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chocolate-doom-2.0

OBS-URL: https://build.opensuse.org/package/show/games/chocolate-doom?expand=0&rev=13
This commit is contained in:
Jan Engelhardt 2013-12-11 13:52:05 +00:00 committed by Git OBS Bridge
parent 2807361f2b
commit b35047a16a
4 changed files with 45 additions and 24 deletions

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size 775952

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version https://git-lfs.github.com/spec/v1
oid sha256:0079936e75aa76f93e1941ecbf7c55e236f9fdd4942b1a336830231e76fddce8
size 1257996

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-------------------------------------------------------------------
Tue Dec 10 12:59:24 UTC 2013 - jengelh@inai.de
- Update to new upstream release 2.0
* Support for three other Doom engine-based games: Heretic, Hexen,
and Strife.
-------------------------------------------------------------------
Thu May 2 07:45:59 UTC 2013 - jengelh@inai.de

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Name: chocolate-doom
Version: 1.7.0
Version: 2.0
Release: 0
Summary: Conservative DOOM source port
%define rversion 2.0
Summary: Conservative DOOM/Heretic/Hexen/Strife source port
License: GPL-2.0+
Group: Amusements/Games/3D/Shoot
Url: http://chocolate-doom.org/
#Git-Clone: git://github.com/fragglet/chocolate-doom
#Git-Web: https://github.com/fragglet/chocolate-doom
#Freecode-URL: https://freecode.com/projects/chocolate-doom
#DL-URL: http://downloads.sf.net/chocolate-doom/chocolate-doom-1.7.0.tar.gz
Source: chocolate-doom-%version.tar.xz
#DL-URL: http://chocolate-doom.org/downloads/2.0.0/chocolate-doom-2.0.0.tar.gz
Source: chocolate-doom-%rversion.tar.xz
Patch1: chdoom-iwaddir.diff
BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildRequires: libSDL-devel >= 1.1.3
BuildRequires: libSDL_mixer-devel
BuildRequires: libSDL_net-devel
BuildRequires: libsamplerate-devel
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: fdupes
BuildRequires: update-desktop-files
BuildRequires: xz
BuildRequires: pkgconfig(SDL_mixer)
BuildRequires: pkgconfig(SDL_net)
BuildRequires: pkgconfig(samplerate)
BuildRequires: pkgconfig(sdl) >= 1.1.3
Provides: chocolate-heretic = %version
Provides: chocolate-hexen = %version
Provides: chocolate-strife = %version
%description
Chocolate Doom is a Doom source port which aims to behave as closely
as possible to the original DOS Doom executables. It aims to:
* be compatible with DOS Doom demos
* be compatible with DOS Doom configuration files
* be compatible with DOS Doom savegames
* be compatible with DOS Doom bugs
* provide the same "feel" as DOS Doom (display and input should
behave the same)
* as far as possible, provide all the same features that are
available using the DOS version.
Chocolate Doom is a Doom source port with focus on accurate
reproduction of the original DOS version of Doom and other games
based on the Doom engine, in a form that can be run on modern
computers. Originally, Chocolate Doom was only a Doom source port.
The project now includes ports of Heretic and Hexen, and Strife.
Chocolate Doom's aims are:
* Accurate reproduction of the original DOS versions of the games,
including bugs.
* Compatibility with the DOS demo, configuration and savegame files.
* To provide an accurate retro "feel" (display and input should
behave the same).
%prep
%setup -q
%setup -qn %name
%patch -P 1 -p1
%build
autoreconf -fi
%configure
make %{?_smp_mflags};
@ -64,13 +77,14 @@ mkdir -p "$b/%_bindir";
mv "$b/%_prefix/games"/* "$b/%_bindir/";
rm -f "$b/%_docdir/%name/INSTALL"
%suse_update_desktop_file -r chocolate-setup chocolate-setup Game ActionGame
%fdupes %buildroot/%_prefix
%files
%defattr(-,root,root)
%_bindir/*
%_bindir/chocolate-*
%_mandir/man*/*
%_datadir/applications/*
%_datadir/icons/*
%_docdir/%name/
%_docdir/chocolate-*/
%changelog