There are several hosts with only a "div" insn. Remainder is computed manually from the quotient and inputs. We can do this generically. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
		
			
				
	
	
		
			178 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Tiny Code Generator for QEMU
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 *
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 * Copyright (c) 2009, 2011 Stefan Weil
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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/*
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 * This code implements a TCG which does not generate machine code for some
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 * real target machine but which generates virtual machine code for an
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 * interpreter. Interpreted pseudo code is slow, but it works on any host.
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 *
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 * Some remarks might help in understanding the code:
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 *
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 * "target" or "TCG target" is the machine which runs the generated code.
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 * This is different to the usual meaning in QEMU where "target" is the
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 * emulated machine. So normally QEMU host is identical to TCG target.
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 * Here the TCG target is a virtual machine, but this virtual machine must
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 * use the same word size like the real machine.
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 * Therefore, we need both 32 and 64 bit virtual machines (interpreter).
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 */
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#if !defined(TCG_TARGET_H)
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#define TCG_TARGET_H
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#include "config-host.h"
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#define TCG_TARGET_INTERPRETER 1
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#ifdef CONFIG_DEBUG_TCG
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/* Enable debug output. */
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#define CONFIG_DEBUG_TCG_INTERPRETER
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#endif
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#if 0 /* TCI tries to emulate a little endian host. */
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#if defined(HOST_WORDS_BIGENDIAN)
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# define TCG_TARGET_WORDS_BIGENDIAN
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#endif
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#endif
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/* Optional instructions. */
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#define TCG_TARGET_HAS_bswap16_i32      1
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#define TCG_TARGET_HAS_bswap32_i32      1
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#define TCG_TARGET_HAS_div_i32          1
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#define TCG_TARGET_HAS_rem_i32          1
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#define TCG_TARGET_HAS_ext8s_i32        1
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#define TCG_TARGET_HAS_ext16s_i32       1
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#define TCG_TARGET_HAS_ext8u_i32        1
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#define TCG_TARGET_HAS_ext16u_i32       1
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#define TCG_TARGET_HAS_andc_i32         0
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#define TCG_TARGET_HAS_deposit_i32      1
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#define TCG_TARGET_HAS_eqv_i32          0
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#define TCG_TARGET_HAS_nand_i32         0
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#define TCG_TARGET_HAS_nor_i32          0
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#define TCG_TARGET_HAS_neg_i32          1
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#define TCG_TARGET_HAS_not_i32          1
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#define TCG_TARGET_HAS_orc_i32          0
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#define TCG_TARGET_HAS_rot_i32          1
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#define TCG_TARGET_HAS_movcond_i32      0
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#define TCG_TARGET_HAS_muls2_i32        0
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#if TCG_TARGET_REG_BITS == 64
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#define TCG_TARGET_HAS_bswap16_i64      1
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#define TCG_TARGET_HAS_bswap32_i64      1
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#define TCG_TARGET_HAS_bswap64_i64      1
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#define TCG_TARGET_HAS_deposit_i64      1
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#define TCG_TARGET_HAS_div_i64          0
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#define TCG_TARGET_HAS_rem_i64          0
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#define TCG_TARGET_HAS_ext8s_i64        1
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#define TCG_TARGET_HAS_ext16s_i64       1
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#define TCG_TARGET_HAS_ext32s_i64       1
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#define TCG_TARGET_HAS_ext8u_i64        1
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#define TCG_TARGET_HAS_ext16u_i64       1
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#define TCG_TARGET_HAS_ext32u_i64       1
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#define TCG_TARGET_HAS_andc_i64         0
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#define TCG_TARGET_HAS_eqv_i64          0
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#define TCG_TARGET_HAS_nand_i64         0
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#define TCG_TARGET_HAS_nor_i64          0
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#define TCG_TARGET_HAS_neg_i64          1
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#define TCG_TARGET_HAS_not_i64          1
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#define TCG_TARGET_HAS_orc_i64          0
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#define TCG_TARGET_HAS_rot_i64          1
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#define TCG_TARGET_HAS_movcond_i64      0
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#define TCG_TARGET_HAS_muls2_i64        0
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#define TCG_TARGET_HAS_add2_i32         0
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#define TCG_TARGET_HAS_sub2_i32         0
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#define TCG_TARGET_HAS_mulu2_i32        0
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#define TCG_TARGET_HAS_add2_i64         0
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#define TCG_TARGET_HAS_sub2_i64         0
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#define TCG_TARGET_HAS_mulu2_i64        0
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#endif /* TCG_TARGET_REG_BITS == 64 */
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/* Number of registers available.
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   For 32 bit hosts, we need more than 8 registers (call arguments). */
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/* #define TCG_TARGET_NB_REGS 8 */
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#define TCG_TARGET_NB_REGS 16
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/* #define TCG_TARGET_NB_REGS 32 */
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/* List of registers which are used by TCG. */
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typedef enum {
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    TCG_REG_R0 = 0,
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    TCG_REG_R1,
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    TCG_REG_R2,
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    TCG_REG_R3,
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    TCG_REG_R4,
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    TCG_REG_R5,
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    TCG_REG_R6,
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    TCG_REG_R7,
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#if TCG_TARGET_NB_REGS >= 16
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    TCG_REG_R8,
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    TCG_REG_R9,
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    TCG_REG_R10,
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    TCG_REG_R11,
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    TCG_REG_R12,
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    TCG_REG_R13,
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    TCG_REG_R14,
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    TCG_REG_R15,
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#if TCG_TARGET_NB_REGS >= 32
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    TCG_REG_R16,
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    TCG_REG_R17,
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    TCG_REG_R18,
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    TCG_REG_R19,
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    TCG_REG_R20,
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    TCG_REG_R21,
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    TCG_REG_R22,
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    TCG_REG_R23,
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    TCG_REG_R24,
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    TCG_REG_R25,
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    TCG_REG_R26,
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    TCG_REG_R27,
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    TCG_REG_R28,
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    TCG_REG_R29,
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    TCG_REG_R30,
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    TCG_REG_R31,
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#endif
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#endif
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    /* Special value UINT8_MAX is used by TCI to encode constant values. */
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    TCG_CONST = UINT8_MAX
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} TCGReg;
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#define TCG_AREG0                       (TCG_TARGET_NB_REGS - 2)
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/* Used for function call generation. */
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#define TCG_REG_CALL_STACK              (TCG_TARGET_NB_REGS - 1)
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#define TCG_TARGET_CALL_STACK_OFFSET    0
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#define TCG_TARGET_STACK_ALIGN          16
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void tci_disas(uint8_t opc);
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tcg_target_ulong tcg_qemu_tb_exec(CPUArchState *env, uint8_t *tb_ptr);
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#define tcg_qemu_tb_exec tcg_qemu_tb_exec
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static inline void flush_icache_range(tcg_target_ulong start,
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                                      tcg_target_ulong stop)
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{
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}
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#endif /* TCG_TARGET_H */
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