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2024-11-02 12:33:16 +01:00
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Sat Nov 2 11:30:26 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to preview release 3.1.6
* New functions ``SDL_CalculateGPUTextureFormatSize``,
``SDL_CancelGPUCommandBuffer``, ``SDL_DelayPrecise``,
``SDL_GetSandbox``, ``SDL_RenderDebugText``,
``SDL_StepBackUTF8``
- Delete gcc14.patch (merged)
2024-10-06 00:16:49 +02:00
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Sat Oct 5 21:04:22 UTC 2024 - Michael Pujos <pujos.michael@gmail.com>
- Update to preview release 3.1.3
2024-10-06 00:33:28 +02:00
* New GPU API for modern 3D rendering and GPU compute in a
cross-platform manner
* Various new cross-platform APIs around dialogs / filesystems /
storage / camera / pen access, new example programs, audio
streams, color-space support
* More HiDPI support
* Better keyboard input handling
* Prefer PipeWire over PulseAudio
2024-10-06 00:16:49 +02:00
2024-08-19 23:05:52 +02:00
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Mon Aug 19 21:05:37 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Add gcc14.patch
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Wed May 1 19:06:37 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to preview release 3.1.2
* Added SDL_GlobDirectory() and SDL_GlobStorageDirectory()
* Reduced startup time when scanning for game controllers on
Linux
* Removed SDL_RENDERER_ACCELERATED, SDL_RENDERER_SOFTWARE,
SDL_HINT_RENDER_SCALE_QUALITY, SDL_quit.h
* Renamed SDL_eventaction to SDL_EventAction
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Thu Apr 11 16:15:42 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to preview release 3.1.1
* Fixed a crash when rendering lots of content using the Vulkan
renderer
* Fixed text input being delivered when SDL_StartTextInput()
has not been called
* Fixed a performance regression initializing controllers on Linux
* Separated the joystick power state into battery status and
percentage
* Added an optional user parameter to main callback entry points
* Case insensitive string comparison functions are no longer
affected by locale
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Fri Dec 2 21:18:51 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Initial package (3.0~git251.1a890808a) for build.opensuse.org