forked from pool/chocolate-doom
chocolate-doom-2.0
OBS-URL: https://build.opensuse.org/package/show/games/chocolate-doom?expand=0&rev=13
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version https://git-lfs.github.com/spec/v1
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oid sha256:2b863204144624dbeefd94a008a882afd6c5b6c077706827ad412485b4450c1d
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size 775952
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3
chocolate-doom-2.0.tar.xz
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3
chocolate-doom-2.0.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:0079936e75aa76f93e1941ecbf7c55e236f9fdd4942b1a336830231e76fddce8
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size 1257996
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-------------------------------------------------------------------
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Tue Dec 10 12:59:24 UTC 2013 - jengelh@inai.de
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- Update to new upstream release 2.0
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* Support for three other Doom engine-based games: Heretic, Hexen,
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and Strife.
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-------------------------------------------------------------------
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Thu May 2 07:45:59 UTC 2013 - jengelh@inai.de
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Name: chocolate-doom
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Version: 1.7.0
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Version: 2.0
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Release: 0
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Summary: Conservative DOOM source port
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%define rversion 2.0
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Summary: Conservative DOOM/Heretic/Hexen/Strife source port
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License: GPL-2.0+
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Group: Amusements/Games/3D/Shoot
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Url: http://chocolate-doom.org/
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#Git-Clone: git://github.com/fragglet/chocolate-doom
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#Git-Web: https://github.com/fragglet/chocolate-doom
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#Freecode-URL: https://freecode.com/projects/chocolate-doom
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#DL-URL: http://downloads.sf.net/chocolate-doom/chocolate-doom-1.7.0.tar.gz
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Source: chocolate-doom-%version.tar.xz
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#DL-URL: http://chocolate-doom.org/downloads/2.0.0/chocolate-doom-2.0.0.tar.gz
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Source: chocolate-doom-%rversion.tar.xz
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Patch1: chdoom-iwaddir.diff
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRequires: libSDL-devel >= 1.1.3
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BuildRequires: libSDL_mixer-devel
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BuildRequires: libSDL_net-devel
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BuildRequires: libsamplerate-devel
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BuildRequires: autoconf
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BuildRequires: automake
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BuildRequires: fdupes
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BuildRequires: update-desktop-files
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BuildRequires: xz
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BuildRequires: pkgconfig(SDL_mixer)
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BuildRequires: pkgconfig(SDL_net)
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BuildRequires: pkgconfig(samplerate)
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BuildRequires: pkgconfig(sdl) >= 1.1.3
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Provides: chocolate-heretic = %version
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Provides: chocolate-hexen = %version
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Provides: chocolate-strife = %version
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%description
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Chocolate Doom is a Doom source port which aims to behave as closely
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as possible to the original DOS Doom executables. It aims to:
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* be compatible with DOS Doom demos
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* be compatible with DOS Doom configuration files
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* be compatible with DOS Doom savegames
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* be compatible with DOS Doom bugs
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* provide the same "feel" as DOS Doom (display and input should
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behave the same)
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* as far as possible, provide all the same features that are
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available using the DOS version.
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Chocolate Doom is a Doom source port with focus on accurate
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reproduction of the original DOS version of Doom and other games
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based on the Doom engine, in a form that can be run on modern
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computers. Originally, Chocolate Doom was only a Doom source port.
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The project now includes ports of Heretic and Hexen, and Strife.
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Chocolate Doom's aims are:
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* Accurate reproduction of the original DOS versions of the games,
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including bugs.
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* Compatibility with the DOS demo, configuration and savegame files.
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* To provide an accurate retro "feel" (display and input should
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behave the same).
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%prep
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%setup -q
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%setup -qn %name
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%patch -P 1 -p1
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%build
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autoreconf -fi
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%configure
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make %{?_smp_mflags};
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@ -64,13 +77,14 @@ mkdir -p "$b/%_bindir";
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mv "$b/%_prefix/games"/* "$b/%_bindir/";
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rm -f "$b/%_docdir/%name/INSTALL"
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%suse_update_desktop_file -r chocolate-setup chocolate-setup Game ActionGame
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%fdupes %buildroot/%_prefix
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%files
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%defattr(-,root,root)
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%_bindir/*
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%_bindir/chocolate-*
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%_mandir/man*/*
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%_datadir/applications/*
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%_datadir/icons/*
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%_docdir/%name/
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%_docdir/chocolate-*/
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%changelog
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