97 lines
2.5 KiB
Go
97 lines
2.5 KiB
Go
package storage
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import (
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"github.com/docker/distribution/digest"
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"github.com/docker/distribution/manifest"
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"github.com/docker/distribution/storagedriver"
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)
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type layerStore struct {
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driver storagedriver.StorageDriver
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pathMapper *pathMapper
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uploadStore layerUploadStore
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}
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func (ls *layerStore) Exists(name string, digest digest.Digest) (bool, error) {
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// Because this implementation just follows blob links, an existence check
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// is pretty cheap by starting and closing a fetch.
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_, err := ls.Fetch(name, digest)
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if err != nil {
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switch err.(type) {
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case ErrUnknownLayer:
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return false, nil
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}
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return false, err
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}
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return true, nil
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}
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func (ls *layerStore) Fetch(name string, digest digest.Digest) (Layer, error) {
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blobPath, err := resolveBlobPath(ls.driver, ls.pathMapper, name, digest)
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if err != nil {
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switch err := err.(type) {
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case storagedriver.PathNotFoundError, *storagedriver.PathNotFoundError:
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return nil, ErrUnknownLayer{manifest.FSLayer{BlobSum: digest}}
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default:
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return nil, err
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}
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}
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fr, err := newFileReader(ls.driver, blobPath)
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if err != nil {
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switch err := err.(type) {
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case storagedriver.PathNotFoundError, *storagedriver.PathNotFoundError:
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return nil, ErrUnknownLayer{manifest.FSLayer{BlobSum: digest}}
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default:
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return nil, err
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}
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}
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return &layerReader{
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fileReader: *fr,
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name: name,
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digest: digest,
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}, nil
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}
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// Upload begins a layer upload, returning a handle. If the layer upload
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// is already in progress or the layer has already been uploaded, this
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// will return an error.
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func (ls *layerStore) Upload(name string) (LayerUpload, error) {
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// NOTE(stevvooe): Consider the issues with allowing concurrent upload of
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// the same two layers. Should it be disallowed? For now, we allow both
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// parties to proceed and the the first one uploads the layer.
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lus, err := ls.uploadStore.New(name)
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if err != nil {
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return nil, err
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}
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return ls.newLayerUpload(lus), nil
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}
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// Resume continues an in progress layer upload, returning the current
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// state of the upload.
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func (ls *layerStore) Resume(lus LayerUploadState) (LayerUpload, error) {
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_, err := ls.uploadStore.GetState(lus.UUID)
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if err != nil {
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return nil, err
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}
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return ls.newLayerUpload(lus), nil
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}
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// newLayerUpload allocates a new upload controller with the given state.
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func (ls *layerStore) newLayerUpload(lus LayerUploadState) LayerUpload {
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return &layerUploadController{
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LayerUploadState: lus,
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layerStore: ls,
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uploadStore: ls.uploadStore,
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}
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}
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