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SDL2/SDL2.spec
Jan Engelhardt 7e007ae66a Accepting request 646259 from home:alois:branches:games
- Update to version 2.0.9
  * Added a new sensor API, initialized by passing
    SDL_INIT_SENSOR to SDL_Init(), and defined in SDL_sensor.h
  * Added an event SDL_SENSORUPDATE which is sent when a sensor
    is updated
  * Added SDL_GetDisplayOrientation() to return the current
    display orientation
  * Added an event SDL_DISPLAYEVENT which is sent when the
    display orientation changes
  * Added HIDAPI joystick drivers for more consistent support
    for Xbox, PS4 and Nintendo Switch Pro controller support
    across platforms. (Thanks to Valve for contributing the PS4
    and Nintendo Switch Pro controller support)
  * Added support for many other popular game controllers
  * Added SDL_JoystickGetDevicePlayerIndex(),
    SDL_JoystickGetPlayerIndex(), and
    SDL_GameControllerGetPlayerIndex() to get the player index for
    a controller. For XInput controllers this returns the XInput
    index for the controller.
  * Added SDL_GameControllerRumble() and SDL_JoystickRumble()
    which allow simple rumble without using the haptics API
  * Added SDL_GameControllerMappingForDeviceIndex() to get the
    mapping for a controller before it's opened
  * Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_TIME to control
    the mouse double-click time
  * Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to control
    the mouse double-click radius, in pixels
  * Added SDL_HasColorKey() to return whether a surface has a
    colorkey active
  * Added SDL_HasAVX512F() to return whether the CPU has
    AVX-512F features
  * Added SDL_IsTablet() to return whether the application is
    running on a tablet
  * Added SDL_THREAD_PRIORITY_TIME_CRITICAL for threads that
    must run at the highest priority
  * Added SDL_LinuxSetThreadPriority() to allow adjusting the
    thread priority of native threads using RealtimeKit if
    available.
- Dropped 7babfecee045.patch (merged upstream)

OBS-URL: https://build.opensuse.org/request/show/646259
OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=84
2018-11-04 23:49:11 +00:00

162 lines
4.8 KiB
RPMSpec

#
# spec file for package SDL2
#
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: SDL2
%define lname libSDL2-2_0-0
Version: 2.0.9
Release: 0
Summary: Simple DirectMedia Layer Library
License: Zlib
Group: Development/Libraries/X11
URL: http://libsdl.org/
#DL-URL: http://libsdl.org/download-2.0.php
Source: http://libsdl.org/release/%name-%version.tar.gz
Source2: http://libsdl.org/release/%name-%version.tar.gz.sig
Source3: %name.keyring
Source4: baselibs.conf
Patch1: sdl2-symvers.patch
Patch2: SDL2-endian.patch
BuildRequires: cmake
BuildRequires: dos2unix
BuildRequires: gcc-c++
BuildRequires: nasm
BuildRequires: pkg-config
BuildRequires: pkgconfig(alsa) >= 0.9.0
BuildRequires: pkgconfig(dbus-1)
%if !0%{?sle_version}
BuildRequires: pkgconfig(fcitx)
%endif
BuildRequires: pkgconfig(egl)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glesv1_cm)
BuildRequires: pkgconfig(glesv2)
BuildRequires: pkgconfig(glib-2.0)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(ibus-1.0)
BuildRequires: pkgconfig(ice)
# KMS/DRM driver needs libdrm and libgbm
BuildRequires: pkgconfig(gbm) >= 9.0.0
BuildRequires: pkgconfig(libdrm) >= 2.4.46
%if 0%{?suse_version} > 1220
BuildRequires: pkgconfig(tslib)
%endif
BuildRequires: pkgconfig(libpulse-simple) >= 0.9
BuildRequires: pkgconfig(libudev)
BuildRequires: pkgconfig(udev)
BuildRequires: pkgconfig(wayland-client)
BuildRequires: pkgconfig(wayland-cursor)
BuildRequires: pkgconfig(wayland-egl)
BuildRequires: pkgconfig(wayland-protocols)
BuildRequires: pkgconfig(wayland-scanner)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xcursor)
BuildRequires: pkgconfig(xext)
BuildRequires: pkgconfig(xi)
BuildRequires: pkgconfig(xinerama)
BuildRequires: pkgconfig(xkbcommon)
BuildRequires: pkgconfig(xrandr)
BuildRequires: pkgconfig(xscrnsaver)
BuildRequires: pkgconfig(xxf86vm)
%description
This is the "Simple DirectMedia Layer" library. It provides a generic
API for access to audio, keyboard, mouse, and display framebuffer
across multiple platforms.
%package -n %lname
Summary: Simple DirectMedia Layer Library
Group: System/Libraries
Provides: SDL2 = %version-%release
%description -n %lname
This is the "Simple DirectMedia Layer" library. It provides a generic
API for access to audio, keyboard, mouse, and display framebuffer
across multiple platforms.
%package -n libSDL2-devel
Summary: SDL2 Library Developer Files
Group: Development/Libraries/X11
Requires: %lname = %version
Requires: c_compiler
Requires: pkgconfig
Requires: pkgconfig(gl)
Requires: pkgconfig(glesv1_cm)
Requires: pkgconfig(glesv2)
Requires: pkgconfig(glu)
Requires: pkgconfig(x11)
Requires: pkgconfig(xproto)
Provides: SDL2-devel = %version-%release
%description -n libSDL2-devel
This package contains files needed for development with the SDL2
library.
%prep
%setup -q
%patch -P 1 -P 2 -p1
dos2unix WhatsNew.txt
dos2unix TODO.txt
dos2unix BUGS.txt
dos2unix README-SDL.txt
dos2unix README.txt
dos2unix CREDITS.txt
dos2unix COPYING.txt
%build
# In this instance, we do want --with-pic because of libSDL2main.a.
%configure --with-pic --disable-alsa-shared --disable-video-directfb \
--enable-video-kmsdrm --enable-video-wayland \
%if 0%{?sle_version}
--disable-fcitx \
%endif
%ifarch ix86
--enable-sse2=no \
%endif
--enable-sse3=no \
--disable-rpath \
--disable-3dnow
make %{?_smp_mflags} V=1
%install
make install DESTDIR="%buildroot"
rm -f "%buildroot/%_libdir"/*.la
# We do not want static libs, but using --disable-static leads to make aborting
# halfway through. SDL2main.a we need to keep(?) for the stub symbol.
find "%buildroot/%_libdir" -type f -name "*.a" ! -name "libSDL2main.a" -delete
%post -n %lname -p /sbin/ldconfig
%postun -n %lname -p /sbin/ldconfig
%files -n %lname
%license COPYING.txt
%doc BUGS.txt CREDITS.txt README.txt README-SDL.txt
%_libdir/libSDL2-2*.so.*
%files -n libSDL2-devel
%doc TODO.txt WhatsNew.txt
%_bindir/sdl2-config
%_libdir/libSDL2.so
%_libdir/libSDL2main.a
%_includedir/SDL2/
%_datadir/aclocal/sdl2.m4
%_libdir/pkgconfig/sdl2.pc
%_libdir/cmake/SDL2/
%changelog