2023-06-25 02:48:21 +00:00
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Sat Jun 24 12:24:02 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.86
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* Terminate phase1 of simplex method once a zero-cost solution
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is found.
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* Fix bug in XDR reads due to uninitialized variable.
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* Add high-resolution clock; update FFT support.
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- Add 0001-Fix-without-lsp-issue-379.patch
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2022-11-19 22:21:07 +00:00
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Sat Nov 19 22:16:05 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.83
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* WebGL triangle groups were fixed.
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* Context menus were added to Xasy objects to allow one to edit
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the fill type, line type, color, line cap, and optionally add
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arrowheads.
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* Support for begingroup() and endgroup() was added to Xasy.
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* Scaling in the vectorfield function was fixed.
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* A quotient(x,y) bug when -1 < x/y < 0, introduced in version
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2.42, was fixed.
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2022-08-10 10:53:26 +00:00
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Wed Aug 10 10:52:38 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.82
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* Support for Ghostscript 9.56 was added.
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* The dvisvgmMultipleFiles option is now enabled by default.
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* The mean color of multicoloured patches is output only for
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PRC code.
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* Subdivision crack adjustments were disabled for transparent
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patches.
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* The OpenGL transparency shader was further accelerated.
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2022-06-16 22:48:49 +00:00
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-------------------------------------------------------------------
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Thu Jun 16 21:15:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.81
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* Schur decompositions were implemented. A bug in uniform() was
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fixed.
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* The Xasy bounding box and a crash when opening Xasy files
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were fixed.
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* The transparency offset buffer is zeroed when GPU compression
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is unavailable.
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* The surface constructor for solids of revolution was
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documented.
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* Opaque rendering on platforms lacking
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GL_ARB_fragment_shader_interlock was fixed.
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2022-04-21 10:17:20 +00:00
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-------------------------------------------------------------------
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Thu Apr 21 09:55:30 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.80
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* Compression of empty transparent pixel counts and other
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optimizations were implemented in the transparency shader. A
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weighted least-squares fit was added.
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* LSP: Add basic Language Server Protocol. server code to
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Asymptote.
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* Add preliminary v3d standard.
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2021-05-07 13:26:04 +00:00
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-------------------------------------------------------------------
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Fri May 7 13:24:15 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.70
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* Fix segmentation fault in subpath3
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* Make Gouraud image respect x and y picture scaling
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2020-12-24 12:02:45 +00:00
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-------------------------------------------------------------------
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Thu Dec 24 11:53:55 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.68
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* Floating point exceptions in OpenGL libraries are now masked.
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* A normalization used to render tubes was fixed.
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* A Label align(Label,dir) function was added for aligning
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label normals.
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* A new settings.compress=true option controls PDF image
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compression.
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* A bool isometry(transform) function was added.
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* The transpose function ignores uninitialized elements.
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* Null fields are treated as undefined values in cvs mode and
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in line mode.
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* Uninitialized rendering variables were fixed.
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* Logarithmic graphs of surfaces are supported.
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* Files are opened without assuming an asy suffix.
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* Support for Ghostscript 9.53 was implemented.
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* The end argument of Margin functions is now optional.
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* A function cputime().change.clock that returns the
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high-resolution elapsed wall clock time was added.
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* The centering of slides was fixed.
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* Null characters and null strings are supported in the replace
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function.
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2020-09-02 12:34:39 +00:00
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-------------------------------------------------------------------
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Sun Aug 30 10:58:46 UTC 2020 - Atri Bhattacharya <badshah400@gmail.com>
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- Update to version 2.67:
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* Support was added for importing and inputting URLs.
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* Compilation and 2D SVG to HTML conversion no longer requires
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the GLM library; 2D html output is fit to the canvas unless
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settings.absolute=true.
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* Diagnostics for dvisvgm were enabled; SVG clipping was fixed.
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* A -globalread setting (default true) was implemented.
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* Files are opened using the search path, which now includes the
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examples directory.
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* An invalid array dimensions error was fixed.
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* A WebGL resize event listener was added; the + and - keys now
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zoom in and out, rather than expanding and shrinking the
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viewport.
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* Remeshing on export is forced; unnecessary remeshing on zoom
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in AsyGL is avoided.
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* The triple dir(path3, path3) function was normalized.
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* The repositioning of OpenGL windows was fixed.
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* The copy constructors for path and path3 were fixed.
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* Asymptote errors no longer cause Xasy to hang.
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* A numerical precision issue was fixed.
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* A portable way of skipping whitespace was implemented; casts
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from empty strings now yield uninitialized values.
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* Interrupt handling under MacOS X was fixed.
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* A devicepixelratio setting was implemented.
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* The error location is displayed in the console.
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* Segmentation faults were fixed.
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* The documentation was updated and the code was reformatted.
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* Obsolete encoding modules were removed.
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2020-06-04 16:31:49 +00:00
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-------------------------------------------------------------------
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Thu Jun 4 16:31:30 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Add Conflicts towards texlive-asymptote.
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2020-06-03 19:34:53 +00:00
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-------------------------------------------------------------------
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Wed Jun 3 19:28:40 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.65
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* A bug in rendering 2D preview images of a 3D scene was fixed.
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The 100-error TeX limit is gracefully detected, rather than
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hanging. A more accurate Bezier approximation to the sphere
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was implemented. An initial perpendicular direction can now
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be specified for the rotation minimizing frame for a path3;
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the previous direction is no longer cached between calls.
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2020-05-08 07:14:17 +00:00
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-------------------------------------------------------------------
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Thu Mar 5 16:22:57 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Initial package (version 2.64) for build.opensuse.org
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