# # spec file for package blasphemer # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: blasphemer Version: 0.1.5 Release: 0 Summary: Replacement game files for Doom game engines License: BSD-3-Clause Group: Amusements/Games/3D/Shoot Url: https://code.google.com/archive/p/blasphemer/ Source: https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/blasphemer/%{name}-%{version}.zip BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildArch: noarch BuildRequires: unzip %description Blasphemer aims to create a free content package for the Heretic engine, with a theme of metal-inspired dark fantasy. %prep %setup -q -c %{name}-%{version} %build # Game data files. Nothing to build! %install install -Dpm0644 BLASPHEM.WAD %{buildroot}%{_datadir}/doom/blasphem.wad %files %defattr(-,root,root) %doc copying credits story.txt wadinfo.txt %{_datadir}/doom/ %changelog