In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
		
			
				
	
	
		
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/*
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 * ASPEED Real Time Clock
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 * Joel Stanley <joel@jms.id.au>
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 *
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 * Copyright 2019 IBM Corp
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 * SPDX-License-Identifier: GPL-2.0-or-later
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 */
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#ifndef ASPEED_RTC_H
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#define ASPEED_RTC_H
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#include <stdint.h>
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#include "hw/irq.h"
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#include "hw/sysbus.h"
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typedef struct AspeedRtcState {
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    SysBusDevice parent_obj;
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    MemoryRegion iomem;
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    qemu_irq irq;
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    uint32_t reg[0x18];
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    int offset;
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} AspeedRtcState;
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#define TYPE_ASPEED_RTC "aspeed.rtc"
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#define ASPEED_RTC(obj) OBJECT_CHECK(AspeedRtcState, (obj), TYPE_ASPEED_RTC)
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#endif /* ASPEED_RTC_H */
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