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										 |  |  | /*
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							|  |  |  |  * Copyright 2011 Intel Corporation | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Permission is hereby granted, free of charge, to any person obtaining a | 
					
						
							|  |  |  |  * copy of this software and associated documentation files (the "Software"), | 
					
						
							|  |  |  |  * to deal in the Software without restriction, including without limitation | 
					
						
							|  |  |  |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
					
						
							|  |  |  |  * and/or sell copies of the Software, and to permit persons to whom the | 
					
						
							|  |  |  |  * Software is furnished to do so, subject to the following conditions: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The above copyright notice and this permission notice (including the next | 
					
						
							|  |  |  |  * paragraph) shall be included in all copies or substantial portions of the | 
					
						
							|  |  |  |  * Software. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
					
						
							|  |  |  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
					
						
							|  |  |  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
					
						
							|  |  |  |  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | 
					
						
							|  |  |  |  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | 
					
						
							|  |  |  |  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | 
					
						
							|  |  |  |  * OTHER DEALINGS IN THE SOFTWARE. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef DRM_FOURCC_H
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							|  |  |  | #define DRM_FOURCC_H
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							|  |  |  | #if defined(__cplusplus)
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							|  |  |  | extern "C" { | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
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											2019-01-04 09:27:31 +01:00
										 |  |  | /**
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							|  |  |  |  * DOC: overview | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * In the DRM subsystem, framebuffer pixel formats are described using the | 
					
						
							|  |  |  |  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the | 
					
						
							|  |  |  |  * fourcc code, a Format Modifier may optionally be provided, in order to | 
					
						
							|  |  |  |  * further describe the buffer's format - for example tiling or compression. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Format Modifiers | 
					
						
							|  |  |  |  * ---------------- | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Format modifiers are used in conjunction with a fourcc code, forming a | 
					
						
							|  |  |  |  * unique fourcc:modifier pair. This format:modifier pair must fully define the | 
					
						
							|  |  |  |  * format and data layout of the buffer, and should be the only way to describe | 
					
						
							|  |  |  |  * that particular buffer. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Having multiple fourcc:modifier pairs which describe the same layout should | 
					
						
							|  |  |  |  * be avoided, as such aliases run the risk of different drivers exposing | 
					
						
							|  |  |  |  * different names for the same data format, forcing userspace to understand | 
					
						
							|  |  |  |  * that they are aliases. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Format modifiers may change any property of the buffer, including the number | 
					
						
							|  |  |  |  * of planes and/or the required allocation size. Format modifiers are | 
					
						
							|  |  |  |  * vendor-namespaced, and as such the relationship between a fourcc code and a | 
					
						
							|  |  |  |  * modifier is specific to the modifer being used. For example, some modifiers | 
					
						
							|  |  |  |  * may preserve meaning - such as number of planes - from the fourcc code, | 
					
						
							|  |  |  |  * whereas others may not. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Vendors should document their modifier usage in as much detail as | 
					
						
							|  |  |  |  * possible, to ensure maximum compatibility across devices, drivers and | 
					
						
							|  |  |  |  * applications. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The authoritative list of format modifier codes is found in | 
					
						
							|  |  |  |  * `include/uapi/drm/drm_fourcc.h` | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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										 |  |  | #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
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							|  |  |  | 				 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24)) | 
					
						
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							|  |  |  | #define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
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										 |  |  | /* Reserve 0 for the invalid format specifier */ | 
					
						
							|  |  |  | #define DRM_FORMAT_INVALID	0
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							|  |  |  | 
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										 |  |  | /* color index */ | 
					
						
							|  |  |  | #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
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							|  |  |  | /* 8 bpp Red */ | 
					
						
							|  |  |  | #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
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							|  |  |  | /* 16 bpp Red */ | 
					
						
							|  |  |  | #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
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							|  |  |  | 
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							|  |  |  | /* 16 bpp RG */ | 
					
						
							|  |  |  | #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
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							|  |  |  | /* 32 bpp RG */ | 
					
						
							|  |  |  | #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
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							|  |  |  | #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
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							|  |  |  | /* 8 bpp RGB */ | 
					
						
							|  |  |  | #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
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							|  |  |  | #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
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							|  |  |  | 
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							|  |  |  | /* 16 bpp RGB */ | 
					
						
							|  |  |  | #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
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							|  |  |  | #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
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							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
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							|  |  |  | #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
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							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
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							|  |  |  | #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
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							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
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							|  |  |  | #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
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							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
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							|  |  |  | #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
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							|  |  |  | 
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							|  |  |  | /* 24 bpp RGB */ | 
					
						
							|  |  |  | #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
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							|  |  |  | #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
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							|  |  |  | 
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							|  |  |  | /* 32 bpp RGB */ | 
					
						
							|  |  |  | #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
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							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
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							|  |  |  | #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
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							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
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							|  |  |  | #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
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							|  |  |  | #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
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							|  |  |  | #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
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							|  |  |  | 
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							|  |  |  | /* packed YCbCr */ | 
					
						
							|  |  |  | #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
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							|  |  |  | #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
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										 |  |  | #define DRM_FORMAT_XYUV8888		fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
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							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * packed YCbCr420 2x2 tiled formats | 
					
						
							|  |  |  |  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ | 
					
						
							|  |  |  | #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
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							|  |  |  | /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ | 
					
						
							|  |  |  | #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
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							|  |  |  | /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */ | 
					
						
							|  |  |  | #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
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							|  |  |  | /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */ | 
					
						
							|  |  |  | #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
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										 |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * 2 plane RGB + A | 
					
						
							|  |  |  |  * index 0 = RGB plane, same format as the corresponding non _A8 format has | 
					
						
							|  |  |  |  * index 1 = A plane, [7:0] A | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
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							|  |  |  | #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
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							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * 2 plane YCbCr | 
					
						
							|  |  |  |  * index 0 = Y plane, [7:0] Y | 
					
						
							|  |  |  |  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian | 
					
						
							|  |  |  |  * or | 
					
						
							|  |  |  |  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
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							|  |  |  | #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
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							|  |  |  | #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
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							|  |  |  | #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
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							|  |  |  | #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
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							|  |  |  | #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
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							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * 3 plane YCbCr | 
					
						
							|  |  |  |  * index 0: Y plane, [7:0] Y | 
					
						
							|  |  |  |  * index 1: Cb plane, [7:0] Cb | 
					
						
							|  |  |  |  * index 2: Cr plane, [7:0] Cr | 
					
						
							|  |  |  |  * or | 
					
						
							|  |  |  |  * index 1: Cr plane, [7:0] Cr | 
					
						
							|  |  |  |  * index 2: Cb plane, [7:0] Cb | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
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							|  |  |  | #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
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							|  |  |  | #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
 | 
					
						
							|  |  |  | #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Format Modifiers: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Format modifiers describe, typically, a re-ordering or modification | 
					
						
							|  |  |  |  * of the data in a plane of an FB.  This can be used to express tiled/ | 
					
						
							|  |  |  |  * swizzled formats, or compression, or a combination of the two. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The upper 8 bits of the format modifier are a vendor-id as assigned | 
					
						
							|  |  |  |  * below.  The lower 56 bits are assigned as vendor sees fit. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Vendor Ids: */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NONE           0
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_NONE    0
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
 | 
					
						
							| 
									
										
										
										
											2018-08-08 16:19:49 +02:00
										 |  |  | #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
 | 
					
						
							| 
									
										
										
										
											2018-03-13 11:17:28 -06:00
										 |  |  | /* add more to the end as needed */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define fourcc_mod_code(vendor, val) \
 | 
					
						
							|  |  |  | 	((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Format Modifier tokens: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * When adding a new token please document the layout with a code comment, | 
					
						
							|  |  |  |  * similar to the fourcc codes above. drm_fourcc.h is considered the | 
					
						
							|  |  |  |  * authoritative source for all of these. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Invalid Modifier | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This modifier can be used as a sentinel to terminate the format modifiers | 
					
						
							|  |  |  |  * list, or to initialize a variable with an invalid modifier. It might also be | 
					
						
							|  |  |  |  * used to report an error back to userspace for certain APIs. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Linear Layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Just plain linear layout. Note that this is different from no specifying any | 
					
						
							|  |  |  |  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), | 
					
						
							|  |  |  |  * which tells the driver to also take driver-internal information into account | 
					
						
							|  |  |  |  * and so might actually result in a tiled framebuffer. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Intel framebuffer modifiers */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Intel X-tiling layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) | 
					
						
							|  |  |  |  * in row-major layout. Within the tile bytes are laid out row-major, with | 
					
						
							|  |  |  |  * a platform-dependent stride. On top of that the memory can apply | 
					
						
							|  |  |  |  * platform-depending swizzling of some higher address bits into bit6. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This format is highly platforms specific and not useful for cross-driver | 
					
						
							|  |  |  |  * sharing. It exists since on a given platform it does uniquely identify the | 
					
						
							|  |  |  |  * layout in a simple way for i915-specific userspace. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Intel Y-tiling layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) | 
					
						
							|  |  |  |  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) | 
					
						
							|  |  |  |  * chunks column-major, with a platform-dependent height. On top of that the | 
					
						
							|  |  |  |  * memory can apply platform-depending swizzling of some higher address bits | 
					
						
							|  |  |  |  * into bit6. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This format is highly platforms specific and not useful for cross-driver | 
					
						
							|  |  |  |  * sharing. It exists since on a given platform it does uniquely identify the | 
					
						
							|  |  |  |  * layout in a simple way for i915-specific userspace. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Intel Yf-tiling layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a tiled layout using 4Kb tiles in row-major layout. | 
					
						
							|  |  |  |  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which | 
					
						
							|  |  |  |  * are arranged in four groups (two wide, two high) with column-major layout. | 
					
						
							|  |  |  |  * Each group therefore consits out of four 256 byte units, which are also laid | 
					
						
							|  |  |  |  * out as 2x2 column-major. | 
					
						
							|  |  |  |  * 256 byte units are made out of four 64 byte blocks of pixels, producing | 
					
						
							|  |  |  |  * either a square block or a 2:1 unit. | 
					
						
							|  |  |  |  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width | 
					
						
							|  |  |  |  * in pixel depends on the pixel depth. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Intel color control surface (CCS) for render compression | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The framebuffer format must be one of the 8:8:8:8 RGB formats. | 
					
						
							|  |  |  |  * The main surface will be plane index 0 and must be Y/Yf-tiled, | 
					
						
							|  |  |  |  * the CCS will be plane index 1. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Each CCS tile matches a 1024x512 pixel area of the main surface. | 
					
						
							|  |  |  |  * To match certain aspects of the 3D hardware the CCS is | 
					
						
							|  |  |  |  * considered to be made up of normal 128Bx32 Y tiles, Thus | 
					
						
							|  |  |  |  * the CCS pitch must be specified in multiples of 128 bytes. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed | 
					
						
							|  |  |  |  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. | 
					
						
							|  |  |  |  * But that fact is not relevant unless the memory is accessed | 
					
						
							|  |  |  |  * directly. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
 | 
					
						
							|  |  |  | #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Macroblocks are laid in a Z-shape, and each pixel data is following the | 
					
						
							|  |  |  |  * standard NV12 style. | 
					
						
							|  |  |  |  * As for NV12, an image is the result of two frame buffers: one for Y, | 
					
						
							|  |  |  |  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). | 
					
						
							|  |  |  |  * Alignment requirements are (for each buffer): | 
					
						
							|  |  |  |  * - multiple of 128 pixels for the width | 
					
						
							|  |  |  |  * - multiple of  32 pixels for the height | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
 | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-04 09:27:31 +01:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major | 
					
						
							|  |  |  |  * layout. For YCbCr formats Cb/Cr components are taken in such a way that | 
					
						
							|  |  |  |  * they correspond to their 16x16 luma block. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-08 16:19:49 +02:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Qualcomm Compressed Format | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Refers to a compressed variant of the base format that is compressed. | 
					
						
							|  |  |  |  * Implementation may be platform and base-format specific. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Each macrotile consists of m x n (mostly 4 x 4) tiles. | 
					
						
							|  |  |  |  * Pixel data pitch/stride is aligned with macrotile width. | 
					
						
							|  |  |  |  * Pixel data height is aligned with macrotile height. | 
					
						
							|  |  |  |  * Entire pixel data buffer is aligned with 4k(bytes). | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-13 11:17:28 -06:00
										 |  |  | /* Vivante framebuffer modifiers */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Vivante 4x4 tiling layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major | 
					
						
							|  |  |  |  * layout. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Vivante 64x64 super-tiling layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile | 
					
						
							|  |  |  |  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- | 
					
						
							|  |  |  |  * major layout. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * For more information: see | 
					
						
							|  |  |  |  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
 | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Vivante 4x4 tiling layout for dual-pipe | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a | 
					
						
							|  |  |  |  * different base address. Offsets from the base addresses are therefore halved | 
					
						
							|  |  |  |  * compared to the non-split tiled layout. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Vivante 64x64 super-tiling layout for dual-pipe | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile | 
					
						
							|  |  |  |  * starts at a different base address. Offsets from the base addresses are | 
					
						
							|  |  |  |  * therefore halved compared to the non-split super-tiled layout. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* NVIDIA frame buffer modifiers */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Tegra Tiled Layout, used by Tegra 2, 3 and 4. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Pixels are arranged in simple tiles of 16 x 16 bytes. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked | 
					
						
							|  |  |  |  * vertically by a power of 2 (1 to 32 GOBs) to form a block. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. | 
					
						
							|  |  |  |  * Valid values are: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * 0 == ONE_GOB | 
					
						
							|  |  |  |  * 1 == TWO_GOBS | 
					
						
							|  |  |  |  * 2 == FOUR_GOBS | 
					
						
							|  |  |  |  * 3 == EIGHT_GOBS | 
					
						
							|  |  |  |  * 4 == SIXTEEN_GOBS | 
					
						
							|  |  |  |  * 5 == THIRTYTWO_GOBS | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format | 
					
						
							|  |  |  |  * in full detail. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf)) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x10) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x11) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x12) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x13) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x14) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(NVIDIA, 0x15) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-08 16:19:49 +02:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Some Broadcom modifiers take parameters, for example the number of | 
					
						
							|  |  |  |  * vertical lines in the image. Reserve the lower 32 bits for modifier | 
					
						
							|  |  |  |  * type, and the next 24 bits for parameters. Top 8 bits are the | 
					
						
							|  |  |  |  * vendor code. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define __fourcc_mod_broadcom_param_shift 8
 | 
					
						
							|  |  |  | #define __fourcc_mod_broadcom_param_bits 48
 | 
					
						
							|  |  |  | #define fourcc_mod_broadcom_code(val, params) \
 | 
					
						
							|  |  |  | 	fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val)) | 
					
						
							|  |  |  | #define fourcc_mod_broadcom_param(m) \
 | 
					
						
							|  |  |  | 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\ | 
					
						
							|  |  |  | 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) | 
					
						
							|  |  |  | #define fourcc_mod_broadcom_mod(m) \
 | 
					
						
							|  |  |  | 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\ | 
					
						
							|  |  |  | 		 __fourcc_mod_broadcom_param_shift)) | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-13 11:17:28 -06:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Broadcom VC4 "T" format | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is the primary layout that the V3D GPU can texture from (it | 
					
						
							|  |  |  |  * can't do linear).  The T format has: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4 | 
					
						
							|  |  |  |  *   pixels at 32 bit depth. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually | 
					
						
							|  |  |  |  *   16x16 pixels). | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On | 
					
						
							|  |  |  |  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows | 
					
						
							|  |  |  |  *   they're (TR, BR, BL, TL), where bottom left is start of memory. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k | 
					
						
							|  |  |  |  *   tiles) or right-to-left (odd rows of 4k tiles). | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
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							|  |  |  | 
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							| 
									
										
										
										
											2018-08-08 16:19:49 +02:00
										 |  |  | /*
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							|  |  |  |  * Broadcom SAND format | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is the native format that the H.264 codec block uses.  For VC4 | 
					
						
							|  |  |  |  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The image can be considered to be split into columns, and the | 
					
						
							|  |  |  |  * columns are placed consecutively into memory.  The width of those | 
					
						
							|  |  |  |  * columns can be either 32, 64, 128, or 256 pixels, but in practice | 
					
						
							|  |  |  |  * only 128 pixel columns are used. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The pitch between the start of each column is set to optimally | 
					
						
							|  |  |  |  * switch between SDRAM banks. This is passed as the number of lines | 
					
						
							|  |  |  |  * of column width in the modifier (we can't use the stride value due | 
					
						
							|  |  |  |  * to various core checks that look at it , so you should set the | 
					
						
							|  |  |  |  * stride to width*cpp). | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Note that the column height for this format modifier is the same | 
					
						
							|  |  |  |  * for all of the planes, assuming that each column contains both Y | 
					
						
							|  |  |  |  * and UV.  Some SAND-using hardware stores UV in a separate tiled | 
					
						
							|  |  |  |  * image from Y to reduce the column height, which is not supported | 
					
						
							|  |  |  |  * with these modifiers. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
 | 
					
						
							|  |  |  | 	fourcc_mod_broadcom_code(2, v) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
 | 
					
						
							|  |  |  | 	fourcc_mod_broadcom_code(3, v) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
 | 
					
						
							|  |  |  | 	fourcc_mod_broadcom_code(4, v) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
 | 
					
						
							|  |  |  | 	fourcc_mod_broadcom_code(5, v) | 
					
						
							|  |  |  | 
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							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
 | 
					
						
							|  |  |  | 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
 | 
					
						
							|  |  |  | 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
 | 
					
						
							|  |  |  | 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
 | 
					
						
							|  |  |  | 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) | 
					
						
							|  |  |  | 
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							|  |  |  | /* Broadcom UIF format
 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is the common format for the current Broadcom multimedia | 
					
						
							|  |  |  |  * blocks, including V3D 3.x and newer, newer video codecs, and | 
					
						
							|  |  |  |  * displays. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), | 
					
						
							|  |  |  |  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are | 
					
						
							|  |  |  |  * stored in columns, with padding between the columns to ensure that | 
					
						
							|  |  |  |  * moving from one column to the next doesn't hit the same SDRAM page | 
					
						
							|  |  |  |  * bank. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * To calculate the padding, it is assumed that each hardware block | 
					
						
							|  |  |  |  * and the software driving it knows the platform's SDRAM page size, | 
					
						
							|  |  |  |  * number of banks, and XOR address, and that it's identical between | 
					
						
							|  |  |  |  * all blocks using the format.  This tiling modifier will use XOR as | 
					
						
							|  |  |  |  * necessary to reduce the padding.  If a hardware block can't do XOR, | 
					
						
							|  |  |  |  * the assumption is that a no-XOR tiling modifier will be created. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Arm Framebuffer Compression (AFBC) modifiers | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * AFBC is a proprietary lossless image compression protocol and format. | 
					
						
							|  |  |  |  * It provides fine-grained random access and minimizes the amount of data | 
					
						
							|  |  |  |  * transferred between IP blocks. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * AFBC has several features which may be supported and/or used, which are | 
					
						
							|  |  |  |  * represented using bits in the modifier. Not all combinations are valid, | 
					
						
							|  |  |  |  * and different devices or use-cases may support different combinations. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode)	fourcc_mod_code(ARM, __afbc_mode)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC superblock size | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Indicates the superblock size(s) used for the AFBC buffer. The buffer | 
					
						
							|  |  |  |  * size (in pixels) must be aligned to a multiple of the superblock size. | 
					
						
							|  |  |  |  * Four lowest significant bits(LSBs) are reserved for block size. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
 | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
 | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
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							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC lossless colorspace transform | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Indicates that the buffer makes use of the AFBC lossless colorspace | 
					
						
							|  |  |  |  * transform. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC block-split | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Indicates that the payload of each superblock is split. The second | 
					
						
							|  |  |  |  * half of the payload is positioned at a predefined offset from the start | 
					
						
							|  |  |  |  * of the superblock payload. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC sparse layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This flag indicates that the payload of each superblock must be stored at a | 
					
						
							|  |  |  |  * predefined position relative to the other superblocks in the same AFBC | 
					
						
							|  |  |  |  * buffer. This order is the same order used by the header buffer. In this mode | 
					
						
							|  |  |  |  * each superblock is given the same amount of space as an uncompressed | 
					
						
							|  |  |  |  * superblock of the particular format would require, rounding up to the next | 
					
						
							|  |  |  |  * multiple of 128 bytes in size. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC copy-block restrict | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Buffers with this flag must obey the copy-block restriction. The restriction | 
					
						
							|  |  |  |  * is such that there are no copy-blocks referring across the border of 8x8 | 
					
						
							|  |  |  |  * blocks. For the subsampled data the 8x8 limitation is also subsampled. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC tiled layout | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all | 
					
						
							|  |  |  |  * superblocks inside a tile are stored together in memory. 8x8 tiles are used | 
					
						
							|  |  |  |  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for | 
					
						
							|  |  |  |  * larger bpp formats. The order between the tiles is scan line. | 
					
						
							|  |  |  |  * When the tiled layout is used, the buffer size (in pixels) must be aligned | 
					
						
							|  |  |  |  * to the tile size. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * AFBC solid color blocks | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth | 
					
						
							|  |  |  |  * can be reduced if a whole superblock is a single color. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
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							|  |  |  | 
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							| 
									
										
										
										
											2018-03-13 11:17:28 -06:00
										 |  |  | #if defined(__cplusplus)
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							|  |  |  | } | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | #endif /* DRM_FOURCC_H */
 |