * Dramatically improved OpenGL ES 2.0 rendering performance * Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE * Fixed float audio support with the PulseAudio driver * Fixed missing line endpoints in the OpenGL renderer on some drivers * X11 symbols are no longer defined to avoid collisions when linking statically ------------------------------------------------------------------- Mon Oct 28 17:59:05 UTC 2013 - prusnak@opensuse.org - add SDL2 provides ------------------------------------------------------------------- Tue Aug 13 12:04:26 UTC 2013 - jengelh@inai.de - Some metadata spruce-up: add current URLs, softer wildcarding in the files list, more robust make install call - Reduce build dependencies - Optional signature verification in local builds ------------------------------------------------------------------- Tue Aug 13 11:27:54 UTC 2013 - prusnak@opensuse.org - created package (version 2.0.0) - based on SDL package