diff --git a/chocolate-doom-1.6.0.tar.xz b/chocolate-doom-1.6.0.tar.xz deleted file mode 100644 index 75c4ba6..0000000 --- a/chocolate-doom-1.6.0.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:969ea2ea40f976491b76ed948295c3b737e4a8740b25912b27f7373d55c5dd62 -size 769556 diff --git a/chocolate-doom-1.7.0.tar.xz b/chocolate-doom-1.7.0.tar.xz new file mode 100644 index 0000000..bb59eb4 --- /dev/null +++ b/chocolate-doom-1.7.0.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b863204144624dbeefd94a008a882afd6c5b6c077706827ad412485b4450c1d +size 775952 diff --git a/chocolate-doom.changes b/chocolate-doom.changes new file mode 100644 index 0000000..38bf023 --- /dev/null +++ b/chocolate-doom.changes @@ -0,0 +1,17 @@ +------------------------------------------------------------------- +Mon Jun 11 20:58:25 UTC 2012 - jengelh@inai.de + +- Update to new upstream release 1.7.0 +* Running servers now re-resolve the address of the master server + occasionally, to adapt to DNS address changes. +* A workaround for SDL mouse lag is now only used on Windows + (where it is needed) +* UTF-8 usernames are supported, and Windows usernames with + non-ASCII characters are now supported +* Palette accuracy is reduced to 6 bits per channel, to more + accurately emulate the PC VGA hardware + +------------------------------------------------------------------- +Fri Jun 08 15:42:13 UTC 2011 - jengelh@medozas.de + +- Initial package for build.opensuse.org diff --git a/chocolate-doom.spec b/chocolate-doom.spec index 837c59d..8ceeb27 100644 --- a/chocolate-doom.spec +++ b/chocolate-doom.spec @@ -1,16 +1,36 @@ +# +# spec file for package chocolate-doom +# +# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany. +# +# All modifications and additions to the file contributed by third parties +# remain the property of their copyright owners, unless otherwise agreed +# upon. The license for this file, and modifications and additions to the +# file, is the same license as for the pristine package itself (unless the +# license for the pristine package is not an Open Source License, in which +# case the license is the MIT License). An "Open Source License" is a +# license that conforms to the Open Source Definition (Version 1.9) +# published by the Open Source Initiative. -Name: chocolate-doom -Version: 1.6.0 -Release: 0 -Group: Amusements/Games/3D/Shoot -Summary: Conservative DOOM source port -License: GPLv2+ -URL: http://chocolate-doom.org/ +# Please submit bugfixes or comments via http://bugs.opensuse.org/ +# +Name: chocolate-doom +Version: 1.7.0 +Release: 0 +Summary: Conservative DOOM source port +License: GPL-2.0+ +Group: Amusements/Games/3D/Shoot +Url: http://chocolate-doom.org/ -Source: chocolate-doom-%version.tar.xz -BuildRoot: %_tmppath/%name-%version-build -BuildRequires: libSDL-devel, libSDL_mixer-devel, libSDL_net-devel -BuildRequires: libsamplerate-devel, update-desktop-files, xz +#DL-URL: http://downloads.sf.net/chocolate-doom/chocolate-doom-1.7.0.tar.gz +Source: chocolate-doom-%version.tar.xz +BuildRoot: %{_tmppath}/%{name}-%{version}-build +BuildRequires: libSDL-devel +BuildRequires: libSDL_mixer-devel +BuildRequires: libSDL_net-devel +BuildRequires: libsamplerate-devel +BuildRequires: update-desktop-files +BuildRequires: xz %description Chocolate Doom is a Doom source port which aims to behave as closely @@ -24,12 +44,8 @@ as possible to the original DOS Doom executables. It aims to: * as far as possible, provide all the same features that are available using the DOS version. -Author(s): ----------- - Simon "Fraggle" Howard - %prep -%setup +%setup -q %build %configure