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1
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forked from pool/blockout
Jan Engelhardt 2015-04-06 20:42:15 +00:00 committed by Git OBS Bridge
parent d971286a56
commit 99771f893d
8 changed files with 178 additions and 174 deletions

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@ -2,18 +2,18 @@ From: Jan Engelhardt <jengelh@medozas.de>
Date: 2012-03-25 16:12:52.925160061 +0200
---
BlockOut/Makefile.am | 14 ++++++++++++++
BlockOut/Makefile.am | 11 +++++++++++
ImageLib/src/Makefile.am | 12 ++++++++++++
ImageLib/src/png/hpng.c | 2 +-
Makefile.am | 3 +++
configure.ac | 14 ++++++++++++++
5 files changed, 44 insertions(+), 1 deletion(-)
configure.ac | 12 ++++++++++++
5 files changed, 39 insertions(+), 1 deletion(-)
Index: bl24_lin_src/BlockOut/Makefile.am
Index: BL_SRC/BlockOut/Makefile.am
===================================================================
--- /dev/null
+++ bl24_lin_src/BlockOut/Makefile.am
@@ -0,0 +1,14 @@
+++ BL_SRC/BlockOut/Makefile.am
@@ -0,0 +1,11 @@
+# -*- Makefile -*-
+
+AM_CPPFLAGS = -D_DEBUG -Dlinux -I../ImageLib/src -I. \
@ -21,17 +21,14 @@ Index: bl24_lin_src/BlockOut/Makefile.am
+
+bin_PROGRAMS = blockout
+blockout_SOURCES = \
+ BlockOut.cpp BotPlayer.cpp EditControl.cpp Game.cpp Http.cpp InitPolyCube.cpp Menu.cpp MenuGraphics.cpp MenuGrid.cpp PageChangeSetup.cpp PageChooseSetup.cpp PageControls.cpp PageCredits.cpp PageGSOptions.cpp PageHallOfFame.cpp PageHallOfFameOnLine.cpp PageHttp.cpp PageMainMenu.cpp PageOptions.cpp PageScoreDetails.cpp PageStartGame.cpp Pit.cpp PolyCube.cpp SetupManager.cpp SoundManager.cpp Sprites.cpp Utils.cpp BlockOut.h BotPlayer.h EditControl.h Game.h Http.h Menu.h MenuGrid.h MenuPage.h Pit.h PolyCube.h SetupManager.h SoundManager.h Sprites.h Types.h GLApp/GLApp.cpp GLApp/GLFont.cpp GLApp/GLMatrix.cpp GLApp/GLSprite.cpp GLApp/GLApp.h GLApp/GLFont.h GLApp/GLMatrix.h GLApp/GLSprite.h
+ BlockOrientation.h BlockOut.cpp BlockOut.h BotMatrix.cpp BotMatrix.h BotPlayer.cpp BotPlayer.h BotPlayerAI.cpp EditControl.cpp EditControl.h GLApp/GLApp.cpp GLApp/GLApp.h GLApp/GLFont.cpp GLApp/GLFont.h GLApp/GLMatrix.cpp GLApp/GLMatrix.h GLApp/GLSprite.cpp GLApp/GLSprite.h Game.cpp Game.h Http.cpp Http.h InitPolyCube.cpp Menu.cpp Menu.h MenuGraphics.cpp MenuGrid.cpp MenuGrid.h MenuPage.h PageChangeSetup.cpp PageChooseSetup.cpp PageControls.cpp PageCredits.cpp PageGSOptions.cpp PageHallOfFame.cpp PageHallOfFameOnLine.cpp PageHttp.cpp PageMainMenu.cpp PageOptions.cpp PageScoreDetails.cpp PageStartGame.cpp Pit.cpp Pit.h PolyCube.cpp PolyCube.h SetupManager.cpp SetupManager.h SoundManager.cpp SoundManager.h Sprites.cpp Sprites.h Types.h Utils.cpp
+blockout_LDADD = \
+ ../ImageLib/src/libimagelib.la \
+ ${libGL_LIBS} ${libGLU_LIBS} ${libSDL_LIBS} ${libSDL_mixer_LIBS}
+
+nobase_pkgdata_DATA = \
+ images/allPieces.png images/background.png images/background2.png images/background3.png images/font.png images/gameover.png images/gameovera.png images/marble.png images/marbleg.png images/menuback.png images/menucredits.png images/menufont.png images/menufont2.png images/menupit.png images/online.png images/onlinea.png images/spark.png images/sparka.png images/sprites.png images/spritesa.png images/star_crystal_grid.png sounds/blub.wav sounds/empty.wav sounds/empty2.wav sounds/hit.wav sounds/level.wav sounds/level2.wav sounds/line.wav sounds/line2.wav sounds/music.mp3 sounds/tchh.wav sounds/welldone.wav sounds/welldone2.wav sounds/wozz.wav
Index: bl24_lin_src/ImageLib/src/Makefile.am
Index: BL_SRC/ImageLib/src/Makefile.am
===================================================================
--- /dev/null
+++ bl24_lin_src/ImageLib/src/Makefile.am
+++ BL_SRC/ImageLib/src/Makefile.am
@@ -0,0 +1,12 @@
+# -*- Makefile -*-
+
@ -40,15 +37,15 @@ Index: bl24_lin_src/ImageLib/src/Makefile.am
+noinst_LTLIBRARIES = libimagelib.la
+
+libimagelib_la_SOURCES = \
+ gif/gif.c gif/gif.h \
+ gif/gif.cpp gif/gif.h \
+ jpg/H2v2.cpp jpg/idct.cpp jpg/jpegdecoder.cpp jpg/jpegdecodermain.cpp jpg/jpegdecoder.h jpg/main.h \
+ png/hpng.c png/hpng.h \
+ CImage.cpp CImage.h
+libimagelib_la_LIBADD = ${libpng_LIBS}
Index: bl24_lin_src/ImageLib/src/png/hpng.c
Index: BL_SRC/ImageLib/src/png/hpng.c
===================================================================
--- bl24_lin_src.orig/ImageLib/src/png/hpng.c
+++ bl24_lin_src/ImageLib/src/png/hpng.c
--- BL_SRC.orig/ImageLib/src/png/hpng.c
+++ BL_SRC/ImageLib/src/png/hpng.c
@@ -1,6 +1,6 @@
#include <malloc.h>
#include <math.h>
@ -57,18 +54,18 @@ Index: bl24_lin_src/ImageLib/src/png/hpng.c
#include "hpng.h"
char PngErrorMessage[1024];
Index: bl24_lin_src/Makefile.am
Index: BL_SRC/Makefile.am
===================================================================
--- /dev/null
+++ bl24_lin_src/Makefile.am
+++ BL_SRC/Makefile.am
@@ -0,0 +1,3 @@
+# -*- Makefile -*-
+
+SUBDIRS = ImageLib/src BlockOut
Index: bl24_lin_src/configure.ac
Index: BL_SRC/configure.ac
===================================================================
--- /dev/null
+++ bl24_lin_src/configure.ac
+++ BL_SRC/configure.ac
@@ -0,0 +1,12 @@
+AC_INIT([blockout], [2.4])
+AC_CONFIG_AUX_DIR([build-aux])

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:1633a2f3d53c2ab44bcbaa731c21e84bc6e6e0a2aed80e5110e8a0b28fb24d77
size 4874736

3
bl25-linux-x86.tar.gz Normal file
View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:2bf9ab1798e7d3f82a372a3fae26a5c7699d1c57263253dce66f07fa418b702b
size 4379299

3
bl25-src.tar.gz Normal file
View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:3abf61c4a7bd921988596a2239d76a5800fc94d8fd84dcc82c720d4d4f84cf0f
size 479743

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@ -6,10 +6,10 @@ Date: 2012-03-25 16:17:03.379573514 +0200
BlockOut/Utils.cpp | 2 ++
2 files changed, 3 insertions(+)
Index: bl24_lin_src/BlockOut/Makefile.am
Index: BL_SRC/BlockOut/Makefile.am
===================================================================
--- bl24_lin_src.orig/BlockOut/Makefile.am
+++ bl24_lin_src/BlockOut/Makefile.am
--- BL_SRC.orig/BlockOut/Makefile.am
+++ BL_SRC/BlockOut/Makefile.am
@@ -1,6 +1,7 @@
# -*- Makefile -*-
@ -18,16 +18,16 @@ Index: bl24_lin_src/BlockOut/Makefile.am
${libSDL_CFLAGS} ${libSDL_mixer_CFLAGS}
bin_PROGRAMS = blockout
Index: bl24_lin_src/BlockOut/Utils.cpp
Index: BL_SRC/BlockOut/Utils.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/Utils.cpp
+++ bl24_lin_src/BlockOut/Utils.cpp
@@ -163,6 +163,8 @@ BOOL CheckEnv() {
}
--- BL_SRC.orig/BlockOut/Utils.cpp
+++ BL_SRC/BlockOut/Utils.cpp
@@ -208,6 +208,8 @@ BOOL CheckEnv() {
}
char *blockoutHome = getenv("BL2_HOME");
+ if (blockoutHome == NULL)
+ blockoutHome = BL2_HOME;
if( blockoutHome==NULL ) {
printf("BL2_HOME environement variable if not defined !\n");
printf("Please set the BL2_HOME to the BlockOut II installation directory (ex: BL2_HOME=/usr/local/bl2).\n");
char *blockoutHome = getenv("BL2_HOME");
+ if (blockoutHome == NULL)
+ blockoutHome = BL2_HOME;
if( blockoutHome==NULL ) {
printf("BL2_HOME environement variable if not defined !\n");
printf("Please set the BL2_HOME to the BlockOut II installation directory (ex: BL2_HOME=/usr/local/bl2).\n");

View File

@ -1,3 +1,11 @@
-------------------------------------------------------------------
Mon Apr 6 19:19:06 UTC 2015 - jengelh@inai.de
- Update to new upstream release 2.5
* A few graphics improvements
* Pratice mode improvements
* Improved the demo mode (bot plays better)
-------------------------------------------------------------------
Mon Nov 11 04:27:30 UTC 2013 - jengelh@inai.de

View File

@ -1,7 +1,7 @@
#
# spec file for package blockout
#
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
# Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -17,15 +17,15 @@
Name: blockout
Version: 2.4
Version: 2.5
Release: 0
Summary: A free clone of the original BlockOut DOS game
License: GPL-2.0
Group: Amusements/Games/Action/Arcade
Url: http://blockout.net/
#Freecode-URL: https://freecode.com/projects/blockout
Source: bl24-src-linux-i586.tar.xz
Source: http://downloads.sf.net/blockout/bl25-src.tar.gz
Source2: http://downloads.sf.net/blockout/bl25-linux-x86.tar.gz
Patch1: automake.diff
Patch2: compilefixes.diff
Patch3: bl2home.diff
@ -34,7 +34,6 @@ BuildRequires: autoconf
BuildRequires: automake
BuildRequires: gcc-c++
BuildRequires: libtool
BuildRequires: xz
BuildRequires: pkgconfig(SDL_mixer)
BuildRequires: pkgconfig(libpng)
BuildRequires: pkgconfig(sdl)
@ -47,7 +46,8 @@ game has been designed to reproduce the original game kinematics as
accurately as possible.
%prep
%setup -qn bl24_lin_src
# images, sounds, are in #2.
%setup -qn BL_SRC -a2
%patch -P 1 -P 2 -P 3 -p1
%build
@ -56,11 +56,15 @@ autoreconf -fi
make %{?_smp_mflags}
%install
make install DESTDIR="%buildroot";
d="%buildroot/%_datadir/%name"
%make_install
mkdir -p "$d"
mv blockout/{images,sounds} "$d/"
find "$d/" -type f -exec chmod a-x "{}" "+"
%files
%defattr(-,root,root)
%_bindir/blockout
%_datadir/%name
%_datadir/%name/
%changelog

View File

@ -2,26 +2,26 @@ From: Jan Engelhardt <jengelh@medozas.de>
Date: 2012-03-25 16:06:07.551725021 +0200
---
BlockOut/EditControl.cpp | 2 +-
BlockOut/EditControl.h | 2 +-
BlockOut/GLApp/GLApp.h | 2 +-
BlockOut/GLApp/GLFont.cpp | 3 +--
BlockOut/GLApp/GLSprite.cpp | 4 ++--
BlockOut/GLApp/GLSprite.h | 2 +-
BlockOut/Menu.h | 4 ++--
BlockOut/MenuGraphics.cpp | 4 ++--
BlockOut/SetupManager.cpp | 2 +-
BlockOut/SetupManager.h | 2 +-
BlockOut/Types.h | 6 +++---
BlockOut/Utils.cpp | 6 +++---
ImageLib/src/jpg/jpegdecoder.cpp | 6 +++---
ImageLib/src/png/hpng.c | 6 +-----
14 files changed, 23 insertions(+), 28 deletions(-)
BlockOut/EditControl.cpp | 2 +-
BlockOut/EditControl.h | 2 +-
BlockOut/GLApp/GLApp.h | 2 +-
BlockOut/GLApp/GLFont.cpp | 2 +-
BlockOut/GLApp/GLSprite.cpp | 5 ++---
BlockOut/GLApp/GLSprite.h | 2 +-
BlockOut/Menu.h | 4 ++--
BlockOut/MenuGraphics.cpp | 4 ++--
BlockOut/SetupManager.cpp | 2 +-
BlockOut/SetupManager.h | 2 +-
BlockOut/Types.h | 6 +++---
BlockOut/Utils.cpp | 6 +++---
ImageLib/src/jpg/jpegdecodermain.cpp | 4 ++--
ImageLib/src/png/hpng.c | 7 ++-----
14 files changed, 23 insertions(+), 27 deletions(-)
Index: bl24_lin_src/BlockOut/EditControl.cpp
Index: BL_SRC/BlockOut/EditControl.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/EditControl.cpp
+++ bl24_lin_src/BlockOut/EditControl.cpp
--- BL_SRC.orig/BlockOut/EditControl.cpp
+++ BL_SRC/BlockOut/EditControl.cpp
@@ -30,7 +30,7 @@ void EditControl::SetDisplayLength(int l
// ------------------------------------------------
@ -31,10 +31,10 @@ Index: bl24_lin_src/BlockOut/EditControl.cpp
if( strlen(text)>=255 ) {
strncpy(editText,text,255);
Index: bl24_lin_src/BlockOut/EditControl.h
Index: BL_SRC/BlockOut/EditControl.h
===================================================================
--- bl24_lin_src.orig/BlockOut/EditControl.h
+++ bl24_lin_src/BlockOut/EditControl.h
--- BL_SRC.orig/BlockOut/EditControl.h
+++ BL_SRC/BlockOut/EditControl.h
@@ -27,7 +27,7 @@ class EditControl {
void SetDisplayLength(int length);
@ -44,11 +44,11 @@ Index: bl24_lin_src/BlockOut/EditControl.h
// Get the mode
BOOL GetMode();
Index: bl24_lin_src/BlockOut/GLApp/GLApp.h
Index: BL_SRC/BlockOut/GLApp/GLApp.h
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLApp.h
+++ bl24_lin_src/BlockOut/GLApp/GLApp.h
@@ -57,7 +57,7 @@ protected:
--- BL_SRC.orig/BlockOut/GLApp/GLApp.h
+++ BL_SRC/BlockOut/GLApp/GLApp.h
@@ -60,7 +60,7 @@ protected:
// Internal variables for the state of the app
BOOL m_bWindowed;
@ -56,36 +56,35 @@ Index: bl24_lin_src/BlockOut/GLApp/GLApp.h
+ const char *m_strWindowTitle;
int m_screenWidth;
int m_screenHeight;
Index: bl24_lin_src/BlockOut/GLApp/GLFont.cpp
BOOL m_bVSync;
Index: BL_SRC/BlockOut/GLApp/GLFont.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLFont.cpp
+++ bl24_lin_src/BlockOut/GLApp/GLFont.cpp
@@ -6,8 +6,7 @@
#include <malloc.h>
#include <stdio.h>
--- BL_SRC.orig/BlockOut/GLApp/GLFont.cpp
+++ BL_SRC/BlockOut/GLApp/GLFont.cpp
@@ -8,7 +8,7 @@
#undef LoadImage
#include <CImage.h>
-extern char *LID(char *fileName);
+#include "../Types.h"
// -------------------------------------------
Index: BL_SRC/BlockOut/GLApp/GLSprite.cpp
===================================================================
--- BL_SRC.orig/BlockOut/GLApp/GLSprite.cpp
+++ BL_SRC/BlockOut/GLApp/GLSprite.cpp
@@ -7,8 +7,7 @@
#include <string.h>
#undef LoadImage
#include <CImage.h>
-
-extern char *LID(char *fileName);
+#include "../Types.h"
// -------------------------------------------
Index: bl24_lin_src/BlockOut/GLApp/GLSprite.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLSprite.cpp
+++ bl24_lin_src/BlockOut/GLApp/GLSprite.cpp
@@ -6,8 +6,8 @@
#include <malloc.h>
#include <stdio.h>
#include <string.h>
+#include "../Types.h"
-extern char *LID(char *fileName);
// -------------------------------------------
@@ -53,7 +53,7 @@ void Sprite2D::UpdateSprite(int x1,int y
@@ -54,7 +53,7 @@ void Sprite2D::UpdateSprite(int x1,int y
// -------------------------------------------
@ -94,24 +93,24 @@ Index: bl24_lin_src/BlockOut/GLApp/GLSprite.cpp
GLint bpp;
GLenum format;
Index: bl24_lin_src/BlockOut/GLApp/GLSprite.h
Index: BL_SRC/BlockOut/GLApp/GLSprite.h
===================================================================
--- bl24_lin_src.orig/BlockOut/GLApp/GLSprite.h
+++ bl24_lin_src/BlockOut/GLApp/GLSprite.h
--- BL_SRC.orig/BlockOut/GLApp/GLSprite.h
+++ BL_SRC/BlockOut/GLApp/GLSprite.h
@@ -15,7 +15,7 @@ public:
// Initialise the font
// Initialise the sprite
// return 1 when success, 0 otherwise
- int RestoreDeviceObjects(char *diffName,char *alphaName,int srcWidth,int scrHeight);
+ int RestoreDeviceObjects(const char *diffName, const char *alphaName,int srcWidth,int scrHeight);
// Update sprite mapping and coordinates
void UpdateSprite(int x1,int y1,int x2,int y2);
Index: bl24_lin_src/BlockOut/Menu.h
Index: BL_SRC/BlockOut/Menu.h
===================================================================
--- bl24_lin_src.orig/BlockOut/Menu.h
+++ bl24_lin_src/BlockOut/Menu.h
@@ -60,8 +60,8 @@ class Menu {
--- BL_SRC.orig/BlockOut/Menu.h
+++ BL_SRC/BlockOut/Menu.h
@@ -61,8 +61,8 @@ class Menu {
// Menu page
void ToPage(MenuPage *page);
void ToPage(MenuPage *page,int iParam,void *wParam);
@ -122,10 +121,10 @@ Index: bl24_lin_src/BlockOut/Menu.h
PageMainMenu mainMenuPage;
PageStartGame startGamePage;
Index: bl24_lin_src/BlockOut/MenuGraphics.cpp
Index: BL_SRC/BlockOut/MenuGraphics.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/MenuGraphics.cpp
+++ bl24_lin_src/BlockOut/MenuGraphics.cpp
--- BL_SRC.orig/BlockOut/MenuGraphics.cpp
+++ BL_SRC/BlockOut/MenuGraphics.cpp
@@ -438,7 +438,7 @@ void Menu::RenderChar(int x,int y,int w,
// ---------------------------------------------------------------------
@ -133,7 +132,7 @@ Index: bl24_lin_src/BlockOut/MenuGraphics.cpp
-void Menu::RenderTitle(char *title) {
+void Menu::RenderTitle(const char *title) {
int lgth = strlen(title);
int lgth = (int)strlen(title);
int nwFont = fround((float)wFont*1.1f);
@@ -454,7 +454,7 @@ void Menu::RenderTitle(char *title) {
@ -144,11 +143,11 @@ Index: bl24_lin_src/BlockOut/MenuGraphics.cpp
float startLine = 0.515f;
float startColumn = 0.15f;
Index: bl24_lin_src/BlockOut/SetupManager.cpp
Index: BL_SRC/BlockOut/SetupManager.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/SetupManager.cpp
+++ bl24_lin_src/BlockOut/SetupManager.cpp
@@ -363,7 +363,7 @@ int SetupManager::GetTimeout() {
--- BL_SRC.orig/BlockOut/SetupManager.cpp
+++ BL_SRC/BlockOut/SetupManager.cpp
@@ -364,7 +364,7 @@ int SetupManager::GetTimeout() {
// ------------------------------------------------
@ -157,11 +156,11 @@ Index: bl24_lin_src/BlockOut/SetupManager.cpp
static char ret[32];
strcpy(ret,"");
Index: bl24_lin_src/BlockOut/SetupManager.h
Index: BL_SRC/BlockOut/SetupManager.h
===================================================================
--- bl24_lin_src.orig/BlockOut/SetupManager.h
+++ bl24_lin_src/BlockOut/SetupManager.h
@@ -49,7 +49,7 @@ class SetupManager {
--- BL_SRC.orig/BlockOut/SetupManager.h
+++ BL_SRC/BlockOut/SetupManager.h
@@ -67,7 +67,7 @@ class SetupManager {
float GetAnimationTime(); /* in seconds */
// Names
@ -170,18 +169,20 @@ Index: bl24_lin_src/BlockOut/SetupManager.h
const char *GetBlockSetName();
// Sound
Index: bl24_lin_src/BlockOut/Types.h
Index: BL_SRC/BlockOut/Types.h
===================================================================
--- bl24_lin_src.orig/BlockOut/Types.h
+++ bl24_lin_src/BlockOut/Types.h
@@ -160,13 +160,13 @@ extern int fround(float x);
--- BL_SRC.orig/BlockOut/Types.h
+++ BL_SRC/BlockOut/Types.h
@@ -203,15 +203,15 @@ extern int fround(float x);
extern char *FormatTime(float seconds);
extern char *FormatDate(int time);
extern char *FormatDateShort(int time);
extern char *FormatDate(uint32 time);
extern char *FormatDateShort(uint32 time);
-extern int CreateTexture(int width,int height,char *imgName,GLuint *hmap);
+extern int CreateTexture(int width,int height, const char *imgName,GLuint *hmap);
+extern int CreateTexture(int width,int height,const char *imgName,GLuint *hmap);
extern char GetChar(BYTE *keys);
#ifndef WINDOWS
extern void ZeroMemory(void *buff,int size);
#endif
extern BOOL DirExists(char *dirname);
extern BOOL CheckEnv();
-extern char *LID(char *fileName);
@ -191,20 +192,20 @@ Index: bl24_lin_src/BlockOut/Types.h
#endif /* TYPESH */
Index: bl24_lin_src/BlockOut/Utils.cpp
Index: BL_SRC/BlockOut/Utils.cpp
===================================================================
--- bl24_lin_src.orig/BlockOut/Utils.cpp
+++ bl24_lin_src/BlockOut/Utils.cpp
@@ -191,7 +191,7 @@ BOOL CheckEnv() {
--- BL_SRC.orig/BlockOut/Utils.cpp
+++ BL_SRC/BlockOut/Utils.cpp
@@ -238,7 +238,7 @@ BOOL CheckEnv() {
// Name: LID()
// Desc: Locate file in the installation directory
//-----------------------------------------------------------------------------
-char *LID(char *fileName) {
+char *LID(const char *fileName) {
static char ret[512];
sprintf(ret,"%s/%s",bl2Home,fileName);
@@ -203,7 +203,7 @@ char *LID(char *fileName) {
#ifdef WINDOWS
return fileName;
@@ -254,7 +254,7 @@ char *LID(char *fileName) {
// Name: LHD()
// Desc: Locate file in the home directory
//-----------------------------------------------------------------------------
@ -212,8 +213,8 @@ Index: bl24_lin_src/BlockOut/Utils.cpp
+char *LHD(const char *fileName) {
static char ret[512];
sprintf(ret,"%s/%s",usrHome,fileName);
@@ -217,7 +217,7 @@ char *LHD(char *fileName) {
@@ -278,7 +278,7 @@ char *LHD(char *fileName) {
// Name: CreateTexture()
// Desc: Create a texture (no alpha)
//-----------------------------------------------------------------------------
@ -222,41 +223,32 @@ Index: bl24_lin_src/BlockOut/Utils.cpp
*hmap = 0;
CImage img;
Index: bl24_lin_src/ImageLib/src/jpg/jpegdecoder.cpp
Index: BL_SRC/ImageLib/src/jpg/jpegdecodermain.cpp
===================================================================
--- bl24_lin_src.orig/ImageLib/src/jpg/jpegdecoder.cpp
+++ bl24_lin_src/ImageLib/src/jpg/jpegdecoder.cpp
@@ -106,7 +106,7 @@ void *jpeg_decoder::alloc(int n)
blocks[i] = q;
--- BL_SRC.orig/ImageLib/src/jpg/jpegdecodermain.cpp
+++ BL_SRC/ImageLib/src/jpg/jpegdecodermain.cpp
@@ -54,7 +54,7 @@ int LoadJpegImage(JPEG_IMAGE *d) {
Pjpeg_decoder_file_stream Pinput_stream = new jpeg_decoder_file_stream();
// Round to qword boundry, to avoid misaligned accesses with MMX code
- return ((void *)(((uint)q + 7) & ~7));
+ return ((void *)(((unsigned long)q + 7) & ~7));
}
//------------------------------------------------------------------------------
// Clear buffer to word values.
@@ -1884,7 +1884,7 @@ void jpeg_decoder::init_frame(void)
q = (uchar *)alloc(max_blocks_per_row * 64 * sizeof(BLOCK_TYPE) + 8);
if( !Pinput_stream ) {
- sprintf(JpegErrorMessage,"Error: Unable to allocate memory for stream object!\n", Psrc_filename);
+ sprintf(JpegErrorMessage,"Error: Unable to allocate memory for stream object! %s\n", Psrc_filename);
return (FALSE);
}
// Align to 8-byte boundry, for MMX code
- q = (uchar *)(((uint)q + 7) & ~7);
+ q = (uchar *)(((unsigned long)q + 7) & ~7);
@@ -69,7 +69,7 @@ int LoadJpegImage(JPEG_IMAGE *d) {
// The block_seg[] array's name dates back to the
// 16-bit assembler implementation. "seg" stood for "segment".
@@ -1894,7 +1894,7 @@ void jpeg_decoder::init_frame(void)
for (i = 0; i < max_blocks_per_row; i++)
block_max_zag_set[i] = 64;
if( !Pd ) {
delete Pinput_stream;
- sprintf(JpegErrorMessage,"Error: Unable to allocate memory for decoder object!\n", Psrc_filename);
+ sprintf(JpegErrorMessage,"Error: Unable to allocate memory for decoder object! %s\n", Psrc_filename);
return (FALSE);
}
- Psample_buf = (uchar *)(((uint)alloc(max_blocks_per_row * 64 + 8) + 7) & ~7);
+ Psample_buf = (uchar *)(((unsigned long)alloc(max_blocks_per_row * 64 + 8) + 7) & ~7);
total_lines_left = image_y_size;
Index: bl24_lin_src/ImageLib/src/png/hpng.c
Index: BL_SRC/ImageLib/src/png/hpng.c
===================================================================
--- bl24_lin_src.orig/ImageLib/src/png/hpng.c
+++ bl24_lin_src/ImageLib/src/png/hpng.c
--- BL_SRC.orig/ImageLib/src/png/hpng.c
+++ BL_SRC/ImageLib/src/png/hpng.c
@@ -1,6 +1,7 @@
#include <malloc.h>
#include <math.h>