2018-01-11 00:21:40 +01:00
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-------------------------------------------------------------------
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Wed Jan 10 22:48:16 UTC 2018 - jengelh@inai.de
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- Add sdl2-symvers.patch.
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2017-11-07 12:08:46 +01:00
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-------------------------------------------------------------------
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Sat Oct 28 21:01:17 UTC 2017 - adam@mizerski.pl
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- update to 2.0.7
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* Added audio stream conversion functions.
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* Added functions to query and set the SDL memory allocation
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functions.
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* Added locking functions for multi-threaded access to
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the joystick and game controller APIs.
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* Some functions are now thread-safe.
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- removed patches, merged upstream
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* dbus.diff
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* SDL2-ppc64-declaration-after-statement.patch
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* SDL-bnc1062784-check-overflow-xcf-props.patch
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2017-10-19 08:28:34 +02:00
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-------------------------------------------------------------------
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Thu Oct 19 04:00:09 UTC 2017 - sreeves@suse.com
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- Add SDL-bnc1062784-check-overflow-xcf-props.patch. CVE-2017-2888
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2017-10-16 20:30:42 +02:00
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-------------------------------------------------------------------
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Mon Oct 16 16:31:47 UTC 2017 - wbauer@tmo.at
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- Disable SSE3 (and also SSE2 on ix86) to prevent crashes on older
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CPUs that don't support these instructions
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2017-10-02 21:15:42 +02:00
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-------------------------------------------------------------------
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Mon Oct 2 19:11:12 UTC 2017 - jengelh@inai.de
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- Add dbus.diff
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2017-10-02 12:29:44 +02:00
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-------------------------------------------------------------------
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Mon Oct 2 10:06:41 UTC 2017 - guillaume@opensuse.org
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- Enable KMS/DRM video driver
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2017-10-01 01:36:00 +02:00
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-------------------------------------------------------------------
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Sat Sep 30 16:54:04 UTC 2017 - spartanj@gmail.com
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2017-10-01 01:40:55 +02:00
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- Update to new upstream release 2.0.6
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* Added Vulkan graphics support in SDL_vulkan.h.
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* Added SDL_ComposeCustomBlendMode() to create custom blend
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modes for 2D rendering.
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* Added support for many game controllers, including the
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Nintendo Switch Pro Controller.
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* Added support for inverted axes and separate axis directions
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in game controller mappings.
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* Added functions to return information about joysticks and
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open game controllers.
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* Added SDL_GameControllerNumMappings() and
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SDL_GameControllerMappingForIndex() to be able to enumerate
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the built-in game controller mappings.
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* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file
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into memory.
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* Added SDL_DuplicateSurface() to make a copy of a surface.
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* Added an experimental JACK audio driver.
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2017-10-01 09:52:27 +02:00
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* Implemented non-power-of-two audio resampling.
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2017-10-01 01:40:55 +02:00
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* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the
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quality of resampling.
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* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control
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the scaling policy for SDL_RenderSetLogicalSize().
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* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and
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SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed
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when being read from raw mouse input.
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* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether
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SDL will synthesize mouse events from touch events.
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* Added an experimental KMS/DRM video driver for embedded
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development.
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2017-10-01 10:15:17 +02:00
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- Remove dbus-ime.diff (no longer needed)
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2017-10-01 01:36:00 +02:00
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2017-08-01 16:01:48 +02:00
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-------------------------------------------------------------------
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Tue Aug 1 13:14:45 UTC 2017 - fcrozat@suse.com
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- Do not BuildRequires pkgconfig(fcitx) on SLE (not shipped anymore
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since SLE12 SP2).
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2017-06-30 16:52:10 +02:00
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-------------------------------------------------------------------
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Thu Jun 29 10:50:38 UTC 2017 - schwab@suse.de
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- libspe2 doesn't exist any more
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2017-02-15 16:23:59 +01:00
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-------------------------------------------------------------------
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Wed Feb 15 11:51:52 UTC 2017 - jengelh@inai.de
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- Add dbus-ime.diff and build with fcitx [boo#1025413]
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2016-10-29 12:26:06 +02:00
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-------------------------------------------------------------------
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Sun Oct 23 08:00:21 UTC 2016 - aloisio@gmx.com
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- Backported commit 5184186d4366 and fbf9b0e3589a as
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SDL2-ppc64-declaration-after-statement.patch to fix build
|
2018-02-13 23:21:15 +01:00
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on ppc64/ppc64le
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2016-10-29 12:26:06 +02:00
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2016-10-20 17:36:47 +02:00
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-------------------------------------------------------------------
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Thu Oct 20 13:47:14 UTC 2016 - aloisio@gmx.com
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- Update to 2.0.5
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General:
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* Implemented audio capture support for some platforms
|
2018-02-13 23:21:15 +01:00
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* Added SDL_DequeueAudio() to retrieve audio when buffer
|
2016-10-20 17:36:47 +02:00
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queuing is turned on for audio capture
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* Added events for dragging and dropping text
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* Added events for dragging and dropping multiple items
|
2018-02-13 23:21:15 +01:00
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* By default the click raising a window will not be
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|
delivered to the SDL application. You can set the hint
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SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click
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2016-10-20 17:36:47 +02:00
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through to the window.
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2018-02-13 23:21:15 +01:00
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* Saving a surface with an alpha channel as a BMP will use a
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|
|
newer BMP format that supports alpha information. You can
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set the hint SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use
|
2016-10-20 17:36:47 +02:00
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the old format.
|
2018-02-13 23:21:15 +01:00
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* Added SDL_GetHintBoolean() to get the boolean value of a
|
2016-10-20 17:36:47 +02:00
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hint
|
2018-02-13 23:21:15 +01:00
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* Added SDL_RenderSetIntegerScale() to set whether to
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smoothly scale or use integral multiples of the viewport
|
2016-10-20 17:36:47 +02:00
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|
|
size when scaling the rendering output
|
2018-02-13 23:21:15 +01:00
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|
|
* Added SDL_CreateRGBSurfaceWithFormat() and
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|
|
SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL
|
2016-10-20 17:36:47 +02:00
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surface with a specific pixel format
|
2018-02-13 23:21:15 +01:00
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|
* Added SDL_GetDisplayUsableBounds() which returns the area
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|
|
usable for windows. For example, on Mac OS X, this subtracts
|
2016-10-20 17:36:47 +02:00
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|
|
the area occupied by the menu bar and dock.
|
2018-02-13 23:21:15 +01:00
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|
|
* Added SDL_GetWindowBordersSize() which returns the size of
|
2016-10-20 17:36:47 +02:00
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|
|
the window's borders around the client area
|
2018-02-13 23:21:15 +01:00
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|
|
* Added a window event SDL_WINDOWEVENT_HIT_TEST when a
|
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|
|
window had a hit test that wasn't SDL_HITTEST_NORMAL (e.g.
|
2016-10-20 17:36:47 +02:00
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in the title bar or window frame)
|
2018-02-13 23:21:15 +01:00
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|
|
* Added SDL_SetWindowResizable() to change whether a window
|
2016-10-20 17:36:47 +02:00
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|
is resizable
|
2018-02-13 23:21:15 +01:00
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|
* Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to
|
2016-10-20 17:36:47 +02:00
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|
affect the window transparency
|
2018-02-13 23:21:15 +01:00
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|
* Added SDL_SetWindowModalFor() to set a window as modal for
|
2016-10-20 17:36:47 +02:00
|
|
|
another window
|
2018-02-13 23:21:15 +01:00
|
|
|
* Added support for AUDIO_U16LSB and AUDIO_U16MSB to
|
2016-10-20 17:36:47 +02:00
|
|
|
SDL_MixAudioFormat()
|
2018-02-13 23:21:15 +01:00
|
|
|
* Fixed flipped images when reading back from target
|
2016-10-20 17:36:47 +02:00
|
|
|
textures when using the OpenGL renderer
|
2018-02-13 23:21:15 +01:00
|
|
|
* Fixed texture color modulation with SDL_BLENDMODE_NONE
|
2016-10-20 17:36:47 +02:00
|
|
|
when using the OpenGL renderer
|
2018-02-13 23:21:15 +01:00
|
|
|
* Fixed bug where the alpha value of colorkeys was ignored
|
2016-10-20 17:36:47 +02:00
|
|
|
when blitting in some cases
|
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|
|
Linux:
|
|
|
|
* Added support for the Fcitx IME
|
2018-02-13 23:21:15 +01:00
|
|
|
* Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a
|
|
|
|
window manager asks the SDL window whether it wants to take
|
2016-10-20 17:36:47 +02:00
|
|
|
focus.
|
2018-02-13 23:21:15 +01:00
|
|
|
* Refresh rates are now rounded instead of truncated, e.g.
|
2016-10-20 17:36:47 +02:00
|
|
|
59.94 Hz is rounded up to 60 Hz instead of 59.
|
|
|
|
* Added initial support for touchscreens on Raspberry Pi
|
|
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|
|
2016-03-17 18:01:40 +01:00
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|
-------------------------------------------------------------------
|
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|
Thu Mar 17 15:53:13 UTC 2016 - mpluskal@suse.com
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|
|
|
- Make building more verbose
|
|
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|
|
2016-03-10 14:40:11 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Thu Mar 10 13:39:57 UTC 2016 - jengelh@inai.de
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|
|
|
|
|
|
|
- Enable udev support
|
|
|
|
|
2016-01-13 13:59:01 +01:00
|
|
|
-------------------------------------------------------------------
|
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|
Sun Jan 10 15:27:58 UTC 2016 - mailaender@opensuse.org
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|
|
|
|
|
|
- update to version 2.0.4
|
|
|
|
General:
|
|
|
|
* Added support for web applications using Emscripten, see
|
|
|
|
docs/README-emscripten.md for more information
|
|
|
|
* Added support for web applications using Native Client (NaCl), see
|
|
|
|
docs/README-nacl.md for more information
|
|
|
|
* Added an API to queue audio instead of using the audio callback:
|
|
|
|
SDL_QueueAudio(), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio()
|
|
|
|
* Added events for audio device hot plug support:
|
|
|
|
SDL_AUDIODEVICEADDED, SDL_AUDIODEVICEREMOVED
|
|
|
|
* Added SDL_PointInRect()
|
|
|
|
* Added SDL_HasAVX2() to detect CPUs with AVX2 support
|
|
|
|
* Added SDL_SetWindowHitTest() to let apps treat parts of their SDL window
|
|
|
|
like traditional window decorations (drag areas, resize areas)
|
|
|
|
* Added SDL_GetGrabbedWindow() to get the window that currently has input
|
|
|
|
grab, if any
|
|
|
|
* Added SDL_RenderIsClipEnabled() to tell whether clipping is currently
|
|
|
|
enabled in a renderer
|
|
|
|
* Added SDL_CaptureMouse() to capture the mouse to get events while the
|
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|
|
mouse is not in your window
|
|
|
|
* Added SDL_WarpMouseGlobal() to warp the mouse cursor in global screen
|
|
|
|
space
|
|
|
|
* Added SDL_GetGlobalMouseState() to get the current mouse state outside of
|
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|
|
an SDL window* Added a direction field to mouse wheel events to tell
|
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|
|
whether they are flipped (natural) or not
|
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|
|
* Added GL_CONTEXT_RELEASE_BEHAVIOR GL attribute (maps to
|
|
|
|
[WGL|GLX]_ARB_context_flush_control extension)
|
|
|
|
* Added EGL_KHR_create_context support to allow OpenGL ES version selection
|
|
|
|
on some platforms* Added NV12 and NV21 YUV texture support for OpenGL and
|
|
|
|
OpenGL ES 2.0 renderers
|
|
|
|
* Added a Vivante video driver that is used on various SoC platforms
|
|
|
|
* Added an event SDL_RENDER_DEVICE_RESET that is sent from the D3D
|
|
|
|
renderers when the D3D device is lost, and from Android's event loop when
|
|
|
|
the GLES context had to be recreated
|
|
|
|
* Added a hint SDL_HINT_NO_SIGNAL_HANDLERS to disable SDL's built in signal
|
|
|
|
handling* Added a hint SDL_HINT_THREAD_STACK_SIZE to set the stack size of
|
|
|
|
SDL's threads
|
|
|
|
* Added SDL_sqrtf(), SDL_tan(), and SDL_tanf() to the stdlib routines
|
|
|
|
* Improved support for WAV and BMP files with unusual chunks in them
|
|
|
|
* Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to
|
|
|
|
SDL_AssertState
|
|
|
|
* Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent
|
|
|
|
window interaction while cursor is hidden
|
|
|
|
* Added SDL_GetDisplayDPI() to get the DPI information for a display* Added
|
|
|
|
SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick
|
|
|
|
* Added SDL_JoystickFromInstanceID(), as a helper function, to get the
|
|
|
|
SDL_Joystick* that an event is referring to.
|
|
|
|
* Added SDL_GameControllerFromInstanceID(), as a helper function, to get
|
|
|
|
the SDL_GameController* that an event is referring to.
|
|
|
|
|
2015-01-12 17:33:56 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Mon Jan 12 16:20:53 UTC 2015 - schwab@suse.de
|
|
|
|
|
|
|
|
- libspe2 only exists for ppc and ppc64
|
|
|
|
|
2014-12-18 11:07:37 +01:00
|
|
|
-------------------------------------------------------------------
|
2014-12-19 11:58:51 +01:00
|
|
|
Fri Dec 19 10:44:54 UTC 2014 - jengelh@inai.de
|
|
|
|
|
|
|
|
- Drop old arts/esound soundserver support.
|
2014-12-18 11:07:37 +01:00
|
|
|
|
|
|
|
-------------------------------------------------------------------
|
|
|
|
Thu Dec 18 09:46:46 UTC 2014 - jengelh@inai.de
|
|
|
|
|
|
|
|
- Remove SDL2 obsoletes (we never had packages of that name).
|
|
|
|
Copy current Provides to baselibs.conf.
|
|
|
|
|
2014-07-21 22:15:42 +02:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Mon Jul 21 20:13:17 UTC 2014 - jengelh@inai.de
|
|
|
|
|
|
|
|
- Update to new upstream release 2.0.3
|
|
|
|
* This is a minor bugfix release to take care of creating an OpenGL
|
|
|
|
context on Mac OS X.
|
|
|
|
|
2014-05-26 15:26:59 +02:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Mon May 26 07:48:54 UTC 2014 - mailaender@opensuse.org
|
|
|
|
|
|
|
|
- Added missing build dependencies
|
|
|
|
* arts
|
|
|
|
* dbus
|
|
|
|
* udev
|
|
|
|
* tslib
|
|
|
|
- Removed unrecognized options: --disable-video-svga, --disable-video-ps3
|
|
|
|
|
2014-03-13 21:34:09 +01:00
|
|
|
-------------------------------------------------------------------
|
2014-05-26 09:36:24 +02:00
|
|
|
Mon May 26 07:00:15 UTC 2014 - mailaender@opensuse.org
|
|
|
|
|
|
|
|
- Use pkgconfig everywhere
|
|
|
|
- Fix the build on SLE using prjconf
|
|
|
|
|
|
|
|
-------------------------------------------------------------------
|
2014-03-13 21:34:09 +01:00
|
|
|
Thu Mar 13 18:50:31 UTC 2014 - mailaender@opensuse.org
|
|
|
|
|
|
|
|
- Update to 2.0.2
|
|
|
|
* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
|
|
|
|
* Added an API to load a database of game controller mappings from a file:
|
|
|
|
SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW()
|
|
|
|
* Added game controller mappings for the PS4 and OUYA controllers
|
|
|
|
* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
|
|
|
|
* Added SDL_DetachThread()
|
|
|
|
* Added SDL_HasAVX() to determine if the CPU has AVX features
|
|
|
|
* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
|
|
|
|
* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
|
2018-02-13 23:21:15 +01:00
|
|
|
them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
|
2014-03-13 21:34:09 +01:00
|
|
|
* Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc.
|
|
|
|
* The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
|
|
|
|
* Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
|
|
|
|
* testgl2 does not need to link with libGL anymore
|
|
|
|
* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
|
|
|
|
* Added controllermap test program to visually map a game controller
|
|
|
|
* Fixed fullscreen and focused behavior when receiving NotifyGrab events
|
|
|
|
* Added experimental Wayland and Mir support, disabled by default
|
|
|
|
- Added SDL2-devel provides
|
|
|
|
|
2013-11-07 22:55:00 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Thu Nov 7 10:56:36 UTC 2013 - mailaender@opensuse.org
|
|
|
|
|
|
|
|
- Update to version 2.0.1:
|
2018-02-13 23:21:15 +01:00
|
|
|
* Added an API to get common filesystem paths in SDL_filesystem.h:
|
|
|
|
SDL_GetBasePath(), SDL_GetPrefPath()
|
|
|
|
* Added an API to do optimized YV12 and IYUV texture updates:
|
|
|
|
SDL_UpdateYUVTexture()
|
|
|
|
* Added an API to get the amount of RAM on the system:
|
|
|
|
SDL_GetSystemRAM()
|
|
|
|
* Added a macro to perform timestamp comparisons with SDL_GetTicks():
|
|
|
|
SDL_TICKS_PASSED()
|
|
|
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* Dramatically improved OpenGL ES 2.0 rendering performance
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2013-11-07 22:55:00 +01:00
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* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
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2018-02-13 23:21:15 +01:00
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* Fixed float audio support with the PulseAudio driver
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* Fixed missing line endpoints in the OpenGL renderer on some drivers
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* X11 symbols are no longer defined to avoid collisions when linking statically
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2013-11-07 22:55:00 +01:00
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2013-10-28 18:59:24 +01:00
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-------------------------------------------------------------------
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Mon Oct 28 17:59:05 UTC 2013 - prusnak@opensuse.org
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- add SDL2 provides
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2013-08-14 08:45:20 +02:00
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-------------------------------------------------------------------
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Tue Aug 13 12:04:26 UTC 2013 - jengelh@inai.de
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- Some metadata spruce-up: add current URLs, softer wildcarding
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in the files list, more robust make install call
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- Reduce build dependencies
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- Optional signature verification in local builds
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2013-06-24 20:12:02 +02:00
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-------------------------------------------------------------------
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2013-08-13 13:28:24 +02:00
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Tue Aug 13 11:27:54 UTC 2013 - prusnak@opensuse.org
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2013-06-24 20:12:02 +02:00
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2013-07-12 23:57:25 +02:00
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- created package (version 2.0.0) - based on SDL package
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2013-05-26 11:01:54 +02:00
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