forked from jengelh/SDL2
82b9e176dc
OBS-URL: https://build.opensuse.org/request/show/206100 OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=19
37 lines
1.5 KiB
Plaintext
37 lines
1.5 KiB
Plaintext
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Thu Nov 7 10:56:36 UTC 2013 - mailaender@opensuse.org
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- Update to version 2.0.1:
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* Added an API to get common filesystem paths in SDL_filesystem.h:
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SDL_GetBasePath(), SDL_GetPrefPath()
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* Added an API to do optimized YV12 and IYUV texture updates:
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SDL_UpdateYUVTexture()
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* Added an API to get the amount of RAM on the system:
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SDL_GetSystemRAM()
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* Added a macro to perform timestamp comparisons with SDL_GetTicks():
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SDL_TICKS_PASSED()
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* Dramatically improved OpenGL ES 2.0 rendering performance
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* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
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* Fixed float audio support with the PulseAudio driver
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* Fixed missing line endpoints in the OpenGL renderer on some drivers
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* X11 symbols are no longer defined to avoid collisions when linking statically
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Mon Oct 28 17:59:05 UTC 2013 - prusnak@opensuse.org
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- add SDL2 provides
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Tue Aug 13 12:04:26 UTC 2013 - jengelh@inai.de
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- Some metadata spruce-up: add current URLs, softer wildcarding
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in the files list, more robust make install call
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- Reduce build dependencies
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- Optional signature verification in local builds
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Tue Aug 13 11:27:54 UTC 2013 - prusnak@opensuse.org
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- created package (version 2.0.0) - based on SDL package
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