------------------------------------------------------------------- Wed Jan 10 11:51:11 UTC 2018 - jengelh@inai.de - Update to new upstream release 3.0.0 (2017-12-30) * Update to SDL2. All scaling is now done in hardware. * It is possible to toggle fullscreen with Alt-Enter. * On multimonitor setups, the game will remember the used screen. * A new parameter, -savedir allows users to specify a directory from which to load and save games. * The GOG install of Doom 3: BFG Edition is now detected. * The CD audio option for music playback has been removed; the CD playback API has been removed from SDL 2.0. * Strife's voices.wad is now correctly loaded before PWADs. ------------------------------------------------------------------- Tue Jul 4 15:33:15 UTC 2017 - jengelh@inai.de - Update to new upstream release 2.3.0 (2016-12-29) * Pitch-shifting from early versions of Doom, Heretic, and Hexen is now supported. * Aspect ratio-corrected 1600×1200 PNGs are now written. * OPL emulation is more accurate. * DMX bugs with GUS cards are now better emulated. * Checksum calculations are fixed on big endian systems, allowing multiplayer games to be played in mixed little/big-endian environments. * The vanilla limit of 4046 lumps per WAD is now enforced. * Solidsegs overflow is emulated like in vanilla. * It is now possible to start multiplayer Chex Quest games. * Versions 1.666, 1.7, and 1.8 are emulated. * An issue was fixed where the game crashed while killing the Wraithverge in 64-bit builds. - Drop chdoom-date.diff (no longer needed), drop chdoom-sdlsound.diff (merged upstream). ------------------------------------------------------------------- Wed Nov 16 00:18:05 UTC 2016 - jengelh@inai.de - Add chdoom-sdlsound.diff to resolve build error with new libsamplerate ------------------------------------------------------------------- Sat Nov 7 10:04:03 UTC 2015 - jengelh@inai.de - Update to new upstream release 2.2.1 * The Hexen four level demo IWAD is now supported. * The Doom reload hack has been added back. * OPL music playback has been improved in a number of ways to match the behavior of Vanilla Doom's DMX library much more closely. OPL3 playback is also now supported. - Drop chdoom-nonvoid.diff (included upstream), drop chdoom-prng.diff (PRNG impl. was switched) ------------------------------------------------------------------- Sat Mar 28 22:16:09 UTC 2015 - jengelh@inai.de - Update to new upstream release 2.1 * Chocolate Doom now supports high-quality substitute music packs that are used in place of the original MIDI music tracks. * Support for joysticks and gamepads has been significantly improved in this version. * OPL MIDI playback has been significantly improved. Multi-track MIDI files now play back properly. * The "no fog on spawn west" Vanilla bug is now correctly emulated. * Behavior of older versions of Doom back to v1.666 can now be emulated. - Add chdoom-nonvoid.diff, chdoom-prng.diff to quench compiler warnings. Add chdoom-date.diff to kill __DATE__ instances. ------------------------------------------------------------------- Sun May 11 17:01:43 UTC 2014 - jengelh@inai.de - Add python to BuildRequires - it is used for manpage generation (was previously implicitly included) ------------------------------------------------------------------- Tue Dec 10 12:59:24 UTC 2013 - jengelh@inai.de - Update to new upstream release 2.0 * Support for three other Doom engine-based games: Heretic, Hexen, and Strife. ------------------------------------------------------------------- Thu May 2 07:45:59 UTC 2013 - jengelh@inai.de - Search /usr/share/doom for IWADs as well (bnc#818102) + Added chdoom-iwaddir.diff - Remove unnecessary INSTALL file ------------------------------------------------------------------- Mon Jun 11 20:58:25 UTC 2012 - jengelh@inai.de - Update to new upstream release 1.7.0 * Running servers now re-resolve the address of the master server occasionally, to adapt to DNS address changes. * A workaround for SDL mouse lag is now only used on Windows (where it is needed) * UTF-8 usernames are supported, and Windows usernames with non-ASCII characters are now supported * Palette accuracy is reduced to 6 bits per channel, to more accurately emulate the PC VGA hardware ------------------------------------------------------------------- Fri Jun 08 15:42:13 UTC 2011 - jengelh@medozas.de - Initial package (version 1.6.0) for build.opensuse.org