distribution/registry/storage/driver/azure/randomwriter.go
Ahmet Alp Balkan daa22cacba storage/driver/azure: Update vendored Azure SDK
This change refreshes the updated version of Azure SDK
for Go that has the latest changes.

I manually vendored the new SDK (github.com/Azure/azure-sdk-for-go)
and I removed `management/` `core/` packages manually simply because
they're not used here and they have a fork of `net/http` and `crypto/tls`
for a particular reason. It was introducing a 44k SLOC change otherwise...

This also undoes the `include_azure` flag (actually Steven removed the
driver from imports but forgot to add the build flag apparently, so the
flag wasn't really including azure. 😄 ). This also must be obsolete
now.

Fixes #620, #175.

Signed-off-by: Ahmet Alp Balkan <ahmetalpbalkan@gmail.com>
2015-06-16 17:13:44 -07:00

209 lines
6.7 KiB
Go

package azure
import (
"fmt"
"io"
"io/ioutil"
azure "github.com/Azure/azure-sdk-for-go/storage"
)
// blockStorage is the interface required from a block storage service
// client implementation
type blockStorage interface {
CreateBlockBlob(container, blob string) error
GetBlob(container, blob string) (io.ReadCloser, error)
GetSectionReader(container, blob string, start, length int64) (io.ReadCloser, error)
PutBlock(container, blob, blockID string, chunk []byte) error
GetBlockList(container, blob string, blockType azure.BlockListType) (azure.BlockListResponse, error)
PutBlockList(container, blob string, blocks []azure.Block) error
}
// randomBlobWriter enables random access semantics on Azure block blobs
// by enabling writing arbitrary length of chunks to arbitrary write offsets
// within the blob. Normally, Azure Blob Storage does not support random
// access semantics on block blobs; however, this writer can download, split and
// reupload the overlapping blocks and discards those being overwritten entirely.
type randomBlobWriter struct {
bs blockStorage
blockSize int
}
func newRandomBlobWriter(bs blockStorage, blockSize int) randomBlobWriter {
return randomBlobWriter{bs: bs, blockSize: blockSize}
}
// WriteBlobAt writes the given chunk to the specified position of an existing blob.
// The offset must be equals to size of the blob or smaller than it.
func (r *randomBlobWriter) WriteBlobAt(container, blob string, offset int64, chunk io.Reader) (int64, error) {
rand := newBlockIDGenerator()
blocks, err := r.bs.GetBlockList(container, blob, azure.BlockListTypeCommitted)
if err != nil {
return 0, err
}
rand.Feed(blocks) // load existing block IDs
// Check for write offset for existing blob
size := getBlobSize(blocks)
if offset < 0 || offset > size {
return 0, fmt.Errorf("wrong offset for Write: %v", offset)
}
// Upload the new chunk as blocks
blockList, nn, err := r.writeChunkToBlocks(container, blob, chunk, rand)
if err != nil {
return 0, err
}
// For non-append operations, existing blocks may need to be splitted
if offset != size {
// Split the block on the left end (if any)
leftBlocks, err := r.blocksLeftSide(container, blob, offset, rand)
if err != nil {
return 0, err
}
blockList = append(leftBlocks, blockList...)
// Split the block on the right end (if any)
rightBlocks, err := r.blocksRightSide(container, blob, offset, nn, rand)
if err != nil {
return 0, err
}
blockList = append(blockList, rightBlocks...)
} else {
// Use existing block list
var existingBlocks []azure.Block
for _, v := range blocks.CommittedBlocks {
existingBlocks = append(existingBlocks, azure.Block{ID: v.Name, Status: azure.BlockStatusCommitted})
}
blockList = append(existingBlocks, blockList...)
}
// Put block list
return nn, r.bs.PutBlockList(container, blob, blockList)
}
func (r *randomBlobWriter) GetSize(container, blob string) (int64, error) {
blocks, err := r.bs.GetBlockList(container, blob, azure.BlockListTypeCommitted)
if err != nil {
return 0, err
}
return getBlobSize(blocks), nil
}
// writeChunkToBlocks writes given chunk to one or multiple blocks within specified
// blob and returns their block representations. Those blocks are not committed, yet
func (r *randomBlobWriter) writeChunkToBlocks(container, blob string, chunk io.Reader, rand *blockIDGenerator) ([]azure.Block, int64, error) {
var newBlocks []azure.Block
var nn int64
// Read chunks of at most size N except the last chunk to
// maximize block size and minimize block count.
buf := make([]byte, r.blockSize)
for {
n, err := io.ReadFull(chunk, buf)
if err == io.EOF {
break
}
nn += int64(n)
data := buf[:n]
blockID := rand.Generate()
if err := r.bs.PutBlock(container, blob, blockID, data); err != nil {
return newBlocks, nn, err
}
newBlocks = append(newBlocks, azure.Block{ID: blockID, Status: azure.BlockStatusUncommitted})
}
return newBlocks, nn, nil
}
// blocksLeftSide returns the blocks that are going to be at the left side of
// the writeOffset: [0, writeOffset) by identifying blocks that will remain
// the same and splitting blocks and reuploading them as needed.
func (r *randomBlobWriter) blocksLeftSide(container, blob string, writeOffset int64, rand *blockIDGenerator) ([]azure.Block, error) {
var left []azure.Block
bx, err := r.bs.GetBlockList(container, blob, azure.BlockListTypeAll)
if err != nil {
return left, err
}
o := writeOffset
elapsed := int64(0)
for _, v := range bx.CommittedBlocks {
blkSize := int64(v.Size)
if o >= blkSize { // use existing block
left = append(left, azure.Block{ID: v.Name, Status: azure.BlockStatusCommitted})
o -= blkSize
elapsed += blkSize
} else if o > 0 { // current block needs to be splitted
start := elapsed
size := o
part, err := r.bs.GetSectionReader(container, blob, start, size)
if err != nil {
return left, err
}
newBlockID := rand.Generate()
data, err := ioutil.ReadAll(part)
if err != nil {
return left, err
}
if err = r.bs.PutBlock(container, blob, newBlockID, data); err != nil {
return left, err
}
left = append(left, azure.Block{ID: newBlockID, Status: azure.BlockStatusUncommitted})
break
}
}
return left, nil
}
// blocksRightSide returns the blocks that are going to be at the right side of
// the written chunk: [writeOffset+size, +inf) by identifying blocks that will remain
// the same and splitting blocks and reuploading them as needed.
func (r *randomBlobWriter) blocksRightSide(container, blob string, writeOffset int64, chunkSize int64, rand *blockIDGenerator) ([]azure.Block, error) {
var right []azure.Block
bx, err := r.bs.GetBlockList(container, blob, azure.BlockListTypeAll)
if err != nil {
return nil, err
}
re := writeOffset + chunkSize - 1 // right end of written chunk
var elapsed int64
for _, v := range bx.CommittedBlocks {
var (
bs = elapsed // left end of current block
be = elapsed + int64(v.Size) - 1 // right end of current block
)
if bs > re { // take the block as is
right = append(right, azure.Block{ID: v.Name, Status: azure.BlockStatusCommitted})
} else if be > re { // current block needs to be splitted
part, err := r.bs.GetSectionReader(container, blob, re+1, be-(re+1)+1)
if err != nil {
return right, err
}
newBlockID := rand.Generate()
data, err := ioutil.ReadAll(part)
if err != nil {
return right, err
}
if err = r.bs.PutBlock(container, blob, newBlockID, data); err != nil {
return right, err
}
right = append(right, azure.Block{ID: newBlockID, Status: azure.BlockStatusUncommitted})
}
elapsed += int64(v.Size)
}
return right, nil
}
func getBlobSize(blocks azure.BlockListResponse) int64 {
var n int64
for _, v := range blocks.CommittedBlocks {
n += int64(v.Size)
}
return n
}