vendor: move vendored sources in-tree
This should make it easier to see changes instead of just a blob
This commit is contained in:
199
vendor/github.com/redis/go-redis/v9/cluster_commands.go
generated
vendored
Normal file
199
vendor/github.com/redis/go-redis/v9/cluster_commands.go
generated
vendored
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@@ -0,0 +1,199 @@
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package redis
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import "context"
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type ClusterCmdable interface {
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ClusterMyShardID(ctx context.Context) *StringCmd
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ClusterMyID(ctx context.Context) *StringCmd
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ClusterSlots(ctx context.Context) *ClusterSlotsCmd
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ClusterShards(ctx context.Context) *ClusterShardsCmd
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ClusterLinks(ctx context.Context) *ClusterLinksCmd
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ClusterNodes(ctx context.Context) *StringCmd
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ClusterMeet(ctx context.Context, host, port string) *StatusCmd
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ClusterForget(ctx context.Context, nodeID string) *StatusCmd
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ClusterReplicate(ctx context.Context, nodeID string) *StatusCmd
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ClusterResetSoft(ctx context.Context) *StatusCmd
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ClusterResetHard(ctx context.Context) *StatusCmd
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ClusterInfo(ctx context.Context) *StringCmd
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ClusterKeySlot(ctx context.Context, key string) *IntCmd
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ClusterGetKeysInSlot(ctx context.Context, slot int, count int) *StringSliceCmd
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ClusterCountFailureReports(ctx context.Context, nodeID string) *IntCmd
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ClusterCountKeysInSlot(ctx context.Context, slot int) *IntCmd
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ClusterDelSlots(ctx context.Context, slots ...int) *StatusCmd
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ClusterDelSlotsRange(ctx context.Context, min, max int) *StatusCmd
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ClusterSaveConfig(ctx context.Context) *StatusCmd
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ClusterSlaves(ctx context.Context, nodeID string) *StringSliceCmd
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ClusterFailover(ctx context.Context) *StatusCmd
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ClusterAddSlots(ctx context.Context, slots ...int) *StatusCmd
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ClusterAddSlotsRange(ctx context.Context, min, max int) *StatusCmd
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ReadOnly(ctx context.Context) *StatusCmd
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ReadWrite(ctx context.Context) *StatusCmd
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}
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func (c cmdable) ClusterMyShardID(ctx context.Context) *StringCmd {
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cmd := NewStringCmd(ctx, "cluster", "myshardid")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterMyID(ctx context.Context) *StringCmd {
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cmd := NewStringCmd(ctx, "cluster", "myid")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterSlots(ctx context.Context) *ClusterSlotsCmd {
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cmd := NewClusterSlotsCmd(ctx, "cluster", "slots")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterShards(ctx context.Context) *ClusterShardsCmd {
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cmd := NewClusterShardsCmd(ctx, "cluster", "shards")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterLinks(ctx context.Context) *ClusterLinksCmd {
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cmd := NewClusterLinksCmd(ctx, "cluster", "links")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterNodes(ctx context.Context) *StringCmd {
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cmd := NewStringCmd(ctx, "cluster", "nodes")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterMeet(ctx context.Context, host, port string) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "meet", host, port)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterForget(ctx context.Context, nodeID string) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "forget", nodeID)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterReplicate(ctx context.Context, nodeID string) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "replicate", nodeID)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterResetSoft(ctx context.Context) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "reset", "soft")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterResetHard(ctx context.Context) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "reset", "hard")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterInfo(ctx context.Context) *StringCmd {
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cmd := NewStringCmd(ctx, "cluster", "info")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterKeySlot(ctx context.Context, key string) *IntCmd {
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cmd := NewIntCmd(ctx, "cluster", "keyslot", key)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterGetKeysInSlot(ctx context.Context, slot int, count int) *StringSliceCmd {
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cmd := NewStringSliceCmd(ctx, "cluster", "getkeysinslot", slot, count)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterCountFailureReports(ctx context.Context, nodeID string) *IntCmd {
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cmd := NewIntCmd(ctx, "cluster", "count-failure-reports", nodeID)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterCountKeysInSlot(ctx context.Context, slot int) *IntCmd {
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cmd := NewIntCmd(ctx, "cluster", "countkeysinslot", slot)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterDelSlots(ctx context.Context, slots ...int) *StatusCmd {
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args := make([]interface{}, 2+len(slots))
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args[0] = "cluster"
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args[1] = "delslots"
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for i, slot := range slots {
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args[2+i] = slot
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}
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cmd := NewStatusCmd(ctx, args...)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterDelSlotsRange(ctx context.Context, min, max int) *StatusCmd {
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size := max - min + 1
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slots := make([]int, size)
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for i := 0; i < size; i++ {
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slots[i] = min + i
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}
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return c.ClusterDelSlots(ctx, slots...)
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}
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func (c cmdable) ClusterSaveConfig(ctx context.Context) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "saveconfig")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterSlaves(ctx context.Context, nodeID string) *StringSliceCmd {
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cmd := NewStringSliceCmd(ctx, "cluster", "slaves", nodeID)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterFailover(ctx context.Context) *StatusCmd {
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cmd := NewStatusCmd(ctx, "cluster", "failover")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterAddSlots(ctx context.Context, slots ...int) *StatusCmd {
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args := make([]interface{}, 2+len(slots))
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args[0] = "cluster"
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args[1] = "addslots"
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for i, num := range slots {
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args[2+i] = num
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}
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cmd := NewStatusCmd(ctx, args...)
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ClusterAddSlotsRange(ctx context.Context, min, max int) *StatusCmd {
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size := max - min + 1
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slots := make([]int, size)
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for i := 0; i < size; i++ {
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slots[i] = min + i
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}
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return c.ClusterAddSlots(ctx, slots...)
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}
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func (c cmdable) ReadOnly(ctx context.Context) *StatusCmd {
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cmd := NewStatusCmd(ctx, "readonly")
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_ = c(ctx, cmd)
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return cmd
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}
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func (c cmdable) ReadWrite(ctx context.Context) *StatusCmd {
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cmd := NewStatusCmd(ctx, "readwrite")
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_ = c(ctx, cmd)
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return cmd
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}
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