Accepting request 437822 from games
1 OBS-URL: https://build.opensuse.org/request/show/437822 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL2?expand=0&rev=13
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commit
6cc49ea04b
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version https://git-lfs.github.com/spec/v1
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oid sha256:da55e540bf6331824153805d58b590a29c39d2d506c6d02fa409aedeab21174b
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size 4136230
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Binary file not shown.
3
SDL2-2.0.5.tar.gz
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3
SDL2-2.0.5.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:442038cf55965969f2ff06d976031813de643af9c9edc9e331bd761c242e8785
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size 4209352
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BIN
SDL2-2.0.5.tar.gz.sig
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BIN
SDL2-2.0.5.tar.gz.sig
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52
SDL2-ppc64-declaration-after-statement.patch
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52
SDL2-ppc64-declaration-after-statement.patch
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# https://bugzilla.libsdl.org/show_bug.cgi?id=3466
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# commits 5184186d4366 and fbf9b0e3589a
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#
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diff -udpr SDL2-2.0.5.orig/src/video/SDL_blit_N.c SDL2-2.0.5/src/video/SDL_blit_N.c
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--- SDL2-2.0.5.orig/src/video/SDL_blit_N.c 2016-10-20 05:56:26.000000000 +0200
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+++ SDL2-2.0.5/src/video/SDL_blit_N.c 2016-10-23 09:58:57.319897519 +0200
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@@ -118,12 +118,6 @@ calc_swizzle32(const SDL_PixelFormat * s
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16, 8, 0, 24,
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0, NULL
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};
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- if (!srcfmt) {
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- srcfmt = &default_pixel_format;
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- }
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- if (!dstfmt) {
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- dstfmt = &default_pixel_format;
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- }
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const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00,
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0x04, 0x04, 0x04, 0x04,
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0x08, 0x08, 0x08, 0x08,
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@@ -131,11 +125,20 @@ calc_swizzle32(const SDL_PixelFormat * s
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0x0C);
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vector unsigned char vswiz;
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vector unsigned int srcvec;
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+ Uint32 rmask, gmask, bmask, amask;
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+
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+ if (!srcfmt) {
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+ srcfmt = &default_pixel_format;
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+ }
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+ if (!dstfmt) {
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+ dstfmt = &default_pixel_format;
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+ }
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+
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#define RESHIFT(X) (3 - ((X) >> 3))
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- Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
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- Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
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- Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
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- Uint32 amask;
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+ rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
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+ gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
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+ bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
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+
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/* Use zero for alpha if either surface doesn't have alpha */
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if (dstfmt->Amask) {
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amask =
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@@ -147,6 +150,7 @@ calc_swizzle32(const SDL_PixelFormat * s
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0xFFFFFFFF);
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}
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#undef RESHIFT
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+
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((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask);
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vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0));
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return (vswiz);
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64
SDL2.changes
64
SDL2.changes
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-------------------------------------------------------------------
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Sun Oct 23 08:00:21 UTC 2016 - aloisio@gmx.com
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- Backported commit 5184186d4366 and fbf9b0e3589a as
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SDL2-ppc64-declaration-after-statement.patch to fix build
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on ppc64/ppc64le
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-------------------------------------------------------------------
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Thu Oct 20 13:47:14 UTC 2016 - aloisio@gmx.com
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- Update to 2.0.5
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General:
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* Implemented audio capture support for some platforms
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* Added SDL_DequeueAudio() to retrieve audio when buffer
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queuing is turned on for audio capture
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* Added events for dragging and dropping text
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* Added events for dragging and dropping multiple items
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* By default the click raising a window will not be
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delivered to the SDL application. You can set the hint
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SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click
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through to the window.
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* Saving a surface with an alpha channel as a BMP will use a
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newer BMP format that supports alpha information. You can
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set the hint SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use
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the old format.
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* Added SDL_GetHintBoolean() to get the boolean value of a
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hint
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* Added SDL_RenderSetIntegerScale() to set whether to
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smoothly scale or use integral multiples of the viewport
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size when scaling the rendering output
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* Added SDL_CreateRGBSurfaceWithFormat() and
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SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL
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surface with a specific pixel format
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* Added SDL_GetDisplayUsableBounds() which returns the area
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usable for windows. For example, on Mac OS X, this subtracts
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the area occupied by the menu bar and dock.
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* Added SDL_GetWindowBordersSize() which returns the size of
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the window's borders around the client area
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* Added a window event SDL_WINDOWEVENT_HIT_TEST when a
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window had a hit test that wasn't SDL_HITTEST_NORMAL (e.g.
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in the title bar or window frame)
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* Added SDL_SetWindowResizable() to change whether a window
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is resizable
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* Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to
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affect the window transparency
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* Added SDL_SetWindowModalFor() to set a window as modal for
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another window
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* Added support for AUDIO_U16LSB and AUDIO_U16MSB to
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SDL_MixAudioFormat()
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* Fixed flipped images when reading back from target
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textures when using the OpenGL renderer
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* Fixed texture color modulation with SDL_BLENDMODE_NONE
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when using the OpenGL renderer
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* Fixed bug where the alpha value of colorkeys was ignored
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when blitting in some cases
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Linux:
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* Added support for the Fcitx IME
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* Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a
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window manager asks the SDL window whether it wants to take
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focus.
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* Refresh rates are now rounded instead of truncated, e.g.
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59.94 Hz is rounded up to 60 Hz instead of 59.
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* Added initial support for touchscreens on Raspberry Pi
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-------------------------------------------------------------------
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Thu Mar 17 15:53:13 UTC 2016 - mpluskal@suse.com
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@ -18,7 +18,7 @@
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Name: SDL2
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%define lname libSDL2-2_0-0
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Version: 2.0.4
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Version: 2.0.5
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Release: 0
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Summary: Simple DirectMedia Layer Library
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License: Zlib
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@ -30,6 +30,9 @@ Source: http://libsdl.org/release/%name-%version.tar.gz
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Source2: http://libsdl.org/release/%name-%version.tar.gz.sig
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Source3: %name.keyring
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Source4: baselibs.conf
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# PATCH-FIX-UPSTREAM SDL2-declaration-after-statement.patch
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# backported to fix build on Factory/ppc64, cf. https://bugzilla.libsdl.org/show_bug.cgi?id=3466
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Patch0: %{name}-ppc64-declaration-after-statement.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRequires: cmake
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BuildRequires: dos2unix
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@ -104,6 +107,9 @@ library.
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%prep
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%setup -q
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%ifarch ppc64 ppc64le
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%patch0 -p1
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%endif
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dos2unix WhatsNew.txt
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dos2unix TODO.txt
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dos2unix BUGS.txt
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