diff --git a/SDL3-3.1.1.tar.xz b/SDL3-3.1.1.tar.xz deleted file mode 100644 index b47ee3a..0000000 --- a/SDL3-3.1.1.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ddfe67d0e1d3f729337672b30f58c4c41586a1516d9878de0141574852caa23c -size 4722412 diff --git a/SDL3-3.1.2.tar.xz b/SDL3-3.1.2.tar.xz new file mode 100644 index 0000000..177d29f --- /dev/null +++ b/SDL3-3.1.2.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99a9e84b4d5afd68d423d364fdd03592efa7658208cddf3f846dbeb707569ecc +size 4751864 diff --git a/SDL3.changes b/SDL3.changes index ad06750..9ded2e0 100644 --- a/SDL3.changes +++ b/SDL3.changes @@ -1,3 +1,14 @@ +------------------------------------------------------------------- +Wed May 1 19:06:37 UTC 2024 - Jan Engelhardt + +- Update to preview release 3.1.2 + * Added SDL_GlobDirectory() and SDL_GlobStorageDirectory() + * Reduced startup time when scanning for game controllers on + Linux + * Removed SDL_RENDERER_ACCELERATED, SDL_RENDERER_SOFTWARE, + SDL_HINT_RENDER_SCALE_QUALITY, SDL_quit.h + * Renamed SDL_eventaction to SDL_EventAction + ------------------------------------------------------------------- Thu Apr 11 16:15:42 UTC 2024 - Jan Engelhardt diff --git a/SDL3.spec b/SDL3.spec index 199080e..a7d37ca 100644 --- a/SDL3.spec +++ b/SDL3.spec @@ -19,7 +19,7 @@ %define sle_version 0 Name: SDL3 %define lname libSDL3-0 -Version: 3.1.1 +Version: 3.1.2 Release: 0 Summary: Simple DirectMedia Layer Library License: Zlib