qdev: make properties array "const"
Constify all accesses to qdev properties, except for the ObjectPropertyAccessor itself. This makes it possible to place them in read-only memory, and also lets Rust bindings switch from "static mut" arrays to "static"; which is advantageous, because mutable statics are highly discouraged. Reviewed-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@@ -132,7 +132,7 @@ struct DeviceClass {
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* ensures a compile-time error if someone attempts to assign
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* dc->props directly.
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*/
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Property *props_;
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const Property *props_;
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/**
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* @user_creatable: Can user instantiate with -device / device_add?
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@@ -935,7 +935,7 @@ char *qdev_get_own_fw_dev_path_from_handler(BusState *bus, DeviceState *dev);
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* you attempt to add an existing property defined by a parent class.
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* To modify an inherited property you need to use????
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*/
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void device_class_set_props(DeviceClass *dc, Property *props);
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void device_class_set_props(DeviceClass *dc, const Property *props);
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/**
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* device_class_set_parent_realize() - set up for chaining realize fns
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