forked from pool/SDL_sound
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.gitattributes
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## Default LFS
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.osc
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SDL_sound-svn536-nompglib.tar.bz2
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SDL_sound-svn536-nompglib.tar.bz2
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version https://git-lfs.github.com/spec/v1
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oid sha256:f1e4ee388e5683cf59e9dd0d6085e3799f5b492ba5769977680e308f843df4e7
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size 230469
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SDL_sound.changes
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-------------------------------------------------------------------
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Tue Nov 6 15:22:40 CET 2007 - prusnak@suse.cz
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- created package (version 1.0.1)
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sources from SVN - revision 536, stripped internal mpglib sources
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SDL_sound.spec
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#
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# spec file for package SDL_sound (Version 1.0.1)
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#
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# Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# This file and all modifications and additions to the pristine
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# package are under the same license as the package itself.
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#
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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# norootforbuild
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Name: SDL_sound
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BuildRequires: SDL-devel flac-devel libmikmod-devel libogg-devel libvorbis-devel physfs-devel speex-devel
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Url: http://icculus.org/SDL_sound/
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Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
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Version: 1.0.1
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Release: 1
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Source0: %{name}-svn536-nompglib.tar.bz2
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License: LGPL v2.1 or later
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Group: System/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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SDL_sound is a library that handles the decoding of several popular
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sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just
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play a file or alternatively decode a file and hand back a single
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pointer to the waveform. SDL_sound also can handle channel conversion
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on-the-fly and behind-the-scenes.
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Authors:
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--------
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Ryan C. Gordon <icculus at clutteredmind dot org>
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%package devel
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Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
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Group: System/Libraries
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Requires: %{name} = %{version}
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Requires: SDL-devel flac-devel libmikmod-devel libvorbis-devel libogg-devel speex-devel physfs-devel
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%description devel
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SDL_sound is a library that handles the decoding of several popular
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sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just
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play a file or alternatively decode a file and hand back a single
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pointer to the waveform. SDL_sound also can handle channel conversion
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on-the-fly and behind-the-scenes.
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Authors:
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--------
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Ryan C. Gordon <icculus at clutteredmind dot org>
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%prep
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%setup -q -n %{name}
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%build
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./bootstrap
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%configure --disable-smpeg --disable-mpglib
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make %{?jobs:-j %jobs}
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%install
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make install DESTDIR=$RPM_BUILD_ROOT
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%post
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/sbin/ldconfig
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%postun
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/sbin/ldconfig
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%defattr(-,root,root)
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%doc CHANGELOG COPYING CREDITS README TODO
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%{_bindir}/playsound*
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%{_libdir}/lib*.so.*
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%files devel
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%defattr(-,root,root)
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%{_includedir}/SDL
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%{_libdir}/*a
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%{_libdir}/lib*.so
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%changelog
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* Tue Nov 06 2007 - prusnak@suse.cz
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- created package (version 1.0.1)
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sources from SVN - revision 536, stripped internal mpglib sources
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