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										 |  |  | Modelling a clock tree in QEMU
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							|  |  |  | ==============================
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							|  |  |  | 
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							|  |  |  | What are clocks?
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							|  |  |  | ----------------
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							|  |  |  | 
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							|  |  |  | Clocks are QOM objects developed for the purpose of modelling the
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							|  |  |  | distribution of clocks in QEMU.
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							|  |  |  | 
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							|  |  |  | They allow us to model the clock distribution of a platform and detect
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							|  |  |  | configuration errors in the clock tree such as badly configured PLL, clock
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							|  |  |  | source selection or disabled clock.
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							|  |  |  | 
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							|  |  |  | The object is *Clock* and its QOM name is ``clock`` (in C code, the macro
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							|  |  |  | ``TYPE_CLOCK``).
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							|  |  |  | 
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							|  |  |  | Clocks are typically used with devices where they are used to model inputs
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							|  |  |  | and outputs. They are created in a similar way to GPIOs. Inputs and outputs
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							|  |  |  | of different devices can be connected together.
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							|  |  |  | 
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							|  |  |  | In these cases a Clock object is a child of a Device object, but this
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							|  |  |  | is not a requirement. Clocks can be independent of devices. For
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							|  |  |  | example it is possible to create a clock outside of any device to
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							|  |  |  | model the main clock source of a machine.
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							|  |  |  | 
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							|  |  |  | Here is an example of clocks::
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							|  |  |  | 
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							|  |  |  |     +---------+      +----------------------+   +--------------+
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							|  |  |  |     | Clock 1 |      |       Device B       |   |   Device C   |
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							|  |  |  |     |         |      | +-------+  +-------+ |   | +-------+    |
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							|  |  |  |     |         |>>-+-->>|Clock 2|  |Clock 3|>>--->>|Clock 6|    |
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							|  |  |  |     +---------+   |  | | (in)  |  | (out) | |   | | (in)  |    |
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							|  |  |  |                   |  | +-------+  +-------+ |   | +-------+    |
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							|  |  |  |                   |  |            +-------+ |   +--------------+
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							|  |  |  |                   |  |            |Clock 4|>>
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							|  |  |  |                   |  |            | (out) | |   +--------------+
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							|  |  |  |                   |  |            +-------+ |   |   Device D   |
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							|  |  |  |                   |  |            +-------+ |   | +-------+    |
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							|  |  |  |                   |  |            |Clock 5|>>--->>|Clock 7|    |
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							|  |  |  |                   |  |            | (out) | |   | | (in)  |    |
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							|  |  |  |                   |  |            +-------+ |   | +-------+    |
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							|  |  |  |                   |  +----------------------+   |              |
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							|  |  |  |                   |                             | +-------+    |
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							|  |  |  |                   +----------------------------->>|Clock 8|    |
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							|  |  |  |                                                 | | (in)  |    |
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							|  |  |  |                                                 | +-------+    |
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							|  |  |  |                                                 +--------------+
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							|  |  |  | 
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							|  |  |  | Clocks are defined in the ``include/hw/clock.h`` header and device
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							|  |  |  | related functions are defined in the ``include/hw/qdev-clock.h``
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							|  |  |  | header.
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							|  |  |  | 
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							|  |  |  | The clock state
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							|  |  |  | ---------------
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							|  |  |  | 
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							|  |  |  | The state of a clock is its period; it is stored as an integer
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							|  |  |  | representing it in units of 2 :sup:`-32` ns. The special value of 0 is used to
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							|  |  |  | represent the clock being inactive or gated. The clocks do not model
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							|  |  |  | the signal itself (pin toggling) or other properties such as the duty
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							|  |  |  | cycle.
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							|  |  |  | 
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							|  |  |  | All clocks contain this state: outputs as well as inputs. This allows
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							|  |  |  | the current period of a clock to be fetched at any time. When a clock
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							|  |  |  | is updated, the value is immediately propagated to all connected
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							|  |  |  | clocks in the tree.
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							|  |  |  | 
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							|  |  |  | To ease interaction with clocks, helpers with a unit suffix are defined for
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							|  |  |  | every clock state setter or getter. The suffixes are:
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							|  |  |  | 
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							|  |  |  | - ``_ns`` for handling periods in nanoseconds
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							|  |  |  | - ``_hz`` for handling frequencies in hertz
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							|  |  |  | 
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							|  |  |  | The 0 period value is converted to 0 in hertz and vice versa. 0 always means
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							|  |  |  | that the clock is disabled.
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							|  |  |  | 
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							|  |  |  | Adding a new clock
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							|  |  |  | ------------------
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							|  |  |  | 
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							|  |  |  | Adding clocks to a device must be done during the init method of the Device
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							|  |  |  | instance.
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							|  |  |  | 
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							|  |  |  | To add an input clock to a device, the function ``qdev_init_clock_in()``
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										 |  |  | must be used.  It takes the name, a callback, an opaque parameter
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							|  |  |  | for the callback and a mask of events when the callback should be
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							|  |  |  | called (this will be explained in a following section).
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										 |  |  | Output is simpler; only the name is required. Typically::
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							|  |  |  | 
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										 |  |  |     qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev, ClockUpdate);
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										 |  |  |     qdev_init_clock_out(DEVICE(dev), "clk_out");
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							|  |  |  | 
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							|  |  |  | Both functions return the created Clock pointer, which should be saved in the
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							|  |  |  | device's state structure for further use.
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							|  |  |  | 
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							|  |  |  | These objects will be automatically deleted by the QOM reference mechanism.
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							|  |  |  | 
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							|  |  |  | Note that it is possible to create a static array describing clock inputs and
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							|  |  |  | outputs. The function ``qdev_init_clocks()`` must be called with the array as
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							|  |  |  | parameter to initialize the clocks: it has the same behaviour as calling the
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							|  |  |  | ``qdev_init_clock_in/out()`` for each clock in the array. To ease the array
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							|  |  |  | construction, some macros are defined in ``include/hw/qdev-clock.h``.
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							|  |  |  | As an example, the following creates 2 clocks to a device: one input and one
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							|  |  |  | output.
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							|  |  |  | 
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							|  |  |  | .. code-block:: c
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							|  |  |  | 
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							|  |  |  |     /* device structure containing pointers to the clock objects */
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							|  |  |  |     typedef struct MyDeviceState {
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							|  |  |  |         DeviceState parent_obj;
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							|  |  |  |         Clock *clk_in;
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							|  |  |  |         Clock *clk_out;
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							|  |  |  |     } MyDeviceState;
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							|  |  |  | 
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							|  |  |  |     /*
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							|  |  |  |      * callback for the input clock (see "Callback on input clock
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							|  |  |  |      * change" section below for more information).
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							|  |  |  |      */
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										 |  |  |     static void clk_in_callback(void *opaque, ClockEvent event);
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										 |  |  | 
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							|  |  |  |     /*
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							|  |  |  |      * static array describing clocks:
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							|  |  |  |      * + a clock input named "clk_in", whose pointer is stored in
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							|  |  |  |      *   the clk_in field of a MyDeviceState structure with callback
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							|  |  |  |      *   clk_in_callback.
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							|  |  |  |      * + a clock output named "clk_out" whose pointer is stored in
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							|  |  |  |      *   the clk_out field of a MyDeviceState structure.
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							|  |  |  |      */
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							|  |  |  |     static const ClockPortInitArray mydev_clocks = {
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										 |  |  |         QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback, ClockUpdate),
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										 |  |  |         QDEV_CLOCK_OUT(MyDeviceState, clk_out),
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							|  |  |  |         QDEV_CLOCK_END
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							|  |  |  |     };
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							|  |  |  | 
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							|  |  |  |     /* device initialization function */
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							|  |  |  |     static void mydev_init(Object *obj)
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							|  |  |  |     {
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							|  |  |  |         /* cast to MyDeviceState */
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							|  |  |  |         MyDeviceState *mydev = MYDEVICE(obj);
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							|  |  |  |         /* create and fill the pointer fields in the MyDeviceState */
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							|  |  |  |         qdev_init_clocks(mydev, mydev_clocks);
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							|  |  |  |         [...]
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							|  |  |  |     }
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							|  |  |  | 
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							|  |  |  | An alternative way to create a clock is to simply call
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							|  |  |  | ``object_new(TYPE_CLOCK)``. In that case the clock will neither be an
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							|  |  |  | input nor an output of a device. After the whole QOM hierarchy of the
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							|  |  |  | clock has been set ``clock_setup_canonical_path()`` should be called.
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							|  |  |  | 
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							|  |  |  | At creation, the period of the clock is 0: the clock is disabled. You can
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							|  |  |  | change it using ``clock_set_ns()`` or ``clock_set_hz()``.
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							|  |  |  | 
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							|  |  |  | Note that if you are creating a clock with a fixed period which will never
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							|  |  |  | change (for example the main clock source of a board), then you'll have
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							|  |  |  | nothing else to do. This value will be propagated to other clocks when
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							|  |  |  | connecting the clocks together and devices will fetch the right value during
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							|  |  |  | the first reset.
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							|  |  |  | 
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										 |  |  | Clock callbacks
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							|  |  |  | ---------------
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							|  |  |  | 
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							|  |  |  | You can give a clock a callback function in several ways:
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							|  |  |  | 
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							|  |  |  |  * by passing it as an argument to ``qdev_init_clock_in()``
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							|  |  |  |  * as an argument to the ``QDEV_CLOCK_IN()`` macro initializing an
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							|  |  |  |    array to be passed to ``qdev_init_clocks()``
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							|  |  |  |  * by directly calling the ``clock_set_callback()`` function
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							|  |  |  | 
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							|  |  |  | The callback function must be of this type:
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							|  |  |  | 
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							|  |  |  | .. code-block:: c
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							|  |  |  | 
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							|  |  |  |    typedef void ClockCallback(void *opaque, ClockEvent event);
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							|  |  |  | 
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							|  |  |  | The ``opaque`` argument is the pointer passed to ``qdev_init_clock_in()``
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							|  |  |  | or ``clock_set_callback()``; for ``qdev_init_clocks()`` it is the
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							|  |  |  | ``dev`` device pointer.
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							|  |  |  | 
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							|  |  |  | The ``event`` argument specifies why the callback has been called.
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							|  |  |  | When you register the callback you specify a mask of ClockEvent values
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							|  |  |  | that you are interested in. The callback will only be called for those
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							|  |  |  | events.
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							|  |  |  | 
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							|  |  |  | The events currently supported are:
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							|  |  |  | 
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										 |  |  |  * ``ClockPreUpdate`` : called when the input clock's period is about to
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							|  |  |  |    update. This is useful if the device needs to do some action for
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							|  |  |  |    which it needs to know the old value of the clock period. During
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							|  |  |  |    this callback, Clock API functions like ``clock_get()`` or
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							|  |  |  |    ``clock_ticks_to_ns()`` will use the old period.
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							|  |  |  |  * ``ClockUpdate`` : called after the input clock's period has changed.
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							|  |  |  |    During this callback, Clock API functions like ``clock_ticks_to_ns()``
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							|  |  |  |    will use the new period.
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										 |  |  | 
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							|  |  |  | Note that a clock only has one callback: it is not possible to register
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							|  |  |  | different functions for different events. You must register a single
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							|  |  |  | callback which listens for all of the events you are interested in,
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							|  |  |  | and use the ``event`` argument to identify which event has happened.
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							|  |  |  | 
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										 |  |  | Retrieving clocks from a device
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							|  |  |  | -------------------------------
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							|  |  |  | 
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							|  |  |  | ``qdev_get_clock_in()`` and ``dev_get_clock_out()`` are available to
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							|  |  |  | get the clock inputs or outputs of a device. For example:
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							|  |  |  | 
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							|  |  |  | .. code-block:: c
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							|  |  |  | 
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							|  |  |  |    Clock *clk = qdev_get_clock_in(DEVICE(mydev), "clk_in");
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							|  |  |  | 
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							|  |  |  | or:
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							|  |  |  | 
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							|  |  |  | .. code-block:: c
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							|  |  |  | 
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							|  |  |  |    Clock *clk = qdev_get_clock_out(DEVICE(mydev), "clk_out");
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							|  |  |  | 
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							|  |  |  | Connecting two clocks together
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							|  |  |  | ------------------------------
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							|  |  |  | 
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							|  |  |  | To connect two clocks together, use the ``clock_set_source()`` function.
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							|  |  |  | Given two clocks ``clk1``, and ``clk2``, ``clock_set_source(clk2, clk1);``
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							|  |  |  | configures ``clk2`` to follow the ``clk1`` period changes. Every time ``clk1``
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							|  |  |  | is updated, ``clk2`` will be updated too.
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							|  |  |  | 
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							|  |  |  | When connecting clock between devices, prefer using the
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							|  |  |  | ``qdev_connect_clock_in()`` function to set the source of an input
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							|  |  |  | device clock.  For example, to connect the input clock ``clk2`` of
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							|  |  |  | ``devB`` to the output clock ``clk1`` of ``devA``, do:
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							|  |  |  | 
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							|  |  |  | .. code-block:: c
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							|  |  |  | 
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							|  |  |  |     qdev_connect_clock_in(devB, "clk2", qdev_get_clock_out(devA, "clk1"))
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							|  |  |  | 
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							|  |  |  | We used ``qdev_get_clock_out()`` above, but any clock can drive an
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							|  |  |  | input clock, even another input clock. The following diagram shows
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							|  |  |  | some examples of connections. Note also that a clock can drive several
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							|  |  |  | other clocks.
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							|  |  |  | 
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							|  |  |  | ::
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							|  |  |  | 
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							|  |  |  |   +------------+  +--------------------------------------------------+
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							|  |  |  |   |  Device A  |  |                   Device B                       |
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							|  |  |  |   |            |  |               +---------------------+            |
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							|  |  |  |   |            |  |               |       Device C      |            |
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							|  |  |  |   |  +-------+ |  | +-------+     | +-------+ +-------+ |  +-------+ |
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							|  |  |  |   |  |Clock 1|>>-->>|Clock 2|>>+-->>|Clock 3| |Clock 5|>>>>|Clock 6|>>
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							|  |  |  |   |  | (out) | |  | | (in)  |  |  | | (in)  | | (out) | |  | (out) | |
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							|  |  |  |   |  +-------+ |  | +-------+  |  | +-------+ +-------+ |  +-------+ |
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							|  |  |  |   +------------+  |            |  +---------------------+            |
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							|  |  |  |                   |            |                                     |
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							|  |  |  |                   |            |  +--------------+                   |
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							|  |  |  |                   |            |  |   Device D   |                   |
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							|  |  |  |                   |            |  | +-------+    |                   |
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							|  |  |  |                   |            +-->>|Clock 4|    |                   |
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							|  |  |  |                   |               | | (in)  |    |                   |
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							|  |  |  |                   |               | +-------+    |                   |
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							|  |  |  |                   |               +--------------+                   |
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							|  |  |  |                   +--------------------------------------------------+
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							|  |  |  | 
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							|  |  |  | In the above example, when *Clock 1* is updated by *Device A*, three
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							|  |  |  | clocks get the new clock period value: *Clock 2*, *Clock 3* and *Clock 4*.
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							|  |  |  | 
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							|  |  |  | It is not possible to disconnect a clock or to change the clock connection
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							|  |  |  | after it is connected.
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							|  |  |  | 
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										 |  |  | Clock multiplier and divider settings
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							|  |  |  | -------------------------------------
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							|  |  |  | 
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							|  |  |  | By default, when clocks are connected together, the child
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							|  |  |  | clocks run with the same period as their source (parent) clock.
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							|  |  |  | The Clock API supports a built-in period multiplier/divider
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							|  |  |  | mechanism so you can configure a clock to make its children
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							|  |  |  | run at a different period from its own. If you call the
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							|  |  |  | ``clock_set_mul_div()`` function you can specify the clock's
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							|  |  |  | multiplier and divider values. The children of that clock
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							|  |  |  | will all run with a period of ``parent_period * multiplier / divider``.
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							|  |  |  | For instance, if the clock has a frequency of 8MHz and you set its
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							|  |  |  | multiplier to 2 and its divider to 3, the child clocks will run
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							|  |  |  | at 12MHz.
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							|  |  |  | 
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							|  |  |  | You can change the multiplier and divider of a clock at runtime,
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							|  |  |  | so you can use this to model clock controller devices which
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							|  |  |  | have guest-programmable frequency multipliers or dividers.
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							|  |  |  | 
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										 |  |  | Similarly to ``clock_set()``, ``clock_set_mul_div()`` returns ``true`` if
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										 |  |  | the clock state was modified; that is, if the multiplier or the diviser
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							|  |  |  | or both were changed by the call.
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							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-12 10:33:40 +01:00
										 |  |  | Note that ``clock_set_mul_div()`` does not automatically call
 | 
					
						
							|  |  |  | ``clock_propagate()``. If you make a runtime change to the
 | 
					
						
							|  |  |  | multiplier or divider you must call clock_propagate() yourself.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  | Unconnected input clocks
 | 
					
						
							|  |  |  | ------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | A newly created input clock is disabled (period of 0). This means the
 | 
					
						
							|  |  |  | clock will be considered as disabled until the period is updated. If
 | 
					
						
							|  |  |  | the clock remains unconnected it will always keep its initial value
 | 
					
						
							|  |  |  | of 0. If this is not the desired behaviour, ``clock_set()``,
 | 
					
						
							|  |  |  | ``clock_set_ns()`` or ``clock_set_hz()`` should be called on the Clock
 | 
					
						
							|  |  |  | object during device instance init. For example:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     clk = qdev_init_clock_in(DEVICE(dev), "clk-in", clk_in_callback,
 | 
					
						
							| 
									
										
										
										
											2021-02-19 14:45:34 +00:00
										 |  |  |                              dev, ClockUpdate);
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  |     /* set initial value to 10ns / 100MHz */
 | 
					
						
							|  |  |  |     clock_set_ns(clk, 10);
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-28 11:41:22 +00:00
										 |  |  | To enforce that the clock is wired up by the board code, you can
 | 
					
						
							|  |  |  | call ``clock_has_source()`` in your device's realize method:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |    if (!clock_has_source(s->clk)) {
 | 
					
						
							|  |  |  |        error_setg(errp, "MyDevice: clk input must be connected");
 | 
					
						
							|  |  |  |        return;
 | 
					
						
							|  |  |  |    }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Note that this only checks that the clock has been wired up; it is
 | 
					
						
							|  |  |  | still possible that the output clock connected to it is disabled
 | 
					
						
							|  |  |  | or has not yet been configured, in which case the period will be
 | 
					
						
							|  |  |  | zero. You should use the clock callback to find out when the clock
 | 
					
						
							|  |  |  | period changes.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  | Fetching clock frequency/period
 | 
					
						
							|  |  |  | -------------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-15 15:09:28 +00:00
										 |  |  | To get the current state of a clock, use the functions ``clock_get()``
 | 
					
						
							|  |  |  | or ``clock_get_hz()``.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ``clock_get()`` returns the period of the clock in its fully precise
 | 
					
						
							|  |  |  | internal representation, as an unsigned 64-bit integer in units of
 | 
					
						
							|  |  |  | 2^-32 nanoseconds. (For many purposes ``clock_ticks_to_ns()`` will
 | 
					
						
							|  |  |  | be more convenient; see the section below on expiry deadlines.)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ``clock_get_hz()`` returns the frequency of the clock, rounded to the
 | 
					
						
							|  |  |  | next lowest integer. This implies some inaccuracy due to the rounding,
 | 
					
						
							|  |  |  | so be cautious about using it in calculations.
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | It is also possible to register a callback on clock frequency changes.
 | 
					
						
							| 
									
										
										
										
											2021-02-19 14:45:34 +00:00
										 |  |  | Here is an example, which assumes that ``clock_callback`` has been
 | 
					
						
							|  |  |  | specified as the callback for the ``ClockUpdate`` event:
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-19 14:45:34 +00:00
										 |  |  |     void clock_callback(void *opaque, ClockEvent event) {
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  |         MyDeviceState *s = (MyDeviceState *) opaque;
 | 
					
						
							|  |  |  |         /*
 | 
					
						
							|  |  |  |          * 'opaque' is the argument passed to qdev_init_clock_in();
 | 
					
						
							|  |  |  |          * usually this will be the device state pointer.
 | 
					
						
							|  |  |  |          */
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |         /* do something with the new period */
 | 
					
						
							| 
									
										
										
										
											2020-12-15 15:09:28 +00:00
										 |  |  |         fprintf(stdout, "device new period is %" PRIu64 "* 2^-32 ns\n",
 | 
					
						
							|  |  |  |                         clock_get(dev->my_clk_input));
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  |     }
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-15 15:09:29 +00:00
										 |  |  | If you are only interested in the frequency for displaying it to
 | 
					
						
							|  |  |  | humans (for instance in debugging), use ``clock_display_freq()``,
 | 
					
						
							|  |  |  | which returns a prettified string-representation, e.g. "33.3 MHz".
 | 
					
						
							|  |  |  | The caller must free the string with g_free() after use.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-15 15:09:26 +00:00
										 |  |  | Calculating expiry deadlines
 | 
					
						
							|  |  |  | ----------------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | A commonly required operation for a clock is to calculate how long
 | 
					
						
							|  |  |  | it will take for the clock to tick N times; this can then be used
 | 
					
						
							|  |  |  | to set a timer expiry deadline. Use the function ``clock_ticks_to_ns()``,
 | 
					
						
							|  |  |  | which takes an unsigned 64-bit count of ticks and returns the length
 | 
					
						
							|  |  |  | of time in nanoseconds required for the clock to tick that many times.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | It is important not to try to calculate expiry deadlines using a
 | 
					
						
							|  |  |  | shortcut like multiplying a "period of clock in nanoseconds" value
 | 
					
						
							|  |  |  | by the tick count, because clocks can have periods which are not a
 | 
					
						
							|  |  |  | whole number of nanoseconds, and the accumulated error in the
 | 
					
						
							|  |  |  | multiplication can be significant.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | For a clock with a very long period and a large number of ticks,
 | 
					
						
							|  |  |  | the result of this function could in theory be too large to fit in
 | 
					
						
							|  |  |  | a 64-bit value. To avoid overflow in this case, ``clock_ticks_to_ns()``
 | 
					
						
							|  |  |  | saturates the result to INT64_MAX (because this is the largest valid
 | 
					
						
							|  |  |  | input to the QEMUTimer APIs). Since INT64_MAX nanoseconds is almost
 | 
					
						
							|  |  |  | 300 years, anything with an expiry later than that is in the "will
 | 
					
						
							|  |  |  | never happen" category. Callers of ``clock_ticks_to_ns()`` should
 | 
					
						
							|  |  |  | therefore generally not special-case the possibility of a saturated
 | 
					
						
							|  |  |  | result but just allow the timer to be set to that far-future value.
 | 
					
						
							|  |  |  | (If you are performing further calculations on the returned value
 | 
					
						
							|  |  |  | rather than simply passing it to a QEMUTimer function like
 | 
					
						
							|  |  |  | ``timer_mod_ns()`` then you should be careful to avoid overflow
 | 
					
						
							|  |  |  | in those calculations, of course.)
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-19 14:45:36 +00:00
										 |  |  | Obtaining tick counts
 | 
					
						
							|  |  |  | ---------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | For calculations where you need to know the number of ticks in
 | 
					
						
							|  |  |  | a given duration, use ``clock_ns_to_ticks()``. This function handles
 | 
					
						
							|  |  |  | possible non-whole-number-of-nanoseconds periods and avoids
 | 
					
						
							|  |  |  | potential rounding errors. It will return '0' if the clock is stopped
 | 
					
						
							|  |  |  | (i.e. it has period zero). If the inputs imply a tick count that
 | 
					
						
							|  |  |  | overflows a 64-bit value (a very long duration for a clock with a
 | 
					
						
							|  |  |  | very short period) the output value is truncated, so effectively
 | 
					
						
							|  |  |  | the 64-bit output wraps around.
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  | Changing a clock period
 | 
					
						
							|  |  |  | -----------------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | A device can change its outputs using the ``clock_update()``,
 | 
					
						
							|  |  |  | ``clock_update_ns()`` or ``clock_update_hz()`` function. It will trigger
 | 
					
						
							|  |  |  | updates on every connected input.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | For example, let's say that we have an output clock *clkout* and we
 | 
					
						
							|  |  |  | have a pointer to it in the device state because we did the following
 | 
					
						
							|  |  |  | in init phase:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |    dev->clkout = qdev_init_clock_out(DEVICE(dev), "clkout");
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Then at any time (apart from the cases listed below), it is possible to
 | 
					
						
							|  |  |  | change the clock value by doing:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |    clock_update_hz(dev->clkout, 1000 * 1000 * 1000); /* 1GHz */
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Because updating a clock may trigger any side effects through
 | 
					
						
							|  |  |  | connected clocks and their callbacks, this operation must be done
 | 
					
						
							|  |  |  | while holding the qemu io lock.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | For the same reason, one can update clocks only when it is allowed to have
 | 
					
						
							|  |  |  | side effects on other objects. In consequence, it is forbidden:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | * during migration,
 | 
					
						
							|  |  |  | * and in the enter phase of reset.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Note that calling ``clock_update[_ns|_hz]()`` is equivalent to calling
 | 
					
						
							|  |  |  | ``clock_set[_ns|_hz]()`` (with the same arguments) then
 | 
					
						
							|  |  |  | ``clock_propagate()`` on the clock. Thus, setting the clock value can
 | 
					
						
							|  |  |  | be separated from triggering the side-effects. This is often required
 | 
					
						
							|  |  |  | to factorize code to handle reset and migration in devices.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Aliasing clocks
 | 
					
						
							|  |  |  | ---------------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Sometimes, one needs to forward, or inherit, a clock from another
 | 
					
						
							|  |  |  | device.  Typically, when doing device composition, a device might
 | 
					
						
							|  |  |  | expose a sub-device's clock without interfering with it.  The function
 | 
					
						
							|  |  |  | ``qdev_alias_clock()`` can be used to achieve this behaviour. Note
 | 
					
						
							|  |  |  | that it is possible to expose the clock under a different name.
 | 
					
						
							|  |  |  | ``qdev_alias_clock()`` works for both input and output clocks.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | For example, if device B is a child of device A,
 | 
					
						
							|  |  |  | ``device_a_instance_init()`` may do something like this:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     void device_a_instance_init(Object *obj)
 | 
					
						
							|  |  |  |     {
 | 
					
						
							|  |  |  |         AState *A = DEVICE_A(obj);
 | 
					
						
							|  |  |  |         BState *B;
 | 
					
						
							|  |  |  |         /* create object B as child of A */
 | 
					
						
							|  |  |  |         [...]
 | 
					
						
							|  |  |  |         qdev_alias_clock(B, "clk", A, "b_clk");
 | 
					
						
							|  |  |  |         /*
 | 
					
						
							|  |  |  |          * Now A has a clock "b_clk" which is an alias to
 | 
					
						
							|  |  |  |          * the clock "clk" of its child B.
 | 
					
						
							|  |  |  |          */
 | 
					
						
							|  |  |  |     }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | This function does not return any clock object. The new clock has the
 | 
					
						
							|  |  |  | same direction (input or output) as the original one. This function
 | 
					
						
							|  |  |  | only adds a link to the existing clock. In the above example, object B
 | 
					
						
							|  |  |  | remains the only object allowed to use the clock and device A must not
 | 
					
						
							|  |  |  | try to change the clock period or set a callback to the clock. This
 | 
					
						
							|  |  |  | diagram describes the example with an input clock::
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     +--------------------------+
 | 
					
						
							|  |  |  |     |        Device A          |
 | 
					
						
							|  |  |  |     |         +--------------+ |
 | 
					
						
							|  |  |  |     |         |   Device B   | |
 | 
					
						
							|  |  |  |     |         | +-------+    | |
 | 
					
						
							|  |  |  |     >>"b_clk">>>| "clk" |    | |
 | 
					
						
							|  |  |  |     |  (in)   | |  (in) |    | |
 | 
					
						
							|  |  |  |     |         | +-------+    | |
 | 
					
						
							|  |  |  |     |         +--------------+ |
 | 
					
						
							|  |  |  |     +--------------------------+
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Migration
 | 
					
						
							|  |  |  | ---------
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Clock state is not migrated automatically. Every device must handle its
 | 
					
						
							|  |  |  | clock migration. Alias clocks must not be migrated.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | To ensure clock states are restored correctly during migration, there
 | 
					
						
							|  |  |  | are two solutions.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Clock states can be migrated by adding an entry into the device
 | 
					
						
							|  |  |  | vmstate description. You should use the ``VMSTATE_CLOCK`` macro for this.
 | 
					
						
							|  |  |  | This is typically used to migrate an input clock state. For example:
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | .. code-block:: c
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     MyDeviceState {
 | 
					
						
							|  |  |  |         DeviceState parent_obj;
 | 
					
						
							|  |  |  |         [...] /* some fields */
 | 
					
						
							|  |  |  |         Clock *clk;
 | 
					
						
							|  |  |  |     };
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     VMStateDescription my_device_vmstate = {
 | 
					
						
							|  |  |  |         .name = "my_device",
 | 
					
						
							| 
									
										
										
										
											2023-12-21 14:16:52 +11:00
										 |  |  |         .fields = (const VMStateField[]) {
 | 
					
						
							| 
									
										
										
										
											2020-04-17 16:56:33 +01:00
										 |  |  |             [...], /* other migrated fields */
 | 
					
						
							|  |  |  |             VMSTATE_CLOCK(clk, MyDeviceState),
 | 
					
						
							|  |  |  |             VMSTATE_END_OF_LIST()
 | 
					
						
							|  |  |  |         }
 | 
					
						
							|  |  |  |     };
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | The second solution is to restore the clock state using information already
 | 
					
						
							|  |  |  | at our disposal. This can be used to restore output clock states using the
 | 
					
						
							|  |  |  | device state. The functions ``clock_set[_ns|_hz]()`` can be used during the
 | 
					
						
							|  |  |  | ``post_load()`` migration callback.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | When adding clock support to an existing device, if you care about
 | 
					
						
							|  |  |  | migration compatibility you will need to be careful, as simply adding
 | 
					
						
							|  |  |  | a ``VMSTATE_CLOCK()`` line will break compatibility. Instead, you can
 | 
					
						
							|  |  |  | put the ``VMSTATE_CLOCK()`` line into a vmstate subsection with a
 | 
					
						
							|  |  |  | suitable ``needed`` function, and use ``clock_set()`` in a
 | 
					
						
							|  |  |  | ``pre_load()`` function to set the default value that will be used if
 | 
					
						
							|  |  |  | the source virtual machine in the migration does not send the clock
 | 
					
						
							|  |  |  | state.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Care should be taken not to use ``clock_update[_ns|_hz]()`` or
 | 
					
						
							|  |  |  | ``clock_propagate()`` during the whole migration procedure because it
 | 
					
						
							|  |  |  | will trigger side effects to other devices in an unknown state.
 |