forked from pool/gamescope
Merge pull request 'Update to version 3.16.1' (#10) from llyyr/gamescope:factory into factory
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commit
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<services>
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<services>
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<service name="tar_scm" mode="disabled">
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<service name="tar_scm" mode="disabled">
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<param name="url">https://github.com/Plagman/gamescope.git</param>
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<param name="url">https://github.com/Plagman/gamescope.git</param>
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<param name="revision">refs/tags/3.15.14</param>
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<param name="revision">refs/tags/3.16.1</param>
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<param name="versionformat">@PARENT_TAG@</param>
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<param name="versionformat">@PARENT_TAG@</param>
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<param name="scm">git</param>
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<param name="scm">git</param>
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<param name="versionrewrite-pattern">([\.\d]+)</param>
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<param name="versionrewrite-pattern">([\.\d]+)</param>
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BIN
gamescope-3.15.14.tar.xz
(Stored with Git LFS)
BIN
gamescope-3.15.14.tar.xz
(Stored with Git LFS)
Binary file not shown.
BIN
gamescope-3.16.1.tar.xz
(Stored with Git LFS)
Normal file
BIN
gamescope-3.16.1.tar.xz
(Stored with Git LFS)
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Binary file not shown.
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-------------------------------------------------------------------
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Fri Jan 10 14:32:30 UTC 2025 - me@levitati.ng
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- Update to version 3.16.1:
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* layer: Fix oldSwapchain when going in/out of XWayland bypassing
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* steamcompmgr: Fix some shutdown hangs
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* WaylandBackend: Filter more libdecor surfaces
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* layer: Move strict -> ensure
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* layer: Force up swapchain minImageCount
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* WaylandBackend: Ignore events on unknown surfaces
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* WaylandBackend: Fix scale equation and unscale libdecor frame commit
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* rendervulkan: Fix a CVulkanCmdBuffer leak that could result in screenshot request failures
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* DRMBackend: Add libliftoff log handler
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* Fixed conversion from RGB to full range BT.709 YCbCr
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Mon Dec 02 18:17:00 UTC 2024 - antonio.teixeira@suse.com
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Mon Dec 02 18:17:00 UTC 2024 - antonio.teixeira@suse.com
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@ -1,7 +1,7 @@
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#
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#
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# spec file for package gamescope
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# spec file for package gamescope
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#
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#
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# Copyright (c) 2024 SUSE LLC
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# Copyright (c) 2025 SUSE LLC
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#
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#
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# All modifications and additions to the file contributed by third parties
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# remain the property of their copyright owners, unless otherwise agreed
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@ -18,7 +18,7 @@
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%bcond_without intree_libs
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%bcond_without intree_libs
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Name: gamescope
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Name: gamescope
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Version: 3.15.14
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Version: 3.16.1
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Release: 0
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Release: 0
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Summary: Micro-compositor optimized for running video games on Wayland
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Summary: Micro-compositor optimized for running video games on Wayland
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License: BSD-2-Clause
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License: BSD-2-Clause
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@ -82,6 +82,7 @@ BuildRequires: pkgconfig(libinput) >= 1.14.0
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BuildRequires: pkgconfig(libpng)
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BuildRequires: pkgconfig(libpng)
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BuildRequires: pkgconfig(libseat)
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BuildRequires: pkgconfig(libseat)
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BuildRequires: pkgconfig(libudev)
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BuildRequires: pkgconfig(libudev)
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BuildRequires: pkgconfig(luajit)
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BuildRequires: pkgconfig(pixman-1)
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BuildRequires: pkgconfig(pixman-1)
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BuildRequires: pkgconfig(vulkan) >= 1.2.182
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BuildRequires: pkgconfig(vulkan) >= 1.2.182
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BuildRequires: pkgconfig(wayland-client)
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BuildRequires: pkgconfig(wayland-client)
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@ -135,5 +136,9 @@ sed -i "s|#include <libei-1.0/libeis.h>|#include <libeis.h>|g" src/InputEmulatio
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%{_libdir}/libVkLayer_FROG_gamescope_wsi_%{_arch}.so
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%{_libdir}/libVkLayer_FROG_gamescope_wsi_%{_arch}.so
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%dir %{_datadir}/vulkan/implicit_layer.d/
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%dir %{_datadir}/vulkan/implicit_layer.d/
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%{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json
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%{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json
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%dir %{_datadir}/%{name}
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%dir %{_datadir}/%{name}/scripts/
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%{_datadir}/%{name}/scripts/00-gamescope
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%doc %{_datadir}/%{name}/scripts/README.md
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%changelog
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%changelog
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