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SDL3/SDL3.changes

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Wed May 1 19:06:37 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to preview release 3.1.2
* Added SDL_GlobDirectory() and SDL_GlobStorageDirectory()
* Reduced startup time when scanning for game controllers on
Linux
* Removed SDL_RENDERER_ACCELERATED, SDL_RENDERER_SOFTWARE,
SDL_HINT_RENDER_SCALE_QUALITY, SDL_quit.h
* Renamed SDL_eventaction to SDL_EventAction
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Thu Apr 11 16:15:42 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to preview release 3.1.1
* Fixed a crash when rendering lots of content using the Vulkan
renderer
* Fixed text input being delivered when SDL_StartTextInput()
has not been called
* Fixed a performance regression initializing controllers on Linux
* Separated the joystick power state into battery status and
percentage
* Added an optional user parameter to main callback entry points
* Case insensitive string comparison functions are no longer
affected by locale
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Fri Dec 2 21:18:51 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Initial package (3.0~git251.1a890808a) for build.opensuse.org