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forked from pool/blockout

Accepting request 110998 from home:jengelh:branches:games

OBS-URL: https://build.opensuse.org/request/show/110998
OBS-URL: https://build.opensuse.org/package/show/games/blockout?expand=0&rev=1
This commit is contained in:
Dominique Leuenberger 2012-03-25 17:01:45 +00:00 committed by Git OBS Bridge
commit 0e6c8cc9ea
8 changed files with 475 additions and 0 deletions

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## Default LFS
*.7z filter=lfs diff=lfs merge=lfs -text
*.bsp filter=lfs diff=lfs merge=lfs -text
*.bz2 filter=lfs diff=lfs merge=lfs -text
*.gem filter=lfs diff=lfs merge=lfs -text
*.gz filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.lz filter=lfs diff=lfs merge=lfs -text
*.lzma filter=lfs diff=lfs merge=lfs -text
*.obscpio filter=lfs diff=lfs merge=lfs -text
*.oxt filter=lfs diff=lfs merge=lfs -text
*.pdf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.rpm filter=lfs diff=lfs merge=lfs -text
*.tbz filter=lfs diff=lfs merge=lfs -text
*.tbz2 filter=lfs diff=lfs merge=lfs -text
*.tgz filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
*.txz filter=lfs diff=lfs merge=lfs -text
*.whl filter=lfs diff=lfs merge=lfs -text
*.xz filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.zst filter=lfs diff=lfs merge=lfs -text

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.osc

86
automake.diff Normal file
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From: Jan Engelhardt <jengelh@medozas.de>
Date: 2012-03-25 16:12:52.925160061 +0200
---
BlockOut/Makefile.am | 14 ++++++++++++++
ImageLib/src/Makefile.am | 12 ++++++++++++
ImageLib/src/png/hpng.c | 2 +-
Makefile.am | 3 +++
configure.ac | 14 ++++++++++++++
5 files changed, 44 insertions(+), 1 deletion(-)
Index: bl24_lin_src/BlockOut/Makefile.am
===================================================================
--- /dev/null
+++ bl24_lin_src/BlockOut/Makefile.am
@@ -0,0 +1,14 @@
+# -*- Makefile -*-
+
+AM_CPPFLAGS = -D_DEBUG -Dlinux -I../ImageLib/src -I. \
+ ${libSDL_CFLAGS} ${libSDL_mixer_CFLAGS}
+
+bin_PROGRAMS = blockout
+blockout_SOURCES = \
+ BlockOut.cpp BotPlayer.cpp EditControl.cpp Game.cpp Http.cpp InitPolyCube.cpp Menu.cpp MenuGraphics.cpp MenuGrid.cpp PageChangeSetup.cpp PageChooseSetup.cpp PageControls.cpp PageCredits.cpp PageGSOptions.cpp PageHallOfFame.cpp PageHallOfFameOnLine.cpp PageHttp.cpp PageMainMenu.cpp PageOptions.cpp PageScoreDetails.cpp PageStartGame.cpp Pit.cpp PolyCube.cpp SetupManager.cpp SoundManager.cpp Sprites.cpp Utils.cpp BlockOut.h BotPlayer.h EditControl.h Game.h Http.h Menu.h MenuGrid.h MenuPage.h Pit.h PolyCube.h SetupManager.h SoundManager.h Sprites.h Types.h GLApp/GLApp.cpp GLApp/GLFont.cpp GLApp/GLMatrix.cpp GLApp/GLSprite.cpp GLApp/GLApp.h GLApp/GLFont.h GLApp/GLMatrix.h GLApp/GLSprite.h
+blockout_LDADD = \
+ ../ImageLib/src/libimagelib.la \
+ ${libGL_LIBS} ${libGLU_LIBS} ${libSDL_LIBS} ${libSDL_mixer_LIBS}
+
+nobase_pkgdata_DATA = \
+ images/allPieces.png images/background.png images/background2.png images/background3.png images/font.png images/gameover.png images/gameovera.png images/marble.png images/marbleg.png images/menuback.png images/menucredits.png images/menufont.png images/menufont2.png images/menupit.png images/online.png images/onlinea.png images/spark.png images/sparka.png images/sprites.png images/spritesa.png images/star_crystal_grid.png sounds/blub.wav sounds/empty.wav sounds/empty2.wav sounds/hit.wav sounds/level.wav sounds/level2.wav sounds/line.wav sounds/line2.wav sounds/music.mp3 sounds/tchh.wav sounds/welldone.wav sounds/welldone2.wav sounds/wozz.wav
Index: bl24_lin_src/ImageLib/src/Makefile.am
===================================================================
--- /dev/null
+++ bl24_lin_src/ImageLib/src/Makefile.am
@@ -0,0 +1,12 @@
+# -*- Makefile -*-
+
+AM_CPPFLAGS = -I. ${libpng_CFLAGS}
+
+noinst_LTLIBRARIES = libimagelib.la
+
+libimagelib_la_SOURCES = \
+ gif/gif.c gif/gif.h \
+ jpg/H2v2.cpp jpg/idct.cpp jpg/jpegdecoder.cpp jpg/jpegdecodermain.cpp jpg/jpegdecoder.h jpg/main.h \
+ png/hpng.c png/hpng.h \
+ CImage.cpp CImage.h
+libimagelib_la_LIBADD = ${libpng_LIBS}
Index: bl24_lin_src/ImageLib/src/png/hpng.c
===================================================================
--- bl24_lin_src.orig/ImageLib/src/png/hpng.c
+++ bl24_lin_src/ImageLib/src/png/hpng.c
@@ -1,6 +1,6 @@
#include <malloc.h>
#include <math.h>
-#include "png/png.h"
+#include <png.h>
#include "hpng.h"
char PngErrorMessage[1024];
Index: bl24_lin_src/Makefile.am
===================================================================
--- /dev/null
+++ bl24_lin_src/Makefile.am
@@ -0,0 +1,3 @@
+# -*- Makefile -*-
+
+SUBDIRS = ImageLib/src BlockOut
Index: bl24_lin_src/configure.ac
===================================================================
--- /dev/null
+++ bl24_lin_src/configure.ac
@@ -0,0 +1,14 @@
+AC_INIT([blockout], [2.4])
+AC_CONFIG_AUX_DIR([build-aux])
+AM_INIT_AUTOMAKE([-Wall foreign subdir-objects tar-pax no-dist-gzip dist-xz])
+LT_INIT
+AC_PROG_CXX
+PKG_CHECK_MODULES([libGL], [gl])
+PKG_CHECK_MODULES([libGLU], [glu])
+PKG_CHECK_MODULES([libSDL], [sdl >= 1.2.12])
+PKG_CHECK_MODULES([libSDL_mixer], [SDL_mixer >= 1.2.8])
+PKG_CHECK_MODULES([libpng], [libpng15], [:], [
+ PKG_CHECK_MODULES([libpng], [libpng14])
+])
+AC_CONFIG_FILES([Makefile ImageLib/src/Makefile BlockOut/Makefile])
+AC_OUTPUT

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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:1633a2f3d53c2ab44bcbaa731c21e84bc6e6e0a2aed80e5110e8a0b28fb24d77
size 4874736

33
bl2home.diff Normal file
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From: Jan Engelhardt <jengelh@medozas.de>
Date: 2012-03-25 16:17:03.379573514 +0200
---
BlockOut/Makefile.am | 1 +
BlockOut/Utils.cpp | 2 ++
2 files changed, 3 insertions(+)
Index: bl24_lin_src/BlockOut/Makefile.am
===================================================================
--- bl24_lin_src.orig/BlockOut/Makefile.am
+++ bl24_lin_src/BlockOut/Makefile.am
@@ -1,6 +1,7 @@
# -*- Makefile -*-
AM_CPPFLAGS = -D_DEBUG -Dlinux -I../ImageLib/src -I. \
+ -DBL2_HOME=\"${pkgdatadir}\" \
${libSDL_CFLAGS} ${libSDL_mixer_CFLAGS}
bin_PROGRAMS = blockout
Index: bl24_lin_src/BlockOut/Utils.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/Utils.cpp
+++ bl24_lin_src/BlockOut/Utils.cpp
@@ -163,6 +163,8 @@ BOOL CheckEnv() {
}
char *blockoutHome = getenv("BL2_HOME");
+ if (blockoutHome == NULL)
+ blockoutHome = BL2_HOME;
if( blockoutHome==NULL ) {
printf("BL2_HOME environement variable if not defined !\n");
printf("Please set the BL2_HOME to the BlockOut II installation directory (ex: BL2_HOME=/usr/local/bl2).\n");

4
blockout.changes Normal file
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-------------------------------------------------------------------
Sun Mar 25 14:18:38 UTC 2012 - jengelh@medozas.de
- Initial package for build.opensuse.org

46
blockout.spec Normal file
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Name: blockout
Version: 2.4
Release: 1
Summary: A free clone of the original BlockOut DOS game
Group: Productivity/Networking/System
License: GPL v2
Url: http://blockout.net/
Source: bl24-src-linux-i586.tar.xz
Patch1: automake.diff
Patch2: compilefixes.diff
Patch3: bl2home.diff
BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildRequires: autoconf automake libtool
BuildRequires: gcc-c++ pkgconfig(sdl) pkgconfig(SDL_mixer) xz
%if 0%{?suse_version} >= 1220
BuildRequires: pkgconfig(libpng15)
%else
BuildRequires: pkgconfig(libpng14)
%endif
%description
BlockOut II is a free adaptation of the original BlockOut DOS game
edited by California Dreams in 1989. BlockOut II has the same
features than the original game with few graphic improvements. The
game has been designed to reproduce the original game kinematics as
accurately as possible.
%prep
%setup -qn bl24_lin_src
%patch -P 1 -P 2 -P 3 -p1
%build
autoreconf -fi
%configure
make %{?_smp_mflags}
%install
make install DESTDIR="%buildroot";
%files
%defattr(-,root,root)
%_bindir/blockout
%_datadir/%name
%changelog

279
compilefixes.diff Normal file
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@ -0,0 +1,279 @@
From: Jan Engelhardt <jengelh@medozas.de>
Date: 2012-03-25 16:06:07.551725021 +0200
---
BlockOut/EditControl.cpp | 2 +-
BlockOut/EditControl.h | 2 +-
BlockOut/GLApp/GLApp.h | 2 +-
BlockOut/GLApp/GLFont.cpp | 3 +--
BlockOut/GLApp/GLSprite.cpp | 4 ++--
BlockOut/GLApp/GLSprite.h | 2 +-
BlockOut/Menu.h | 4 ++--
BlockOut/MenuGraphics.cpp | 4 ++--
BlockOut/SetupManager.cpp | 2 +-
BlockOut/SetupManager.h | 2 +-
BlockOut/Types.h | 6 +++---
BlockOut/Utils.cpp | 6 +++---
ImageLib/src/jpg/jpegdecoder.cpp | 6 +++---
ImageLib/src/png/hpng.c | 6 +-----
14 files changed, 23 insertions(+), 28 deletions(-)
Index: bl24_lin_src/BlockOut/EditControl.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/EditControl.cpp
+++ bl24_lin_src/BlockOut/EditControl.cpp
@@ -30,7 +30,7 @@ void EditControl::SetDisplayLength(int l
// ------------------------------------------------
-void EditControl::SetMode(char *text,BOOL edit,BYTE *keys) {
+void EditControl::SetMode(const char *text,BOOL edit,BYTE *keys) {
if( strlen(text)>=255 ) {
strncpy(editText,text,255);
Index: bl24_lin_src/BlockOut/EditControl.h
===================================================================
--- bl24_lin_src.orig/BlockOut/EditControl.h
+++ bl24_lin_src/BlockOut/EditControl.h
@@ -27,7 +27,7 @@ class EditControl {
void SetDisplayLength(int length);
// Set edit control mode (keys can be NULL)
- void SetMode(char *text,BOOL edit,BYTE *keys);
+ void SetMode(const char *text,BOOL edit,BYTE *keys);
// Get the mode
BOOL GetMode();
Index: bl24_lin_src/BlockOut/GLApp/GLApp.h
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLApp.h
+++ bl24_lin_src/BlockOut/GLApp/GLApp.h
@@ -57,7 +57,7 @@ protected:
// Internal variables for the state of the app
BOOL m_bWindowed;
- char* m_strWindowTitle;
+ const char *m_strWindowTitle;
int m_screenWidth;
int m_screenHeight;
Index: bl24_lin_src/BlockOut/GLApp/GLFont.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLFont.cpp
+++ bl24_lin_src/BlockOut/GLApp/GLFont.cpp
@@ -6,8 +6,7 @@
#include <malloc.h>
#include <stdio.h>
#include <string.h>
-
-extern char *LID(char *fileName);
+#include "../Types.h"
// -------------------------------------------
Index: bl24_lin_src/BlockOut/GLApp/GLSprite.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLSprite.cpp
+++ bl24_lin_src/BlockOut/GLApp/GLSprite.cpp
@@ -6,8 +6,8 @@
#include <malloc.h>
#include <stdio.h>
#include <string.h>
+#include "../Types.h"
-extern char *LID(char *fileName);
// -------------------------------------------
@@ -53,7 +53,7 @@ void Sprite2D::UpdateSprite(int x1,int y
// -------------------------------------------
-int Sprite2D::RestoreDeviceObjects(char *diffName,char *alphaName,int scrWidth,int scrHeight) {
+int Sprite2D::RestoreDeviceObjects(const char *diffName, const char *alphaName,int scrWidth,int scrHeight) {
GLint bpp;
GLenum format;
Index: bl24_lin_src/BlockOut/GLApp/GLSprite.h
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLSprite.h
+++ bl24_lin_src/BlockOut/GLApp/GLSprite.h
@@ -15,7 +15,7 @@ public:
// Initialise the font
// return 1 when success, 0 otherwise
- int RestoreDeviceObjects(char *diffName,char *alphaName,int srcWidth,int scrHeight);
+ int RestoreDeviceObjects(const char *diffName, const char *alphaName,int srcWidth,int scrHeight);
// Update sprite mapping and coordinates
void UpdateSprite(int x1,int y1,int x2,int y2);
Index: bl24_lin_src/BlockOut/Menu.h
===================================================================
--- bl24_lin_src.orig/BlockOut/Menu.h
+++ bl24_lin_src/BlockOut/Menu.h
@@ -60,8 +60,8 @@ class Menu {
// Menu page
void ToPage(MenuPage *page);
void ToPage(MenuPage *page,int iParam,void *wParam);
- void RenderText(int x,int y,BOOL selected,char *text);
- void RenderTitle(char *title);
+ void RenderText(int x,int y,BOOL selected, const char *text);
+ void RenderTitle(const char *title);
PageMainMenu mainMenuPage;
PageStartGame startGamePage;
Index: bl24_lin_src/BlockOut/MenuGraphics.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/MenuGraphics.cpp
+++ bl24_lin_src/BlockOut/MenuGraphics.cpp
@@ -438,7 +438,7 @@ void Menu::RenderChar(int x,int y,int w,
// ---------------------------------------------------------------------
-void Menu::RenderTitle(char *title) {
+void Menu::RenderTitle(const char *title) {
int lgth = strlen(title);
int nwFont = fround((float)wFont*1.1f);
@@ -454,7 +454,7 @@ void Menu::RenderTitle(char *title) {
// ---------------------------------------------------------------------
-void Menu::RenderText(int x,int y,BOOL selected,char *text) {
+void Menu::RenderText(int x,int y,BOOL selected, const char *text) {
float startLine = 0.515f;
float startColumn = 0.15f;
Index: bl24_lin_src/BlockOut/SetupManager.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/SetupManager.cpp
+++ bl24_lin_src/BlockOut/SetupManager.cpp
@@ -363,7 +363,7 @@ int SetupManager::GetTimeout() {
// ------------------------------------------------
-char *SetupManager::GetName() {
+const char *SetupManager::GetName() {
static char ret[32];
strcpy(ret,"");
Index: bl24_lin_src/BlockOut/SetupManager.h
===================================================================
--- bl24_lin_src.orig/BlockOut/SetupManager.h
+++ bl24_lin_src/BlockOut/SetupManager.h
@@ -49,7 +49,7 @@ class SetupManager {
float GetAnimationTime(); /* in seconds */
// Names
- char *GetName();
+ const char *GetName();
const char *GetBlockSetName();
// Sound
Index: bl24_lin_src/BlockOut/Types.h
===================================================================
--- bl24_lin_src.orig/BlockOut/Types.h
+++ bl24_lin_src/BlockOut/Types.h
@@ -160,13 +160,13 @@ extern int fround(float x);
extern char *FormatTime(float seconds);
extern char *FormatDate(int time);
extern char *FormatDateShort(int time);
-extern int CreateTexture(int width,int height,char *imgName,GLuint *hmap);
+extern int CreateTexture(int width,int height, const char *imgName,GLuint *hmap);
extern char GetChar(BYTE *keys);
extern void ZeroMemory(void *buff,int size);
extern BOOL DirExists(char *dirname);
extern BOOL CheckEnv();
-extern char *LID(char *fileName);
-extern char *LHD(char *fileName);
+extern char *LID(const char *fileName);
+extern char *LHD(const char *fileName);
#endif /* TYPESH */
Index: bl24_lin_src/BlockOut/Utils.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/Utils.cpp
+++ bl24_lin_src/BlockOut/Utils.cpp
@@ -191,7 +191,7 @@ BOOL CheckEnv() {
// Name: LID()
// Desc: Locate file in the installation directory
//-----------------------------------------------------------------------------
-char *LID(char *fileName) {
+char *LID(const char *fileName) {
static char ret[512];
sprintf(ret,"%s/%s",bl2Home,fileName);
@@ -203,7 +203,7 @@ char *LID(char *fileName) {
// Name: LHD()
// Desc: Locate file in the home directory
//-----------------------------------------------------------------------------
-char *LHD(char *fileName) {
+char *LHD(const char *fileName) {
static char ret[512];
sprintf(ret,"%s/%s",usrHome,fileName);
@@ -217,7 +217,7 @@ char *LHD(char *fileName) {
// Name: CreateTexture()
// Desc: Create a texture (no alpha)
//-----------------------------------------------------------------------------
-int CreateTexture(int width,int height,char *imgName,GLuint *hmap) {
+int CreateTexture(int width,int height, const char *imgName,GLuint *hmap) {
*hmap = 0;
CImage img;
Index: bl24_lin_src/ImageLib/src/jpg/jpegdecoder.cpp
===================================================================
--- bl24_lin_src.orig/ImageLib/src/jpg/jpegdecoder.cpp
+++ bl24_lin_src/ImageLib/src/jpg/jpegdecoder.cpp
@@ -106,7 +106,7 @@ void *jpeg_decoder::alloc(int n)
blocks[i] = q;
// Round to qword boundry, to avoid misaligned accesses with MMX code
- return ((void *)(((uint)q + 7) & ~7));
+ return ((void *)(((unsigned long)q + 7) & ~7));
}
//------------------------------------------------------------------------------
// Clear buffer to word values.
@@ -1884,7 +1884,7 @@ void jpeg_decoder::init_frame(void)
q = (uchar *)alloc(max_blocks_per_row * 64 * sizeof(BLOCK_TYPE) + 8);
// Align to 8-byte boundry, for MMX code
- q = (uchar *)(((uint)q + 7) & ~7);
+ q = (uchar *)(((unsigned long)q + 7) & ~7);
// The block_seg[] array's name dates back to the
// 16-bit assembler implementation. "seg" stood for "segment".
@@ -1894,7 +1894,7 @@ void jpeg_decoder::init_frame(void)
for (i = 0; i < max_blocks_per_row; i++)
block_max_zag_set[i] = 64;
- Psample_buf = (uchar *)(((uint)alloc(max_blocks_per_row * 64 + 8) + 7) & ~7);
+ Psample_buf = (uchar *)(((unsigned long)alloc(max_blocks_per_row * 64 + 8) + 7) & ~7);
total_lines_left = image_y_size;
Index: bl24_lin_src/ImageLib/src/png/hpng.c
===================================================================
--- bl24_lin_src.orig/ImageLib/src/png/hpng.c
+++ bl24_lin_src/ImageLib/src/png/hpng.c
@@ -45,10 +45,6 @@ int LoadPngImage(PNG_IMAGE *d) {
// ---------------- Error handling
png_set_error_fn(png,NULL,my_png_error,NULL);
- if (setjmp(png->jmpbuf)) {
- png_destroy_read_struct(&png, &info, &endinfo);
- return 0;
- }
// ----------------- Read the image
@@ -154,7 +150,7 @@ char *WritePngImage(char *file_name,unsi
{
sprintf(PngErrorMessage,"png_create_info_struct() failed");
fclose(fp);
- png_destroy_write_struct(&png_ptr, png_infopp_NULL);
+ png_destroy_write_struct(&png_ptr, NULL);
return PngErrorMessage;
}