forked from pool/imgui
Accepting request 853280 from home:Mailaender:branches:devel:libraries:c_c++
fixed the build; candidate for unbundling in upstream projects OBS-URL: https://build.opensuse.org/request/show/853280 OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/imgui?expand=0&rev=1
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.gitattributes
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## Default LFS
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.osc
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imgui.changes
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imgui.changes
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-------------------------------------------------------------------
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Sat Dec 5 15:36:53 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>
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- update to 1.79
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-------------------------------------------------------------------
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Thu Mar 16 14:00:52 UTC 2017 - dmacvicar@suse.de
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- initial package for 1.49
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imgui.spec
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#
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# spec file for package imgui
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#
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# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: imgui
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Version: 1.79
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Release: 0
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Summary: Immediate Mode Graphical User interface for C++ with minimal dependencies
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License: MIT
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Group: System/Libraries
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URL: https://github.com/ocornut/imgui
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Source: https://github.com/ocornut/imgui/archive/v%{version}.tar.gz
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BuildRequires: c++_compiler
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BuildRequires: make
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%description
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ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).
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ImGui is designed to enable fast iteration and empower programmers to create content creation tools and visualization/ debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal, and thus lacks certain features normally found in more high-level libraries.
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ImGui is particularly suited to integration in realtime 3D applications, fullscreen applications, embedded applications, games, or any applications on consoles platforms where operating system features are non-standard.
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%package devel
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Summary: Development files for ImGui
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Group: Development/Libraries/C and C++
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%description devel
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ImGui is self-contained within a few files that you can easily copy and compile into your application/engine.
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No specific build process is required. You can add the .cpp files to your project or #include them from an existing file.
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%prep
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%setup -q
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%build
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CXXFLAGS="%{optflags} -fPIC" make -C examples/example_null
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cd examples/example_null
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c++ -shared -o imgui.so imgui.o imgui_draw.o
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%install
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mkdir -p %{buildroot}%{_includedir}/imgui
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cp *.h %{buildroot}%{_includedir}/imgui
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install -Dm 0655 examples/example_null/imgui.so %{buildroot}%{_libdir}/imgui.so
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%files
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%doc docs/README.md docs/CHANGELOG.txt
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%license LICENSE.txt
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%files devel
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%{_libdir}/imgui.so
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%{_includedir}/imgui
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%changelog
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v1.79.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:f1908501f6dc6db8a4d572c29259847f6f882684b10488d3a8d2da31744cd0a4
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size 1299303
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