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										 |  |  | /*
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							|  |  |  |  * Copyright (c) 1999-2002 Vojtech Pavlik | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or modify it | 
					
						
							|  |  |  |  * under the terms of the GNU General Public License version 2 as published by | 
					
						
							|  |  |  |  * the Free Software Foundation. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #ifndef _INPUT_H
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							|  |  |  | #define _INPUT_H
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #include <sys/time.h>
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							|  |  |  | #include <sys/types.h>
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							|  |  |  | #include "standard-headers/linux/types.h"
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							|  |  |  | 
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										 |  |  | #include "standard-headers/linux/input-event-codes.h"
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										 |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * The event structure itself | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | struct input_event { | 
					
						
							|  |  |  | 	struct timeval time; | 
					
						
							|  |  |  | 	uint16_t type; | 
					
						
							|  |  |  | 	uint16_t code; | 
					
						
							|  |  |  | 	int32_t value; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * Protocol version. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #define EV_VERSION		0x010001
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							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * IOCTLs (0x00 - 0x7f) | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | struct input_id { | 
					
						
							|  |  |  | 	uint16_t bustype; | 
					
						
							|  |  |  | 	uint16_t vendor; | 
					
						
							|  |  |  | 	uint16_t product; | 
					
						
							|  |  |  | 	uint16_t version; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  |  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls | 
					
						
							|  |  |  |  * @value: latest reported value for the axis. | 
					
						
							|  |  |  |  * @minimum: specifies minimum value for the axis. | 
					
						
							|  |  |  |  * @maximum: specifies maximum value for the axis. | 
					
						
							|  |  |  |  * @fuzz: specifies fuzz value that is used to filter noise from | 
					
						
							|  |  |  |  *	the event stream. | 
					
						
							|  |  |  |  * @flat: values that are within this value will be discarded by | 
					
						
							|  |  |  |  *	joydev interface and reported as 0 instead. | 
					
						
							|  |  |  |  * @resolution: specifies resolution for the values reported for | 
					
						
							|  |  |  |  *	the axis. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Note that input core does not clamp reported values to the | 
					
						
							|  |  |  |  * [minimum, maximum] limits, such task is left to userspace. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in | 
					
						
							|  |  |  |  * units per millimeter (units/mm), resolution for rotational axes | 
					
						
							|  |  |  |  * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct input_absinfo { | 
					
						
							|  |  |  | 	int32_t value; | 
					
						
							|  |  |  | 	int32_t minimum; | 
					
						
							|  |  |  | 	int32_t maximum; | 
					
						
							|  |  |  | 	int32_t fuzz; | 
					
						
							|  |  |  | 	int32_t flat; | 
					
						
							|  |  |  | 	int32_t resolution; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  |  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls | 
					
						
							|  |  |  |  * @scancode: scancode represented in machine-endian form. | 
					
						
							|  |  |  |  * @len: length of the scancode that resides in @scancode buffer. | 
					
						
							|  |  |  |  * @index: index in the keymap, may be used instead of scancode | 
					
						
							|  |  |  |  * @flags: allows to specify how kernel should handle the request. For | 
					
						
							|  |  |  |  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel | 
					
						
							|  |  |  |  *	should perform lookup in keymap by @index instead of @scancode | 
					
						
							|  |  |  |  * @keycode: key code assigned to this scancode | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The structure is used to retrieve and modify keymap data. Users have | 
					
						
							|  |  |  |  * option of performing lookup either by @scancode itself or by @index | 
					
						
							|  |  |  |  * in keymap entry. EVIOCGKEYCODE will also return scancode or index | 
					
						
							|  |  |  |  * (depending on which element was used to perform lookup). | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct input_keymap_entry { | 
					
						
							|  |  |  | #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
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							|  |  |  | 	uint8_t  flags; | 
					
						
							|  |  |  | 	uint8_t  len; | 
					
						
							|  |  |  | 	uint16_t index; | 
					
						
							|  |  |  | 	uint32_t keycode; | 
					
						
							|  |  |  | 	uint8_t  scancode[32]; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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										 |  |  | struct input_mask { | 
					
						
							|  |  |  | 	uint32_t type; | 
					
						
							|  |  |  | 	uint32_t codes_size; | 
					
						
							|  |  |  | 	uint64_t codes_ptr; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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										 |  |  | #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
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							|  |  |  | #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
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							|  |  |  | #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
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							|  |  |  | #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
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							|  |  |  | 
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							|  |  |  | #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
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							|  |  |  | #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
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							|  |  |  | #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
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							|  |  |  | #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
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							|  |  |  | 
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							|  |  |  | #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
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							|  |  |  | #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
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							|  |  |  | #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
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							|  |  |  | #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
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							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  |  * EVIOCGMTSLOTS(len) - get MT slot values | 
					
						
							|  |  |  |  * @len: size of the data buffer in bytes | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The ioctl buffer argument should be binary equivalent to | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * struct input_mt_request_layout { | 
					
						
							|  |  |  |  *	uint32_t code; | 
					
						
							|  |  |  |  *	int32_t values[num_slots]; | 
					
						
							|  |  |  |  * }; | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * where num_slots is the (arbitrary) number of MT slots to extract. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The ioctl size argument (len) is the size of the buffer, which | 
					
						
							|  |  |  |  * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is | 
					
						
							|  |  |  |  * too small to fit all available slots, the first num_slots are | 
					
						
							|  |  |  |  * returned. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Before the call, code is set to the wanted ABS_MT event type. On | 
					
						
							|  |  |  |  * return, values[] is filled with the slot values for the specified | 
					
						
							|  |  |  |  * ABS_MT code. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * If the request code is not an ABS_MT value, -EINVAL is returned. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
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							|  |  |  | 
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							|  |  |  | #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
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							|  |  |  | #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
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							|  |  |  | #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
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							|  |  |  | #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
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							|  |  |  | 
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							|  |  |  | #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
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							|  |  |  | #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
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							|  |  |  | #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
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										 |  |  | #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
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										 |  |  | #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
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							|  |  |  | #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
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							|  |  |  | #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
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							|  |  |  | #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
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										 |  |  | /**
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							|  |  |  |  * EVIOCGMASK - Retrieve current event mask | 
					
						
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										 |  |  |  * | 
					
						
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										 |  |  |  * This ioctl allows user to retrieve the current event mask for specific | 
					
						
							|  |  |  |  * event type. The argument must be of type "struct input_mask" and | 
					
						
							|  |  |  |  * specifies the event type to query, the address of the receive buffer and | 
					
						
							|  |  |  |  * the size of the receive buffer. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The event mask is a per-client mask that specifies which events are | 
					
						
							|  |  |  |  * forwarded to the client. Each event code is represented by a single bit | 
					
						
							|  |  |  |  * in the event mask. If the bit is set, the event is passed to the client | 
					
						
							|  |  |  |  * normally. Otherwise, the event is filtered and will never be queued on | 
					
						
							|  |  |  |  * the client's receive buffer. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Event masks do not affect global state of the input device. They only | 
					
						
							|  |  |  |  * affect the file descriptor they are applied to. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The default event mask for a client has all bits set, i.e. all events | 
					
						
							|  |  |  |  * are forwarded to the client. If the kernel is queried for an unknown | 
					
						
							|  |  |  |  * event type or if the receive buffer is larger than the number of | 
					
						
							|  |  |  |  * event codes known to the kernel, the kernel returns all zeroes for those | 
					
						
							|  |  |  |  * codes. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * At maximum, codes_size bytes are copied. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT | 
					
						
							|  |  |  |  * if the receive-buffer points to invalid memory, or EINVAL if the kernel | 
					
						
							|  |  |  |  * does not implement the ioctl. | 
					
						
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										 |  |  |  */ | 
					
						
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										 |  |  | #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
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										 |  |  | /**
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							|  |  |  |  * EVIOCSMASK - Set event mask | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the | 
					
						
							|  |  |  |  * current event mask, this changes the client's event mask for a specific | 
					
						
							|  |  |  |  * type.  See EVIOCGMASK for a description of event-masks and the | 
					
						
							|  |  |  |  * argument-type. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This ioctl provides full forward compatibility. If the passed event type | 
					
						
							|  |  |  |  * is unknown to the kernel, or if the number of event codes specified in | 
					
						
							|  |  |  |  * the mask is bigger than what is known to the kernel, the ioctl is still | 
					
						
							|  |  |  |  * accepted and applied. However, any unknown codes are left untouched and | 
					
						
							|  |  |  |  * stay cleared. That means, the kernel always filters unknown codes | 
					
						
							|  |  |  |  * regardless of what the client requests.  If the new mask doesn't cover | 
					
						
							|  |  |  |  * all known event-codes, all remaining codes are automatically cleared and | 
					
						
							|  |  |  |  * thus filtered. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is | 
					
						
							|  |  |  |  * returned if the receive-buffer points to invalid memory. EINVAL is returned | 
					
						
							|  |  |  |  * if the kernel does not implement the ioctl. | 
					
						
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										 |  |  |  */ | 
					
						
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										 |  |  | #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
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										 |  |  | #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
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							|  |  |  | /*
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							|  |  |  |  * IDs. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #define ID_BUS			0
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							|  |  |  | #define ID_VENDOR		1
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							|  |  |  | #define ID_PRODUCT		2
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							|  |  |  | #define ID_VERSION		3
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							|  |  |  | 
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							|  |  |  | #define BUS_PCI			0x01
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							|  |  |  | #define BUS_ISAPNP		0x02
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							|  |  |  | #define BUS_USB			0x03
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							|  |  |  | #define BUS_HIL			0x04
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							|  |  |  | #define BUS_BLUETOOTH		0x05
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							|  |  |  | #define BUS_VIRTUAL		0x06
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							|  |  |  | 
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							|  |  |  | #define BUS_ISA			0x10
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							|  |  |  | #define BUS_I8042		0x11
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							|  |  |  | #define BUS_XTKBD		0x12
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							|  |  |  | #define BUS_RS232		0x13
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							|  |  |  | #define BUS_GAMEPORT		0x14
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							|  |  |  | #define BUS_PARPORT		0x15
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							|  |  |  | #define BUS_AMIGA		0x16
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							|  |  |  | #define BUS_ADB			0x17
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							|  |  |  | #define BUS_I2C			0x18
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							|  |  |  | #define BUS_HOST		0x19
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							|  |  |  | #define BUS_GSC			0x1A
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							|  |  |  | #define BUS_ATARI		0x1B
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							|  |  |  | #define BUS_SPI			0x1C
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										 |  |  | #define BUS_RMI			0x1D
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										 |  |  | #define BUS_CEC			0x1E
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										 |  |  | #define BUS_INTEL_ISHTP		0x1F
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										 |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * MT_TOOL types | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define MT_TOOL_FINGER		0
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							|  |  |  | #define MT_TOOL_PEN		1
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										 |  |  | #define MT_TOOL_PALM		2
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							|  |  |  | #define MT_TOOL_MAX		2
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										 |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * Values describing the status of a force-feedback effect | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define FF_STATUS_STOPPED	0x00
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							|  |  |  | #define FF_STATUS_PLAYING	0x01
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							|  |  |  | #define FF_STATUS_MAX		0x01
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							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * Structures used in ioctls to upload effects to a device | 
					
						
							|  |  |  |  * They are pieces of a bigger structure (called ff_effect) | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * All duration values are expressed in ms. Values above 32767 ms (0x7fff) | 
					
						
							|  |  |  |  * should not be used and have unspecified results. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_replay - defines scheduling of the force-feedback effect | 
					
						
							|  |  |  |  * @length: duration of the effect | 
					
						
							|  |  |  |  * @delay: delay before effect should start playing | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_replay { | 
					
						
							|  |  |  | 	uint16_t length; | 
					
						
							|  |  |  | 	uint16_t delay; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_trigger - defines what triggers the force-feedback effect | 
					
						
							|  |  |  |  * @button: number of the button triggering the effect | 
					
						
							|  |  |  |  * @interval: controls how soon the effect can be re-triggered | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_trigger { | 
					
						
							|  |  |  | 	uint16_t button; | 
					
						
							|  |  |  | 	uint16_t interval; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_envelope - generic force-feedback effect envelope | 
					
						
							|  |  |  |  * @attack_length: duration of the attack (ms) | 
					
						
							|  |  |  |  * @attack_level: level at the beginning of the attack | 
					
						
							|  |  |  |  * @fade_length: duration of fade (ms) | 
					
						
							|  |  |  |  * @fade_level: level at the end of fade | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The @attack_level and @fade_level are absolute values; when applying | 
					
						
							|  |  |  |  * envelope force-feedback core will convert to positive/negative | 
					
						
							|  |  |  |  * value based on polarity of the default level of the effect. | 
					
						
							|  |  |  |  * Valid range for the attack and fade levels is 0x0000 - 0x7fff | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_envelope { | 
					
						
							|  |  |  | 	uint16_t attack_length; | 
					
						
							|  |  |  | 	uint16_t attack_level; | 
					
						
							|  |  |  | 	uint16_t fade_length; | 
					
						
							|  |  |  | 	uint16_t fade_level; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_constant_effect - defines parameters of a constant force-feedback effect | 
					
						
							|  |  |  |  * @level: strength of the effect; may be negative | 
					
						
							|  |  |  |  * @envelope: envelope data | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_constant_effect { | 
					
						
							|  |  |  | 	int16_t level; | 
					
						
							|  |  |  | 	struct ff_envelope envelope; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect | 
					
						
							|  |  |  |  * @start_level: beginning strength of the effect; may be negative | 
					
						
							|  |  |  |  * @end_level: final strength of the effect; may be negative | 
					
						
							|  |  |  |  * @envelope: envelope data | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_ramp_effect { | 
					
						
							|  |  |  | 	int16_t start_level; | 
					
						
							|  |  |  | 	int16_t end_level; | 
					
						
							|  |  |  | 	struct ff_envelope envelope; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_condition_effect - defines a spring or friction force-feedback effect | 
					
						
							|  |  |  |  * @right_saturation: maximum level when joystick moved all way to the right | 
					
						
							|  |  |  |  * @left_saturation: same for the left side | 
					
						
							|  |  |  |  * @right_coeff: controls how fast the force grows when the joystick moves | 
					
						
							|  |  |  |  *	to the right | 
					
						
							|  |  |  |  * @left_coeff: same for the left side | 
					
						
							|  |  |  |  * @deadband: size of the dead zone, where no force is produced | 
					
						
							|  |  |  |  * @center: position of the dead zone | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_condition_effect { | 
					
						
							|  |  |  | 	uint16_t right_saturation; | 
					
						
							|  |  |  | 	uint16_t left_saturation; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int16_t right_coeff; | 
					
						
							|  |  |  | 	int16_t left_coeff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uint16_t deadband; | 
					
						
							|  |  |  | 	int16_t center; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect | 
					
						
							|  |  |  |  * @waveform: kind of the effect (wave) | 
					
						
							|  |  |  |  * @period: period of the wave (ms) | 
					
						
							|  |  |  |  * @magnitude: peak value | 
					
						
							|  |  |  |  * @offset: mean value of the wave (roughly) | 
					
						
							|  |  |  |  * @phase: 'horizontal' shift | 
					
						
							|  |  |  |  * @envelope: envelope data | 
					
						
							|  |  |  |  * @custom_len: number of samples (FF_CUSTOM only) | 
					
						
							|  |  |  |  * @custom_data: buffer of samples (FF_CUSTOM only) | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, | 
					
						
							|  |  |  |  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined | 
					
						
							|  |  |  |  * for the time being as no driver supports it yet. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Note: the data pointed by custom_data is copied by the driver. | 
					
						
							|  |  |  |  * You can therefore dispose of the memory after the upload/update. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_periodic_effect { | 
					
						
							|  |  |  | 	uint16_t waveform; | 
					
						
							|  |  |  | 	uint16_t period; | 
					
						
							|  |  |  | 	int16_t magnitude; | 
					
						
							|  |  |  | 	int16_t offset; | 
					
						
							|  |  |  | 	uint16_t phase; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct ff_envelope envelope; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uint32_t custom_len; | 
					
						
							|  |  |  | 	int16_t *custom_data; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect | 
					
						
							|  |  |  |  * @strong_magnitude: magnitude of the heavy motor | 
					
						
							|  |  |  |  * @weak_magnitude: magnitude of the light one | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Some rumble pads have two motors of different weight. Strong_magnitude | 
					
						
							|  |  |  |  * represents the magnitude of the vibration generated by the heavy one. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_rumble_effect { | 
					
						
							|  |  |  | 	uint16_t strong_magnitude; | 
					
						
							|  |  |  | 	uint16_t weak_magnitude; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  |  * struct ff_effect - defines force feedback effect | 
					
						
							|  |  |  |  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, | 
					
						
							|  |  |  |  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) | 
					
						
							|  |  |  |  * @id: an unique id assigned to an effect | 
					
						
							|  |  |  |  * @direction: direction of the effect | 
					
						
							|  |  |  |  * @trigger: trigger conditions (struct ff_trigger) | 
					
						
							|  |  |  |  * @replay: scheduling of the effect (struct ff_replay) | 
					
						
							|  |  |  |  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, | 
					
						
							|  |  |  |  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further | 
					
						
							|  |  |  |  *	defining effect parameters | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This structure is sent through ioctl from the application to the driver. | 
					
						
							|  |  |  |  * To create a new effect application should set its @id to -1; the kernel | 
					
						
							|  |  |  |  * will return assigned @id which can later be used to update or delete | 
					
						
							|  |  |  |  * this effect. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Direction of the effect is encoded as follows: | 
					
						
							|  |  |  |  *	0 deg -> 0x0000 (down) | 
					
						
							|  |  |  |  *	90 deg -> 0x4000 (left) | 
					
						
							|  |  |  |  *	180 deg -> 0x8000 (up) | 
					
						
							|  |  |  |  *	270 deg -> 0xC000 (right) | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct ff_effect { | 
					
						
							|  |  |  | 	uint16_t type; | 
					
						
							|  |  |  | 	int16_t id; | 
					
						
							|  |  |  | 	uint16_t direction; | 
					
						
							|  |  |  | 	struct ff_trigger trigger; | 
					
						
							|  |  |  | 	struct ff_replay replay; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	union { | 
					
						
							|  |  |  | 		struct ff_constant_effect constant; | 
					
						
							|  |  |  | 		struct ff_ramp_effect ramp; | 
					
						
							|  |  |  | 		struct ff_periodic_effect periodic; | 
					
						
							|  |  |  | 		struct ff_condition_effect condition[2]; /* One for each axis */ | 
					
						
							|  |  |  | 		struct ff_rumble_effect rumble; | 
					
						
							|  |  |  | 	} u; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Force feedback effect types | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define FF_RUMBLE	0x50
 | 
					
						
							|  |  |  | #define FF_PERIODIC	0x51
 | 
					
						
							|  |  |  | #define FF_CONSTANT	0x52
 | 
					
						
							|  |  |  | #define FF_SPRING	0x53
 | 
					
						
							|  |  |  | #define FF_FRICTION	0x54
 | 
					
						
							|  |  |  | #define FF_DAMPER	0x55
 | 
					
						
							|  |  |  | #define FF_INERTIA	0x56
 | 
					
						
							|  |  |  | #define FF_RAMP		0x57
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define FF_EFFECT_MIN	FF_RUMBLE
 | 
					
						
							|  |  |  | #define FF_EFFECT_MAX	FF_RAMP
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Force feedback periodic effect types | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define FF_SQUARE	0x58
 | 
					
						
							|  |  |  | #define FF_TRIANGLE	0x59
 | 
					
						
							|  |  |  | #define FF_SINE		0x5a
 | 
					
						
							|  |  |  | #define FF_SAW_UP	0x5b
 | 
					
						
							|  |  |  | #define FF_SAW_DOWN	0x5c
 | 
					
						
							|  |  |  | #define FF_CUSTOM	0x5d
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define FF_WAVEFORM_MIN	FF_SQUARE
 | 
					
						
							|  |  |  | #define FF_WAVEFORM_MAX	FF_CUSTOM
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * Set ff device properties | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define FF_GAIN		0x60
 | 
					
						
							|  |  |  | #define FF_AUTOCENTER	0x61
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-12-15 15:00:27 +01:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * ff->playback(effect_id = FF_GAIN) is the first effect_id to | 
					
						
							|  |  |  |  * cause a collision with another ff method, in this case ff->set_gain(). | 
					
						
							|  |  |  |  * Therefore the greatest safe value for effect_id is FF_GAIN - 1, | 
					
						
							|  |  |  |  * and thus the total number of effects should never exceed FF_GAIN. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define FF_MAX_EFFECTS	FF_GAIN
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-03-19 11:55:24 +01:00
										 |  |  | #define FF_MAX		0x7f
 | 
					
						
							|  |  |  | #define FF_CNT		(FF_MAX+1)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif /* _INPUT_H */
 |