When the guest sends VIRTIO_GPU_CMD_RESOURCE_UNREF without detaching the
backing storage beforehand (VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING)
we'll leak memory.
This patch fixes it for 3d mode, simliar to the 2d mode fix in commit
"b8e2392 virtio-gpu: call cleanup mapping function in resource destroy".
Reported-by: 李强 <liqiang6-s@360.cn>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1485167210-4757-1-git-send-email-kraxel@redhat.com
(cherry picked from commit 5e8e3c4c75)
[BR: CVE-2017-5857 BSC#1023073]
Signed-off-by: Bruce Rogers <brogers@suse.com>
Virtio GPU device while processing 'VIRTIO_GPU_CMD_GET_CAPSET'
command, retrieves the maximum capabilities size to fill in the
response object. It continues to fill in capabilities even if
retrieved 'max_size' is zero(0), thus resulting in OOB access.
Add check to avoid it.
Reported-by: Zhenhao Hong <zhenhaohong@gmail.com>
Signed-off-by: Prasad J Pandit <pjp@fedoraproject.org>
Message-id: 20161214070156.23368-1-ppandit@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit abd7f08b23)
[BR: CVE-2016-10028 BSC#1017084 BSC#1016503]
Signed-off-by: Bruce Rogers <brogers@suse.com>
In virgl_cmd_get_capset function, it uses g_malloc to allocate
a response struct to the guest. As the 'resp'struct hasn't been full
initialized it will lead the 'resp->padding' field to the guest.
Use g_malloc0 to avoid this.
Signed-off-by: Li Qiang <liqiang6-s@360.cn>
[BR: CVE-2016-9908 BSC#1014514]
Signed-off-by: Bruce Rogers <brogers@suse.com>
In virgl_cmd_get_capset_info dispatch function, the 'resp' hasn't
been full initialized before writing to the guest. This will leak
the 'resp.padding' and 'resp.hdr.padding' fieds to the guest. This
patch fix this issue.
Signed-off-by: Li Qiang <liqiang6-s@360.cn>
Message-id: 5818661e.0860240a.77264.7a56@mx.google.com
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit 42a8dadc74)
[BR: CVE-2016-9845 BSC#1013767]
Signed-off-by: Bruce Rogers <brogers@suse.com>
Add virglrenderer library detection. Add 3d mode to virtio-gpu,
wire up virglrenderer library. When in 3d mode render using the
new context management and texture scanout callbacks.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>