forked from pool/blockout
Jan Engelhardt
99771f893d
OBS-URL: https://build.opensuse.org/package/show/games/blockout?expand=0&rev=10
280 lines
9.7 KiB
Diff
280 lines
9.7 KiB
Diff
From: Jan Engelhardt <jengelh@medozas.de>
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Date: 2012-03-25 16:06:07.551725021 +0200
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---
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BlockOut/EditControl.cpp | 2 +-
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BlockOut/EditControl.h | 2 +-
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BlockOut/GLApp/GLApp.h | 2 +-
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BlockOut/GLApp/GLFont.cpp | 2 +-
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BlockOut/GLApp/GLSprite.cpp | 5 ++---
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BlockOut/GLApp/GLSprite.h | 2 +-
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BlockOut/Menu.h | 4 ++--
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BlockOut/MenuGraphics.cpp | 4 ++--
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BlockOut/SetupManager.cpp | 2 +-
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BlockOut/SetupManager.h | 2 +-
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BlockOut/Types.h | 6 +++---
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BlockOut/Utils.cpp | 6 +++---
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ImageLib/src/jpg/jpegdecodermain.cpp | 4 ++--
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ImageLib/src/png/hpng.c | 7 ++-----
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14 files changed, 23 insertions(+), 27 deletions(-)
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Index: BL_SRC/BlockOut/EditControl.cpp
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===================================================================
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--- BL_SRC.orig/BlockOut/EditControl.cpp
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+++ BL_SRC/BlockOut/EditControl.cpp
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@@ -30,7 +30,7 @@ void EditControl::SetDisplayLength(int l
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// ------------------------------------------------
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-void EditControl::SetMode(char *text,BOOL edit,BYTE *keys) {
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+void EditControl::SetMode(const char *text,BOOL edit,BYTE *keys) {
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if( strlen(text)>=255 ) {
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strncpy(editText,text,255);
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Index: BL_SRC/BlockOut/EditControl.h
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===================================================================
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--- BL_SRC.orig/BlockOut/EditControl.h
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+++ BL_SRC/BlockOut/EditControl.h
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@@ -27,7 +27,7 @@ class EditControl {
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void SetDisplayLength(int length);
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// Set edit control mode (keys can be NULL)
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- void SetMode(char *text,BOOL edit,BYTE *keys);
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+ void SetMode(const char *text,BOOL edit,BYTE *keys);
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// Get the mode
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BOOL GetMode();
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Index: BL_SRC/BlockOut/GLApp/GLApp.h
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===================================================================
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--- BL_SRC.orig/BlockOut/GLApp/GLApp.h
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+++ BL_SRC/BlockOut/GLApp/GLApp.h
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@@ -60,7 +60,7 @@ protected:
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// Internal variables for the state of the app
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BOOL m_bWindowed;
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- char* m_strWindowTitle;
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+ const char *m_strWindowTitle;
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int m_screenWidth;
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int m_screenHeight;
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BOOL m_bVSync;
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Index: BL_SRC/BlockOut/GLApp/GLFont.cpp
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===================================================================
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--- BL_SRC.orig/BlockOut/GLApp/GLFont.cpp
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+++ BL_SRC/BlockOut/GLApp/GLFont.cpp
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@@ -8,7 +8,7 @@
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#undef LoadImage
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#include <CImage.h>
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-extern char *LID(char *fileName);
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+#include "../Types.h"
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// -------------------------------------------
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Index: BL_SRC/BlockOut/GLApp/GLSprite.cpp
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===================================================================
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--- BL_SRC.orig/BlockOut/GLApp/GLSprite.cpp
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+++ BL_SRC/BlockOut/GLApp/GLSprite.cpp
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@@ -7,8 +7,7 @@
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#include <string.h>
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#undef LoadImage
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#include <CImage.h>
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-
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-extern char *LID(char *fileName);
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+#include "../Types.h"
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// -------------------------------------------
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@@ -54,7 +53,7 @@ void Sprite2D::UpdateSprite(int x1,int y
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// -------------------------------------------
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-int Sprite2D::RestoreDeviceObjects(char *diffName,char *alphaName,int scrWidth,int scrHeight) {
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+int Sprite2D::RestoreDeviceObjects(const char *diffName, const char *alphaName,int scrWidth,int scrHeight) {
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GLint bpp;
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GLenum format;
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Index: BL_SRC/BlockOut/GLApp/GLSprite.h
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===================================================================
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--- BL_SRC.orig/BlockOut/GLApp/GLSprite.h
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+++ BL_SRC/BlockOut/GLApp/GLSprite.h
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@@ -15,7 +15,7 @@ public:
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// Initialise the sprite
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// return 1 when success, 0 otherwise
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- int RestoreDeviceObjects(char *diffName,char *alphaName,int srcWidth,int scrHeight);
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+ int RestoreDeviceObjects(const char *diffName, const char *alphaName,int srcWidth,int scrHeight);
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// Update sprite mapping and coordinates
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void UpdateSprite(int x1,int y1,int x2,int y2);
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Index: BL_SRC/BlockOut/Menu.h
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===================================================================
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--- BL_SRC.orig/BlockOut/Menu.h
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+++ BL_SRC/BlockOut/Menu.h
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@@ -61,8 +61,8 @@ class Menu {
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// Menu page
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void ToPage(MenuPage *page);
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void ToPage(MenuPage *page,int iParam,void *wParam);
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- void RenderText(int x,int y,BOOL selected,char *text);
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- void RenderTitle(char *title);
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+ void RenderText(int x,int y,BOOL selected, const char *text);
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+ void RenderTitle(const char *title);
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PageMainMenu mainMenuPage;
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PageStartGame startGamePage;
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Index: BL_SRC/BlockOut/MenuGraphics.cpp
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===================================================================
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--- BL_SRC.orig/BlockOut/MenuGraphics.cpp
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+++ BL_SRC/BlockOut/MenuGraphics.cpp
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@@ -438,7 +438,7 @@ void Menu::RenderChar(int x,int y,int w,
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// ---------------------------------------------------------------------
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-void Menu::RenderTitle(char *title) {
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+void Menu::RenderTitle(const char *title) {
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int lgth = (int)strlen(title);
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int nwFont = fround((float)wFont*1.1f);
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@@ -454,7 +454,7 @@ void Menu::RenderTitle(char *title) {
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// ---------------------------------------------------------------------
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-void Menu::RenderText(int x,int y,BOOL selected,char *text) {
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+void Menu::RenderText(int x,int y,BOOL selected, const char *text) {
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float startLine = 0.515f;
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float startColumn = 0.15f;
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Index: BL_SRC/BlockOut/SetupManager.cpp
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===================================================================
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--- BL_SRC.orig/BlockOut/SetupManager.cpp
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+++ BL_SRC/BlockOut/SetupManager.cpp
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@@ -364,7 +364,7 @@ int SetupManager::GetTimeout() {
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// ------------------------------------------------
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-char *SetupManager::GetName() {
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+const char *SetupManager::GetName() {
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static char ret[32];
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strcpy(ret,"");
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Index: BL_SRC/BlockOut/SetupManager.h
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===================================================================
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--- BL_SRC.orig/BlockOut/SetupManager.h
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+++ BL_SRC/BlockOut/SetupManager.h
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@@ -67,7 +67,7 @@ class SetupManager {
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float GetAnimationTime(); /* in seconds */
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// Names
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- char *GetName();
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+ const char *GetName();
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const char *GetBlockSetName();
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// Sound
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Index: BL_SRC/BlockOut/Types.h
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===================================================================
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--- BL_SRC.orig/BlockOut/Types.h
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+++ BL_SRC/BlockOut/Types.h
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@@ -203,15 +203,15 @@ extern int fround(float x);
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extern char *FormatTime(float seconds);
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extern char *FormatDate(uint32 time);
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extern char *FormatDateShort(uint32 time);
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-extern int CreateTexture(int width,int height,char *imgName,GLuint *hmap);
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+extern int CreateTexture(int width,int height,const char *imgName,GLuint *hmap);
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extern char GetChar(BYTE *keys);
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#ifndef WINDOWS
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extern void ZeroMemory(void *buff,int size);
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#endif
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extern BOOL DirExists(char *dirname);
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extern BOOL CheckEnv();
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-extern char *LID(char *fileName);
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-extern char *LHD(char *fileName);
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+extern char *LID(const char *fileName);
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+extern char *LHD(const char *fileName);
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#endif /* TYPESH */
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Index: BL_SRC/BlockOut/Utils.cpp
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===================================================================
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--- BL_SRC.orig/BlockOut/Utils.cpp
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+++ BL_SRC/BlockOut/Utils.cpp
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@@ -238,7 +238,7 @@ BOOL CheckEnv() {
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// Name: LID()
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// Desc: Locate file in the installation directory
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//-----------------------------------------------------------------------------
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-char *LID(char *fileName) {
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+char *LID(const char *fileName) {
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#ifdef WINDOWS
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return fileName;
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@@ -254,7 +254,7 @@ char *LID(char *fileName) {
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// Name: LHD()
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// Desc: Locate file in the home directory
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//-----------------------------------------------------------------------------
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-char *LHD(char *fileName) {
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+char *LHD(const char *fileName) {
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static char ret[512];
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@@ -278,7 +278,7 @@ char *LHD(char *fileName) {
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// Name: CreateTexture()
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// Desc: Create a texture (no alpha)
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//-----------------------------------------------------------------------------
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-int CreateTexture(int width,int height,char *imgName,GLuint *hmap) {
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+int CreateTexture(int width,int height, const char *imgName,GLuint *hmap) {
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*hmap = 0;
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CImage img;
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Index: BL_SRC/ImageLib/src/jpg/jpegdecodermain.cpp
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===================================================================
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--- BL_SRC.orig/ImageLib/src/jpg/jpegdecodermain.cpp
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+++ BL_SRC/ImageLib/src/jpg/jpegdecodermain.cpp
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@@ -54,7 +54,7 @@ int LoadJpegImage(JPEG_IMAGE *d) {
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Pjpeg_decoder_file_stream Pinput_stream = new jpeg_decoder_file_stream();
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if( !Pinput_stream ) {
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- sprintf(JpegErrorMessage,"Error: Unable to allocate memory for stream object!\n", Psrc_filename);
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+ sprintf(JpegErrorMessage,"Error: Unable to allocate memory for stream object! %s\n", Psrc_filename);
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return (FALSE);
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}
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@@ -69,7 +69,7 @@ int LoadJpegImage(JPEG_IMAGE *d) {
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if( !Pd ) {
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delete Pinput_stream;
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- sprintf(JpegErrorMessage,"Error: Unable to allocate memory for decoder object!\n", Psrc_filename);
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+ sprintf(JpegErrorMessage,"Error: Unable to allocate memory for decoder object! %s\n", Psrc_filename);
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return (FALSE);
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}
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Index: BL_SRC/ImageLib/src/png/hpng.c
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===================================================================
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--- BL_SRC.orig/ImageLib/src/png/hpng.c
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+++ BL_SRC/ImageLib/src/png/hpng.c
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@@ -1,6 +1,7 @@
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#include <malloc.h>
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#include <math.h>
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#include <png.h>
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+#include <string.h>
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#include "hpng.h"
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char PngErrorMessage[1024];
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@@ -45,10 +46,6 @@ int LoadPngImage(PNG_IMAGE *d) {
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// ---------------- Error handling
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png_set_error_fn(png,NULL,my_png_error,NULL);
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- if (setjmp(png->jmpbuf)) {
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- png_destroy_read_struct(&png, &info, &endinfo);
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- return 0;
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- }
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// ----------------- Read the image
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@@ -154,7 +151,7 @@ char *WritePngImage(char *file_name,unsi
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{
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sprintf(PngErrorMessage,"png_create_info_struct() failed");
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fclose(fp);
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- png_destroy_write_struct(&png_ptr, png_infopp_NULL);
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+ png_destroy_write_struct(&png_ptr, NULL);
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return PngErrorMessage;
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}
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