forked from pool/SDL_image
1.2.10
OBS-URL: https://build.opensuse.org/package/show/games/SDL_image?expand=0&rev=5
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SDL_image-1.2.10-repack.tar.bz2
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SDL_image-1.2.10-repack.tar.bz2
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version https://git-lfs.github.com/spec/v1
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oid sha256:39ba59eaa5bbbc7d2f4c8d43168664935adedee6b4577d51254806063309df8a
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size 310568
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version https://git-lfs.github.com/spec/v1
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oid sha256:caa0400d621a29f8f5962a1a8eeb583c4bc24802a672fca4833ba92de8826b2f
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size 280319
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-------------------------------------------------------------------
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Mon Dec 21 14:23:25 UTC 2009 - prusnak@suse.cz
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- updated to 1.2.10
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* Fixed bug loading multiple images
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* Fixed checking for IMG_Init() return value in image loaders
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* Added support for uncompressed PCX files
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* Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading DLLs
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* Added support for ICO and CUR image files
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sat Dec 19 22:09:23 CET 2009 - jengelh@medozas.de
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Sat Dec 19 22:09:23 CET 2009 - jengelh@medozas.de
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@ -22,11 +22,11 @@ Name: SDL_image
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BuildRequires: libSDL-devel libjpeg-devel libpng-devel libtiff-devel xorg-x11-devel
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BuildRequires: libSDL-devel libjpeg-devel libpng-devel libtiff-devel xorg-x11-devel
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Url: http://www.libsdl.org/projects/SDL_image/
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Url: http://www.libsdl.org/projects/SDL_image/
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Summary: Simple DirectMedia Layer--Sample Image Loading Library
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Summary: Simple DirectMedia Layer--Sample Image Loading Library
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Version: 1.2.7
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Version: 1.2.10
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Release: 4
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Release: 4
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# removed VisualC.zip, Watcom-OS2.zip, Xcode.tar.gz from upstream tarball [bnc#508084]
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# removed VisualC.zip, VisualCE.zip, Watcom-OS2.zip, Xcode.tar.gz, Xcode_iPhone.tar.gz from upstream tarball [bnc#508084]
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Source: %{name}-%{version}-repack.tar.bz2
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Source: %{name}-%{version}-repack.tar.bz2
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Source2: baselibs.conf
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Source1: baselibs.conf
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License: LGPL v2.1 or later
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License: LGPL v2.1 or later
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Group: System/Libraries
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Group: System/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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